mirror of
https://github.com/libretro/glslang.git
synced 2024-11-30 19:30:40 +00:00
Semantics: Geometry stage can support max_vertices = 0.
To do this, more generally use a named -1 as a not set value.
This commit is contained in:
parent
3c24a06c8c
commit
494a02a2b0
@ -38,4 +38,6 @@ void foo()
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{
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;
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}
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}
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}
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layout(vertices = 0) out; // ERROR, can't be 0
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@ -586,7 +586,7 @@ ERROR: 1 compilation errors. No code generated.
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Shader version: 400
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vertices = 0
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vertices = -1
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ERROR: node is still EOpNull!
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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@ -603,7 +603,8 @@ ERROR: 0:12: 'vertices' : inconsistent output number of vertices for array size
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ERROR: 0:26: 'gl_PointSize' : no such field in structure
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ERROR: 0:26: 'assign' : cannot convert from 'temp float' to 'temp block{out 4-component vector of float Position gl_Position}'
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ERROR: 0:29: 'out' : type must be an array: outf
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ERROR: 6 compilation errors. No code generated.
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ERROR: 0:43: 'vertices' : must be greater than 0
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ERROR: 7 compilation errors. No code generated.
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Shader version: 420
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@ -13,7 +13,7 @@ ERROR: 7 compilation errors. No code generated.
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Shader version: 410
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = none
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output primitive = none
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ERROR: node is still EOpNull!
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@ -66,7 +66,7 @@ ERROR: Linking geometry stage: At least one shader must specify a layout(max_ver
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Shader version: 410
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = none
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output primitive = none
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ERROR: node is still EOpNull!
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@ -5,7 +5,7 @@ ERROR: 1 compilation errors. No code generated.
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Shader version: 400
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vertices = 0
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vertices = -1
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ERROR: node is still EOpNull!
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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@ -20,7 +20,7 @@ Linked tessellation control stage:
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ERROR: Linking tessellation control stage: At least one shader must specify an output layout(vertices=...)
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Shader version: 400
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vertices = 0
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vertices = -1
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ERROR: node is still EOpNull!
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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@ -11,7 +11,7 @@ ERROR: 6 compilation errors. No code generated.
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Shader version: 420
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = triangles
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output primitive = none
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ERROR: node is still EOpNull!
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@ -138,7 +138,7 @@ ERROR: Linking geometry stage: At least one shader must specify a layout(max_ver
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Shader version: 420
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = triangles
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output primitive = none
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ERROR: node is still EOpNull!
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@ -6,7 +6,8 @@ ERROR: 0:12: 'vertices' : inconsistent output number of vertices for array size
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ERROR: 0:26: 'gl_PointSize' : no such field in structure
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ERROR: 0:26: 'assign' : cannot convert from 'temp float' to 'temp block{out 4-component vector of float Position gl_Position}'
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ERROR: 0:29: 'out' : type must be an array: outf
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ERROR: 6 compilation errors. No code generated.
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ERROR: 0:43: 'vertices' : must be greater than 0
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ERROR: 7 compilation errors. No code generated.
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Shader version: 420
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@ -6,7 +6,7 @@ ERROR: 1 compilation errors. No code generated.
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Shader version: 420
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = triangles
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output primitive = none
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ERROR: node is still EOpNull!
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@ -45,7 +45,7 @@ ERROR: Linking geometry stage: At least one shader must specify a layout(max_ver
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Shader version: 420
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = triangles
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output primitive = none
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ERROR: node is still EOpNull!
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@ -3,7 +3,7 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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Shader version: 450
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = none
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output primitive = none
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0:? Sequence
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@ -41,7 +41,7 @@ ERROR: Linking geometry stage: At least one shader must specify a layout(max_ver
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Shader version: 450
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = none
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output primitive = none
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0:? Sequence
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@ -2,7 +2,7 @@
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Shader version: 450
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vertices = 0
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vertices = -1
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0:? Sequence
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0:11 Function Definition: main( (global void)
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0:11 Function Parameters:
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@ -37,7 +37,7 @@ Linked tessellation control stage:
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ERROR: Linking tessellation control stage: At least one shader must specify an output layout(vertices=...)
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Shader version: 450
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vertices = 0
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vertices = -1
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0:? Sequence
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0:11 Function Definition: main( (global void)
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0:11 Function Parameters:
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@ -19,7 +19,7 @@ ERROR: 1 compilation errors. No code generated.
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Shader version: 150
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = none
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output primitive = points
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ERROR: node is still EOpNull!
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@ -30,7 +30,7 @@ ERROR: node is still EOpNull!
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noMain2.geom
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Shader version: 150
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = none
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output primitive = line_strip
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0:? Sequence
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@ -53,7 +53,7 @@ ERROR: Linking fragment stage: Multiple function bodies in multiple compilation
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Shader version: 150
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invocations = 0
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max_vertices = 0
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max_vertices = -1
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input primitive = none
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output primitive = points
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ERROR: node is still EOpNull!
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35
Test/baseResults/max_vertices_0.geom.out
Normal file
35
Test/baseResults/max_vertices_0.geom.out
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@ -0,0 +1,35 @@
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max_vertices_0.geom
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Shader version: 330
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invocations = 0
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max_vertices = 0
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input primitive = points
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output primitive = triangle_strip
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0:? Sequence
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:10 Sequence
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0:10 EndPrimitive (global void)
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0:11 EndPrimitive (global void)
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0:? Linker Objects
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0:? 'v_geom_FragColor' (in 1-element array of 4-component vector of float)
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0:? 'v_frag_FragColor' (layout(stream=0 ) out 4-component vector of float)
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Linked geometry stage:
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Shader version: 330
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invocations = 0
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max_vertices = 0
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input primitive = points
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output primitive = triangle_strip
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0:? Sequence
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:10 Sequence
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0:10 EndPrimitive (global void)
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0:11 EndPrimitive (global void)
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0:? Linker Objects
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0:? 'v_geom_FragColor' (in 1-element array of 4-component vector of float)
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0:? 'v_frag_FragColor' (layout(stream=0 ) out 4-component vector of float)
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12
Test/max_vertices_0.geom
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12
Test/max_vertices_0.geom
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@ -0,0 +1,12 @@
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#version 330
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layout(points) in;
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layout(triangle_strip, max_vertices = 0) out;
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in highp vec4 v_geom_FragColor[];
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out highp vec4 v_frag_FragColor;
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void main (void)
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{
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EndPrimitive();
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EndPrimitive();
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}
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@ -84,6 +84,7 @@ runBulkTest 300link2.frag
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runBulkTest 300link3.frag
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runBulkTest empty.frag empty2.frag empty3.frag
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runBulkTest 150.tesc 150.tese 400.tesc 400.tese 410.tesc 420.tesc 420.tese
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runBulkTest max_vertices_0.geom
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#
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# reflection tests
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@ -327,6 +327,8 @@ enum TBlendEquationShift {
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class TQualifier {
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public:
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static const int layoutNotSet = -1;
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void clear()
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{
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precision = EpqNone;
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@ -489,8 +491,8 @@ public:
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{
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layoutMatrix = ElmNone;
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layoutPacking = ElpNone;
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layoutOffset = -1;
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layoutAlign = -1;
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layoutOffset = layoutNotSet;
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layoutAlign = layoutNotSet;
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layoutLocation = layoutLocationEnd;
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layoutComponent = layoutComponentEnd;
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@ -567,11 +569,11 @@ public:
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}
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bool hasOffset() const
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{
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return layoutOffset != -1;
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return layoutOffset != layoutNotSet;
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}
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bool hasAlign() const
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{
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return layoutAlign != -1;
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return layoutAlign != layoutNotSet;
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}
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bool hasAnyLocation() const
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{
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@ -789,7 +791,7 @@ struct TShaderQualifiers {
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originUpperLeft = false;
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pixelCenterInteger = false;
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invocations = 0; // 0 means no declaration
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vertices = 0;
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vertices = TQualifier::layoutNotSet;
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spacing = EvsNone;
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order = EvoNone;
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pointMode = false;
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@ -813,7 +815,7 @@ struct TShaderQualifiers {
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originUpperLeft = src.originUpperLeft;
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if (src.invocations != 0)
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invocations = src.invocations;
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if (src.vertices != 0)
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if (src.vertices != TQualifier::layoutNotSet)
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vertices = src.vertices;
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if (src.spacing != EvsNone)
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spacing = src.spacing;
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@ -2,5 +2,5 @@
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// For the version, it uses the latest git tag followed by the number of commits.
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// For the date, it uses the current date (when then script is run).
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#define GLSLANG_REVISION "SPIRV99.839"
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#define GLSLANG_REVISION "SPIRV99.841"
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#define GLSLANG_DATE "11-Dec-2015"
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@ -662,7 +662,7 @@ void TParseContext::handleIoResizeArrayAccess(const TSourceLoc& /*loc*/, TInterm
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// fix array size, if it can be fixed and needs to be fixed (will allow variable indexing)
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if (symbolNode->getType().isImplicitlySizedArray()) {
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int newSize = getIoArrayImplicitSize();
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if (newSize)
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if (newSize > 0)
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symbolNode->getWritableType().changeOuterArraySize(newSize);
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}
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}
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@ -703,7 +703,7 @@ int TParseContext::getIoArrayImplicitSize() const
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if (language == EShLangGeometry)
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return TQualifier::mapGeometryToSize(intermediate.getInputPrimitive());
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else if (language == EShLangTessControl)
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return intermediate.getVertices();
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return intermediate.getVertices() != TQualifier::layoutNotSet ? intermediate.getVertices() : 0;
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else
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return 0;
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}
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@ -3875,7 +3875,10 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
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case EShLangTessControl:
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if (id == "vertices") {
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publicType.shaderQualifiers.vertices = value;
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if (value == 0)
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error(loc, "must be greater than 0", "vertices", "");
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else
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publicType.shaderQualifiers.vertices = value;
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return;
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}
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break;
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@ -4275,7 +4278,7 @@ void TParseContext::checkNoShaderLayouts(const TSourceLoc& loc, const TShaderQua
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error(loc, message, TQualifier::getGeometryString(shaderQualifiers.geometry), "");
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if (shaderQualifiers.invocations > 0)
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error(loc, message, "invocations", "");
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if (shaderQualifiers.vertices > 0) {
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if (shaderQualifiers.vertices != TQualifier::layoutNotSet) {
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if (language == EShLangGeometry)
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error(loc, message, "max_vertices", "");
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else if (language == EShLangTessControl)
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@ -5438,7 +5441,7 @@ void TParseContext::invariantCheck(const TSourceLoc& loc, const TQualifier& qual
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//
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void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, const TPublicType& publicType)
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{
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if (publicType.shaderQualifiers.vertices) {
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if (publicType.shaderQualifiers.vertices != TQualifier::layoutNotSet) {
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assert(language == EShLangTessControl || language == EShLangGeometry);
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const char* id = (language == EShLangTessControl) ? "vertices" : "max_vertices";
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@ -100,7 +100,7 @@ void TIntermediate::merge(TInfoSink& infoSink, TIntermediate& unit)
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else if (outputPrimitive != unit.outputPrimitive)
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error(infoSink, "Contradictory output layout primitives");
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if (vertices == 0)
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if (vertices == TQualifier::layoutNotSet)
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vertices = unit.vertices;
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else if (vertices != unit.vertices) {
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if (language == EShLangGeometry)
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@ -409,7 +409,7 @@ void TIntermediate::finalCheck(TInfoSink& infoSink)
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case EShLangVertex:
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break;
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case EShLangTessControl:
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if (vertices == 0)
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if (vertices == TQualifier::layoutNotSet)
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error(infoSink, "At least one shader must specify an output layout(vertices=...)");
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break;
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case EShLangTessEvaluation:
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@ -425,7 +425,7 @@ void TIntermediate::finalCheck(TInfoSink& infoSink)
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error(infoSink, "At least one shader must specify an input layout primitive");
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if (outputPrimitive == ElgNone)
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error(infoSink, "At least one shader must specify an output layout primitive");
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if (vertices == 0)
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if (vertices == TQualifier::layoutNotSet)
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error(infoSink, "At least one shader must specify a layout(max_vertices = value)");
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break;
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case EShLangFragment:
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@ -126,7 +126,7 @@ class TIntermediate {
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public:
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explicit TIntermediate(EShLanguage l, int v = 0, EProfile p = ENoProfile) : language(l), treeRoot(0), profile(p), version(v), spv(0),
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numMains(0), numErrors(0), recursive(false),
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invocations(0), vertices(0), inputPrimitive(ElgNone), outputPrimitive(ElgNone), pixelCenterInteger(false), originUpperLeft(false),
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invocations(0), vertices(TQualifier::layoutNotSet), inputPrimitive(ElgNone), outputPrimitive(ElgNone), pixelCenterInteger(false), originUpperLeft(false),
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vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), earlyFragmentTests(false), depthLayout(EldNone), depthReplacing(false), blendEquations(0), xfbMode(false)
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{
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localSize[0] = 1;
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@ -212,7 +212,7 @@ public:
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int getInvocations() const { return invocations; }
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bool setVertices(int m)
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{
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if (vertices > 0)
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if (vertices != TQualifier::layoutNotSet)
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return vertices == m;
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vertices = m;
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return true;
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