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40 lines
832 B
Plaintext
40 lines
832 B
Plaintext
shaders = 6
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shader0 = ../ntsc/shaders/ntsc-pass1-composite-3phase.glsl
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shader1 = ../ntsc/shaders/ntsc-pass2-3phase.glsl
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shader2 = ../ntsc/shaders/ntsc-stock.glsl
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shader3 = ../ntsc/shaders/ntsc-stock.glsl
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shader4 = shaders/static.glsl
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shader5 = ../misc/shaders/image-adjustment.glsl
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filter_linear0 = false
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filter_linear1 = false
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filter_linear2 = false
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filter_linear3 = true
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scale_type0 = source
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scale_x0 = 4.0
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scale_y0 = 1.0
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frame_count_mod0 = 2
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float_framebuffer0 = true
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scale_type1 = source
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scale_x1 = 0.5
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scale_y1 = 1.0
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scale_type_x2 = source
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scale_type_y2 = viewport
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scale2 = 1.0
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scale_type4 = source
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scale4 = 1.0
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parameters = "GRAIN_STR;luminance;bright_boost;target_gamma;saturation"
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GRAIN_STR = 6.0
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luminance = 1.10
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bright_boost = 0.10
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target_gamma = 3.50
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saturation = 0.70
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textures = "play"
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play = resources/play.png
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