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https://github.com/libretro/glslang.git
synced 2024-12-12 02:13:58 +00:00
SPV: Address superset of issue #151: missing OpCapability instructions.
This commit adds: CapabilityGeometryPointSize CapabilityTessellationPointSize CapabilityClipDistance CapabilityCullDistance CapabilityMultiViewport CapabilityTransformFeedback CapabilityGeometryStreams CapabilityDerivativeControl CapabilityInterpolationFunction
This commit is contained in:
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@ -88,6 +88,7 @@ public:
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void dumpSpv(std::vector<unsigned int>& out);
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protected:
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spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable);
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spv::Id createSpvVariable(const glslang::TIntermSymbol*);
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spv::Id getSampledType(const glslang::TSampler&);
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spv::Id convertGlslangToSpvType(const glslang::TType& type);
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@ -120,6 +121,7 @@ protected:
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void addDecoration(spv::Id id, spv::Decoration dec);
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void addDecoration(spv::Id id, spv::Decoration dec, unsigned value);
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void addMemberDecoration(spv::Id id, int member, spv::Decoration dec);
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void addMemberDecoration(spv::Id id, int member, spv::Decoration dec, unsigned value);
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spv::Id createSpvSpecConstant(const glslang::TIntermTyped&);
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spv::Id createSpvConstant(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst, bool specConstant);
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bool isTrivialLeaf(const glslang::TIntermTyped* node);
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@ -319,7 +321,7 @@ spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qual
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return (spv::Decoration)spv::BadValue;
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}
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// If glslang type is invaraiant, return SPIR-V invariant decoration.
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// If glslang type is invariant, return SPIR-V invariant decoration.
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spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
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{
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if (qualifier.invariant)
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@ -329,13 +331,34 @@ spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifie
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}
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// Translate glslang built-in variable to SPIR-V built in decoration.
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spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn)
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spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn)
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{
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switch (builtIn) {
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case glslang::EbvPointSize:
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switch (glslangIntermediate->getStage()) {
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case EShLangGeometry:
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builder.addCapability(spv::CapabilityGeometryPointSize);
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break;
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case EShLangTessControl:
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case EShLangTessEvaluation:
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builder.addCapability(spv::CapabilityTessellationPointSize);
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break;
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}
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return spv::BuiltInPointSize;
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case glslang::EbvClipDistance:
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builder.addCapability(spv::CapabilityClipDistance);
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return spv::BuiltInClipDistance;
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case glslang::EbvCullDistance:
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builder.addCapability(spv::CapabilityCullDistance);
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return spv::BuiltInCullDistance;
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case glslang::EbvViewportIndex:
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// TODO: builder.addCapability(spv::CapabilityMultiViewport);
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return spv::BuiltInViewportIndex;
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case glslang::EbvPosition: return spv::BuiltInPosition;
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case glslang::EbvPointSize: return spv::BuiltInPointSize;
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case glslang::EbvClipDistance: return spv::BuiltInClipDistance;
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case glslang::EbvCullDistance: return spv::BuiltInCullDistance;
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case glslang::EbvVertexId: return spv::BuiltInVertexId;
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case glslang::EbvInstanceId: return spv::BuiltInInstanceId;
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case glslang::EbvBaseVertex:
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@ -347,7 +370,6 @@ spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn)
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case glslang::EbvPrimitiveId: return spv::BuiltInPrimitiveId;
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case glslang::EbvInvocationId: return spv::BuiltInInvocationId;
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case glslang::EbvLayer: return spv::BuiltInLayer;
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case glslang::EbvViewportIndex: return spv::BuiltInViewportIndex;
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case glslang::EbvTessLevelInner: return spv::BuiltInTessLevelInner;
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case glslang::EbvTessLevelOuter: return spv::BuiltInTessLevelOuter;
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case glslang::EbvTessCoord: return spv::BuiltInTessCoord;
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@ -476,8 +498,10 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* gls
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// Add the top-level modes for this shader.
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if (glslangIntermediate->getXfbMode())
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if (glslangIntermediate->getXfbMode()) {
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builder.addCapability(spv::CapabilityTransformFeedback);
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builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
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}
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unsigned int mode;
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switch (glslangIntermediate->getStage()) {
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@ -1659,16 +1683,19 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
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// built-in variable decorations
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spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangType.getQualifier().builtIn);
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if (builtIn != spv::BadValue)
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builder.addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
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addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
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}
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}
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// Decorate the structure
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addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix));
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addDecoration(spvType, TranslateBlockDecoration(type));
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if (type.getQualifier().hasStream())
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if (type.getQualifier().hasStream()) {
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builder.addCapability(spv::CapabilityGeometryStreams);
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builder.addDecoration(spvType, spv::DecorationStream, type.getQualifier().layoutStream);
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}
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if (glslangIntermediate->getXfbMode()) {
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builder.addCapability(spv::CapabilityTransformFeedback);
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if (type.getQualifier().hasXfbStride())
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builder.addDecoration(spvType, spv::DecorationXfbStride, type.getQualifier().layoutXfbStride);
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if (type.getQualifier().hasXfbBuffer())
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@ -2787,24 +2814,31 @@ spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv:
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unaryOp = spv::OpFwidth;
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break;
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case glslang::EOpDPdxFine:
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builder.addCapability(spv::CapabilityDerivativeControl);
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unaryOp = spv::OpDPdxFine;
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break;
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case glslang::EOpDPdyFine:
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builder.addCapability(spv::CapabilityDerivativeControl);
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unaryOp = spv::OpDPdyFine;
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break;
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case glslang::EOpFwidthFine:
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builder.addCapability(spv::CapabilityDerivativeControl);
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unaryOp = spv::OpFwidthFine;
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break;
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case glslang::EOpDPdxCoarse:
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builder.addCapability(spv::CapabilityDerivativeControl);
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unaryOp = spv::OpDPdxCoarse;
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break;
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case glslang::EOpDPdyCoarse:
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builder.addCapability(spv::CapabilityDerivativeControl);
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unaryOp = spv::OpDPdyCoarse;
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break;
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case glslang::EOpFwidthCoarse:
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builder.addCapability(spv::CapabilityDerivativeControl);
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unaryOp = spv::OpFwidthCoarse;
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break;
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case glslang::EOpInterpolateAtCentroid:
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builder.addCapability(spv::CapabilityInterpolationFunction);
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libCall = spv::GLSLstd450InterpolateAtCentroid;
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break;
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case glslang::EOpAny:
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@ -3180,9 +3214,11 @@ spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::
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libCall = spv::GLSLstd450Refract;
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break;
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case glslang::EOpInterpolateAtSample:
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builder.addCapability(spv::CapabilityInterpolationFunction);
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libCall = spv::GLSLstd450InterpolateAtSample;
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break;
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case glslang::EOpInterpolateAtOffset:
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builder.addCapability(spv::CapabilityInterpolationFunction);
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libCall = spv::GLSLstd450InterpolateAtOffset;
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break;
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case glslang::EOpAddCarry:
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@ -3352,6 +3388,7 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
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if (symbol->getQualifier().hasComponent())
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builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
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if (glslangIntermediate->getXfbMode()) {
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builder.addCapability(spv::CapabilityTransformFeedback);
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if (symbol->getQualifier().hasXfbStride())
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builder.addDecoration(id, spv::DecorationXfbStride, symbol->getQualifier().layoutXfbStride);
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if (symbol->getQualifier().hasXfbBuffer())
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@ -3362,13 +3399,16 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
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}
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addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier()));
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if (symbol->getQualifier().hasStream())
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if (symbol->getQualifier().hasStream()) {
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builder.addCapability(spv::CapabilityGeometryStreams);
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builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
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}
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if (symbol->getQualifier().hasSet())
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builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
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if (symbol->getQualifier().hasBinding())
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builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
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if (glslangIntermediate->getXfbMode()) {
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builder.addCapability(spv::CapabilityTransformFeedback);
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if (symbol->getQualifier().hasXfbStride())
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builder.addDecoration(id, spv::DecorationXfbStride, symbol->getQualifier().layoutXfbStride);
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if (symbol->getQualifier().hasXfbBuffer())
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@ -3378,7 +3418,7 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
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// built-in variable decorations
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spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn);
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if (builtIn != spv::BadValue)
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builder.addDecoration(id, spv::DecorationBuiltIn, (int)builtIn);
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addDecoration(id, spv::DecorationBuiltIn, (int)builtIn);
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return id;
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}
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@ -3404,6 +3444,13 @@ void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::De
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builder.addMemberDecoration(id, (unsigned)member, dec);
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}
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// If 'dec' is valid, add a one-operand decoration to a struct member
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void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec, unsigned value)
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{
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if (dec != spv::BadValue)
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builder.addMemberDecoration(id, (unsigned)member, dec, value);
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}
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// Make a full tree of instructions to build a SPIR-V specialization constant,
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// or regularly constant if possible.
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//
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@ -55,6 +55,7 @@
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#include <memory>
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#include <stack>
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#include <map>
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#include <set>
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namespace spv {
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@ -78,7 +79,7 @@ public:
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memoryModel = mem;
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}
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void addCapability(spv::Capability cap) { capabilities.push_back(cap); }
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void addCapability(spv::Capability cap) { capabilities.insert(cap); }
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// To get a new <id> for anything needing a new one.
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Id getUniqueId() { return ++uniqueId; }
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@ -525,7 +526,7 @@ public:
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std::vector<const char*> extensions;
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AddressingModel addressModel;
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MemoryModel memoryModel;
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std::vector<spv::Capability> capabilities;
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std::set<spv::Capability> capabilities;
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int builderNumber;
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Module module;
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Block* buildPoint;
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@ -10,6 +10,7 @@ Linked fragment stage:
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// Id's are bound by 213
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 17 68 79 99 173 184 185 186
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@ -8,6 +8,7 @@ Linked fragment stage:
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// Id's are bound by 101
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 16 28 33 43
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@ -8,6 +8,9 @@ Linked geometry stage:
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// Id's are bound by 71
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Capability Geometry
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Capability GeometryPointSize
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Capability ClipDistance
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Capability GeometryStreams
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 10 18 29 33 47 49 51 70
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@ -8,6 +8,7 @@ Linked vertex stage:
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// Id's are bound by 50
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 13 17 39 48 49
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@ -8,6 +8,8 @@ Linked geometry stage:
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// Id's are bound by 32
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Capability Geometry
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Capability ClipDistance
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Capability GeometryStreams
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 13 20
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@ -10,6 +10,7 @@ Linked fragment stage:
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// Id's are bound by 1104
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 13 1025 1031 1036 1048 1074 1095 1097
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@ -10,6 +10,8 @@ Linked tessellation control stage:
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// Id's are bound by 93
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Capability Tessellation
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Capability TessellationPointSize
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 23 40 43 46 52 66 73 79 83 84 87 88 91 92
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@ -10,6 +10,8 @@ Linked tessellation evaluation stage:
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// Id's are bound by 98
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Capability Tessellation
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Capability TessellationPointSize
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 4 "main" 21 38 41 47 53 61 68 77 81 82 86 90 93 94 97
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@ -10,6 +10,8 @@ Linked geometry stage:
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// Id's are bound by 74
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Capability Geometry
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Capability GeometryPointSize
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Capability GeometryStreams
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 14 23 28 33 46
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@ -10,6 +10,7 @@ Linked vertex stage:
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// Id's are bound by 69
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 12 23 34 44 45 65 67 68
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// Id's are bound by 50
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Capability Shader
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Capability ClipDistance
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Capability CullDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 24 48 49
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// Id's are bound by 101
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Capability Shader
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Capability InterpolationFunction
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 13 24 33 41 99
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