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337dbc7d8c
Still need to handle arrays and built-in redeclarations, and many more rules, but this puts the basics in place. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23225 e7fa87d3-cd2b-0410-9028-fcbf551c1848
6 lines
59 B
GLSL
6 lines
59 B
GLSL
#version 300 es
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precision highp float;
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in vec2 iv3;
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