Allow ES version 100 to redeclare built-in functions.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23322 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-02 01:30:14 +00:00
parent 447fc3613a
commit 44e8cae80a
7 changed files with 220 additions and 40 deletions

64
Test/100scope.vert Normal file
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@ -0,0 +1,64 @@
#version 100
int f(int a, int b, int c)
{
int a = b; // ERROR, redefinition
{
float a = float(a) + 1.0;
}
return a;
}
int f(int a, int b, int c); // okay to redeclare
bool b;
float b(int a); // ERROR: redefinition
float f; // ERROR: redefinition
float tan; // ERROR: redefines built-in function
float sin(float x); // ERROR: can't overload built-in functions
float cos(float x) // ERROR: can't overload built-in functions
{
return 1.0;
}
invariant gl_Position;
void main()
{
int g(); // ERROR: no local function declarations
g();
float sin; // okay
sin;
f(1,2,3);
float f; // hides f()
f = 3.0;
gl_Position = vec4(f);
for (int f = 0; f < 10; ++f)
++f;
int x = 1;
{
float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2
int z = z; // ERROR: z not previously defined.
}
{
int x = x; // x is initialized to '1'
}
struct S
{
int x;
};
{
S S = S(0); // 'S' is only visible as a struct and constructor
S.x; // 'S' is now visible as a variable
}
}

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@ -0,0 +1,104 @@
ERROR: 0:5: 'a' : redefinition
ERROR: 0:17: 'b' : illegal redeclaration
ERROR: 0:19: 'f' : redefinition
ERROR: 0:20: 'tan' : redefinition
ERROR: 0:31: 'local function declaration' : not supported with this profile: es
ERROR: 0:50: 'z' : undeclared identifier
ERROR: 0:50: 'z' : redefinition
ERROR: 7 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:3 Function Definition: f(i1;i1;i1; (highp int)
0:3 Function Parameters:
0:3 'a' (in highp int)
0:3 'b' (in highp int)
0:3 'c' (in highp int)
0:? Sequence
0:8 Sequence
0:8 Sequence
0:8 move second child to first child (highp float)
0:8 'a' (highp float)
0:8 add (highp float)
0:8 Convert int to float (highp float)
0:8 'a' (in highp int)
0:8 Constant:
0:8 1.000000
0:11 Branch: Return with expression
0:11 'a' (in highp int)
0:22 Function Definition: cos(f1; (highp float)
0:22 Function Parameters:
0:22 'x' (in highp float)
0:24 Sequence
0:24 Branch: Return with expression
0:24 Constant:
0:24 1.000000
0:29 Function Definition: main( (void)
0:29 Function Parameters:
0:? Sequence
0:32 Function Call: g( (highp int)
0:35 'sin' (highp float)
0:37 Function Call: f(i1;i1;i1; (highp int)
0:37 Constant:
0:37 1 (const int)
0:37 Constant:
0:37 2 (const int)
0:37 Constant:
0:37 3 (const int)
0:40 move second child to first child (highp float)
0:40 'f' (highp float)
0:40 Constant:
0:40 3.000000
0:42 move second child to first child (highp 4-component vector of float)
0:42 'gl_Position' (invariant gl_Position highp 4-component vector of float)
0:42 Construct vec4 (highp 4-component vector of float)
0:42 'f' (highp float)
0:44 Sequence
0:44 Sequence
0:44 move second child to first child (highp int)
0:44 'f' (highp int)
0:44 Constant:
0:44 0 (const int)
0:44 Loop with condition tested first
0:44 Loop Condition
0:44 Compare Less Than (bool)
0:44 'f' (highp int)
0:44 Constant:
0:44 10 (const int)
0:44 Loop Body
0:45 Pre-Increment (highp int)
0:45 'f' (highp int)
0:44 Loop Terminal Expression
0:44 Pre-Increment (highp int)
0:44 'f' (highp int)
0:47 Sequence
0:47 move second child to first child (highp int)
0:47 'x' (highp int)
0:47 Constant:
0:47 1 (const int)
0:49 Sequence
0:49 Sequence
0:49 move second child to first child (highp float)
0:49 'x' (highp float)
0:49 Constant:
0:49 2.000000
0:49 move second child to first child (highp float)
0:49 'y' (highp float)
0:49 'x' (highp float)
0:53 Sequence
0:53 Sequence
0:53 move second child to first child (highp int)
0:53 'x' (highp int)
0:53 'x' (highp int)
0:61 Sequence
0:61 Sequence
0:61 move second child to first child (structure)
0:61 'S' (structure)
0:61 Constant:
0:61 0 (const int)
0:62 x: direct index for structure (highp int)
0:62 'S' (structure)
0:62 Constant:
0:62 0 (const int)
0:? Linker Objects
0:? 'b' (bool)

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@ -2,8 +2,8 @@ ERROR: 0:5: 'a' : redefinition
ERROR: 0:17: 'b' : illegal redeclaration
ERROR: 0:19: 'f' : redefinition
ERROR: 0:20: 'tan' : redefinition
ERROR: 0:21: 'redeclaration of built-in function' : not supported with this profile: es
ERROR: 0:22: 'redeclaration of built-in function' : not supported with this profile: es
ERROR: 0:21: 'redeclaration of built-in function' : no longer supported in es profile; removed in version 300
ERROR: 0:22: 'redeclaration of built-in function' : no longer supported in es profile; removed in version 300
ERROR: 0:31: 'local function declaration' : not supported with this profile: es
ERROR: 0:50: 'z' : undeclared identifier
ERROR: 0:50: 'z' : redefinition

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@ -39,6 +39,7 @@ forwardRef.frag
uint.frag
switch.frag
tokenLength.vert
100scope.vert
300scope.vert
400.frag
420.vert

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@ -652,6 +652,53 @@ TIntermTyped* TParseContext::handleDotDereference(TSourceLoc loc, TIntermTyped*
return result;
}
//
// Handle seeing a function declarator in the grammar. This is the precursor
// to recognizing a function prototype or function definition.
//
TFunction* TParseContext::handleFunctionDeclarator(TSourceLoc loc, TFunction& function)
{
// ES can't declare prototypes inside functions
if (! symbolTable.atGlobalLevel())
requireProfile(loc, static_cast<EProfileMask>(~EEsProfileMask), "local function declaration");
//
// Multiple declarations of the same function are allowed.
//
// If this is a definition, the definition production code will check for redefinitions
// (we don't know at this point if it's a definition or not).
//
// Redeclarations (full prototype match) are allowed. But, return types and parameter qualifiers must match.
//
// ES does not allow redeclaring or hiding of built-in functions.
//
bool builtIn;
TSymbol* symbol = symbolTable.find(function.getMangledName(), &builtIn);
if (symbol && symbol->getAsFunction() && builtIn)
requireNotRemoved(loc, EEsProfile, 300, "redeclaration of built-in function");
const TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
if (prevDec) {
if (prevDec->getReturnType() != function.getReturnType()) {
error(loc, "overloaded functions must have the same return type", function.getReturnType().getCompleteTypeString().c_str(), "");
}
for (int i = 0; i < prevDec->getParamCount(); ++i) {
if ((*prevDec)[i].type->getQualifier().storage != function[i].type->getQualifier().storage)
error(loc, "overloaded functions must have the same parameter qualifiers", function[i].type->getStorageQualifierString(), "");
}
}
if (! symbolTable.insert(function))
error(loc, "illegal redeclaration", function.getName().c_str(), "");
//
// If this is a redeclaration, it could also be a definition,
// in which case, we want to use the variable names from this one, and not the one that's
// being redeclared. So, pass back this declaration, not the one in the symbol table.
//
return &function;
}
//
// Handle seeing a function prototype in the grammar. This includes what may
// become a full definition, as a full definition looks like a prototype

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@ -85,6 +85,7 @@ public:
TIntermTyped* handleVariable(TSourceLoc, TSymbol* symbol, TString* string);
TIntermTyped* handleBracketDereference(TSourceLoc, TIntermTyped* base, TIntermTyped* index);
TIntermTyped* handleDotDereference(TSourceLoc, TIntermTyped* base, TString& field);
TFunction* handleFunctionDeclarator(TSourceLoc loc, TFunction& function);
TIntermAggregate* handleFunctionPrototype(TSourceLoc, TFunction&);
TIntermTyped* handleFunctionCall(TSourceLoc, TFunction*, TIntermNode*, TIntermAggregate*);
TFunction* handleConstructorCall(TSourceLoc, TPublicType&);

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@ -791,45 +791,8 @@ identifier_list
function_prototype
: function_declarator RIGHT_PAREN {
// ES can't declare prototypes inside functions
if (! parseContext.symbolTable.atGlobalLevel())
parseContext.requireProfile($2.loc, static_cast<EProfileMask>(~EEsProfileMask), "local function declaration");
//
// Multiple declarations of the same function are allowed.
//
// If this is a definition, the definition production code will check for redefinitions
// (we don't know at this point if it's a definition or not).
//
// Redeclarations (full prototype match) are allowed. But, return types and parameter qualifiers must match.
//
// ES does not allow redeclaring or hiding of built-in functions.
//
bool builtIn;
TSymbol* symbol = parseContext.symbolTable.find($1->getMangledName(), &builtIn);
if (symbol && symbol->getAsFunction() && builtIn)
parseContext.requireProfile($2.loc, static_cast<EProfileMask>(~EEsProfileMask), "redeclaration of built-in function");
const TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
if (prevDec) {
if (prevDec->getReturnType() != $1->getReturnType()) {
parseContext.error($2.loc, "overloaded functions must have the same return type", $1->getReturnType().getCompleteTypeString().c_str(), "");
}
for (int i = 0; i < prevDec->getParamCount(); ++i) {
if ((*prevDec)[i].type->getQualifier().storage != (*$1)[i].type->getQualifier().storage)
parseContext.error($2.loc, "overloaded functions must have the same parameter qualifiers", (*$1)[i].type->getStorageQualifierString(), "");
}
}
//
// If this is a redeclaration, it could also be a definition,
// in which case, we want to use the variable names from this one, and not the one that's
// being redeclared. So, pass back up this declaration, not the one in the symbol table.
//
$$.function = $1;
$$.function = parseContext.handleFunctionDeclarator($2.loc, *$1);
$$.loc = $2.loc;
if (! parseContext.symbolTable.insert(*$$.function))
parseContext.error($2.loc, "illegal redeclaration", $$.function->getName().c_str(), "");
}
;