glsl-shaders/stereoscopic-3d/sbs-flat-mobile-16x9.glslp

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shaders = 1
shader0 = shaders/side-by-side-simple.glsl
parameters = "eye_sep;y_loc;BOTH;ana_zoom;warpY;warpX"
eye_sep = "0.125"
y_loc = "0.10"
BOTH = "0.255"
ana_zoom = "0.66"
warpY = "0"
warpX = "0"