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HLSL: Add SampleLevel method
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483
Test/baseResults/hlsl.samplelevel.array.dx10.frag.out
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483
Test/baseResults/hlsl.samplelevel.array.dx10.frag.out
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hlsl.samplelevel.array.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 'txval10' (temp 4-component vector of float)
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0:27 textureLod (global 4-component vector of float)
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0:27 Construct combined texture-sampler (temp sampler1DArray)
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0:27 'g_tTex1df4' (uniform texture1DArray)
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0:27 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:27 Constant:
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0:27 0.750000
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0:28 Sequence
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0:28 move second child to first child (temp 4-component vector of int)
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0:28 'txval11' (temp 4-component vector of int)
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0:28 textureLod (global 4-component vector of int)
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0:28 Construct combined texture-sampler (temp isampler1DArray)
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0:28 'g_tTex1di4' (uniform itexture1DArray)
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0:28 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.200000
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0:? 0.300000
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0:28 Constant:
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0:28 0.750000
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of uint)
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0:29 'txval12' (temp 4-component vector of uint)
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0:29 textureLod (global 4-component vector of uint)
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0:29 Construct combined texture-sampler (temp usampler1DArray)
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0:29 'g_tTex1du4' (uniform utexture1DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:29 Constant:
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0:29 0.750000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval20' (temp 4-component vector of float)
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0:31 textureLod (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler2DArray)
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0:31 'g_tTex2df4' (uniform texture2DArray)
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0:31 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:31 Constant:
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0:31 0.750000
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval21' (temp 4-component vector of int)
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0:32 textureLod (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler2DArray)
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0:32 'g_tTex2di4' (uniform itexture2DArray)
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0:32 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:32 Constant:
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0:32 0.750000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval22' (temp 4-component vector of uint)
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0:33 textureLod (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler2DArray)
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0:33 'g_tTex2du4' (uniform utexture2DArray)
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0:33 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:33 Constant:
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0:33 0.750000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 textureLod (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4' (uniform textureCubeArray)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:35 Constant:
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0:35 0.750000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 textureLod (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4' (uniform itextureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:36 Constant:
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0:36 0.750000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 textureLod (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4' (uniform utextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:37 Constant:
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0:37 0.750000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_tTex1di4' (uniform itexture1DArray)
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0:? 'g_tTex1du4' (uniform utexture1DArray)
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'g_tTexcdf4' (uniform textureCubeArray)
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0:? 'g_tTexcdi4' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 'txval10' (temp 4-component vector of float)
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0:27 textureLod (global 4-component vector of float)
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0:27 Construct combined texture-sampler (temp sampler1DArray)
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0:27 'g_tTex1df4' (uniform texture1DArray)
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0:27 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:27 Constant:
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0:27 0.750000
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0:28 Sequence
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0:28 move second child to first child (temp 4-component vector of int)
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0:28 'txval11' (temp 4-component vector of int)
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0:28 textureLod (global 4-component vector of int)
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0:28 Construct combined texture-sampler (temp isampler1DArray)
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0:28 'g_tTex1di4' (uniform itexture1DArray)
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0:28 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.200000
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0:? 0.300000
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0:28 Constant:
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0:28 0.750000
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of uint)
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0:29 'txval12' (temp 4-component vector of uint)
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0:29 textureLod (global 4-component vector of uint)
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0:29 Construct combined texture-sampler (temp usampler1DArray)
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0:29 'g_tTex1du4' (uniform utexture1DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:29 Constant:
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0:29 0.750000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval20' (temp 4-component vector of float)
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0:31 textureLod (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler2DArray)
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0:31 'g_tTex2df4' (uniform texture2DArray)
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0:31 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:31 Constant:
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0:31 0.750000
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval21' (temp 4-component vector of int)
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0:32 textureLod (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler2DArray)
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0:32 'g_tTex2di4' (uniform itexture2DArray)
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0:32 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:32 Constant:
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0:32 0.750000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval22' (temp 4-component vector of uint)
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0:33 textureLod (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler2DArray)
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0:33 'g_tTex2du4' (uniform utexture2DArray)
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0:33 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:33 Constant:
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0:33 0.750000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 textureLod (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4' (uniform textureCubeArray)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:35 Constant:
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0:35 0.750000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 textureLod (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4' (uniform itextureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:36 Constant:
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0:36 0.750000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 textureLod (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4' (uniform utextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:37 Constant:
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0:37 0.750000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_tTex1di4' (uniform itexture1DArray)
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0:? 'g_tTex1du4' (uniform utexture1DArray)
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'g_tTexcdf4' (uniform textureCubeArray)
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0:? 'g_tTexcdi4' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 130
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 9 "txval10"
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Name 12 "g_tTex1df4"
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Name 16 "g_sSamp"
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Name 29 "txval11"
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Name 32 "g_tTex1di4"
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Name 43 "txval12"
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Name 46 "g_tTex1du4"
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Name 54 "txval20"
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Name 57 "g_tTex2df4"
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Name 65 "txval21"
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Name 68 "g_tTex2di4"
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Name 76 "txval22"
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Name 79 "g_tTex2du4"
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Name 88 "txval40"
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Name 91 "g_tTexcdf4"
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Name 98 "txval41"
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Name 101 "g_tTexcdi4"
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Name 108 "txval42"
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Name 111 "g_tTexcdu4"
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Name 121 "PS_OUTPUT"
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MemberName 121(PS_OUTPUT) 0 "Color"
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MemberName 121(PS_OUTPUT) 1 "Depth"
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Name 123 "psout"
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Name 129 "g_tTex1df4a"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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Decorate 16(g_sSamp) DescriptorSet 0
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Decorate 32(g_tTex1di4) DescriptorSet 0
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Decorate 46(g_tTex1du4) DescriptorSet 0
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Decorate 57(g_tTex2df4) DescriptorSet 0
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Decorate 68(g_tTex2di4) DescriptorSet 0
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Decorate 79(g_tTex2du4) DescriptorSet 0
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Decorate 91(g_tTexcdf4) DescriptorSet 0
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Decorate 101(g_tTexcdi4) DescriptorSet 0
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Decorate 111(g_tTexcdu4) DescriptorSet 0
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MemberDecorate 121(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 129(g_tTex1df4a) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeImage 6(float) 1D array sampled format:Unknown
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11: TypePointer UniformConstant 10
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12(g_tTex1df4): 11(ptr) Variable UniformConstant
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14: TypeSampler
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15: TypePointer UniformConstant 14
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16(g_sSamp): 15(ptr) Variable UniformConstant
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||||
18: TypeSampledImage 10
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20: TypeVector 6(float) 2
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21: 6(float) Constant 1036831949
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22: 6(float) Constant 1045220557
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23: 20(fvec2) ConstantComposite 21 22
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24: 6(float) Constant 1061158912
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26: TypeInt 32 1
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27: TypeVector 26(int) 4
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28: TypePointer Function 27(ivec4)
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30: TypeImage 26(int) 1D array sampled format:Unknown
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31: TypePointer UniformConstant 30
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32(g_tTex1di4): 31(ptr) Variable UniformConstant
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35: TypeSampledImage 30
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37: 6(float) Constant 1050253722
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38: 20(fvec2) ConstantComposite 22 37
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40: TypeInt 32 0
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41: TypeVector 40(int) 4
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42: TypePointer Function 41(ivec4)
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44: TypeImage 40(int) 1D array sampled format:Unknown
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45: TypePointer UniformConstant 44
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46(g_tTex1du4): 45(ptr) Variable UniformConstant
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49: TypeSampledImage 44
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51: 6(float) Constant 1053609165
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52: 20(fvec2) ConstantComposite 37 51
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55: TypeImage 6(float) 2D array sampled format:Unknown
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||||
56: TypePointer UniformConstant 55
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57(g_tTex2df4): 56(ptr) Variable UniformConstant
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60: TypeSampledImage 55
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||||
62: TypeVector 6(float) 3
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63: 62(fvec3) ConstantComposite 21 22 37
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66: TypeImage 26(int) 2D array sampled format:Unknown
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||||
67: TypePointer UniformConstant 66
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68(g_tTex2di4): 67(ptr) Variable UniformConstant
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||||
71: TypeSampledImage 66
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||||
73: 6(float) Constant 1056964608
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||||
74: 62(fvec3) ConstantComposite 37 51 73
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||||
77: TypeImage 40(int) 2D array sampled format:Unknown
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||||
78: TypePointer UniformConstant 77
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||||
79(g_tTex2du4): 78(ptr) Variable UniformConstant
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||||
82: TypeSampledImage 77
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||||
84: 6(float) Constant 1058642330
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||||
85: 6(float) Constant 1060320051
|
||||
86: 62(fvec3) ConstantComposite 73 84 85
|
||||
89: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
90: TypePointer UniformConstant 89
|
||||
91(g_tTexcdf4): 90(ptr) Variable UniformConstant
|
||||
94: TypeSampledImage 89
|
||||
96: 7(fvec4) ConstantComposite 21 22 37 51
|
||||
99: TypeImage 26(int) Cube array sampled format:Unknown
|
||||
100: TypePointer UniformConstant 99
|
||||
101(g_tTexcdi4): 100(ptr) Variable UniformConstant
|
||||
104: TypeSampledImage 99
|
||||
106: 7(fvec4) ConstantComposite 51 73 84 85
|
||||
109: TypeImage 40(int) Cube array sampled format:Unknown
|
||||
110: TypePointer UniformConstant 109
|
||||
111(g_tTexcdu4): 110(ptr) Variable UniformConstant
|
||||
114: TypeSampledImage 109
|
||||
116: 6(float) Constant 1061997773
|
||||
117: 6(float) Constant 1063675494
|
||||
118: 6(float) Constant 1065353216
|
||||
119: 7(fvec4) ConstantComposite 85 116 117 118
|
||||
121(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
122: TypePointer Function 121(PS_OUTPUT)
|
||||
124: 26(int) Constant 1
|
||||
125: TypePointer Function 6(float)
|
||||
129(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
29(txval11): 28(ptr) Variable Function
|
||||
43(txval12): 42(ptr) Variable Function
|
||||
54(txval20): 8(ptr) Variable Function
|
||||
65(txval21): 28(ptr) Variable Function
|
||||
76(txval22): 42(ptr) Variable Function
|
||||
88(txval40): 8(ptr) Variable Function
|
||||
98(txval41): 28(ptr) Variable Function
|
||||
108(txval42): 42(ptr) Variable Function
|
||||
123(psout): 122(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
25: 7(fvec4) ImageSampleExplicitLod 19 23 Lod 24
|
||||
Store 9(txval10) 25
|
||||
33: 30 Load 32(g_tTex1di4)
|
||||
34: 14 Load 16(g_sSamp)
|
||||
36: 35 SampledImage 33 34
|
||||
39: 27(ivec4) ImageSampleExplicitLod 36 38 Lod 24
|
||||
Store 29(txval11) 39
|
||||
47: 44 Load 46(g_tTex1du4)
|
||||
48: 14 Load 16(g_sSamp)
|
||||
50: 49 SampledImage 47 48
|
||||
53: 41(ivec4) ImageSampleExplicitLod 50 52 Lod 24
|
||||
Store 43(txval12) 53
|
||||
58: 55 Load 57(g_tTex2df4)
|
||||
59: 14 Load 16(g_sSamp)
|
||||
61: 60 SampledImage 58 59
|
||||
64: 7(fvec4) ImageSampleExplicitLod 61 63 Lod 24
|
||||
Store 54(txval20) 64
|
||||
69: 66 Load 68(g_tTex2di4)
|
||||
70: 14 Load 16(g_sSamp)
|
||||
72: 71 SampledImage 69 70
|
||||
75: 27(ivec4) ImageSampleExplicitLod 72 74 Lod 24
|
||||
Store 65(txval21) 75
|
||||
80: 77 Load 79(g_tTex2du4)
|
||||
81: 14 Load 16(g_sSamp)
|
||||
83: 82 SampledImage 80 81
|
||||
87: 41(ivec4) ImageSampleExplicitLod 83 86 Lod 24
|
||||
Store 76(txval22) 87
|
||||
92: 89 Load 91(g_tTexcdf4)
|
||||
93: 14 Load 16(g_sSamp)
|
||||
95: 94 SampledImage 92 93
|
||||
97: 7(fvec4) ImageSampleExplicitLod 95 96 Lod 24
|
||||
Store 88(txval40) 97
|
||||
102: 99 Load 101(g_tTexcdi4)
|
||||
103: 14 Load 16(g_sSamp)
|
||||
105: 104 SampledImage 102 103
|
||||
107: 27(ivec4) ImageSampleExplicitLod 105 106 Lod 24
|
||||
Store 98(txval41) 107
|
||||
112: 109 Load 111(g_tTexcdu4)
|
||||
113: 14 Load 16(g_sSamp)
|
||||
115: 114 SampledImage 112 113
|
||||
120: 41(ivec4) ImageSampleExplicitLod 115 119 Lod 24
|
||||
Store 108(txval42) 120
|
||||
126: 125(ptr) AccessChain 123(psout) 124
|
||||
Store 126 118
|
||||
127:121(PS_OUTPUT) Load 123(psout)
|
||||
ReturnValue 127
|
||||
FunctionEnd
|
589
Test/baseResults/hlsl.samplelevel.basic.dx10.frag.out
Normal file
589
Test/baseResults/hlsl.samplelevel.basic.dx10.frag.out
Normal file
@ -0,0 +1,589 @@
|
||||
hlsl.samplelevel.basic.dx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:53 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:29 Function Parameters:
|
||||
0:? Sequence
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of float)
|
||||
0:32 'txval10' (temp 4-component vector of float)
|
||||
0:32 textureLod (global 4-component vector of float)
|
||||
0:32 Construct combined texture-sampler (temp sampler1D)
|
||||
0:32 'g_tTex1df4' (uniform texture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.100000
|
||||
0:32 Constant:
|
||||
0:32 0.750000
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of int)
|
||||
0:33 'txval11' (temp 4-component vector of int)
|
||||
0:33 textureLod (global 4-component vector of int)
|
||||
0:33 Construct combined texture-sampler (temp isampler1D)
|
||||
0:33 'g_tTex1di4' (uniform itexture1D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 Constant:
|
||||
0:33 0.200000
|
||||
0:33 Constant:
|
||||
0:33 0.750000
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of uint)
|
||||
0:34 'txval12' (temp 4-component vector of uint)
|
||||
0:34 textureLod (global 4-component vector of uint)
|
||||
0:34 Construct combined texture-sampler (temp usampler1D)
|
||||
0:34 'g_tTex1du4' (uniform utexture1D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:34 Constant:
|
||||
0:34 0.300000
|
||||
0:34 Constant:
|
||||
0:34 0.750000
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of float)
|
||||
0:36 'txval20' (temp 4-component vector of float)
|
||||
0:36 textureLod (global 4-component vector of float)
|
||||
0:36 Construct combined texture-sampler (temp sampler2D)
|
||||
0:36 'g_tTex2df4' (uniform texture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:36 Constant:
|
||||
0:36 0.750000
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child (temp 4-component vector of int)
|
||||
0:37 'txval21' (temp 4-component vector of int)
|
||||
0:37 textureLod (global 4-component vector of int)
|
||||
0:37 Construct combined texture-sampler (temp isampler2D)
|
||||
0:37 'g_tTex2di4' (uniform itexture2D)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:37 Constant:
|
||||
0:37 0.750000
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child (temp 4-component vector of uint)
|
||||
0:38 'txval22' (temp 4-component vector of uint)
|
||||
0:38 textureLod (global 4-component vector of uint)
|
||||
0:38 Construct combined texture-sampler (temp usampler2D)
|
||||
0:38 'g_tTex2du4' (uniform utexture2D)
|
||||
0:38 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:38 Constant:
|
||||
0:38 0.750000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of float)
|
||||
0:40 'txval30' (temp 4-component vector of float)
|
||||
0:40 textureLod (global 4-component vector of float)
|
||||
0:40 Construct combined texture-sampler (temp sampler3D)
|
||||
0:40 'g_tTex3df4' (uniform texture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:40 Constant:
|
||||
0:40 0.750000
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of int)
|
||||
0:41 'txval31' (temp 4-component vector of int)
|
||||
0:41 textureLod (global 4-component vector of int)
|
||||
0:41 Construct combined texture-sampler (temp isampler3D)
|
||||
0:41 'g_tTex3di4' (uniform itexture3D)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:41 Constant:
|
||||
0:41 0.750000
|
||||
0:42 Sequence
|
||||
0:42 move second child to first child (temp 4-component vector of uint)
|
||||
0:42 'txval32' (temp 4-component vector of uint)
|
||||
0:42 textureLod (global 4-component vector of uint)
|
||||
0:42 Construct combined texture-sampler (temp usampler3D)
|
||||
0:42 'g_tTex3du4' (uniform utexture3D)
|
||||
0:42 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:42 Constant:
|
||||
0:42 0.750000
|
||||
0:44 Sequence
|
||||
0:44 move second child to first child (temp 4-component vector of float)
|
||||
0:44 'txval40' (temp 4-component vector of float)
|
||||
0:44 textureLod (global 4-component vector of float)
|
||||
0:44 Construct combined texture-sampler (temp samplerCube)
|
||||
0:44 'g_tTexcdf4' (uniform textureCube)
|
||||
0:44 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:44 Constant:
|
||||
0:44 0.750000
|
||||
0:45 Sequence
|
||||
0:45 move second child to first child (temp 4-component vector of int)
|
||||
0:45 'txval41' (temp 4-component vector of int)
|
||||
0:45 textureLod (global 4-component vector of int)
|
||||
0:45 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:45 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:45 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:45 Constant:
|
||||
0:45 0.750000
|
||||
0:46 Sequence
|
||||
0:46 move second child to first child (temp 4-component vector of uint)
|
||||
0:46 'txval42' (temp 4-component vector of uint)
|
||||
0:46 textureLod (global 4-component vector of uint)
|
||||
0:46 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:46 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:46 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:46 Constant:
|
||||
0:46 0.750000
|
||||
0:49 move second child to first child (temp float)
|
||||
0:49 Depth: direct index for structure (temp float FragDepth)
|
||||
0:49 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:49 Constant:
|
||||
0:49 1 (const int)
|
||||
0:49 Constant:
|
||||
0:49 1.000000
|
||||
0:51 Branch: Return with expression
|
||||
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_sSamp2d' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:53 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:29 Function Parameters:
|
||||
0:? Sequence
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of float)
|
||||
0:32 'txval10' (temp 4-component vector of float)
|
||||
0:32 textureLod (global 4-component vector of float)
|
||||
0:32 Construct combined texture-sampler (temp sampler1D)
|
||||
0:32 'g_tTex1df4' (uniform texture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.100000
|
||||
0:32 Constant:
|
||||
0:32 0.750000
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of int)
|
||||
0:33 'txval11' (temp 4-component vector of int)
|
||||
0:33 textureLod (global 4-component vector of int)
|
||||
0:33 Construct combined texture-sampler (temp isampler1D)
|
||||
0:33 'g_tTex1di4' (uniform itexture1D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 Constant:
|
||||
0:33 0.200000
|
||||
0:33 Constant:
|
||||
0:33 0.750000
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of uint)
|
||||
0:34 'txval12' (temp 4-component vector of uint)
|
||||
0:34 textureLod (global 4-component vector of uint)
|
||||
0:34 Construct combined texture-sampler (temp usampler1D)
|
||||
0:34 'g_tTex1du4' (uniform utexture1D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:34 Constant:
|
||||
0:34 0.300000
|
||||
0:34 Constant:
|
||||
0:34 0.750000
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of float)
|
||||
0:36 'txval20' (temp 4-component vector of float)
|
||||
0:36 textureLod (global 4-component vector of float)
|
||||
0:36 Construct combined texture-sampler (temp sampler2D)
|
||||
0:36 'g_tTex2df4' (uniform texture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:36 Constant:
|
||||
0:36 0.750000
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child (temp 4-component vector of int)
|
||||
0:37 'txval21' (temp 4-component vector of int)
|
||||
0:37 textureLod (global 4-component vector of int)
|
||||
0:37 Construct combined texture-sampler (temp isampler2D)
|
||||
0:37 'g_tTex2di4' (uniform itexture2D)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:37 Constant:
|
||||
0:37 0.750000
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child (temp 4-component vector of uint)
|
||||
0:38 'txval22' (temp 4-component vector of uint)
|
||||
0:38 textureLod (global 4-component vector of uint)
|
||||
0:38 Construct combined texture-sampler (temp usampler2D)
|
||||
0:38 'g_tTex2du4' (uniform utexture2D)
|
||||
0:38 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:38 Constant:
|
||||
0:38 0.750000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of float)
|
||||
0:40 'txval30' (temp 4-component vector of float)
|
||||
0:40 textureLod (global 4-component vector of float)
|
||||
0:40 Construct combined texture-sampler (temp sampler3D)
|
||||
0:40 'g_tTex3df4' (uniform texture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:40 Constant:
|
||||
0:40 0.750000
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of int)
|
||||
0:41 'txval31' (temp 4-component vector of int)
|
||||
0:41 textureLod (global 4-component vector of int)
|
||||
0:41 Construct combined texture-sampler (temp isampler3D)
|
||||
0:41 'g_tTex3di4' (uniform itexture3D)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:41 Constant:
|
||||
0:41 0.750000
|
||||
0:42 Sequence
|
||||
0:42 move second child to first child (temp 4-component vector of uint)
|
||||
0:42 'txval32' (temp 4-component vector of uint)
|
||||
0:42 textureLod (global 4-component vector of uint)
|
||||
0:42 Construct combined texture-sampler (temp usampler3D)
|
||||
0:42 'g_tTex3du4' (uniform utexture3D)
|
||||
0:42 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:42 Constant:
|
||||
0:42 0.750000
|
||||
0:44 Sequence
|
||||
0:44 move second child to first child (temp 4-component vector of float)
|
||||
0:44 'txval40' (temp 4-component vector of float)
|
||||
0:44 textureLod (global 4-component vector of float)
|
||||
0:44 Construct combined texture-sampler (temp samplerCube)
|
||||
0:44 'g_tTexcdf4' (uniform textureCube)
|
||||
0:44 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:44 Constant:
|
||||
0:44 0.750000
|
||||
0:45 Sequence
|
||||
0:45 move second child to first child (temp 4-component vector of int)
|
||||
0:45 'txval41' (temp 4-component vector of int)
|
||||
0:45 textureLod (global 4-component vector of int)
|
||||
0:45 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:45 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:45 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:45 Constant:
|
||||
0:45 0.750000
|
||||
0:46 Sequence
|
||||
0:46 move second child to first child (temp 4-component vector of uint)
|
||||
0:46 'txval42' (temp 4-component vector of uint)
|
||||
0:46 textureLod (global 4-component vector of uint)
|
||||
0:46 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:46 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:46 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:46 Constant:
|
||||
0:46 0.750000
|
||||
0:49 move second child to first child (temp float)
|
||||
0:49 Depth: direct index for structure (temp float FragDepth)
|
||||
0:49 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:49 Constant:
|
||||
0:49 1 (const int)
|
||||
0:49 Constant:
|
||||
0:49 1.000000
|
||||
0:51 Branch: Return with expression
|
||||
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_sSamp2d' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 155
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 26 "txval11"
|
||||
Name 29 "g_tTex1di4"
|
||||
Name 39 "txval12"
|
||||
Name 42 "g_tTex1du4"
|
||||
Name 49 "txval20"
|
||||
Name 52 "g_tTex2df4"
|
||||
Name 60 "txval21"
|
||||
Name 63 "g_tTex2di4"
|
||||
Name 71 "txval22"
|
||||
Name 74 "g_tTex2du4"
|
||||
Name 83 "txval30"
|
||||
Name 86 "g_tTex3df4"
|
||||
Name 94 "txval31"
|
||||
Name 97 "g_tTex3di4"
|
||||
Name 104 "txval32"
|
||||
Name 107 "g_tTex3du4"
|
||||
Name 117 "txval40"
|
||||
Name 120 "g_tTexcdf4"
|
||||
Name 126 "txval41"
|
||||
Name 129 "g_tTexcdi4"
|
||||
Name 135 "txval42"
|
||||
Name 138 "g_tTexcdu4"
|
||||
Name 144 "PS_OUTPUT"
|
||||
MemberName 144(PS_OUTPUT) 0 "Color"
|
||||
MemberName 144(PS_OUTPUT) 1 "Depth"
|
||||
Name 146 "psout"
|
||||
Name 153 "g_sSamp2d"
|
||||
Name 154 "g_tTex1df4a"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 29(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 42(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 52(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 63(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 74(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 86(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 97(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 107(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 120(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
||||
MemberDecorate 144(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 153(g_sSamp2d) DescriptorSet 0
|
||||
Decorate 154(g_tTex1df4a) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: 6(float) Constant 1036831949
|
||||
21: 6(float) Constant 1061158912
|
||||
23: TypeInt 32 1
|
||||
24: TypeVector 23(int) 4
|
||||
25: TypePointer Function 24(ivec4)
|
||||
27: TypeImage 23(int) 1D sampled format:Unknown
|
||||
28: TypePointer UniformConstant 27
|
||||
29(g_tTex1di4): 28(ptr) Variable UniformConstant
|
||||
32: TypeSampledImage 27
|
||||
34: 6(float) Constant 1045220557
|
||||
36: TypeInt 32 0
|
||||
37: TypeVector 36(int) 4
|
||||
38: TypePointer Function 37(ivec4)
|
||||
40: TypeImage 36(int) 1D sampled format:Unknown
|
||||
41: TypePointer UniformConstant 40
|
||||
42(g_tTex1du4): 41(ptr) Variable UniformConstant
|
||||
45: TypeSampledImage 40
|
||||
47: 6(float) Constant 1050253722
|
||||
50: TypeImage 6(float) 2D sampled format:Unknown
|
||||
51: TypePointer UniformConstant 50
|
||||
52(g_tTex2df4): 51(ptr) Variable UniformConstant
|
||||
55: TypeSampledImage 50
|
||||
57: TypeVector 6(float) 2
|
||||
58: 57(fvec2) ConstantComposite 20 34
|
||||
61: TypeImage 23(int) 2D sampled format:Unknown
|
||||
62: TypePointer UniformConstant 61
|
||||
63(g_tTex2di4): 62(ptr) Variable UniformConstant
|
||||
66: TypeSampledImage 61
|
||||
68: 6(float) Constant 1053609165
|
||||
69: 57(fvec2) ConstantComposite 47 68
|
||||
72: TypeImage 36(int) 2D sampled format:Unknown
|
||||
73: TypePointer UniformConstant 72
|
||||
74(g_tTex2du4): 73(ptr) Variable UniformConstant
|
||||
77: TypeSampledImage 72
|
||||
79: 6(float) Constant 1056964608
|
||||
80: 6(float) Constant 1058642330
|
||||
81: 57(fvec2) ConstantComposite 79 80
|
||||
84: TypeImage 6(float) 3D sampled format:Unknown
|
||||
85: TypePointer UniformConstant 84
|
||||
86(g_tTex3df4): 85(ptr) Variable UniformConstant
|
||||
89: TypeSampledImage 84
|
||||
91: TypeVector 6(float) 3
|
||||
92: 91(fvec3) ConstantComposite 20 34 47
|
||||
95: TypeImage 23(int) 3D sampled format:Unknown
|
||||
96: TypePointer UniformConstant 95
|
||||
97(g_tTex3di4): 96(ptr) Variable UniformConstant
|
||||
100: TypeSampledImage 95
|
||||
102: 91(fvec3) ConstantComposite 68 79 80
|
||||
105: TypeImage 36(int) 3D sampled format:Unknown
|
||||
106: TypePointer UniformConstant 105
|
||||
107(g_tTex3du4): 106(ptr) Variable UniformConstant
|
||||
110: TypeSampledImage 105
|
||||
112: 6(float) Constant 1060320051
|
||||
113: 6(float) Constant 1061997773
|
||||
114: 6(float) Constant 1063675494
|
||||
115: 91(fvec3) ConstantComposite 112 113 114
|
||||
118: TypeImage 6(float) Cube sampled format:Unknown
|
||||
119: TypePointer UniformConstant 118
|
||||
120(g_tTexcdf4): 119(ptr) Variable UniformConstant
|
||||
123: TypeSampledImage 118
|
||||
127: TypeImage 23(int) Cube sampled format:Unknown
|
||||
128: TypePointer UniformConstant 127
|
||||
129(g_tTexcdi4): 128(ptr) Variable UniformConstant
|
||||
132: TypeSampledImage 127
|
||||
136: TypeImage 36(int) Cube sampled format:Unknown
|
||||
137: TypePointer UniformConstant 136
|
||||
138(g_tTexcdu4): 137(ptr) Variable UniformConstant
|
||||
141: TypeSampledImage 136
|
||||
144(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
145: TypePointer Function 144(PS_OUTPUT)
|
||||
147: 23(int) Constant 1
|
||||
148: 6(float) Constant 1065353216
|
||||
149: TypePointer Function 6(float)
|
||||
153(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||
154(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
26(txval11): 25(ptr) Variable Function
|
||||
39(txval12): 38(ptr) Variable Function
|
||||
49(txval20): 8(ptr) Variable Function
|
||||
60(txval21): 25(ptr) Variable Function
|
||||
71(txval22): 38(ptr) Variable Function
|
||||
83(txval30): 8(ptr) Variable Function
|
||||
94(txval31): 25(ptr) Variable Function
|
||||
104(txval32): 38(ptr) Variable Function
|
||||
117(txval40): 8(ptr) Variable Function
|
||||
126(txval41): 25(ptr) Variable Function
|
||||
135(txval42): 38(ptr) Variable Function
|
||||
146(psout): 145(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
22: 7(fvec4) ImageSampleExplicitLod 19 20 Lod 21
|
||||
Store 9(txval10) 22
|
||||
30: 27 Load 29(g_tTex1di4)
|
||||
31: 14 Load 16(g_sSamp)
|
||||
33: 32 SampledImage 30 31
|
||||
35: 24(ivec4) ImageSampleExplicitLod 33 34 Lod 21
|
||||
Store 26(txval11) 35
|
||||
43: 40 Load 42(g_tTex1du4)
|
||||
44: 14 Load 16(g_sSamp)
|
||||
46: 45 SampledImage 43 44
|
||||
48: 37(ivec4) ImageSampleExplicitLod 46 47 Lod 21
|
||||
Store 39(txval12) 48
|
||||
53: 50 Load 52(g_tTex2df4)
|
||||
54: 14 Load 16(g_sSamp)
|
||||
56: 55 SampledImage 53 54
|
||||
59: 7(fvec4) ImageSampleExplicitLod 56 58 Lod 21
|
||||
Store 49(txval20) 59
|
||||
64: 61 Load 63(g_tTex2di4)
|
||||
65: 14 Load 16(g_sSamp)
|
||||
67: 66 SampledImage 64 65
|
||||
70: 24(ivec4) ImageSampleExplicitLod 67 69 Lod 21
|
||||
Store 60(txval21) 70
|
||||
75: 72 Load 74(g_tTex2du4)
|
||||
76: 14 Load 16(g_sSamp)
|
||||
78: 77 SampledImage 75 76
|
||||
82: 37(ivec4) ImageSampleExplicitLod 78 81 Lod 21
|
||||
Store 71(txval22) 82
|
||||
87: 84 Load 86(g_tTex3df4)
|
||||
88: 14 Load 16(g_sSamp)
|
||||
90: 89 SampledImage 87 88
|
||||
93: 7(fvec4) ImageSampleExplicitLod 90 92 Lod 21
|
||||
Store 83(txval30) 93
|
||||
98: 95 Load 97(g_tTex3di4)
|
||||
99: 14 Load 16(g_sSamp)
|
||||
101: 100 SampledImage 98 99
|
||||
103: 24(ivec4) ImageSampleExplicitLod 101 102 Lod 21
|
||||
Store 94(txval31) 103
|
||||
108: 105 Load 107(g_tTex3du4)
|
||||
109: 14 Load 16(g_sSamp)
|
||||
111: 110 SampledImage 108 109
|
||||
116: 37(ivec4) ImageSampleExplicitLod 111 115 Lod 21
|
||||
Store 104(txval32) 116
|
||||
121: 118 Load 120(g_tTexcdf4)
|
||||
122: 14 Load 16(g_sSamp)
|
||||
124: 123 SampledImage 121 122
|
||||
125: 7(fvec4) ImageSampleExplicitLod 124 92 Lod 21
|
||||
Store 117(txval40) 125
|
||||
130: 127 Load 129(g_tTexcdi4)
|
||||
131: 14 Load 16(g_sSamp)
|
||||
133: 132 SampledImage 130 131
|
||||
134: 24(ivec4) ImageSampleExplicitLod 133 102 Lod 21
|
||||
Store 126(txval41) 134
|
||||
139: 136 Load 138(g_tTexcdu4)
|
||||
140: 14 Load 16(g_sSamp)
|
||||
142: 141 SampledImage 139 140
|
||||
143: 37(ivec4) ImageSampleExplicitLod 142 115 Lod 21
|
||||
Store 135(txval42) 143
|
||||
150: 149(ptr) AccessChain 146(psout) 147
|
||||
Store 150 148
|
||||
151:144(PS_OUTPUT) Load 146(psout)
|
||||
ReturnValue 151
|
||||
FunctionEnd
|
586
Test/baseResults/hlsl.samplelevel.basic.dx10.vert.out
Normal file
586
Test/baseResults/hlsl.samplelevel.basic.dx10.vert.out
Normal file
@ -0,0 +1,586 @@
|
||||
hlsl.samplelevel.basic.dx10.vert
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:50 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:27 Function Parameters:
|
||||
0:? Sequence
|
||||
0:30 Sequence
|
||||
0:30 move second child to first child (temp 4-component vector of float)
|
||||
0:30 'txval10' (temp 4-component vector of float)
|
||||
0:30 textureLod (global 4-component vector of float)
|
||||
0:30 Construct combined texture-sampler (temp sampler1D)
|
||||
0:30 'g_tTex1df4' (uniform texture1D)
|
||||
0:30 'g_sSamp' (uniform sampler)
|
||||
0:30 Constant:
|
||||
0:30 0.100000
|
||||
0:30 Constant:
|
||||
0:30 0.750000
|
||||
0:31 Sequence
|
||||
0:31 move second child to first child (temp 4-component vector of int)
|
||||
0:31 'txval11' (temp 4-component vector of int)
|
||||
0:31 textureLod (global 4-component vector of int)
|
||||
0:31 Construct combined texture-sampler (temp isampler1D)
|
||||
0:31 'g_tTex1di4' (uniform itexture1D)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:31 Constant:
|
||||
0:31 0.200000
|
||||
0:31 Constant:
|
||||
0:31 0.750000
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of uint)
|
||||
0:32 'txval12' (temp 4-component vector of uint)
|
||||
0:32 textureLod (global 4-component vector of uint)
|
||||
0:32 Construct combined texture-sampler (temp usampler1D)
|
||||
0:32 'g_tTex1du4' (uniform utexture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.300000
|
||||
0:32 Constant:
|
||||
0:32 0.750000
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of float)
|
||||
0:34 'txval20' (temp 4-component vector of float)
|
||||
0:34 textureLod (global 4-component vector of float)
|
||||
0:34 Construct combined texture-sampler (temp sampler2D)
|
||||
0:34 'g_tTex2df4' (uniform texture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:34 Constant:
|
||||
0:34 0.750000
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of int)
|
||||
0:35 'txval21' (temp 4-component vector of int)
|
||||
0:35 textureLod (global 4-component vector of int)
|
||||
0:35 Construct combined texture-sampler (temp isampler2D)
|
||||
0:35 'g_tTex2di4' (uniform itexture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:35 Constant:
|
||||
0:35 0.750000
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of uint)
|
||||
0:36 'txval22' (temp 4-component vector of uint)
|
||||
0:36 textureLod (global 4-component vector of uint)
|
||||
0:36 Construct combined texture-sampler (temp usampler2D)
|
||||
0:36 'g_tTex2du4' (uniform utexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:36 Constant:
|
||||
0:36 0.750000
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child (temp 4-component vector of float)
|
||||
0:38 'txval30' (temp 4-component vector of float)
|
||||
0:38 textureLod (global 4-component vector of float)
|
||||
0:38 Construct combined texture-sampler (temp sampler3D)
|
||||
0:38 'g_tTex3df4' (uniform texture3D)
|
||||
0:38 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:38 Constant:
|
||||
0:38 0.750000
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of int)
|
||||
0:39 'txval31' (temp 4-component vector of int)
|
||||
0:39 textureLod (global 4-component vector of int)
|
||||
0:39 Construct combined texture-sampler (temp isampler3D)
|
||||
0:39 'g_tTex3di4' (uniform itexture3D)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:39 Constant:
|
||||
0:39 0.750000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of uint)
|
||||
0:40 'txval32' (temp 4-component vector of uint)
|
||||
0:40 textureLod (global 4-component vector of uint)
|
||||
0:40 Construct combined texture-sampler (temp usampler3D)
|
||||
0:40 'g_tTex3du4' (uniform utexture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:40 Constant:
|
||||
0:40 0.750000
|
||||
0:42 Sequence
|
||||
0:42 move second child to first child (temp 4-component vector of float)
|
||||
0:42 'txval40' (temp 4-component vector of float)
|
||||
0:42 textureLod (global 4-component vector of float)
|
||||
0:42 Construct combined texture-sampler (temp samplerCube)
|
||||
0:42 'g_tTexcdf4' (uniform textureCube)
|
||||
0:42 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:42 Constant:
|
||||
0:42 0.750000
|
||||
0:43 Sequence
|
||||
0:43 move second child to first child (temp 4-component vector of int)
|
||||
0:43 'txval41' (temp 4-component vector of int)
|
||||
0:43 textureLod (global 4-component vector of int)
|
||||
0:43 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:43 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:43 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:43 Constant:
|
||||
0:43 0.750000
|
||||
0:44 Sequence
|
||||
0:44 move second child to first child (temp 4-component vector of uint)
|
||||
0:44 'txval42' (temp 4-component vector of uint)
|
||||
0:44 textureLod (global 4-component vector of uint)
|
||||
0:44 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:44 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:44 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:44 Constant:
|
||||
0:44 0.750000
|
||||
0:46 move second child to first child (temp 4-component vector of float)
|
||||
0:46 Pos: direct index for structure (temp 4-component vector of float FragCoord)
|
||||
0:46 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:46 Constant:
|
||||
0:46 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:48 Branch: Return with expression
|
||||
0:48 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:50 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:27 Function Parameters:
|
||||
0:? Sequence
|
||||
0:30 Sequence
|
||||
0:30 move second child to first child (temp 4-component vector of float)
|
||||
0:30 'txval10' (temp 4-component vector of float)
|
||||
0:30 textureLod (global 4-component vector of float)
|
||||
0:30 Construct combined texture-sampler (temp sampler1D)
|
||||
0:30 'g_tTex1df4' (uniform texture1D)
|
||||
0:30 'g_sSamp' (uniform sampler)
|
||||
0:30 Constant:
|
||||
0:30 0.100000
|
||||
0:30 Constant:
|
||||
0:30 0.750000
|
||||
0:31 Sequence
|
||||
0:31 move second child to first child (temp 4-component vector of int)
|
||||
0:31 'txval11' (temp 4-component vector of int)
|
||||
0:31 textureLod (global 4-component vector of int)
|
||||
0:31 Construct combined texture-sampler (temp isampler1D)
|
||||
0:31 'g_tTex1di4' (uniform itexture1D)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:31 Constant:
|
||||
0:31 0.200000
|
||||
0:31 Constant:
|
||||
0:31 0.750000
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of uint)
|
||||
0:32 'txval12' (temp 4-component vector of uint)
|
||||
0:32 textureLod (global 4-component vector of uint)
|
||||
0:32 Construct combined texture-sampler (temp usampler1D)
|
||||
0:32 'g_tTex1du4' (uniform utexture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.300000
|
||||
0:32 Constant:
|
||||
0:32 0.750000
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of float)
|
||||
0:34 'txval20' (temp 4-component vector of float)
|
||||
0:34 textureLod (global 4-component vector of float)
|
||||
0:34 Construct combined texture-sampler (temp sampler2D)
|
||||
0:34 'g_tTex2df4' (uniform texture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:34 Constant:
|
||||
0:34 0.750000
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of int)
|
||||
0:35 'txval21' (temp 4-component vector of int)
|
||||
0:35 textureLod (global 4-component vector of int)
|
||||
0:35 Construct combined texture-sampler (temp isampler2D)
|
||||
0:35 'g_tTex2di4' (uniform itexture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:35 Constant:
|
||||
0:35 0.750000
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of uint)
|
||||
0:36 'txval22' (temp 4-component vector of uint)
|
||||
0:36 textureLod (global 4-component vector of uint)
|
||||
0:36 Construct combined texture-sampler (temp usampler2D)
|
||||
0:36 'g_tTex2du4' (uniform utexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:36 Constant:
|
||||
0:36 0.750000
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child (temp 4-component vector of float)
|
||||
0:38 'txval30' (temp 4-component vector of float)
|
||||
0:38 textureLod (global 4-component vector of float)
|
||||
0:38 Construct combined texture-sampler (temp sampler3D)
|
||||
0:38 'g_tTex3df4' (uniform texture3D)
|
||||
0:38 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:38 Constant:
|
||||
0:38 0.750000
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of int)
|
||||
0:39 'txval31' (temp 4-component vector of int)
|
||||
0:39 textureLod (global 4-component vector of int)
|
||||
0:39 Construct combined texture-sampler (temp isampler3D)
|
||||
0:39 'g_tTex3di4' (uniform itexture3D)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:39 Constant:
|
||||
0:39 0.750000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of uint)
|
||||
0:40 'txval32' (temp 4-component vector of uint)
|
||||
0:40 textureLod (global 4-component vector of uint)
|
||||
0:40 Construct combined texture-sampler (temp usampler3D)
|
||||
0:40 'g_tTex3du4' (uniform utexture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:40 Constant:
|
||||
0:40 0.750000
|
||||
0:42 Sequence
|
||||
0:42 move second child to first child (temp 4-component vector of float)
|
||||
0:42 'txval40' (temp 4-component vector of float)
|
||||
0:42 textureLod (global 4-component vector of float)
|
||||
0:42 Construct combined texture-sampler (temp samplerCube)
|
||||
0:42 'g_tTexcdf4' (uniform textureCube)
|
||||
0:42 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:42 Constant:
|
||||
0:42 0.750000
|
||||
0:43 Sequence
|
||||
0:43 move second child to first child (temp 4-component vector of int)
|
||||
0:43 'txval41' (temp 4-component vector of int)
|
||||
0:43 textureLod (global 4-component vector of int)
|
||||
0:43 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:43 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:43 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:43 Constant:
|
||||
0:43 0.750000
|
||||
0:44 Sequence
|
||||
0:44 move second child to first child (temp 4-component vector of uint)
|
||||
0:44 'txval42' (temp 4-component vector of uint)
|
||||
0:44 textureLod (global 4-component vector of uint)
|
||||
0:44 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:44 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:44 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:44 Constant:
|
||||
0:44 0.750000
|
||||
0:46 move second child to first child (temp 4-component vector of float)
|
||||
0:46 Pos: direct index for structure (temp 4-component vector of float FragCoord)
|
||||
0:46 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:46 Constant:
|
||||
0:46 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:48 Branch: Return with expression
|
||||
0:48 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 154
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main"
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 26 "txval11"
|
||||
Name 29 "g_tTex1di4"
|
||||
Name 39 "txval12"
|
||||
Name 42 "g_tTex1du4"
|
||||
Name 49 "txval20"
|
||||
Name 52 "g_tTex2df4"
|
||||
Name 60 "txval21"
|
||||
Name 63 "g_tTex2di4"
|
||||
Name 71 "txval22"
|
||||
Name 74 "g_tTex2du4"
|
||||
Name 83 "txval30"
|
||||
Name 86 "g_tTex3df4"
|
||||
Name 94 "txval31"
|
||||
Name 97 "g_tTex3di4"
|
||||
Name 104 "txval32"
|
||||
Name 107 "g_tTex3du4"
|
||||
Name 117 "txval40"
|
||||
Name 120 "g_tTexcdf4"
|
||||
Name 126 "txval41"
|
||||
Name 129 "g_tTexcdi4"
|
||||
Name 135 "txval42"
|
||||
Name 138 "g_tTexcdu4"
|
||||
Name 144 "VS_OUTPUT"
|
||||
MemberName 144(VS_OUTPUT) 0 "Pos"
|
||||
Name 146 "vsout"
|
||||
Name 153 "g_tTex1df4a"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 29(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 42(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 52(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 63(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 74(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 86(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 97(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 107(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 120(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
||||
MemberDecorate 144(VS_OUTPUT) 0 BuiltIn FragCoord
|
||||
Decorate 153(g_tTex1df4a) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: 6(float) Constant 1036831949
|
||||
21: 6(float) Constant 1061158912
|
||||
23: TypeInt 32 1
|
||||
24: TypeVector 23(int) 4
|
||||
25: TypePointer Function 24(ivec4)
|
||||
27: TypeImage 23(int) 1D sampled format:Unknown
|
||||
28: TypePointer UniformConstant 27
|
||||
29(g_tTex1di4): 28(ptr) Variable UniformConstant
|
||||
32: TypeSampledImage 27
|
||||
34: 6(float) Constant 1045220557
|
||||
36: TypeInt 32 0
|
||||
37: TypeVector 36(int) 4
|
||||
38: TypePointer Function 37(ivec4)
|
||||
40: TypeImage 36(int) 1D sampled format:Unknown
|
||||
41: TypePointer UniformConstant 40
|
||||
42(g_tTex1du4): 41(ptr) Variable UniformConstant
|
||||
45: TypeSampledImage 40
|
||||
47: 6(float) Constant 1050253722
|
||||
50: TypeImage 6(float) 2D sampled format:Unknown
|
||||
51: TypePointer UniformConstant 50
|
||||
52(g_tTex2df4): 51(ptr) Variable UniformConstant
|
||||
55: TypeSampledImage 50
|
||||
57: TypeVector 6(float) 2
|
||||
58: 57(fvec2) ConstantComposite 20 34
|
||||
61: TypeImage 23(int) 2D sampled format:Unknown
|
||||
62: TypePointer UniformConstant 61
|
||||
63(g_tTex2di4): 62(ptr) Variable UniformConstant
|
||||
66: TypeSampledImage 61
|
||||
68: 6(float) Constant 1053609165
|
||||
69: 57(fvec2) ConstantComposite 47 68
|
||||
72: TypeImage 36(int) 2D sampled format:Unknown
|
||||
73: TypePointer UniformConstant 72
|
||||
74(g_tTex2du4): 73(ptr) Variable UniformConstant
|
||||
77: TypeSampledImage 72
|
||||
79: 6(float) Constant 1056964608
|
||||
80: 6(float) Constant 1058642330
|
||||
81: 57(fvec2) ConstantComposite 79 80
|
||||
84: TypeImage 6(float) 3D sampled format:Unknown
|
||||
85: TypePointer UniformConstant 84
|
||||
86(g_tTex3df4): 85(ptr) Variable UniformConstant
|
||||
89: TypeSampledImage 84
|
||||
91: TypeVector 6(float) 3
|
||||
92: 91(fvec3) ConstantComposite 20 34 47
|
||||
95: TypeImage 23(int) 3D sampled format:Unknown
|
||||
96: TypePointer UniformConstant 95
|
||||
97(g_tTex3di4): 96(ptr) Variable UniformConstant
|
||||
100: TypeSampledImage 95
|
||||
102: 91(fvec3) ConstantComposite 68 79 80
|
||||
105: TypeImage 36(int) 3D sampled format:Unknown
|
||||
106: TypePointer UniformConstant 105
|
||||
107(g_tTex3du4): 106(ptr) Variable UniformConstant
|
||||
110: TypeSampledImage 105
|
||||
112: 6(float) Constant 1060320051
|
||||
113: 6(float) Constant 1061997773
|
||||
114: 6(float) Constant 1063675494
|
||||
115: 91(fvec3) ConstantComposite 112 113 114
|
||||
118: TypeImage 6(float) Cube sampled format:Unknown
|
||||
119: TypePointer UniformConstant 118
|
||||
120(g_tTexcdf4): 119(ptr) Variable UniformConstant
|
||||
123: TypeSampledImage 118
|
||||
127: TypeImage 23(int) Cube sampled format:Unknown
|
||||
128: TypePointer UniformConstant 127
|
||||
129(g_tTexcdi4): 128(ptr) Variable UniformConstant
|
||||
132: TypeSampledImage 127
|
||||
136: TypeImage 36(int) Cube sampled format:Unknown
|
||||
137: TypePointer UniformConstant 136
|
||||
138(g_tTexcdu4): 137(ptr) Variable UniformConstant
|
||||
141: TypeSampledImage 136
|
||||
144(VS_OUTPUT): TypeStruct 7(fvec4)
|
||||
145: TypePointer Function 144(VS_OUTPUT)
|
||||
147: 23(int) Constant 0
|
||||
148: 6(float) Constant 0
|
||||
149: 7(fvec4) ConstantComposite 148 148 148 148
|
||||
153(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
26(txval11): 25(ptr) Variable Function
|
||||
39(txval12): 38(ptr) Variable Function
|
||||
49(txval20): 8(ptr) Variable Function
|
||||
60(txval21): 25(ptr) Variable Function
|
||||
71(txval22): 38(ptr) Variable Function
|
||||
83(txval30): 8(ptr) Variable Function
|
||||
94(txval31): 25(ptr) Variable Function
|
||||
104(txval32): 38(ptr) Variable Function
|
||||
117(txval40): 8(ptr) Variable Function
|
||||
126(txval41): 25(ptr) Variable Function
|
||||
135(txval42): 38(ptr) Variable Function
|
||||
146(vsout): 145(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
22: 7(fvec4) ImageSampleExplicitLod 19 20 Lod 21
|
||||
Store 9(txval10) 22
|
||||
30: 27 Load 29(g_tTex1di4)
|
||||
31: 14 Load 16(g_sSamp)
|
||||
33: 32 SampledImage 30 31
|
||||
35: 24(ivec4) ImageSampleExplicitLod 33 34 Lod 21
|
||||
Store 26(txval11) 35
|
||||
43: 40 Load 42(g_tTex1du4)
|
||||
44: 14 Load 16(g_sSamp)
|
||||
46: 45 SampledImage 43 44
|
||||
48: 37(ivec4) ImageSampleExplicitLod 46 47 Lod 21
|
||||
Store 39(txval12) 48
|
||||
53: 50 Load 52(g_tTex2df4)
|
||||
54: 14 Load 16(g_sSamp)
|
||||
56: 55 SampledImage 53 54
|
||||
59: 7(fvec4) ImageSampleExplicitLod 56 58 Lod 21
|
||||
Store 49(txval20) 59
|
||||
64: 61 Load 63(g_tTex2di4)
|
||||
65: 14 Load 16(g_sSamp)
|
||||
67: 66 SampledImage 64 65
|
||||
70: 24(ivec4) ImageSampleExplicitLod 67 69 Lod 21
|
||||
Store 60(txval21) 70
|
||||
75: 72 Load 74(g_tTex2du4)
|
||||
76: 14 Load 16(g_sSamp)
|
||||
78: 77 SampledImage 75 76
|
||||
82: 37(ivec4) ImageSampleExplicitLod 78 81 Lod 21
|
||||
Store 71(txval22) 82
|
||||
87: 84 Load 86(g_tTex3df4)
|
||||
88: 14 Load 16(g_sSamp)
|
||||
90: 89 SampledImage 87 88
|
||||
93: 7(fvec4) ImageSampleExplicitLod 90 92 Lod 21
|
||||
Store 83(txval30) 93
|
||||
98: 95 Load 97(g_tTex3di4)
|
||||
99: 14 Load 16(g_sSamp)
|
||||
101: 100 SampledImage 98 99
|
||||
103: 24(ivec4) ImageSampleExplicitLod 101 102 Lod 21
|
||||
Store 94(txval31) 103
|
||||
108: 105 Load 107(g_tTex3du4)
|
||||
109: 14 Load 16(g_sSamp)
|
||||
111: 110 SampledImage 108 109
|
||||
116: 37(ivec4) ImageSampleExplicitLod 111 115 Lod 21
|
||||
Store 104(txval32) 116
|
||||
121: 118 Load 120(g_tTexcdf4)
|
||||
122: 14 Load 16(g_sSamp)
|
||||
124: 123 SampledImage 121 122
|
||||
125: 7(fvec4) ImageSampleExplicitLod 124 92 Lod 21
|
||||
Store 117(txval40) 125
|
||||
130: 127 Load 129(g_tTexcdi4)
|
||||
131: 14 Load 16(g_sSamp)
|
||||
133: 132 SampledImage 130 131
|
||||
134: 24(ivec4) ImageSampleExplicitLod 133 102 Lod 21
|
||||
Store 126(txval41) 134
|
||||
139: 136 Load 138(g_tTexcdu4)
|
||||
140: 14 Load 16(g_sSamp)
|
||||
142: 141 SampledImage 139 140
|
||||
143: 37(ivec4) ImageSampleExplicitLod 142 115 Lod 21
|
||||
Store 135(txval42) 143
|
||||
150: 8(ptr) AccessChain 146(vsout) 147
|
||||
Store 150 149
|
||||
151:144(VS_OUTPUT) Load 146(vsout)
|
||||
ReturnValue 151
|
||||
FunctionEnd
|
546
Test/baseResults/hlsl.samplelevel.offset.dx10.frag.out
Normal file
546
Test/baseResults/hlsl.samplelevel.offset.dx10.frag.out
Normal file
@ -0,0 +1,546 @@
|
||||
hlsl.samplelevel.offset.dx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:50 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:31 Sequence
|
||||
0:31 move second child to first child (temp 4-component vector of float)
|
||||
0:31 'txval10' (temp 4-component vector of float)
|
||||
0:31 textureLodOffset (global 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler (temp sampler1D)
|
||||
0:31 'g_tTex1df4' (uniform texture1D)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:31 Constant:
|
||||
0:31 0.100000
|
||||
0:31 Constant:
|
||||
0:31 0.750000
|
||||
0:31 Constant:
|
||||
0:31 1 (const int)
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of int)
|
||||
0:32 'txval11' (temp 4-component vector of int)
|
||||
0:32 textureLodOffset (global 4-component vector of int)
|
||||
0:32 Construct combined texture-sampler (temp isampler1D)
|
||||
0:32 'g_tTex1di4' (uniform itexture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.200000
|
||||
0:32 Constant:
|
||||
0:32 0.750000
|
||||
0:32 Constant:
|
||||
0:32 1 (const int)
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of uint)
|
||||
0:33 'txval12' (temp 4-component vector of uint)
|
||||
0:33 textureLodOffset (global 4-component vector of uint)
|
||||
0:33 Construct combined texture-sampler (temp usampler1D)
|
||||
0:33 'g_tTex1du4' (uniform utexture1D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 Constant:
|
||||
0:33 0.300000
|
||||
0:33 Constant:
|
||||
0:33 0.750000
|
||||
0:33 Constant:
|
||||
0:33 1 (const int)
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of float)
|
||||
0:35 'txval20' (temp 4-component vector of float)
|
||||
0:35 textureLodOffset (global 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler (temp sampler2D)
|
||||
0:35 'g_tTex2df4' (uniform texture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:35 Constant:
|
||||
0:35 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of int)
|
||||
0:36 'txval21' (temp 4-component vector of int)
|
||||
0:36 textureLodOffset (global 4-component vector of int)
|
||||
0:36 Construct combined texture-sampler (temp isampler2D)
|
||||
0:36 'g_tTex2di4' (uniform itexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:36 Constant:
|
||||
0:36 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child (temp 4-component vector of uint)
|
||||
0:37 'txval22' (temp 4-component vector of uint)
|
||||
0:37 textureLodOffset (global 4-component vector of uint)
|
||||
0:37 Construct combined texture-sampler (temp usampler2D)
|
||||
0:37 'g_tTex2du4' (uniform utexture2D)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:37 Constant:
|
||||
0:37 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of float)
|
||||
0:39 'txval30' (temp 4-component vector of float)
|
||||
0:39 textureLodOffset (global 4-component vector of float)
|
||||
0:39 Construct combined texture-sampler (temp sampler3D)
|
||||
0:39 'g_tTex3df4' (uniform texture3D)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:39 Constant:
|
||||
0:39 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of int)
|
||||
0:40 'txval31' (temp 4-component vector of int)
|
||||
0:40 textureLodOffset (global 4-component vector of int)
|
||||
0:40 Construct combined texture-sampler (temp isampler3D)
|
||||
0:40 'g_tTex3di4' (uniform itexture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:40 Constant:
|
||||
0:40 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of uint)
|
||||
0:41 'txval32' (temp 4-component vector of uint)
|
||||
0:41 textureLodOffset (global 4-component vector of uint)
|
||||
0:41 Construct combined texture-sampler (temp usampler3D)
|
||||
0:41 'g_tTex3du4' (uniform utexture3D)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:41 Constant:
|
||||
0:41 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? -1 (const int)
|
||||
0:46 move second child to first child (temp float)
|
||||
0:46 Depth: direct index for structure (temp float FragDepth)
|
||||
0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:46 Constant:
|
||||
0:46 1 (const int)
|
||||
0:46 Constant:
|
||||
0:46 1.000000
|
||||
0:48 Branch: Return with expression
|
||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:50 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:31 Sequence
|
||||
0:31 move second child to first child (temp 4-component vector of float)
|
||||
0:31 'txval10' (temp 4-component vector of float)
|
||||
0:31 textureLodOffset (global 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler (temp sampler1D)
|
||||
0:31 'g_tTex1df4' (uniform texture1D)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:31 Constant:
|
||||
0:31 0.100000
|
||||
0:31 Constant:
|
||||
0:31 0.750000
|
||||
0:31 Constant:
|
||||
0:31 1 (const int)
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of int)
|
||||
0:32 'txval11' (temp 4-component vector of int)
|
||||
0:32 textureLodOffset (global 4-component vector of int)
|
||||
0:32 Construct combined texture-sampler (temp isampler1D)
|
||||
0:32 'g_tTex1di4' (uniform itexture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.200000
|
||||
0:32 Constant:
|
||||
0:32 0.750000
|
||||
0:32 Constant:
|
||||
0:32 1 (const int)
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of uint)
|
||||
0:33 'txval12' (temp 4-component vector of uint)
|
||||
0:33 textureLodOffset (global 4-component vector of uint)
|
||||
0:33 Construct combined texture-sampler (temp usampler1D)
|
||||
0:33 'g_tTex1du4' (uniform utexture1D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 Constant:
|
||||
0:33 0.300000
|
||||
0:33 Constant:
|
||||
0:33 0.750000
|
||||
0:33 Constant:
|
||||
0:33 1 (const int)
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of float)
|
||||
0:35 'txval20' (temp 4-component vector of float)
|
||||
0:35 textureLodOffset (global 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler (temp sampler2D)
|
||||
0:35 'g_tTex2df4' (uniform texture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:35 Constant:
|
||||
0:35 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of int)
|
||||
0:36 'txval21' (temp 4-component vector of int)
|
||||
0:36 textureLodOffset (global 4-component vector of int)
|
||||
0:36 Construct combined texture-sampler (temp isampler2D)
|
||||
0:36 'g_tTex2di4' (uniform itexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:36 Constant:
|
||||
0:36 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child (temp 4-component vector of uint)
|
||||
0:37 'txval22' (temp 4-component vector of uint)
|
||||
0:37 textureLodOffset (global 4-component vector of uint)
|
||||
0:37 Construct combined texture-sampler (temp usampler2D)
|
||||
0:37 'g_tTex2du4' (uniform utexture2D)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:37 Constant:
|
||||
0:37 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of float)
|
||||
0:39 'txval30' (temp 4-component vector of float)
|
||||
0:39 textureLodOffset (global 4-component vector of float)
|
||||
0:39 Construct combined texture-sampler (temp sampler3D)
|
||||
0:39 'g_tTex3df4' (uniform texture3D)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:39 Constant:
|
||||
0:39 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of int)
|
||||
0:40 'txval31' (temp 4-component vector of int)
|
||||
0:40 textureLodOffset (global 4-component vector of int)
|
||||
0:40 Construct combined texture-sampler (temp isampler3D)
|
||||
0:40 'g_tTex3di4' (uniform itexture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:40 Constant:
|
||||
0:40 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of uint)
|
||||
0:41 'txval32' (temp 4-component vector of uint)
|
||||
0:41 textureLodOffset (global 4-component vector of uint)
|
||||
0:41 Construct combined texture-sampler (temp usampler3D)
|
||||
0:41 'g_tTex3du4' (uniform utexture3D)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:41 Constant:
|
||||
0:41 0.750000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? -1 (const int)
|
||||
0:46 move second child to first child (temp float)
|
||||
0:46 Depth: direct index for structure (temp float FragDepth)
|
||||
0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:46 Constant:
|
||||
0:46 1 (const int)
|
||||
0:46 Constant:
|
||||
0:46 1.000000
|
||||
0:48 Branch: Return with expression
|
||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 146
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 27 "txval11"
|
||||
Name 30 "g_tTex1di4"
|
||||
Name 40 "txval12"
|
||||
Name 43 "g_tTex1du4"
|
||||
Name 50 "txval20"
|
||||
Name 53 "g_tTex2df4"
|
||||
Name 64 "txval21"
|
||||
Name 67 "g_tTex2di4"
|
||||
Name 76 "txval22"
|
||||
Name 79 "g_tTex2du4"
|
||||
Name 90 "txval30"
|
||||
Name 93 "g_tTex3df4"
|
||||
Name 103 "txval31"
|
||||
Name 106 "g_tTex3di4"
|
||||
Name 114 "txval32"
|
||||
Name 117 "g_tTex3du4"
|
||||
Name 128 "PS_OUTPUT"
|
||||
MemberName 128(PS_OUTPUT) 0 "Color"
|
||||
MemberName 128(PS_OUTPUT) 1 "Depth"
|
||||
Name 130 "psout"
|
||||
Name 136 "g_tTex1df4a"
|
||||
Name 139 "g_tTexcdf4"
|
||||
Name 142 "g_tTexcdi4"
|
||||
Name 145 "g_tTexcdu4"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 30(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 43(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 53(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 67(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 79(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 93(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 106(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 117(g_tTex3du4) DescriptorSet 0
|
||||
MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 136(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 139(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 142(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 145(g_tTexcdu4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: 6(float) Constant 1036831949
|
||||
21: 6(float) Constant 1061158912
|
||||
22: TypeInt 32 1
|
||||
23: 22(int) Constant 1
|
||||
25: TypeVector 22(int) 4
|
||||
26: TypePointer Function 25(ivec4)
|
||||
28: TypeImage 22(int) 1D sampled format:Unknown
|
||||
29: TypePointer UniformConstant 28
|
||||
30(g_tTex1di4): 29(ptr) Variable UniformConstant
|
||||
33: TypeSampledImage 28
|
||||
35: 6(float) Constant 1045220557
|
||||
37: TypeInt 32 0
|
||||
38: TypeVector 37(int) 4
|
||||
39: TypePointer Function 38(ivec4)
|
||||
41: TypeImage 37(int) 1D sampled format:Unknown
|
||||
42: TypePointer UniformConstant 41
|
||||
43(g_tTex1du4): 42(ptr) Variable UniformConstant
|
||||
46: TypeSampledImage 41
|
||||
48: 6(float) Constant 1050253722
|
||||
51: TypeImage 6(float) 2D sampled format:Unknown
|
||||
52: TypePointer UniformConstant 51
|
||||
53(g_tTex2df4): 52(ptr) Variable UniformConstant
|
||||
56: TypeSampledImage 51
|
||||
58: TypeVector 6(float) 2
|
||||
59: 58(fvec2) ConstantComposite 20 35
|
||||
60: TypeVector 22(int) 2
|
||||
61: 22(int) Constant 0
|
||||
62: 60(ivec2) ConstantComposite 23 61
|
||||
65: TypeImage 22(int) 2D sampled format:Unknown
|
||||
66: TypePointer UniformConstant 65
|
||||
67(g_tTex2di4): 66(ptr) Variable UniformConstant
|
||||
70: TypeSampledImage 65
|
||||
72: 6(float) Constant 1053609165
|
||||
73: 58(fvec2) ConstantComposite 48 72
|
||||
74: 60(ivec2) ConstantComposite 23 23
|
||||
77: TypeImage 37(int) 2D sampled format:Unknown
|
||||
78: TypePointer UniformConstant 77
|
||||
79(g_tTex2du4): 78(ptr) Variable UniformConstant
|
||||
82: TypeSampledImage 77
|
||||
84: 6(float) Constant 1056964608
|
||||
85: 6(float) Constant 1058642330
|
||||
86: 58(fvec2) ConstantComposite 84 85
|
||||
87: 22(int) Constant 4294967295
|
||||
88: 60(ivec2) ConstantComposite 23 87
|
||||
91: TypeImage 6(float) 3D sampled format:Unknown
|
||||
92: TypePointer UniformConstant 91
|
||||
93(g_tTex3df4): 92(ptr) Variable UniformConstant
|
||||
96: TypeSampledImage 91
|
||||
98: TypeVector 6(float) 3
|
||||
99: 98(fvec3) ConstantComposite 20 35 48
|
||||
100: TypeVector 22(int) 3
|
||||
101: 100(ivec3) ConstantComposite 23 61 23
|
||||
104: TypeImage 22(int) 3D sampled format:Unknown
|
||||
105: TypePointer UniformConstant 104
|
||||
106(g_tTex3di4): 105(ptr) Variable UniformConstant
|
||||
109: TypeSampledImage 104
|
||||
111: 98(fvec3) ConstantComposite 72 84 85
|
||||
112: 100(ivec3) ConstantComposite 23 23 23
|
||||
115: TypeImage 37(int) 3D sampled format:Unknown
|
||||
116: TypePointer UniformConstant 115
|
||||
117(g_tTex3du4): 116(ptr) Variable UniformConstant
|
||||
120: TypeSampledImage 115
|
||||
122: 6(float) Constant 1060320051
|
||||
123: 6(float) Constant 1061997773
|
||||
124: 6(float) Constant 1063675494
|
||||
125: 98(fvec3) ConstantComposite 122 123 124
|
||||
126: 100(ivec3) ConstantComposite 23 61 87
|
||||
128(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
129: TypePointer Function 128(PS_OUTPUT)
|
||||
131: 6(float) Constant 1065353216
|
||||
132: TypePointer Function 6(float)
|
||||
136(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
137: TypeImage 6(float) Cube sampled format:Unknown
|
||||
138: TypePointer UniformConstant 137
|
||||
139(g_tTexcdf4): 138(ptr) Variable UniformConstant
|
||||
140: TypeImage 22(int) Cube sampled format:Unknown
|
||||
141: TypePointer UniformConstant 140
|
||||
142(g_tTexcdi4): 141(ptr) Variable UniformConstant
|
||||
143: TypeImage 37(int) Cube sampled format:Unknown
|
||||
144: TypePointer UniformConstant 143
|
||||
145(g_tTexcdu4): 144(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
27(txval11): 26(ptr) Variable Function
|
||||
40(txval12): 39(ptr) Variable Function
|
||||
50(txval20): 8(ptr) Variable Function
|
||||
64(txval21): 26(ptr) Variable Function
|
||||
76(txval22): 39(ptr) Variable Function
|
||||
90(txval30): 8(ptr) Variable Function
|
||||
103(txval31): 26(ptr) Variable Function
|
||||
114(txval32): 39(ptr) Variable Function
|
||||
130(psout): 129(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
24: 7(fvec4) ImageSampleExplicitLod 19 20 Lod ConstOffset 21 23
|
||||
Store 9(txval10) 24
|
||||
31: 28 Load 30(g_tTex1di4)
|
||||
32: 14 Load 16(g_sSamp)
|
||||
34: 33 SampledImage 31 32
|
||||
36: 25(ivec4) ImageSampleExplicitLod 34 35 Lod ConstOffset 21 23
|
||||
Store 27(txval11) 36
|
||||
44: 41 Load 43(g_tTex1du4)
|
||||
45: 14 Load 16(g_sSamp)
|
||||
47: 46 SampledImage 44 45
|
||||
49: 38(ivec4) ImageSampleExplicitLod 47 48 Lod ConstOffset 21 23
|
||||
Store 40(txval12) 49
|
||||
54: 51 Load 53(g_tTex2df4)
|
||||
55: 14 Load 16(g_sSamp)
|
||||
57: 56 SampledImage 54 55
|
||||
63: 7(fvec4) ImageSampleExplicitLod 57 59 Lod ConstOffset 21 62
|
||||
Store 50(txval20) 63
|
||||
68: 65 Load 67(g_tTex2di4)
|
||||
69: 14 Load 16(g_sSamp)
|
||||
71: 70 SampledImage 68 69
|
||||
75: 25(ivec4) ImageSampleExplicitLod 71 73 Lod ConstOffset 21 74
|
||||
Store 64(txval21) 75
|
||||
80: 77 Load 79(g_tTex2du4)
|
||||
81: 14 Load 16(g_sSamp)
|
||||
83: 82 SampledImage 80 81
|
||||
89: 38(ivec4) ImageSampleExplicitLod 83 86 Lod ConstOffset 21 88
|
||||
Store 76(txval22) 89
|
||||
94: 91 Load 93(g_tTex3df4)
|
||||
95: 14 Load 16(g_sSamp)
|
||||
97: 96 SampledImage 94 95
|
||||
102: 7(fvec4) ImageSampleExplicitLod 97 99 Lod ConstOffset 21 101
|
||||
Store 90(txval30) 102
|
||||
107: 104 Load 106(g_tTex3di4)
|
||||
108: 14 Load 16(g_sSamp)
|
||||
110: 109 SampledImage 107 108
|
||||
113: 25(ivec4) ImageSampleExplicitLod 110 111 Lod ConstOffset 21 112
|
||||
Store 103(txval31) 113
|
||||
118: 115 Load 117(g_tTex3du4)
|
||||
119: 14 Load 16(g_sSamp)
|
||||
121: 120 SampledImage 118 119
|
||||
127: 38(ivec4) ImageSampleExplicitLod 121 125 Lod ConstOffset 21 126
|
||||
Store 114(txval32) 127
|
||||
133: 132(ptr) AccessChain 130(psout) 23
|
||||
Store 133 131
|
||||
134:128(PS_OUTPUT) Load 130(psout)
|
||||
ReturnValue 134
|
||||
FunctionEnd
|
383
Test/baseResults/hlsl.samplelevel.offsetarray.dx10.frag.out
Normal file
383
Test/baseResults/hlsl.samplelevel.offsetarray.dx10.frag.out
Normal file
@ -0,0 +1,383 @@
|
||||
hlsl.samplelevel.offsetarray.dx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:38 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:23 Sequence
|
||||
0:23 move second child to first child (temp 4-component vector of float)
|
||||
0:23 'txval10' (temp 4-component vector of float)
|
||||
0:23 textureLodOffset (global 4-component vector of float)
|
||||
0:23 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:23 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:23 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:23 Constant:
|
||||
0:23 0.750000
|
||||
0:23 Constant:
|
||||
0:23 0 (const int)
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child (temp 4-component vector of int)
|
||||
0:24 'txval11' (temp 4-component vector of int)
|
||||
0:24 textureLodOffset (global 4-component vector of int)
|
||||
0:24 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:24 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:24 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:24 Constant:
|
||||
0:24 0.750000
|
||||
0:24 Constant:
|
||||
0:24 1 (const int)
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (temp 4-component vector of uint)
|
||||
0:25 'txval12' (temp 4-component vector of uint)
|
||||
0:25 textureLodOffset (global 4-component vector of uint)
|
||||
0:25 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:25 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:25 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:25 Constant:
|
||||
0:25 0.750000
|
||||
0:25 Constant:
|
||||
0:25 2 (const int)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of float)
|
||||
0:27 'txval20' (temp 4-component vector of float)
|
||||
0:27 textureLodOffset (global 4-component vector of float)
|
||||
0:27 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:27 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:27 Constant:
|
||||
0:27 0.750000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:28 Sequence
|
||||
0:28 move second child to first child (temp 4-component vector of int)
|
||||
0:28 'txval21' (temp 4-component vector of int)
|
||||
0:28 textureLodOffset (global 4-component vector of int)
|
||||
0:28 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:28 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:28 Constant:
|
||||
0:28 0.750000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:29 Sequence
|
||||
0:29 move second child to first child (temp 4-component vector of uint)
|
||||
0:29 'txval22' (temp 4-component vector of uint)
|
||||
0:29 textureLodOffset (global 4-component vector of uint)
|
||||
0:29 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:29 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? 0.700000
|
||||
0:29 Constant:
|
||||
0:29 0.750000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:34 move second child to first child (temp float)
|
||||
0:34 Depth: direct index for structure (temp float FragDepth)
|
||||
0:34 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:34 Constant:
|
||||
0:34 1 (const int)
|
||||
0:34 Constant:
|
||||
0:34 1.000000
|
||||
0:36 Branch: Return with expression
|
||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:38 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:23 Sequence
|
||||
0:23 move second child to first child (temp 4-component vector of float)
|
||||
0:23 'txval10' (temp 4-component vector of float)
|
||||
0:23 textureLodOffset (global 4-component vector of float)
|
||||
0:23 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:23 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:23 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:23 Constant:
|
||||
0:23 0.750000
|
||||
0:23 Constant:
|
||||
0:23 0 (const int)
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child (temp 4-component vector of int)
|
||||
0:24 'txval11' (temp 4-component vector of int)
|
||||
0:24 textureLodOffset (global 4-component vector of int)
|
||||
0:24 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:24 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:24 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:24 Constant:
|
||||
0:24 0.750000
|
||||
0:24 Constant:
|
||||
0:24 1 (const int)
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (temp 4-component vector of uint)
|
||||
0:25 'txval12' (temp 4-component vector of uint)
|
||||
0:25 textureLodOffset (global 4-component vector of uint)
|
||||
0:25 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:25 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:25 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:25 Constant:
|
||||
0:25 0.750000
|
||||
0:25 Constant:
|
||||
0:25 2 (const int)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of float)
|
||||
0:27 'txval20' (temp 4-component vector of float)
|
||||
0:27 textureLodOffset (global 4-component vector of float)
|
||||
0:27 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:27 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:27 Constant:
|
||||
0:27 0.750000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:28 Sequence
|
||||
0:28 move second child to first child (temp 4-component vector of int)
|
||||
0:28 'txval21' (temp 4-component vector of int)
|
||||
0:28 textureLodOffset (global 4-component vector of int)
|
||||
0:28 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:28 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:28 Constant:
|
||||
0:28 0.750000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:29 Sequence
|
||||
0:29 move second child to first child (temp 4-component vector of uint)
|
||||
0:29 'txval22' (temp 4-component vector of uint)
|
||||
0:29 textureLodOffset (global 4-component vector of uint)
|
||||
0:29 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:29 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? 0.700000
|
||||
0:29 Constant:
|
||||
0:29 0.750000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:34 move second child to first child (temp float)
|
||||
0:34 Depth: direct index for structure (temp float FragDepth)
|
||||
0:34 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:34 Constant:
|
||||
0:34 1 (const int)
|
||||
0:34 Constant:
|
||||
0:34 1.000000
|
||||
0:36 Branch: Return with expression
|
||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 103
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 30 "txval11"
|
||||
Name 33 "g_tTex1di4"
|
||||
Name 45 "txval12"
|
||||
Name 48 "g_tTex1du4"
|
||||
Name 57 "txval20"
|
||||
Name 60 "g_tTex2df4"
|
||||
Name 70 "txval21"
|
||||
Name 73 "g_tTex2di4"
|
||||
Name 81 "txval22"
|
||||
Name 84 "g_tTex2du4"
|
||||
Name 94 "PS_OUTPUT"
|
||||
MemberName 94(PS_OUTPUT) 0 "Color"
|
||||
MemberName 94(PS_OUTPUT) 1 "Depth"
|
||||
Name 96 "psout"
|
||||
Name 102 "g_tTex1df4a"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 33(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 48(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 60(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 73(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 84(g_tTex2du4) DescriptorSet 0
|
||||
MemberDecorate 94(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 102(g_tTex1df4a) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: TypeVector 6(float) 2
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1045220557
|
||||
23: 20(fvec2) ConstantComposite 21 22
|
||||
24: 6(float) Constant 1061158912
|
||||
25: TypeInt 32 1
|
||||
26: 25(int) Constant 0
|
||||
28: TypeVector 25(int) 4
|
||||
29: TypePointer Function 28(ivec4)
|
||||
31: TypeImage 25(int) 1D array sampled format:Unknown
|
||||
32: TypePointer UniformConstant 31
|
||||
33(g_tTex1di4): 32(ptr) Variable UniformConstant
|
||||
36: TypeSampledImage 31
|
||||
38: 6(float) Constant 1050253722
|
||||
39: 20(fvec2) ConstantComposite 22 38
|
||||
40: 25(int) Constant 1
|
||||
42: TypeInt 32 0
|
||||
43: TypeVector 42(int) 4
|
||||
44: TypePointer Function 43(ivec4)
|
||||
46: TypeImage 42(int) 1D array sampled format:Unknown
|
||||
47: TypePointer UniformConstant 46
|
||||
48(g_tTex1du4): 47(ptr) Variable UniformConstant
|
||||
51: TypeSampledImage 46
|
||||
53: 6(float) Constant 1053609165
|
||||
54: 20(fvec2) ConstantComposite 38 53
|
||||
55: 25(int) Constant 2
|
||||
58: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
59: TypePointer UniformConstant 58
|
||||
60(g_tTex2df4): 59(ptr) Variable UniformConstant
|
||||
63: TypeSampledImage 58
|
||||
65: TypeVector 6(float) 3
|
||||
66: 65(fvec3) ConstantComposite 21 22 38
|
||||
67: TypeVector 25(int) 2
|
||||
68: 67(ivec2) ConstantComposite 26 26
|
||||
71: TypeImage 25(int) 2D array sampled format:Unknown
|
||||
72: TypePointer UniformConstant 71
|
||||
73(g_tTex2di4): 72(ptr) Variable UniformConstant
|
||||
76: TypeSampledImage 71
|
||||
78: 6(float) Constant 1056964608
|
||||
79: 65(fvec3) ConstantComposite 38 53 78
|
||||
82: TypeImage 42(int) 2D array sampled format:Unknown
|
||||
83: TypePointer UniformConstant 82
|
||||
84(g_tTex2du4): 83(ptr) Variable UniformConstant
|
||||
87: TypeSampledImage 82
|
||||
89: 6(float) Constant 1058642330
|
||||
90: 6(float) Constant 1060320051
|
||||
91: 65(fvec3) ConstantComposite 78 89 90
|
||||
92: 67(ivec2) ConstantComposite 26 40
|
||||
94(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
95: TypePointer Function 94(PS_OUTPUT)
|
||||
97: 6(float) Constant 1065353216
|
||||
98: TypePointer Function 6(float)
|
||||
102(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
30(txval11): 29(ptr) Variable Function
|
||||
45(txval12): 44(ptr) Variable Function
|
||||
57(txval20): 8(ptr) Variable Function
|
||||
70(txval21): 29(ptr) Variable Function
|
||||
81(txval22): 44(ptr) Variable Function
|
||||
96(psout): 95(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
27: 7(fvec4) ImageSampleExplicitLod 19 23 Lod ConstOffset 24 26
|
||||
Store 9(txval10) 27
|
||||
34: 31 Load 33(g_tTex1di4)
|
||||
35: 14 Load 16(g_sSamp)
|
||||
37: 36 SampledImage 34 35
|
||||
41: 28(ivec4) ImageSampleExplicitLod 37 39 Lod ConstOffset 24 40
|
||||
Store 30(txval11) 41
|
||||
49: 46 Load 48(g_tTex1du4)
|
||||
50: 14 Load 16(g_sSamp)
|
||||
52: 51 SampledImage 49 50
|
||||
56: 43(ivec4) ImageSampleExplicitLod 52 54 Lod ConstOffset 24 55
|
||||
Store 45(txval12) 56
|
||||
61: 58 Load 60(g_tTex2df4)
|
||||
62: 14 Load 16(g_sSamp)
|
||||
64: 63 SampledImage 61 62
|
||||
69: 7(fvec4) ImageSampleExplicitLod 64 66 Lod ConstOffset 24 68
|
||||
Store 57(txval20) 69
|
||||
74: 71 Load 73(g_tTex2di4)
|
||||
75: 14 Load 16(g_sSamp)
|
||||
77: 76 SampledImage 74 75
|
||||
80: 28(ivec4) ImageSampleExplicitLod 77 79 Lod ConstOffset 24 68
|
||||
Store 70(txval21) 80
|
||||
85: 82 Load 84(g_tTex2du4)
|
||||
86: 14 Load 16(g_sSamp)
|
||||
88: 87 SampledImage 85 86
|
||||
93: 43(ivec4) ImageSampleExplicitLod 88 91 Lod ConstOffset 24 92
|
||||
Store 81(txval22) 93
|
||||
99: 98(ptr) AccessChain 96(psout) 40
|
||||
Store 99 97
|
||||
100:94(PS_OUTPUT) Load 96(psout)
|
||||
ReturnValue 100
|
||||
FunctionEnd
|
43
Test/hlsl.samplelevel.array.dx10.frag
Normal file
43
Test/hlsl.samplelevel.array.dx10.frag
Normal file
@ -0,0 +1,43 @@
|
||||
SamplerState g_sSamp : register(s0);
|
||||
|
||||
Texture1DArray g_tTex1df4a : register(t1);
|
||||
|
||||
uniform Texture1DArray <float4> g_tTex1df4 : register(t0);
|
||||
Texture1DArray <int4> g_tTex1di4;
|
||||
Texture1DArray <uint4> g_tTex1du4;
|
||||
|
||||
Texture2DArray <float4> g_tTex2df4;
|
||||
Texture2DArray <int4> g_tTex2di4;
|
||||
Texture2DArray <uint4> g_tTex2du4;
|
||||
|
||||
TextureCubeArray <float4> g_tTexcdf4;
|
||||
TextureCubeArray <int4> g_tTexcdi4;
|
||||
TextureCubeArray <uint4> g_tTexcdu4;
|
||||
|
||||
struct PS_OUTPUT
|
||||
{
|
||||
float4 Color : SV_Target0;
|
||||
float Depth : SV_Depth;
|
||||
};
|
||||
|
||||
PS_OUTPUT main()
|
||||
{
|
||||
PS_OUTPUT psout;
|
||||
|
||||
float4 txval10 = g_tTex1df4 . SampleLevel(g_sSamp, float2(0.1, 0.2), 0.75);
|
||||
int4 txval11 = g_tTex1di4 . SampleLevel(g_sSamp, float2(0.2, 0.3), 0.75);
|
||||
uint4 txval12 = g_tTex1du4 . SampleLevel(g_sSamp, float2(0.3, 0.4), 0.75);
|
||||
|
||||
float4 txval20 = g_tTex2df4 . SampleLevel(g_sSamp, float3(0.1, 0.2, 0.3), 0.75);
|
||||
int4 txval21 = g_tTex2di4 . SampleLevel(g_sSamp, float3(0.3, 0.4, 0.5), 0.75);
|
||||
uint4 txval22 = g_tTex2du4 . SampleLevel(g_sSamp, float3(0.5, 0.6, 0.7), 0.75);
|
||||
|
||||
float4 txval40 = g_tTexcdf4 . SampleLevel(g_sSamp, float4(0.1, 0.2, 0.3, 0.4), 0.75);
|
||||
int4 txval41 = g_tTexcdi4 . SampleLevel(g_sSamp, float4(0.4, 0.5, 0.6, 0.7), 0.75);
|
||||
uint4 txval42 = g_tTexcdu4 . SampleLevel(g_sSamp, float4(0.7, 0.8, 0.9, 1.0), 0.75);
|
||||
|
||||
psout.Color = 1.0;
|
||||
psout.Depth = 1.0;
|
||||
|
||||
return psout;
|
||||
}
|
52
Test/hlsl.samplelevel.basic.dx10.frag
Normal file
52
Test/hlsl.samplelevel.basic.dx10.frag
Normal file
@ -0,0 +1,52 @@
|
||||
SamplerState g_sSamp : register(s0);
|
||||
uniform sampler2D g_sSamp2d;
|
||||
|
||||
Texture1D g_tTex1df4a : register(t1);
|
||||
|
||||
uniform Texture1D <float4> g_tTex1df4 : register(t0);
|
||||
Texture1D <int4> g_tTex1di4;
|
||||
Texture1D <uint4> g_tTex1du4;
|
||||
|
||||
Texture2D <float4> g_tTex2df4;
|
||||
Texture2D <int4> g_tTex2di4;
|
||||
Texture2D <uint4> g_tTex2du4;
|
||||
|
||||
Texture3D <float4> g_tTex3df4;
|
||||
Texture3D <int4> g_tTex3di4;
|
||||
Texture3D <uint4> g_tTex3du4;
|
||||
|
||||
TextureCube <float4> g_tTexcdf4;
|
||||
TextureCube <int4> g_tTexcdi4;
|
||||
TextureCube <uint4> g_tTexcdu4;
|
||||
|
||||
struct PS_OUTPUT
|
||||
{
|
||||
float4 Color : SV_Target0;
|
||||
float Depth : SV_Depth;
|
||||
};
|
||||
|
||||
PS_OUTPUT main()
|
||||
{
|
||||
PS_OUTPUT psout;
|
||||
|
||||
float4 txval10 = g_tTex1df4 . SampleLevel(g_sSamp, 0.1, 0.75);
|
||||
int4 txval11 = g_tTex1di4 . SampleLevel(g_sSamp, 0.2, 0.75);
|
||||
uint4 txval12 = g_tTex1du4 . SampleLevel(g_sSamp, 0.3, 0.75);
|
||||
|
||||
float4 txval20 = g_tTex2df4 . SampleLevel(g_sSamp, float2(0.1, 0.2), 0.75);
|
||||
int4 txval21 = g_tTex2di4 . SampleLevel(g_sSamp, float2(0.3, 0.4), 0.75);
|
||||
uint4 txval22 = g_tTex2du4 . SampleLevel(g_sSamp, float2(0.5, 0.6), 0.75);
|
||||
|
||||
float4 txval30 = g_tTex3df4 . SampleLevel(g_sSamp, float3(0.1, 0.2, 0.3), 0.75);
|
||||
int4 txval31 = g_tTex3di4 . SampleLevel(g_sSamp, float3(0.4, 0.5, 0.6), 0.75);
|
||||
uint4 txval32 = g_tTex3du4 . SampleLevel(g_sSamp, float3(0.7, 0.8, 0.9), 0.75);
|
||||
|
||||
float4 txval40 = g_tTexcdf4 . SampleLevel(g_sSamp, float3(0.1, 0.2, 0.3), 0.75);
|
||||
int4 txval41 = g_tTexcdi4 . SampleLevel(g_sSamp, float3(0.4, 0.5, 0.6), 0.75);
|
||||
uint4 txval42 = g_tTexcdu4 . SampleLevel(g_sSamp, float3(0.7, 0.8, 0.9), 0.75);
|
||||
|
||||
psout.Color = 1.0;
|
||||
psout.Depth = 1.0;
|
||||
|
||||
return psout;
|
||||
}
|
49
Test/hlsl.samplelevel.basic.dx10.vert
Normal file
49
Test/hlsl.samplelevel.basic.dx10.vert
Normal file
@ -0,0 +1,49 @@
|
||||
SamplerState g_sSamp : register(s0);
|
||||
|
||||
Texture1D g_tTex1df4a : register(t1);
|
||||
|
||||
uniform Texture1D <float4> g_tTex1df4 : register(t0);
|
||||
Texture1D <int4> g_tTex1di4;
|
||||
Texture1D <uint4> g_tTex1du4;
|
||||
|
||||
Texture2D <float4> g_tTex2df4;
|
||||
Texture2D <int4> g_tTex2di4;
|
||||
Texture2D <uint4> g_tTex2du4;
|
||||
|
||||
Texture3D <float4> g_tTex3df4;
|
||||
Texture3D <int4> g_tTex3di4;
|
||||
Texture3D <uint4> g_tTex3du4;
|
||||
|
||||
TextureCube <float4> g_tTexcdf4;
|
||||
TextureCube <int4> g_tTexcdi4;
|
||||
TextureCube <uint4> g_tTexcdu4;
|
||||
|
||||
struct VS_OUTPUT
|
||||
{
|
||||
float4 Pos : SV_Position;
|
||||
};
|
||||
|
||||
VS_OUTPUT main()
|
||||
{
|
||||
VS_OUTPUT vsout;
|
||||
|
||||
float4 txval10 = g_tTex1df4 . SampleLevel(g_sSamp, 0.1, 0.75);
|
||||
int4 txval11 = g_tTex1di4 . SampleLevel(g_sSamp, 0.2, 0.75);
|
||||
uint4 txval12 = g_tTex1du4 . SampleLevel(g_sSamp, 0.3, 0.75);
|
||||
|
||||
float4 txval20 = g_tTex2df4 . SampleLevel(g_sSamp, float2(0.1, 0.2), 0.75);
|
||||
int4 txval21 = g_tTex2di4 . SampleLevel(g_sSamp, float2(0.3, 0.4), 0.75);
|
||||
uint4 txval22 = g_tTex2du4 . SampleLevel(g_sSamp, float2(0.5, 0.6), 0.75);
|
||||
|
||||
float4 txval30 = g_tTex3df4 . SampleLevel(g_sSamp, float3(0.1, 0.2, 0.3), 0.75);
|
||||
int4 txval31 = g_tTex3di4 . SampleLevel(g_sSamp, float3(0.4, 0.5, 0.6), 0.75);
|
||||
uint4 txval32 = g_tTex3du4 . SampleLevel(g_sSamp, float3(0.7, 0.8, 0.9), 0.75);
|
||||
|
||||
float4 txval40 = g_tTexcdf4 . SampleLevel(g_sSamp, float3(0.1, 0.2, 0.3), 0.75);
|
||||
int4 txval41 = g_tTexcdi4 . SampleLevel(g_sSamp, float3(0.4, 0.5, 0.6), 0.75);
|
||||
uint4 txval42 = g_tTexcdu4 . SampleLevel(g_sSamp, float3(0.7, 0.8, 0.9), 0.75);
|
||||
|
||||
vsout.Pos = float4(0,0,0,0);
|
||||
|
||||
return vsout;
|
||||
}
|
49
Test/hlsl.samplelevel.offset.dx10.frag
Normal file
49
Test/hlsl.samplelevel.offset.dx10.frag
Normal file
@ -0,0 +1,49 @@
|
||||
SamplerState g_sSamp : register(s0);
|
||||
|
||||
Texture1D g_tTex1df4a : register(t1);
|
||||
|
||||
uniform Texture1D <float4> g_tTex1df4 : register(t0);
|
||||
Texture1D <int4> g_tTex1di4;
|
||||
Texture1D <uint4> g_tTex1du4;
|
||||
|
||||
Texture2D <float4> g_tTex2df4;
|
||||
Texture2D <int4> g_tTex2di4;
|
||||
Texture2D <uint4> g_tTex2du4;
|
||||
|
||||
Texture3D <float4> g_tTex3df4;
|
||||
Texture3D <int4> g_tTex3di4;
|
||||
Texture3D <uint4> g_tTex3du4;
|
||||
|
||||
TextureCube <float4> g_tTexcdf4;
|
||||
TextureCube <int4> g_tTexcdi4;
|
||||
TextureCube <uint4> g_tTexcdu4;
|
||||
|
||||
struct PS_OUTPUT
|
||||
{
|
||||
float4 Color : SV_Target0;
|
||||
float Depth : SV_Depth;
|
||||
};
|
||||
|
||||
PS_OUTPUT main()
|
||||
{
|
||||
PS_OUTPUT psout;
|
||||
|
||||
float4 txval10 = g_tTex1df4 . SampleLevel(g_sSamp, 0.1, 0.75, 1);
|
||||
int4 txval11 = g_tTex1di4 . SampleLevel(g_sSamp, 0.2, 0.75, 1);
|
||||
uint4 txval12 = g_tTex1du4 . SampleLevel(g_sSamp, 0.3, 0.75, 1);
|
||||
|
||||
float4 txval20 = g_tTex2df4 . SampleLevel(g_sSamp, float2(0.1, 0.2), 0.75, int2(1,0));
|
||||
int4 txval21 = g_tTex2di4 . SampleLevel(g_sSamp, float2(0.3, 0.4), 0.75, int2(1,1));
|
||||
uint4 txval22 = g_tTex2du4 . SampleLevel(g_sSamp, float2(0.5, 0.6), 0.75, int2(1,-1));
|
||||
|
||||
float4 txval30 = g_tTex3df4 . SampleLevel(g_sSamp, float3(0.1, 0.2, 0.3), 0.75, int3(1,0,1));
|
||||
int4 txval31 = g_tTex3di4 . SampleLevel(g_sSamp, float3(0.4, 0.5, 0.6), 0.75, int3(1,1,1));
|
||||
uint4 txval32 = g_tTex3du4 . SampleLevel(g_sSamp, float3(0.7, 0.8, 0.9), 0.75, int3(1,0,-1));
|
||||
|
||||
// There are no offset forms of cube textures, so we do not test them.
|
||||
|
||||
psout.Color = 1.0;
|
||||
psout.Depth = 1.0;
|
||||
|
||||
return psout;
|
||||
}
|
37
Test/hlsl.samplelevel.offsetarray.dx10.frag
Normal file
37
Test/hlsl.samplelevel.offsetarray.dx10.frag
Normal file
@ -0,0 +1,37 @@
|
||||
SamplerState g_sSamp : register(s0);
|
||||
|
||||
Texture1DArray g_tTex1df4a : register(t1);
|
||||
|
||||
uniform Texture1DArray <float4> g_tTex1df4 : register(t0);
|
||||
Texture1DArray <int4> g_tTex1di4;
|
||||
Texture1DArray <uint4> g_tTex1du4;
|
||||
|
||||
Texture2DArray <float4> g_tTex2df4;
|
||||
Texture2DArray <int4> g_tTex2di4;
|
||||
Texture2DArray <uint4> g_tTex2du4;
|
||||
|
||||
struct PS_OUTPUT
|
||||
{
|
||||
float4 Color : SV_Target0;
|
||||
float Depth : SV_Depth;
|
||||
};
|
||||
|
||||
PS_OUTPUT main()
|
||||
{
|
||||
PS_OUTPUT psout;
|
||||
|
||||
float4 txval10 = g_tTex1df4 . SampleLevel(g_sSamp, float2(0.1, 0.2), 0.75, 0);
|
||||
int4 txval11 = g_tTex1di4 . SampleLevel(g_sSamp, float2(0.2, 0.3), 0.75, 1);
|
||||
uint4 txval12 = g_tTex1du4 . SampleLevel(g_sSamp, float2(0.3, 0.4), 0.75, 2);
|
||||
|
||||
float4 txval20 = g_tTex2df4 . SampleLevel(g_sSamp, float3(0.1, 0.2, 0.3), 0.75, int2(0,0));
|
||||
int4 txval21 = g_tTex2di4 . SampleLevel(g_sSamp, float3(0.3, 0.4, 0.5), 0.75, int2(0,0));
|
||||
uint4 txval22 = g_tTex2du4 . SampleLevel(g_sSamp, float3(0.5, 0.6, 0.7), 0.75, int2(0,1));
|
||||
|
||||
// No offset array forms for 3D or cube
|
||||
|
||||
psout.Color = 1.0;
|
||||
psout.Depth = 1.0;
|
||||
|
||||
return psout;
|
||||
}
|
@ -121,6 +121,11 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.samplegrad.basic.dx10.vert", "main"},
|
||||
{"hlsl.samplegrad.offset.dx10.frag", "main"},
|
||||
{"hlsl.samplegrad.offsetarray.dx10.frag", "main"},
|
||||
{"hlsl.samplelevel.array.dx10.frag", "main"},
|
||||
{"hlsl.samplelevel.basic.dx10.frag", "main"},
|
||||
{"hlsl.samplelevel.basic.dx10.vert", "main"},
|
||||
{"hlsl.samplelevel.offset.dx10.frag", "main"},
|
||||
{"hlsl.samplelevel.offsetarray.dx10.frag", "main"},
|
||||
{"hlsl.intrinsics.vert", "VertexShaderFunction"},
|
||||
{"hlsl.matType.frag", "PixelShaderFunction"},
|
||||
{"hlsl.max.frag", "PixelShaderFunction"},
|
||||
|
@ -1189,6 +1189,38 @@ void HlslParseContext::decomposeSampleMethods(const TSourceLoc& loc, TIntermType
|
||||
break;
|
||||
}
|
||||
|
||||
case EOpMethodSampleLevel:
|
||||
{
|
||||
TIntermTyped* argTex = argAggregate->getSequence()[0]->getAsTyped();
|
||||
TIntermTyped* argSamp = argAggregate->getSequence()[1]->getAsTyped();
|
||||
TIntermTyped* argCoord = argAggregate->getSequence()[2]->getAsTyped();
|
||||
TIntermTyped* argLod = argAggregate->getSequence()[3]->getAsTyped();
|
||||
TIntermTyped* argOffset = nullptr;
|
||||
|
||||
const int numArgs = argAggregate->getSequence().size();
|
||||
|
||||
if (numArgs == 5) // offset, if present
|
||||
argOffset = argAggregate->getSequence()[4]->getAsTyped();
|
||||
|
||||
const TOperator textureOp = (argOffset == nullptr ? EOpTextureLod : EOpTextureLodOffset);
|
||||
TIntermAggregate* txsample = new TIntermAggregate(textureOp);
|
||||
|
||||
TIntermAggregate* txcombine = handleSamplerTextureCombine(loc, argTex, argSamp);
|
||||
|
||||
txsample->getSequence().push_back(txcombine);
|
||||
txsample->getSequence().push_back(argCoord);
|
||||
txsample->getSequence().push_back(argLod);
|
||||
|
||||
if (argOffset != nullptr)
|
||||
txsample->getSequence().push_back(argOffset);
|
||||
|
||||
txsample->setType(node->getType());
|
||||
txsample->setLoc(loc);
|
||||
node = txsample;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break; // most pass through unchanged
|
||||
}
|
||||
|
@ -588,15 +588,15 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
|
||||
{ "SampleGrad", /*!O A*/ "V4", nullptr, "@V,S,V,V,V", "FIU,S,F,F,F", EShLangAll },
|
||||
{ "SampleGrad", /* O A*/ "V4", nullptr, "@V,S,V,V,V,V", "FIU,S,F,F,F,I", EShLangAll },
|
||||
|
||||
// { "SampleLevel", /*!O !A*/ "V4", nullptr, "%V,S,V,S", "FIU,S,F,F", EShLangAll },
|
||||
// { "SampleLevel", /* O !A*/ "V4", nullptr, "%V,S,V,S,V", "FIU,S,F,F,I", EShLangAll },
|
||||
// { "SampleLevel", /*!O A*/ "V4", nullptr, "@V,S,V,S", "FIU,S,F,F", EShLangAll },
|
||||
// { "SampleLevel", /* O A*/ "V4", nullptr, "@V,S,V,S,V", "FIU,S,F,F,I", EShLangAll },
|
||||
{ "SampleLevel", /*!O !A*/ "V4", nullptr, "%V,S,V,S", "FIU,S,F,F", EShLangAll },
|
||||
{ "SampleLevel", /* O !A*/ "V4", nullptr, "%V,S,V,S,V", "FIU,S,F,F,I", EShLangAll },
|
||||
{ "SampleLevel", /*!O A*/ "V4", nullptr, "@V,S,V,S", "FIU,S,F,F", EShLangAll },
|
||||
{ "SampleLevel", /* O A*/ "V4", nullptr, "@V,S,V,S,V", "FIU,S,F,F,I", EShLangAll },
|
||||
|
||||
{ "Load", /*!O !A*/ "V4", nullptr, "%V,V", "FIU,I", EShLangAll },
|
||||
{ "Load", /*!O A*/ "V4", nullptr, "@V,V", "FIU,I", EShLangAll },
|
||||
{ "Load", /* O !A*/ "V4", nullptr, "%V,V,V", "FIU,I,I", EShLangAll },
|
||||
{ "Load", /* O A*/ "V4", nullptr, "@V,V,V", "FIU,I,I", EShLangAll },
|
||||
{ "Load", /*!O !A*/ "V4", nullptr, "%V,V", "FIU,I", EShLangAll },
|
||||
{ "Load", /*!O A*/ "V4", nullptr, "@V,V", "FIU,I", EShLangAll },
|
||||
{ "Load", /* O !A*/ "V4", nullptr, "%V,V,V", "FIU,I,I", EShLangAll },
|
||||
{ "Load", /* O A*/ "V4", nullptr, "@V,V,V", "FIU,I,I", EShLangAll },
|
||||
// TODO: MS variants of Load
|
||||
// { "Load", /* +sampleidex*/ "V4", nullptr, "$V,V,S", "FIU,I,I", EShLangAll },
|
||||
// { "Load", /* +samplindex, offset*/ "V4", nullptr, "$V,V,S,V", "FIU,I,I,I", EShLangAll },
|
||||
@ -943,7 +943,7 @@ void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profil
|
||||
symbolTable.relateToOperator("SampleCmp", EOpMethodSampleCmp);
|
||||
symbolTable.relateToOperator("SampleCmpLevelZero", EOpMethodSampleCmpLevelZero);
|
||||
symbolTable.relateToOperator("SampleGrad", EOpMethodSampleGrad);
|
||||
// symbolTable.relateToOperator("SampleLevel", EOpMethodSampleLevel);
|
||||
symbolTable.relateToOperator("SampleLevel", EOpMethodSampleLevel);
|
||||
symbolTable.relateToOperator("Load", EOpMethodLoad);
|
||||
symbolTable.relateToOperator("GetDimensions", EOpMethodGetDimensions);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user