Get all the scoping rules right for ES and non ES, name hiding, built-in overriding, etc.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21948 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-06-12 06:13:17 +00:00
parent 3c31bc3289
commit fbe01520b6
9 changed files with 256 additions and 65 deletions

64
Test/300scope.vert Normal file
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@ -0,0 +1,64 @@
#version 300 es
int f(int a, int b, int c)
{
int a = b; // ERROR, redefinition
{
float a = float(a) + 1.0;
}
return a;
}
int f(int a, int b, int c); // okay to redeclare
bool b;
float b(int a); // ERROR: redefinition
float f; // ERROR: redefinition
float tan; // ERROR: redefines built-in function
float sin(float x); // ERROR: can't overload built-in functions
float cos(float x) // ERROR: can't overload built-in functions
{
return 1.0;
}
invariant gl_Position;
void main()
{
int g(); // ERROR: no local function declarations
g();
float sin; // okay
sin;
f(1,2,3);
float f; // hides f()
f = 3.0;
gl_Position = vec4(f);
for (int f = 0; f < 10; ++f)
++f;
int x = 1;
{
float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2
int z = z; // ERROR: z not previously defined.
}
{
int x = x; // x is initialized to '1'
}
struct S
{
int x;
};
{
S S = S(0); // 'S' is only visible as a struct and constructor
S.x; // 'S' is now visible as a variable
}
}

64
Test/430scope.vert Normal file
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@ -0,0 +1,64 @@
#version 430 core
int f(int a, int b, int c)
{
int a = b; // ERROR, redefinition
{
float a = float(a) + 1.0; // okay
}
return a;
}
int f(int a, int b, int c); // okay to redeclare
bool b;
float b(int a); // ERROR: redefinition
float f; // ERROR: redefinition
float tan; // okay, hides built-in function
float sin(float x); // okay, can overload built-in functions
float cos(float x) // okay, can overload built-in functions
{
return 1.0;
}
invariant gl_Position;
void main()
{
int g(); // okay
g();
float sin; // okay
sin;
f(1,2,3);
float f; // hides f()
f = 3.0;
gl_Position = vec4(f);
for (int f = 0; f < 10; ++f)
++f;
int x = 1;
{
float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2
int z = z; // ERROR: z not previously defined.
}
{
int x = x; // x is initialized to '1'
}
struct S
{
int x;
};
{
S S = S(0); // 'S' is only visible as a struct and constructor
S.x; // 'S' is now visible as a variable
}
}

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@ -37,3 +37,5 @@ forwardRef.frag
uint.frag
switch.frag
tokenLength.vert
300scope.vert
430scope.vert

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@ -223,6 +223,47 @@ void C_DECL TParseContext::error(TSourceLoc nLine, const char *szReason, const c
++numErrors;
}
TIntermTyped* TParseContext::handleVariable(int line, TSymbol* symbol, TString* string)
{
TIntermTyped* node = 0;
TAnonMember* anon = symbol ? symbol->getAsAnonMember() : 0;
if (anon) {
// it was a member of an anonymous container, have to insert its dereference
TVariable* variable = anon->getAnonContainer().getAsVariable();
TIntermTyped* container = intermediate.addSymbol(variable->getUniqueId(), variable->getName(), variable->getType(), line);
constUnion* unionArray = new constUnion[1];
unionArray->setUConst(anon->getMemberNumber());
TIntermTyped* constNode = intermediate.addConstantUnion(unionArray, TType(EbtUint, EvqConst), line);
node = intermediate.addIndex(EOpIndexDirectStruct, container, constNode, line);
node->setType(*(*variable->getType().getStruct())[anon->getMemberNumber()].type);
} else {
// The symbol table search was done in the lexical phase, but
// if this is a new symbol, it wouldn't have found it.
const TVariable* variable = symbol ? symbol->getAsVariable() : 0;
if (symbol && ! variable) {
error(line, "variable name expected", string->c_str(), "");
recover();
}
if (! variable)
variable = new TVariable(string, TType(EbtVoid));
// don't delete $1.string, it's used by error recovery, and the pool
// pop will reclaim the memory
if (variable->getType().getQualifier().storage == EvqConst ) {
constUnion* constArray = variable->getConstUnionPointer();
TType t(variable->getType());
node = intermediate.addConstantUnion(constArray, t, line);
} else
node = intermediate.addSymbol(variable->getUniqueId(), variable->getName(), variable->getType(), line);
}
return node;
}
//
// Same error message for all places assignments don't work.
//
@ -935,9 +976,8 @@ bool TParseContext::arrayErrorCheck(int line, TString& identifier, const TPublic
// because reserved arrays can be redeclared.
//
bool builtIn = false;
bool sameScope = false;
TSymbol* symbol = symbolTable.find(identifier, &builtIn, &sameScope);
TSymbol* symbol = symbolTable.find(identifier, 0, &sameScope);
if (symbol == 0 || !sameScope) {
if (reservedErrorCheck(line, identifier))
return true;
@ -992,8 +1032,7 @@ bool TParseContext::arrayErrorCheck(int line, TString& identifier, const TPublic
bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size, bool updateFlag, TSourceLoc line)
{
bool builtIn = false;
TSymbol* symbol = symbolTable.find(node->getSymbol(), &builtIn);
TSymbol* symbol = symbolTable.find(node->getSymbol());
if (symbol == 0) {
error(line, " undeclared identifier", node->getSymbol().c_str(), "");
return true;
@ -1011,7 +1050,7 @@ bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size,
// special casing to test index value of gl_TexCoord. If the accessed index is >= gl_MaxTextureCoords
// its an error
if (node->getSymbol() == "gl_TexCoord") {
TSymbol* texCoord = symbolTable.find("gl_MaxTextureCoords", &builtIn);
TSymbol* texCoord = symbolTable.find("gl_MaxTextureCoords");
if (! texCoord || ! texCoord->getAsVariable()) {
infoSink.info.message(EPrefixInternalError, "gl_MaxTextureCoords not defined", line);
return true;

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@ -103,6 +103,7 @@ struct TParseContext {
bool reservedErrorCheck(int line, const TString& identifier);
void recover();
TIntermTyped* handleVariable(int line, TSymbol* symbol, TString* string);
bool parseVectorFields(const TString&, int vecSize, TVectorFields&, int line);
void assignError(int line, const char* op, TString left, TString right);
void unaryOpError(int line, const char* op, TString operand);

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@ -169,11 +169,6 @@ bool AddContextSpecificSymbols(const TBuiltInResource* resources, TInfoSink& inf
return true;
}
//
// Driver must call this first, once, before doing any other
// compiler/linker operations.
//
void SetupBuiltinSymbolTable(int version, EProfile profile)
{
TInfoSink infoSink;
@ -188,6 +183,11 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
SetGlobalPoolAllocatorPtr(*builtInPoolAllocator);
TSymbolTable symTables[EShLangCount];
if (profile == EEsProfile) {
for (int stage = 0; stage < EShLangCount; ++stage)
symTables[stage].setNoBuiltInRedeclarations();
}
GenerateBuiltInSymbolTable(infoSink, symTables, version, profile);
SetGlobalPoolAllocatorPtr(*PerProcessGPA);

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@ -268,9 +268,8 @@ TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
symTableLevel->anonId = anonId;
tLevel::iterator iter;
for (iter = level.begin(); iter != level.end(); ++iter) {
for (iter = level.begin(); iter != level.end(); ++iter)
symTableLevel->insert(*iter->second->clone(remapper));
}
return symTableLevel;
}
@ -279,7 +278,7 @@ void TSymbolTable::copyTable(const TSymbolTable& copyOf)
{
TStructureMap remapper;
uniqueId = copyOf.uniqueId;
for (unsigned int i = 0; i < copyOf.table.size(); ++i) {
noBuiltInRedeclarations = copyOf.noBuiltInRedeclarations;
for (unsigned int i = 0; i < copyOf.table.size(); ++i)
table.push_back(copyOf.table[i]->clone(remapper));
}
}

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@ -252,10 +252,11 @@ public:
bool insert(TSymbol& symbol)
{
//
// returning true means symbol was added to the table
// returning true means symbol was added to the table with no semantic errors
//
tInsertResult result;
if (symbol.getName() == "") {
const TString& name = symbol.getName();
if (name == "") {
// An empty name means an anonymous container, exposing its members to the external scope.
// Give it a name and insert its members in the symbol table, pointing to the container.
char buf[20];
@ -273,9 +274,25 @@ public:
return isOkay;
} else {
result = level.insert(tLevelPair(symbol.getMangledName(), &symbol));
// Check for redefinition errors:
// - STL itself will tell us if there is a direct name collision at this level
// - additionally, check for function/variable name collisions
// - for ES, for overriding or hiding built-in function
const TString& insertName = symbol.getMangledName();
if (symbol.getAsFunction()) {
// make sure there isn't a variable of this name
if (level.find(name) != level.end())
return false;
return result.second;
// insert, and whatever happens is okay
level.insert(tLevelPair(insertName, &symbol));
return true;
} else {
result = level.insert(tLevelPair(insertName, &symbol));
return result.second;
}
}
}
@ -288,6 +305,20 @@ public:
return (*it).second;
}
bool hasFunctionName(const TString& name) const
{
tLevel::const_iterator candidate = level.lower_bound(name);
if (candidate != level.end()) {
const TString& candidateName = (*candidate).first;
TString::size_type parenAt = candidateName.find_first_of('(');
if (parenAt != candidateName.npos && candidateName.substr(0, parenAt) == name)
return true;
}
return false;
}
// Use this to do a lazy 'push' of precision defaults the first time
// a precision statement is seen in a new scope. Leave it at 0 for
// when no push was needed. Thus, it is not the current defaults,
@ -334,7 +365,7 @@ protected:
class TSymbolTable {
public:
TSymbolTable() : uniqueId(0)
TSymbolTable() : uniqueId(0), noBuiltInRedeclarations(false)
{
//
// The symbol table cannot be used until push() is called, but
@ -346,23 +377,26 @@ public:
{
table.push_back(symTable.table[0]);
uniqueId = symTable.uniqueId;
noBuiltInRedeclarations = symTable.noBuiltInRedeclarations;
}
~TSymbolTable()
{
// level 0 is always built In symbols, so we never pop that out
// level 0 is always built-in symbols, so we never pop that out
while (table.size() > 1)
pop(0);
}
//
// When the symbol table is initialized with the built-ins, there should
// 'push' calls, so that built-ins are at level 0 and the shader
// globals are at level 1.
// 'push' calls, so that built-in shared across all compiles are at level 0
// built-ins specific to a compile are at level 1 and the shader
// globals are at level 2.
//
bool isEmpty() { return table.size() == 0; }
bool atBuiltInLevel() { return atSharedBuiltInLevel() || atDynamicBuiltInLevel(); }
bool atSharedBuiltInLevel() { return table.size() == 1; }
bool atGlobalLevel() { return table.size() <= 3; }
void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
void push()
{
@ -379,6 +413,19 @@ public:
bool insert(TSymbol& symbol)
{
symbol.setUniqueId(++uniqueId);
if (symbol.getAsVariable()) {
// make sure there isn't a function of this name
if (table[currentLevel()]->hasFunctionName(symbol.getName()))
return false;
if (atGlobalLevel() && currentLevel() > 0 && noBuiltInRedeclarations) {
if (table[0]->hasFunctionName(symbol.getName()))
return false;
if (currentLevel() > 1 && table[1]->hasFunctionName(symbol.getName()))
return false;
}
}
return table[currentLevel()]->insert(symbol);
}
@ -392,7 +439,7 @@ public:
} while (symbol == 0 && level >= 0);
level++;
if (builtIn)
*builtIn = level == 0;
*builtIn = level < 2;
if (sameScope)
*sameScope = level == currentLevel();
return symbol;
@ -414,6 +461,7 @@ protected:
std::vector<TSymbolTableLevel*> table;
int uniqueId; // for unique identification in code generation
bool noBuiltInRedeclarations;
};
#endif // _SYMBOL_TABLE_INCLUDED_

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@ -218,45 +218,7 @@ extern void yyerror(const char*);
variable_identifier
: IDENTIFIER {
// The symbol table search was done in the lexical phase, but
// if this is a new symbol, it won't find it, which is okay at this
// point in the grammar.
TSymbol* symbol = $1.symbol;
TAnonMember* anon = symbol ? symbol->getAsAnonMember() : 0;
if (anon) {
// it was a member of an anonymous container, have to insert its dereference
TVariable* variable = anon->getAnonContainer().getAsVariable();
TIntermTyped* container = parseContext.intermediate.addSymbol(variable->getUniqueId(),
variable->getName(),
variable->getType(), $1.line);
constUnion* unionArray = new constUnion[1];
unionArray->setUConst(anon->getMemberNumber());
TIntermTyped* constNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtUint, EvqConst), $1.line);
$$ = parseContext.intermediate.addIndex(EOpIndexDirectStruct, container, constNode, $1.line);
$$->setType(*(*variable->getType().getStruct())[anon->getMemberNumber()].type);
} else {
const TVariable* variable = symbol ? symbol->getAsVariable() : 0;
if (symbol && ! variable) {
parseContext.error($1.line, "variable name expected", $1.string->c_str(), "");
parseContext.recover();
}
if (! variable)
variable = new TVariable($1.string, TType(EbtVoid));
// don't delete $1.string, it's used by error recovery, and the pool
// pop will reclaim the memory
if (variable->getType().getQualifier().storage == EvqConst ) {
constUnion* constArray = variable->getConstUnionPointer();
TType t(variable->getType());
$$ = parseContext.intermediate.addConstantUnion(constArray, t, $1.line);
} else
$$ = parseContext.intermediate.addSymbol(variable->getUniqueId(),
variable->getName(),
variable->getType(), $1.line);
}
$$ = parseContext.handleVariable($1.line, $1.symbol, $1.string);
}
;
@ -1240,15 +1202,24 @@ identifier_list
function_prototype
: function_declarator RIGHT_PAREN {
// ES can't declare prototypes inside functions
if (! parseContext.symbolTable.atGlobalLevel())
parseContext.requireProfile($2.line, static_cast<EProfileMask>(~EEsProfileMask), "local function declaration");
//
// Multiple declarations of the same function are allowed.
//
// If this is a definition, the definition production code will check for redefinitions
// (we don't know at this point if it's a definition or not).
//
// Redeclarations are allowed. But, return types and parameter qualifiers must match.
// Redeclarations (full prototype match) are allowed. But, return types and parameter qualifiers must match.
//
TSymbol* symbol = parseContext.symbolTable.find($1->getMangledName());
// ES does not allow redeclaring or hiding of built-in functions.
//
bool builtIn;
TSymbol* symbol = parseContext.symbolTable.find($1->getMangledName(), &builtIn);
if (symbol && symbol->getAsFunction() && builtIn)
parseContext.requireProfile($2.line, static_cast<EProfileMask>(~EEsProfileMask), "redeclaration of built-in function");
TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
if (prevDec) {
if (prevDec->getReturnType() != $1->getReturnType()) {
@ -1272,7 +1243,10 @@ function_prototype
$$.function = $1;
$$.line = $2.line;
parseContext.symbolTable.insert(*$$.function);
if (! parseContext.symbolTable.insert(*$$.function)) {
parseContext.error($2.line, "illegal redeclaration", $$.function->getName().c_str(), "");
parseContext.recover();
}
}
;