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Allow ES version 100 to redeclare built-in functions.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23322 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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Test/100scope.vert
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64
Test/100scope.vert
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@ -0,0 +1,64 @@
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#version 100
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int f(int a, int b, int c)
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{
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int a = b; // ERROR, redefinition
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{
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float a = float(a) + 1.0;
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}
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return a;
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}
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int f(int a, int b, int c); // okay to redeclare
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bool b;
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float b(int a); // ERROR: redefinition
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float f; // ERROR: redefinition
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float tan; // ERROR: redefines built-in function
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float sin(float x); // ERROR: can't overload built-in functions
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float cos(float x) // ERROR: can't overload built-in functions
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{
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return 1.0;
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}
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invariant gl_Position;
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void main()
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{
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int g(); // ERROR: no local function declarations
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g();
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float sin; // okay
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sin;
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f(1,2,3);
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float f; // hides f()
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f = 3.0;
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gl_Position = vec4(f);
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for (int f = 0; f < 10; ++f)
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++f;
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int x = 1;
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{
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float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2
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int z = z; // ERROR: z not previously defined.
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}
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{
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int x = x; // x is initialized to '1'
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}
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struct S
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{
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int x;
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};
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{
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S S = S(0); // 'S' is only visible as a struct and constructor
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S.x; // 'S' is now visible as a variable
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}
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}
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104
Test/baseResults/100scope.vert.out
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104
Test/baseResults/100scope.vert.out
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ERROR: 0:5: 'a' : redefinition
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ERROR: 0:17: 'b' : illegal redeclaration
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ERROR: 0:19: 'f' : redefinition
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ERROR: 0:20: 'tan' : redefinition
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ERROR: 0:31: 'local function declaration' : not supported with this profile: es
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ERROR: 0:50: 'z' : undeclared identifier
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ERROR: 0:50: 'z' : redefinition
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ERROR: 7 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:3 Function Definition: f(i1;i1;i1; (highp int)
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0:3 Function Parameters:
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0:3 'a' (in highp int)
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0:3 'b' (in highp int)
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0:3 'c' (in highp int)
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0:? Sequence
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0:8 Sequence
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0:8 Sequence
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0:8 move second child to first child (highp float)
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0:8 'a' (highp float)
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0:8 add (highp float)
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0:8 Convert int to float (highp float)
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0:8 'a' (in highp int)
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0:8 Constant:
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0:8 1.000000
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0:11 Branch: Return with expression
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0:11 'a' (in highp int)
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0:22 Function Definition: cos(f1; (highp float)
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0:22 Function Parameters:
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0:22 'x' (in highp float)
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0:24 Sequence
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0:24 Branch: Return with expression
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0:24 Constant:
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0:24 1.000000
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0:29 Function Definition: main( (void)
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0:29 Function Parameters:
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0:? Sequence
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0:32 Function Call: g( (highp int)
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0:35 'sin' (highp float)
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0:37 Function Call: f(i1;i1;i1; (highp int)
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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0:37 2 (const int)
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0:37 Constant:
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0:37 3 (const int)
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0:40 move second child to first child (highp float)
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0:40 'f' (highp float)
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0:40 Constant:
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0:40 3.000000
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0:42 move second child to first child (highp 4-component vector of float)
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0:42 'gl_Position' (invariant gl_Position highp 4-component vector of float)
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0:42 Construct vec4 (highp 4-component vector of float)
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0:42 'f' (highp float)
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0:44 Sequence
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0:44 Sequence
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0:44 move second child to first child (highp int)
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0:44 'f' (highp int)
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0:44 Constant:
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0:44 0 (const int)
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0:44 Loop with condition tested first
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0:44 Loop Condition
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0:44 Compare Less Than (bool)
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0:44 'f' (highp int)
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0:44 Constant:
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0:44 10 (const int)
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0:44 Loop Body
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0:45 Pre-Increment (highp int)
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0:45 'f' (highp int)
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0:44 Loop Terminal Expression
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0:44 Pre-Increment (highp int)
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0:44 'f' (highp int)
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0:47 Sequence
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0:47 move second child to first child (highp int)
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0:47 'x' (highp int)
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0:47 Constant:
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0:47 1 (const int)
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0:49 Sequence
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0:49 Sequence
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0:49 move second child to first child (highp float)
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0:49 'x' (highp float)
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0:49 Constant:
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0:49 2.000000
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0:49 move second child to first child (highp float)
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0:49 'y' (highp float)
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0:49 'x' (highp float)
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0:53 Sequence
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0:53 Sequence
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0:53 move second child to first child (highp int)
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0:53 'x' (highp int)
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0:53 'x' (highp int)
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0:61 Sequence
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0:61 Sequence
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0:61 move second child to first child (structure)
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0:61 'S' (structure)
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0:61 Constant:
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0:61 0 (const int)
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0:62 x: direct index for structure (highp int)
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0:62 'S' (structure)
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0:62 Constant:
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0:62 0 (const int)
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0:? Linker Objects
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0:? 'b' (bool)
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@ -2,8 +2,8 @@ ERROR: 0:5: 'a' : redefinition
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ERROR: 0:17: 'b' : illegal redeclaration
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ERROR: 0:19: 'f' : redefinition
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ERROR: 0:20: 'tan' : redefinition
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ERROR: 0:21: 'redeclaration of built-in function' : not supported with this profile: es
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ERROR: 0:22: 'redeclaration of built-in function' : not supported with this profile: es
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ERROR: 0:21: 'redeclaration of built-in function' : no longer supported in es profile; removed in version 300
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ERROR: 0:22: 'redeclaration of built-in function' : no longer supported in es profile; removed in version 300
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ERROR: 0:31: 'local function declaration' : not supported with this profile: es
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ERROR: 0:50: 'z' : undeclared identifier
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ERROR: 0:50: 'z' : redefinition
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@ -39,6 +39,7 @@ forwardRef.frag
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uint.frag
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switch.frag
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tokenLength.vert
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100scope.vert
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300scope.vert
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400.frag
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420.vert
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@ -652,6 +652,53 @@ TIntermTyped* TParseContext::handleDotDereference(TSourceLoc loc, TIntermTyped*
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return result;
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}
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//
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// Handle seeing a function declarator in the grammar. This is the precursor
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// to recognizing a function prototype or function definition.
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//
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TFunction* TParseContext::handleFunctionDeclarator(TSourceLoc loc, TFunction& function)
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{
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// ES can't declare prototypes inside functions
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if (! symbolTable.atGlobalLevel())
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requireProfile(loc, static_cast<EProfileMask>(~EEsProfileMask), "local function declaration");
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//
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// Multiple declarations of the same function are allowed.
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//
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// If this is a definition, the definition production code will check for redefinitions
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// (we don't know at this point if it's a definition or not).
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//
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// Redeclarations (full prototype match) are allowed. But, return types and parameter qualifiers must match.
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//
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// ES does not allow redeclaring or hiding of built-in functions.
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//
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bool builtIn;
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TSymbol* symbol = symbolTable.find(function.getMangledName(), &builtIn);
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if (symbol && symbol->getAsFunction() && builtIn)
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requireNotRemoved(loc, EEsProfile, 300, "redeclaration of built-in function");
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const TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
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if (prevDec) {
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if (prevDec->getReturnType() != function.getReturnType()) {
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error(loc, "overloaded functions must have the same return type", function.getReturnType().getCompleteTypeString().c_str(), "");
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}
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for (int i = 0; i < prevDec->getParamCount(); ++i) {
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if ((*prevDec)[i].type->getQualifier().storage != function[i].type->getQualifier().storage)
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error(loc, "overloaded functions must have the same parameter qualifiers", function[i].type->getStorageQualifierString(), "");
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}
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}
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if (! symbolTable.insert(function))
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error(loc, "illegal redeclaration", function.getName().c_str(), "");
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//
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// If this is a redeclaration, it could also be a definition,
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// in which case, we want to use the variable names from this one, and not the one that's
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// being redeclared. So, pass back this declaration, not the one in the symbol table.
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//
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return &function;
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}
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//
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// Handle seeing a function prototype in the grammar. This includes what may
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// become a full definition, as a full definition looks like a prototype
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TIntermTyped* handleVariable(TSourceLoc, TSymbol* symbol, TString* string);
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TIntermTyped* handleBracketDereference(TSourceLoc, TIntermTyped* base, TIntermTyped* index);
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TIntermTyped* handleDotDereference(TSourceLoc, TIntermTyped* base, TString& field);
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TFunction* handleFunctionDeclarator(TSourceLoc loc, TFunction& function);
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TIntermAggregate* handleFunctionPrototype(TSourceLoc, TFunction&);
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TIntermTyped* handleFunctionCall(TSourceLoc, TFunction*, TIntermNode*, TIntermAggregate*);
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TFunction* handleConstructorCall(TSourceLoc, TPublicType&);
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@ -791,45 +791,8 @@ identifier_list
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function_prototype
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: function_declarator RIGHT_PAREN {
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// ES can't declare prototypes inside functions
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if (! parseContext.symbolTable.atGlobalLevel())
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parseContext.requireProfile($2.loc, static_cast<EProfileMask>(~EEsProfileMask), "local function declaration");
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//
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// Multiple declarations of the same function are allowed.
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//
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// If this is a definition, the definition production code will check for redefinitions
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// (we don't know at this point if it's a definition or not).
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//
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// Redeclarations (full prototype match) are allowed. But, return types and parameter qualifiers must match.
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//
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// ES does not allow redeclaring or hiding of built-in functions.
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//
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bool builtIn;
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TSymbol* symbol = parseContext.symbolTable.find($1->getMangledName(), &builtIn);
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if (symbol && symbol->getAsFunction() && builtIn)
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parseContext.requireProfile($2.loc, static_cast<EProfileMask>(~EEsProfileMask), "redeclaration of built-in function");
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const TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
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if (prevDec) {
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if (prevDec->getReturnType() != $1->getReturnType()) {
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parseContext.error($2.loc, "overloaded functions must have the same return type", $1->getReturnType().getCompleteTypeString().c_str(), "");
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}
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for (int i = 0; i < prevDec->getParamCount(); ++i) {
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if ((*prevDec)[i].type->getQualifier().storage != (*$1)[i].type->getQualifier().storage)
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parseContext.error($2.loc, "overloaded functions must have the same parameter qualifiers", (*$1)[i].type->getStorageQualifierString(), "");
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}
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}
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//
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// If this is a redeclaration, it could also be a definition,
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// in which case, we want to use the variable names from this one, and not the one that's
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// being redeclared. So, pass back up this declaration, not the one in the symbol table.
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//
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$$.function = $1;
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$$.function = parseContext.handleFunctionDeclarator($2.loc, *$1);
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$$.loc = $2.loc;
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if (! parseContext.symbolTable.insert(*$$.function))
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parseContext.error($2.loc, "illegal redeclaration", $$.function->getName().c_str(), "");
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}
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;
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