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Non-functional misc. changes. Slight increase in performance from moving two performance path methods into a header.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27835 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -33,3 +33,11 @@
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//POSSIBILITY OF SUCH DAMAGE.
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#include "BilDisassemble.h"
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namespace glbil {
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void Disassemble(std::ostream& out, const std::vector<unsigned int>&)
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{
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}
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}; // end glbil namespace
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@ -32,5 +32,19 @@
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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#pragma once
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#ifndef BilDisassembler_H
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#define BilDisassembler_H
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#include "Bil.h"
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#include <iostream>
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#include <vector>
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namespace glbil {
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void Disassemble(std::ostream& out, const std::vector<unsigned int>&);
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}; // end glbil namespace
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#endif // BilDisassembler_H
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@ -43,7 +43,11 @@
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namespace glslang {
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void GlslangToBil(const glslang::TIntermediate& intermediate)
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void GlslangToBil(const glslang::TIntermediate& intermediate, std::vector<unsigned int> bil)
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{
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}
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void OutputBil(const std::vector<unsigned int>& bil, const char* baseName)
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{
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}
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@ -36,6 +36,8 @@
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namespace glslang {
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void GlslangToBil(const glslang::TIntermediate& intermediate);
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void GlslangToBil(const glslang::TIntermediate& intermediate, std::vector<unsigned int> bil);
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void OutputBil(const std::vector<unsigned int>& bil, const char* baseName);
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};
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@ -41,6 +41,7 @@
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#include "./../glslang/Include/ShHandle.h"
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#include "./../glslang/Public/ShaderLang.h"
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#include "../BIL/GlslangToBil.h"
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#include "../BIL/BilDisassemble.h"
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#include <string.h>
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#include <stdlib.h>
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#include <math.h>
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@ -637,8 +638,22 @@ void CompileAndLinkShaders()
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printf("Bil is not generated for failed compile or link\n");
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else {
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for (int stage = 0; stage < EShLangCount; ++stage) {
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if (program.getIntermediate((EShLanguage)stage))
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glslang::GlslangToBil(*program.getIntermediate((EShLanguage)stage));
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if (program.getIntermediate((EShLanguage)stage)) {
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std::vector<unsigned int> bil;
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glslang::GlslangToBil(*program.getIntermediate((EShLanguage)stage), bil);
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const char* name;
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switch (stage) {
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case EShLangVertex: name = "vert"; break;
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case EShLangTessControl: name = "tesc"; break;
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case EShLangTessEvaluation: name = "tese"; break;
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case EShLangGeometry: name = "geom"; break;
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case EShLangFragment: name = "frag"; break;
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case EShLangCompute: name = "comp"; break;
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default: name = "unknown"; break;
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}
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glbil::Disassemble(std::cout, bil);
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glslang::OutputBil(bil, name);
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}
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}
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}
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}
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2
Todo.txt
2
Todo.txt
@ -85,7 +85,7 @@ Shader Functionality to Implement/Finish
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+ frexp/ldexp
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+ packUnorm4x8(),packSnorm4x8(), unpackUnorm4x8(), unpackSnorm4x8()
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+ 2DMS samplers and images
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- inheritance of memory qualifiers in block members
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+ inheritance of memory qualifiers in block members
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GLSL 1.2
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+ Handle multiple compilation units per stage
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+ Allow initializers on uniform declarations
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@ -373,8 +373,74 @@ protected:
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public:
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tStringInput(TPpContext* pp, TInputScanner& i) : tInput(pp), input(&i) { }
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virtual int scan(TPpToken*);
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virtual int getch();
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virtual void ungetch();
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// Scanner used to get source stream characters.
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// - Escaped newlines are handled here, invisibly to the caller.
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// - All forms of newline are handled, and turned into just a '\n'.
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int tStringInput::getch()
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{
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int ch = input->get();
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if (ch == '\\') {
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// Move past escaped newlines, as many as sequentially exist
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do {
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if (input->peek() == '\r' || input->peek() == '\n') {
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bool allowed = pp->parseContext.lineContinuationCheck(input->getSourceLoc(), pp->inComment);
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if (! allowed && pp->inComment)
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return '\\';
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// escape one newline now
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ch = input->get();
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int nextch = input->get();
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if (ch == '\r' && nextch == '\n')
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ch = input->get();
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else
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ch = nextch;
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} else
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return '\\';
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} while (ch == '\\');
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}
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// handle any non-escaped newline
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if (ch == '\r' || ch == '\n') {
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if (ch == '\r' && input->peek() == '\n')
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ch = input->get();
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return '\n';
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}
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return ch;
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}
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// Scanner used to backup the source stream characters. Newlines are
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// handled here, invisibly to the caller, meaning have to undo exactly
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// what getch() above does (e.g., don't leave things in the middle of a
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// sequence of escaped newlines).
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void tStringInput::ungetch()
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{
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input->unget();
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do {
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int ch = input->peek();
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if (ch == '\r' || ch == '\n') {
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if (ch == '\n') {
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// correct for two-character newline
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input->unget();
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if (input->peek() != '\r')
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input->get();
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}
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// now in front of a complete newline, move past an escape character
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input->unget();
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if (input->peek() == '\\')
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input->unget();
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else {
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input->get();
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break;
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}
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} else
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break;
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} while (true);
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}
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protected:
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TInputScanner* input;
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};
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@ -669,77 +669,6 @@ int TPpContext::tStringInput::scan(TPpToken* ppToken)
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}
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}
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//
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// Scanner used to get source stream characters.
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// - Escaped newlines are handled here, invisibly to the caller.
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// - All forms of newline are handled, and turned into just a '\n'.
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//
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int TPpContext::tStringInput::getch()
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{
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int ch = input->get();
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if (ch == '\\') {
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// Move past escaped newlines, as many as sequentially exist
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do {
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if (input->peek() == '\r' || input->peek() == '\n') {
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bool allowed = pp->parseContext.lineContinuationCheck(input->getSourceLoc(), pp->inComment);
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if (! allowed && pp->inComment)
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return '\\';
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// escape one newline now
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ch = input->get();
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int nextch = input->get();
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if (ch == '\r' && nextch == '\n')
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ch = input->get();
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else
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ch = nextch;
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} else
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return '\\';
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} while (ch == '\\');
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}
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// handle any non-escaped newline
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if (ch == '\r' || ch == '\n') {
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if (ch == '\r' && input->peek() == '\n')
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ch = input->get();
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return '\n';
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}
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return ch;
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}
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//
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// Scanner used to backup the source stream characters. Newlines are
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// handled here, invisibly to the caller, meaning have to undo exactly
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// what getch() above does (e.g., don't leave things in the middle of a
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// sequence of escaped newlines).
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//
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void TPpContext::tStringInput::ungetch()
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{
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input->unget();
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do {
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int ch = input->peek();
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if (ch == '\r' || ch == '\n') {
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if (ch == '\n') {
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// correct for two-character newline
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input->unget();
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if (input->peek() != '\r')
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input->get();
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}
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// now in front of a complete newline, move past an escape character
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input->unget();
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if (input->peek() == '\\')
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input->unget();
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else {
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input->get();
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break;
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}
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} else
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break;
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} while (true);
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}
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//
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// The main functional entry-point into the preprocessor, which will
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// scan the source strings to figure out and return the next processing token.
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