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https://github.com/libretro/glsl-shaders.git
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41 lines
1.1 KiB
Plaintext
41 lines
1.1 KiB
Plaintext
shaders = "7"
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shader0 = "shaders/super-xbr/super-8xbr-3d-pass0.glsl"
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filter_linear0 = false
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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shader1 = "shaders/super-xbr/super-8xbr-3d-pass1.glsl"
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filter_linear1 = false
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scale_type_x1 = "source"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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shader2 = "shaders/super-xbr/super-8xbr-3d-pass2.glsl"
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filter_linear2 = false
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scale_type_x2 = "source"
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scale_x2 = "1.000000"
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scale_type_y2 = "source"
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scale_y2 = "1.000000"
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shader3 = "shaders/super-xbr/super-8xbr-3d-pass3.glsl"
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filter_linear3 = false
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scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_y3 = "1.000000"
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shader4 = "shaders/super-xbr/super-8xbr-3d-pass4.glsl"
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filter_linear4 = false
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scale_type_x4 = "source"
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scale_x4 = "1.000000"
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scale_type_y4 = "source"
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scale_y4 = "1.000000"
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shader5 = "shaders/super-xbr/super-8xbr-3d-pass5.glsl"
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filter_linear5 = false
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scale_type_x5 = "source"
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scale_x5 = "1.000000"
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scale_type_y5 = "source"
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scale_y5 = "1.000000"
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shader6 = "shaders/super-xbr/custom-jinc2-sharper.glsl"
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filter_linear6 = false
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