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HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation.
The grammar now accepts type casts, like "(int)x", but that has to be disambiguated from "(a + b)", needed deeper lookahead and backing up than what existed so far.
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86
Test/baseResults/hlsl.cast.frag.out
Executable file
86
Test/baseResults/hlsl.cast.frag.out
Executable file
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hlsl.cast.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:2 Function Parameters:
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0:2 'input' (temp 4-component vector of float)
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0:? Sequence
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0:3 Branch: Return with expression
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 Construct vec4 (temp 4-component vector of float)
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0:3 'input' (temp 4-component vector of float)
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0:3 Convert int to float (temp 4-component vector of float)
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0:3 Convert float to int (temp 4-component vector of int)
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0:3 'input' (temp 4-component vector of float)
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0:3 Constant:
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0:3 1.198000
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0:3 1.198000
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0:3 1.198000
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0:3 1.198000
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0:? Linker Objects
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:2 Function Parameters:
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0:2 'input' (temp 4-component vector of float)
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0:? Sequence
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0:3 Branch: Return with expression
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 Construct vec4 (temp 4-component vector of float)
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0:3 'input' (temp 4-component vector of float)
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0:3 Convert int to float (temp 4-component vector of float)
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0:3 Convert float to int (temp 4-component vector of int)
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0:3 'input' (temp 4-component vector of float)
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0:3 Constant:
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0:3 1.198000
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0:3 1.198000
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0:3 1.198000
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0:3 1.198000
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0:? Linker Objects
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 26
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "PixelShaderFunction"
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Name 9 "input"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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17: TypeInt 32 1
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18: TypeVector 17(int) 4
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22: 6(float) Constant 1067014160
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23: 7(fvec4) ConstantComposite 22 22 22 22
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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9(input): 8(ptr) Variable Function
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10: 7(fvec4) Load 9(input)
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11: 6(float) CompositeExtract 10 0
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12: 6(float) CompositeExtract 10 1
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13: 6(float) CompositeExtract 10 2
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14: 6(float) CompositeExtract 10 3
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15: 7(fvec4) CompositeConstruct 11 12 13 14
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16: 7(fvec4) Load 9(input)
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19: 18(ivec4) ConvertFToS 16
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20: 7(fvec4) ConvertSToF 19
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21: 7(fvec4) FAdd 15 20
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24: 7(fvec4) FAdd 21 23
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ReturnValue 24
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FunctionEnd
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4
Test/hlsl.cast.frag
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4
Test/hlsl.cast.frag
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float4 PixelShaderFunction(float4 input) : COLOR0
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{
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return (float4)input + (int4)input + (float4)1.198;
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}
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@ -73,6 +73,7 @@ INSTANTIATE_TEST_CASE_P(
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ToSpirv, HlslCompileTest,
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::testing::ValuesIn(std::vector<FileNameEntryPointPair>{
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{"hlsl.assoc.frag", "PixelShaderFunction"},
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{"hlsl.cast.frag", "PixelShaderFunction"},
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{"hlsl.float1.frag", "PixelShaderFunction"},
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{"hlsl.float4.frag", "PixelShaderFunction"},
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{"hlsl.intrinsics.frag", "PixelShaderFunction"},
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@ -602,7 +602,8 @@ bool HlslGrammar::acceptBinaryExpression(TIntermTyped*& node, PrecedenceLevel pr
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}
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// unary_expression
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// : + unary_expression
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// : (type) unary_expression
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// | + unary_expression
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// | - unary_expression
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// | ! unary_expression
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// | ~ unary_expression
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@ -612,9 +613,46 @@ bool HlslGrammar::acceptBinaryExpression(TIntermTyped*& node, PrecedenceLevel pr
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//
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bool HlslGrammar::acceptUnaryExpression(TIntermTyped*& node)
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{
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// (type) unary_expression
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// Have to look two steps ahead, because this could be, e.g., a
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// postfix_expression instead, since that also starts with at "(".
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if (acceptTokenClass(EHTokLeftParen)) {
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TType castType;
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if (acceptType(castType)) {
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if (! acceptTokenClass(EHTokRightParen)) {
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expected("right parenthesis");
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return false;
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}
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// We've matched "(type)" now, get the expression to cast
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TSourceLoc loc = token.loc;
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if (! acceptUnaryExpression(node))
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return false;
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// Hook it up like a constructor
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TFunction* constructorFunction = parseContext.handleConstructorCall(loc, castType);
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if (constructorFunction == nullptr) {
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expected("type that can be constructed");
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return false;
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}
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TIntermTyped* arguments = nullptr;
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parseContext.handleFunctionArgument(constructorFunction, arguments, node);
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node = parseContext.handleFunctionCall(loc, constructorFunction, arguments);
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return true;
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} else {
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// This isn't a type cast, but it still started "(", so if it is a
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// unary expression, it can only be a postfix_expression, so try that.
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// Back it up first.
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recedeToken();
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return acceptPostfixExpression(node);
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}
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}
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// peek for "op unary_expression"
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TOperator unaryOp = HlslOpMap::preUnary(peek());
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// postfix_expression
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// postfix_expression (if no unary operator)
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if (unaryOp == EOpNull)
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return acceptPostfixExpression(node);
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@ -57,7 +57,7 @@ struct HlslToken {
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HlslToken() : isType(false), string(nullptr), symbol(nullptr) { loc.init(); }
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TSourceLoc loc; // location of token in the source
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EHlslTokenClass tokenClass; // what kind of token it is
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bool isType; // true if the token represents a user type
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bool isType; // true if the token represents a type
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union { // what data the token holds
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glslang::TString *string; // for identifiers
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int i; // for literals
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@ -37,10 +37,45 @@
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namespace glslang {
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void HlslTokenStream::pushPreToken(const HlslToken& tok)
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{
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assert(preTokenStackSize == 0);
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preTokenStack = tok;
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++preTokenStackSize;
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}
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HlslToken HlslTokenStream::popPreToken()
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{
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assert(preTokenStackSize == 1);
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--preTokenStackSize;
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return preTokenStack;
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}
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void HlslTokenStream::pushTokenBuffer(const HlslToken& tok)
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{
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tokenBuffer = tok;
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}
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HlslToken HlslTokenStream::popTokenBuffer()
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{
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return tokenBuffer;
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}
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// Load 'token' with the next token in the stream of tokens.
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void HlslTokenStream::advanceToken()
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{
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scanner.tokenize(token);
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pushTokenBuffer(token);
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if (preTokenStackSize > 0)
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token = popPreToken();
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else
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scanner.tokenize(token);
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}
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void HlslTokenStream::recedeToken()
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{
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pushPreToken(token);
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token = popTokenBuffer();
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}
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// Return the current token class.
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@ -43,20 +43,38 @@ namespace glslang {
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class HlslTokenStream {
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public:
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explicit HlslTokenStream(HlslScanContext& scanner)
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: scanner(scanner) { }
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: scanner(scanner), preTokenStackSize(0) { }
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virtual ~HlslTokenStream() { }
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public:
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void advanceToken();
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void recedeToken();
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bool acceptTokenClass(EHlslTokenClass);
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EHlslTokenClass peek() const;
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bool peekTokenClass(EHlslTokenClass) const;
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protected:
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HlslToken token; // the current token we are processing
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HlslToken token; // the token we are currently looking at, but have not yet accepted
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private:
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HlslScanContext& scanner; // lexical scanner, to get next token
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HlslScanContext& scanner; // lexical scanner, to get next token
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// Previously scanned tokens, returned for future advances,
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// so logically in front of the token stream.
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// Is logically a stack; needs last in last out semantics.
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// Currently implemented as a stack of size 1.
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HlslToken preTokenStack;
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int preTokenStackSize;
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void pushPreToken(const HlslToken&);
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HlslToken popPreToken();
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// Previously scanned tokens, not yet return for future advances,
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// but available for that.
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// Is logically a fifo for normal advances, and a stack for recession.
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// Currently implemented with an intrinsic size of 1.
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HlslToken tokenBuffer;
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void pushTokenBuffer(const HlslToken&);
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HlslToken popTokenBuffer();
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};
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} // end namespace glslang
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