This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
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metallic77 decccf37cd
add DCI profiles (#346)
* add DCI profiles

* Update simple_color_controls.glslp

* Update hatari.glslp
2023-11-10 14:30:04 -06:00
anti-aliasing fix weird scaling after #90 2019-06-03 10:07:29 -05:00
auto-box add manual clamping to box shaders 2018-08-25 13:58:11 -05:00
blurs Port Pixel-AA to GLSL (#342) 2023-11-08 19:36:00 -06:00
borders overhaul blurs directory (#210) 2023-05-18 09:14:36 -05:00
cel fix paths broken by misc overhaul 2023-05-17 19:54:31 -05:00
crt Update simple_color_controls.glsl (#343) 2023-11-09 09:11:43 -06:00
cubic add catmull-rom-fast (#311) 2023-10-13 13:37:07 -05:00
ddt fix weird scaling after #90 2019-06-03 10:07:29 -05:00
deblur scalefx-aa presets and shaders from guest 2019-08-10 21:22:24 -05:00
denoisers fix paths broken by misc overhaul 2023-05-17 19:54:31 -05:00
dithering Update simple_dither.glsl 2023-07-22 17:46:43 +03:00
eagle fix weird scaling after #90 2019-06-03 10:07:29 -05:00
film Recompressed LUTs. 2022-04-17 05:21:54 +10:00
gpu add powervr2 shader and preset 2020-01-22 15:21:27 -06:00
handheld fix paths broken by misc overhaul 2023-05-17 19:54:31 -05:00
hqx hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
interpolation update hatari preset (#307) 2023-09-30 08:39:31 -05:00
linear add maister's bandlimit-pixel shader 2018-12-11 22:27:01 -06:00
misc add DCI profiles (#346) 2023-11-10 14:30:04 -06:00
motionblur fix weird scaling after #90 2019-06-03 10:07:29 -05:00
nedi fix componentwise comparisons in jinc shaders 2019-09-28 07:52:19 -05:00
nes_raw_palette Recompressed LUTs. 2022-04-17 05:21:54 +10:00
nnedi3 fix componentwise comparisons in jinc shaders 2019-09-28 07:52:19 -05:00
ntsc add crt-Geom-glow & ntsc-simple-hd presets (#272) 2023-08-19 14:34:46 -05:00
omniscale hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
pal Update simple_color_controls.glsl (#345) 2023-11-10 09:27:27 -06:00
pixel-art-scaling Port Pixel-AA to GLSL (#342) 2023-11-08 19:36:00 -06:00
presets add DCI profiles (#346) 2023-11-10 14:30:04 -06:00
procedural Recompressed LUTs. 2022-04-17 05:21:54 +10:00
reshade fix paths broken by misc overhaul 2023-05-17 19:54:31 -05:00
sabr fix weird scaling after #90 2019-06-03 10:07:29 -05:00
scalefx update rAA shaders and preset 2018-10-25 22:30:12 -05:00
scalehq fix weird scaling after #90 2019-06-03 10:07:29 -05:00
scalenx add MMPX and EPX shaders and presets 2021-02-12 21:55:31 -06:00
scanlines add crt-Cyclon (#292) 2023-09-10 08:54:37 -05:00
sharpen fix paths broken by misc overhaul 2023-05-17 19:54:31 -05:00
stereoscopic-3d Merge pull request #131 from hunterk/master 2020-12-16 12:56:53 -06:00
vhs fix paths broken by misc overhaul 2023-05-17 19:54:31 -05:00
windowed fine-tune, correct things (#297) 2023-09-14 19:54:14 -05:00
xbr fix paths broken by misc overhaul 2023-05-17 19:54:31 -05:00
xbrz change OrigTexture to PassPrev2Texture to allow shaders before; closes #121 2020-07-02 08:31:22 -05:00
xsal fix weird scaling after #90 2019-06-03 10:07:29 -05:00
xsoft fix weird scaling after #90 2019-06-03 10:07:29 -05:00
.gitlab-ci.yml Add .gitlab-ci.yml file 2020-12-22 10:17:43 +00:00
bilinear.glslp add bilinear and nearest presets to unload shaders 2017-11-25 11:03:25 -06:00
configure Add a Makefile for build tasks 2017-07-24 22:00:20 -04:00
Makefile Make use of the PREFIX variable 2017-07-24 23:16:12 -04:00
nearest.glslp add bilinear and nearest presets to unload shaders 2017-11-25 11:03:25 -06:00
slang-conversion-template.glsl missed one 2019-06-25 16:22:11 -05:00
stock.glsl remove some extraneous cruft in stock and slang conversion template 2019-06-25 14:49:41 -05:00