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2016-06-27 04:20:32 +02:00

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C++

/*
* Libretro 3DEngine
* Copyright (C) 2013-2014 - Hans-Kristian Arntzen
* Copyright (C) 2013-2014 - Daniel De Matteis
*
* Libretro 3DEngine is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* Libretro 3DEngine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with Libretro 3DEngine.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GL_HPP__
#define GL_HPP__
#if defined(_WIN32) && !defined(_XBOX)
#include <windows.h>
#endif
#include <stdio.h>
#include <string>
#include <libretro.h>
#include <glsym/glsym.h>
#include <glsym/rglgen_headers.h>
#include "shared.hpp"
extern bool renderer_dead_state;
#endif