mirror of
https://github.com/libretro/libretro-3dengine.git
synced 2026-11-07 11:06:04 -10:00
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
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* Libretro 3DEngine
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* Copyright (C) 2013-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2013-2014 - Daniel De Matteis
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*
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* Libretro 3DEngine is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* Libretro 3DEngine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with Libretro 3DEngine.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GL_HPP__
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#define GL_HPP__
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#if defined(_WIN32) && !defined(_XBOX)
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#include <windows.h>
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#endif
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#include <stdio.h>
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#include <string>
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#include <libretro.h>
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#include <glsym/glsym.h>
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#include <glsym/rglgen_headers.h>
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#include "shared.hpp"
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extern bool renderer_dead_state;
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#endif
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