anti-aliasing
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
auto-box
|
add manual clamping to box shaders
|
2018-08-25 13:58:11 -05:00 |
blurs
|
Create hash-blur.glsl
|
2022-11-29 10:44:15 -06:00 |
borders
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
cel
|
fix broken paths; closes #89
|
2019-05-22 14:41:08 -05:00 |
crt
|
port crt-1tap to GLSL (#182)
|
2023-01-29 09:22:22 -06:00 |
cubic
|
adds catmull-rom shader (#178)
|
2022-09-10 11:03:30 -05:00 |
ddt
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
deblur
|
scalefx-aa presets and shaders from guest
|
2019-08-10 21:22:24 -05:00 |
denoisers
|
Fix issue #176
|
2022-08-24 15:44:58 -03:00 |
dithering
|
update crt-hyllian shaders and presets, move hyllians crt stuff into … (#136)
|
2021-01-16 09:32:02 -06:00 |
eagle
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
film
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
gpu
|
add powervr2 shader and preset
|
2020-01-22 15:21:27 -06:00 |
handheld
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
hqx
|
hopefully squash all of the recursive texture macros
|
2017-10-16 21:40:00 -05:00 |
interpolation
|
fix blurry aann
|
2019-08-03 19:39:24 -05:00 |
linear
|
add maister's bandlimit-pixel shader
|
2018-12-11 22:27:01 -06:00 |
misc
|
Create glass.glsl (#139)
|
2021-02-17 19:41:34 -06:00 |
motionblur
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
nedi
|
fix componentwise comparisons in jinc shaders
|
2019-09-28 07:52:19 -05:00 |
nes_raw_palette
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
nnedi3
|
fix componentwise comparisons in jinc shaders
|
2019-09-28 07:52:19 -05:00 |
ntsc
|
Update NTSC-Adaptive (#184)
|
2023-03-05 19:06:04 -06:00 |
omniscale
|
hopefully squash all of the recursive texture macros
|
2017-10-16 21:40:00 -05:00 |
pal
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
presets
|
correct typos and spec nits in shader presets (#140)
|
2021-03-01 15:11:29 -06:00 |
procedural
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
reshade
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
sabr
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
scalefx
|
update rAA shaders and preset
|
2018-10-25 22:30:12 -05:00 |
scalehq
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
scalenx
|
add MMPX and EPX shaders and presets
|
2021-02-12 21:55:31 -06:00 |
scanlines/shaders
|
scanline.glsl tweak (#159)
|
2021-11-11 09:17:20 -06:00 |
sharpen
|
remove debugging version directive -_-
|
2020-02-24 14:17:49 -06:00 |
stereoscopic-3d
|
Merge pull request #131 from hunterk/master
|
2020-12-16 12:56:53 -06:00 |
vhs
|
Deobfuscated shit TV shader. Feel free to cannibalize. (#179)
|
2022-09-13 19:54:20 -05:00 |
windowed
|
missed a comparison
|
2019-09-28 08:02:03 -05:00 |
xbr
|
One last comparison
|
2019-10-15 21:42:41 +08:00 |
xbrz
|
change OrigTexture to PassPrev2Texture to allow shaders before; closes #121
|
2020-07-02 08:31:22 -05:00 |
xsal
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
xsoft
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
.gitlab-ci.yml
|
Add .gitlab-ci.yml file
|
2020-12-22 10:17:43 +00:00 |
bilinear.glslp
|
add bilinear and nearest presets to unload shaders
|
2017-11-25 11:03:25 -06:00 |
configure
|
Add a Makefile for build tasks
|
2017-07-24 22:00:20 -04:00 |
Makefile
|
Make use of the PREFIX variable
|
2017-07-24 23:16:12 -04:00 |
nearest.glslp
|
add bilinear and nearest presets to unload shaders
|
2017-11-25 11:03:25 -06:00 |
slang-conversion-template.glsl
|
missed one
|
2019-06-25 16:22:11 -05:00 |
stock.glsl
|
remove some extraneous cruft in stock and slang conversion template
|
2019-06-25 14:49:41 -05:00 |