This commit is contained in:
twinaphex 2021-10-29 01:53:05 +02:00
parent 195ab74542
commit 2aefcd8e94
2 changed files with 85 additions and 255 deletions

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@ -1722,6 +1722,37 @@ enum retro_mod
* Must be called in retro_set_environment().
*/
#define RETRO_ENVIRONMENT_SET_VARIABLE 70
/* const struct retro_variable * --
* Allows an implementation to notify the frontend
* that a core option value has changed.
*
* retro_variable::key and retro_variable::value
* must match strings that have been set previously
* via one of the following:
*
* - RETRO_ENVIRONMENT_SET_VARIABLES
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL
*
* After changing a core option value via this
* callback, RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE
* will return true.
*
* If data is NULL, no changes will be registered
* and the callback will return true; an
* implementation may therefore pass NULL in order
* to test whether the callback is supported.
*/
#define RETRO_ENVIRONMENT_GET_THROTTLE_STATE (71 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* struct retro_throttle_state * --
* Allows an implementation to get details on the actual rate
* the frontend is attempting to call retro_run().
*/
/* VFS functionality */
/* File paths:
@ -3667,6 +3698,43 @@ struct retro_fastforwarding_override
bool inhibit_toggle;
};
/* During normal operation. Rate will be equal to the core's internal FPS. */
#define RETRO_THROTTLE_NONE 0
/* While paused or stepping single frames. Rate will be 0. */
#define RETRO_THROTTLE_FRAME_STEPPING 1
/* During fast forwarding.
* Rate will be 0 if not specifically limited to a maximum speed. */
#define RETRO_THROTTLE_FAST_FORWARD 2
/* During slow motion. Rate will be less than the core's internal FPS. */
#define RETRO_THROTTLE_SLOW_MOTION 3
/* While rewinding recorded save states. Rate can vary depending on the rewind
* speed or be 0 if the frontend is not aiming for a specific rate. */
#define RETRO_THROTTLE_REWINDING 4
/* While vsync is active in the video driver and the target refresh rate is
* lower than the core's internal FPS. Rate is the target refresh rate. */
#define RETRO_THROTTLE_VSYNC 5
/* When the frontend does not throttle in any way. Rate will be 0.
* An example could be if no vsync or audio output is active. */
#define RETRO_THROTTLE_UNBLOCKED 6
struct retro_throttle_state
{
/* The current throttling mode. Should be one of the values above. */
unsigned mode;
/* How many times per second the frontend aims to call retro_run.
* Depending on the mode, it can be 0 if there is no known fixed rate.
* This won't be accurate if the total processing time of the core and
* the frontend is longer than what is available for one frame. */
float rate;
};
/* Callbacks */
/* Environment callback. Gives implementations a way of performing

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@ -27,7 +27,6 @@
#include <stdio.h>
#include <wrl.h>
#include <wrl/implements.h>
#include <windows.storage.streams.h>
#include <robuffer.h>
#include <collection.h>
#include <functional>
@ -36,12 +35,6 @@
#include <io.h>
#include <fcntl.h>
using namespace Windows::Foundation;
using namespace Windows::Foundation::Collections;
using namespace Windows::Storage;
using namespace Windows::Storage::Streams;
using namespace Windows::Storage::FileProperties;
#ifdef RARCH_INTERNAL
#ifndef VFS_FRONTEND
#define VFS_FRONTEND
@ -58,7 +51,6 @@ using namespace Windows::Storage::FileProperties;
#include <string/stdstring.h>
#include <retro_environment.h>
#include <uwp/uwp_async.h>
#include <uwp/uwp_file_handle_access.h>
#include <uwp/std_filesystem_compat.h>
// define _SILENCE_EXPERIMENTAL_FILESYSTEM_DEPRECATION_WARNING to silence warnings
@ -84,241 +76,6 @@ namespace
}
}
namespace
{
/* Damn you, UWP, why no functions for that either */
template<typename T>
concurrency::task<T^> GetItemFromPathAsync(Platform::String^ path)
{
static_assert(false, "StorageFile and StorageFolder only");
}
template<>
concurrency::task<StorageFile^> GetItemFromPathAsync(Platform::String^ path)
{
return concurrency::create_task(StorageFile::GetFileFromPathAsync(path));
}
template<>
concurrency::task<StorageFolder^> GetItemFromPathAsync(Platform::String^ path)
{
return concurrency::create_task(StorageFolder::GetFolderFromPathAsync(path));
}
template<typename T>
concurrency::task<T^> GetItemInFolderFromPathAsync(StorageFolder^ folder, Platform::String^ path)
{
static_assert(false, "StorageFile and StorageFolder only");
}
template<>
concurrency::task<StorageFile^> GetItemInFolderFromPathAsync(StorageFolder^ folder, Platform::String^ path)
{
if (path->IsEmpty())
retro_assert(false); /* Attempt to read a folder as a file - this really should have been caught earlier */
return concurrency::create_task(folder->GetFileAsync(path));
}
template<>
concurrency::task<StorageFolder^> GetItemInFolderFromPathAsync(StorageFolder^ folder, Platform::String^ path)
{
if (path->IsEmpty())
return concurrency::create_task(concurrency::create_async([folder]() { return folder; }));
return concurrency::create_task(folder->GetFolderAsync(path));
}
}
namespace
{
/* A list of all StorageFolder objects returned using from the file picker */
Platform::Collections::Vector<StorageFolder^> accessible_directories;
concurrency::task<Platform::String^> TriggerPickerAddDialog()
{
auto folderPicker = ref new Windows::Storage::Pickers::FolderPicker();
folderPicker->SuggestedStartLocation = Windows::Storage::Pickers::PickerLocationId::Desktop;
folderPicker->FileTypeFilter->Append("*");
return concurrency::create_task(folderPicker->PickSingleFolderAsync()).then([](StorageFolder^ folder) {
if (folder == nullptr)
throw ref new Platform::Exception(E_ABORT, L"Operation cancelled by user");
/* TODO: check for duplicates */
accessible_directories.Append(folder);
return folder->Path;
});
}
template<typename T>
concurrency::task<T^> LocateStorageItem(Platform::String^ path)
{
/* Look for a matching directory we can use */
for each (StorageFolder^ folder in accessible_directories)
{
std::wstring file_path;
std::wstring folder_path = folder->Path->Data();
size_t folder_path_size = folder_path.size();
/* Could be C:\ or C:\Users\somebody - remove the trailing slash to unify them */
if (folder_path[folder_path_size - 1] == '\\')
folder_path.erase(folder_path_size - 1);
file_path = path->Data();
if (file_path.find(folder_path) == 0)
{
/* Found a match */
file_path = file_path.length() > folder_path.length()
? file_path.substr(folder_path.length() + 1)
: L"";
return concurrency::create_task(GetItemInFolderFromPathAsync<T>(folder, ref new Platform::String(file_path.data())));
}
}
/* No matches - try accessing directly, and fallback to user prompt */
return concurrency::create_task(GetItemFromPathAsync<T>(path)).then([&](concurrency::task<T^> item) {
try
{
T^ storageItem = item.get();
return concurrency::create_task(concurrency::create_async([storageItem]() { return storageItem; }));
}
catch (Platform::AccessDeniedException^ e)
{
//for some reason the path is inaccessible from within here???
Windows::UI::Popups::MessageDialog^ dialog = ref new Windows::UI::Popups::MessageDialog("Path is not currently accessible. Please open any containing directory to access it.");
dialog->Commands->Append(ref new Windows::UI::Popups::UICommand("Open file picker"));
dialog->Commands->Append(ref new Windows::UI::Popups::UICommand("Cancel"));
return concurrency::create_task(dialog->ShowAsync()).then([path](Windows::UI::Popups::IUICommand^ cmd) {
if (cmd->Label == "Open file picker")
{
return TriggerPickerAddDialog().then([path](Platform::String^ added_path) {
// Retry
return LocateStorageItem<T>(path);
});
}
else
{
throw ref new Platform::Exception(E_ABORT, L"Operation cancelled by user");
}
});
}
});
}
IStorageItem^ LocateStorageFileOrFolder(Platform::String^ path)
{
if (!path || path->IsEmpty())
return nullptr;
if (*(path->End() - 1) == '\\')
{
/* Ends with a slash, so it's definitely a directory */
return RunAsyncAndCatchErrors<StorageFolder^>([&]() {
return concurrency::create_task(LocateStorageItem<StorageFolder>(path));
}, nullptr);
}
else
{
/* No final slash - probably a file (since RetroArch usually slash-terminates dirs), but there is still a chance it's a directory */
IStorageItem^ item;
item = RunAsyncAndCatchErrors<StorageFile^>([&]() {
return concurrency::create_task(LocateStorageItem<StorageFile>(path));
}, nullptr);
if (!item)
{
item = RunAsyncAndCatchErrors<StorageFolder^>([&]() {
return concurrency::create_task(LocateStorageItem<StorageFolder>(path));
}, nullptr);
}
return item;
}
}
}
/* This is some pure magic and I have absolutely no idea how it works */
/* Wraps a raw buffer into a WinRT object */
/* https://stackoverflow.com/questions/10520335/how-to-wrap-a-char-buffer-in-a-winrt-ibuffer-in-c */
class NativeBuffer :
public Microsoft::WRL::RuntimeClass<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::RuntimeClassType::WinRtClassicComMix>,
ABI::Windows::Storage::Streams::IBuffer,
Windows::Storage::Streams::IBufferByteAccess>
{
public:
virtual ~NativeBuffer()
{
}
HRESULT __stdcall RuntimeClassInitialize(
byte *buffer, uint32_t capacity, uint32_t length)
{
m_buffer = buffer;
m_capacity = capacity;
m_length = length;
return S_OK;
}
HRESULT __stdcall Buffer(byte **value)
{
if (m_buffer == nullptr)
return E_INVALIDARG;
*value = m_buffer;
return S_OK;
}
HRESULT __stdcall get_Capacity(uint32_t *value)
{
*value = m_capacity;
return S_OK;
}
HRESULT __stdcall get_Length(uint32_t *value)
{
*value = m_length;
return S_OK;
}
HRESULT __stdcall put_Length(uint32_t value)
{
if (value > m_capacity)
return E_INVALIDARG;
m_length = value;
return S_OK;
}
private:
byte *m_buffer;
uint32_t m_capacity;
uint32_t m_length;
};
IBuffer^ CreateNativeBuffer(void* buf, uint32_t capacity, uint32_t length)
{
Microsoft::WRL::ComPtr<NativeBuffer> nativeBuffer;
Microsoft::WRL::Details::MakeAndInitialize<NativeBuffer>(&nativeBuffer, (byte *)buf, capacity, length);
auto iinspectable = (IInspectable *)reinterpret_cast<IInspectable *>(nativeBuffer.Get());
IBuffer ^buffer = reinterpret_cast<IBuffer ^>(iinspectable);
return buffer;
}
/* Get a Win32 file handle out of IStorageFile */
/* https://stackoverflow.com/questions/42799235/how-can-i-get-a-win32-handle-for-a-storagefile-or-storagefolder-in-uwp */
HRESULT GetHandleFromStorageFile(Windows::Storage::StorageFile^ file, HANDLE* handle, HANDLE_ACCESS_OPTIONS accessMode)
{
Microsoft::WRL::ComPtr<IUnknown> abiPointer(reinterpret_cast<IUnknown*>(file));
Microsoft::WRL::ComPtr<IStorageItemHandleAccess> handleAccess;
if (SUCCEEDED(abiPointer.As(&handleAccess)))
{
HANDLE hFile = INVALID_HANDLE_VALUE;
if (SUCCEEDED(handleAccess->Create(accessMode,
HANDLE_SHARING_OPTIONS::HSO_SHARE_READ,
HANDLE_OPTIONS::HO_NONE,
nullptr,
&hFile)))
{
*handle = hFile;
return S_OK;
}
}
return E_FAIL;
}
#ifdef VFS_FRONTEND
@ -401,9 +158,16 @@ int64_t retro_vfs_file_truncate_impl(libretro_vfs_implementation_file* stream, i
int64_t retro_vfs_file_tell_impl(libretro_vfs_implementation_file* stream)
{
if (!stream)
if (!stream || (!stream->fp && stream->fh == INVALID_HANDLE_VALUE))
return -1;
if (stream->fh != INVALID_HANDLE_VALUE)
{
LARGE_INTEGER sz;
if (GetFileSizeEx(stream->fh, &sz))
return sz.QuadPart;
return 0;
}
if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0)
{
return ftell(stream->fp);
@ -456,8 +220,15 @@ int64_t retro_vfs_file_seek_impl(libretro_vfs_implementation_file* stream,
int64_t retro_vfs_file_read_impl(libretro_vfs_implementation_file* stream,
void* s, uint64_t len)
{
if (!stream || !s)
return -1;
if (!stream || (!stream->fp && stream->fh == INVALID_HANDLE_VALUE) || !s)
return -1;
if (stream->fh != INVALID_HANDLE_VALUE)
{
DWORD _bytes_read;
ReadFile(stream->fh, (char*)s, len, &_bytes_read, NULL);
return (int64_t)_bytes_read;
}
if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0)
{
@ -1138,12 +909,3 @@ int retro_vfs_closedir_impl(libretro_vfs_implementation_dir* rdir)
free(rdir);
return 0;
}
char* uwp_trigger_picker(void)
{
return RunAsyncAndCatchErrors<char*>([&]() {
return TriggerPickerAddDialog().then([](Platform::String^ path) {
return utf16_to_utf8_string_alloc(path->Data());
});
}, NULL);
}