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479
lists/linked_list.c
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479
lists/linked_list.c
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@ -0,0 +1,479 @@
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/* Copyright (C) 2010-2020 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (linked_list.c).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <boolean.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <lists/linked_list.h>
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struct linked_list_item_t
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{
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void *value;
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struct linked_list_item_t *previous;
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struct linked_list_item_t *next;
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};
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struct linked_list
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{
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struct linked_list_item_t *first_item;
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struct linked_list_item_t *last_item;
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size_t length;
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};
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struct linked_list_iterator
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{
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linked_list_t *list;
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struct linked_list_item_t *item;
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bool forward;
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};
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linked_list_t *linked_list_new(void)
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{
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linked_list_t *list;
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list = (linked_list_t *)calloc(sizeof(linked_list_t), 1);
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return list;
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}
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void linked_list_free(linked_list_t *list, void (*free_value)(void *value))
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{
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if (!list)
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{
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return;
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}
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while (list->first_item)
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{
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struct linked_list_item_t *next;
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next = list->first_item->next;
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if (free_value)
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free_value(list->first_item->value);
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free(list->first_item);
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list->first_item = next;
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}
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free (list);
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}
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void linked_list_add(linked_list_t *list, void *value)
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{
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struct linked_list_item_t *new_item;
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if (!list)
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return;
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new_item = (struct linked_list_item_t *)malloc(sizeof(struct linked_list_item_t));
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new_item->value = value;
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new_item->previous = list->last_item;
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new_item->next = NULL;
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if (list->length == 0)
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list->first_item = new_item;
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else
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list->last_item->next = new_item;
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list->last_item = new_item;
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list->length++;
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}
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void linked_list_insert(linked_list_t *list, size_t index, void *value)
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{
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size_t i;
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struct linked_list_item_t *previous_item;
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struct linked_list_item_t *next_item;
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struct linked_list_item_t *new_item;
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if (!list || index > list->length)
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return;
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previous_item = NULL;
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next_item = list->first_item;
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for (i = 1; i <= index; i++)
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{
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previous_item = next_item;
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next_item = next_item->next;
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}
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new_item = (struct linked_list_item_t *)malloc(sizeof(struct linked_list_item_t));
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new_item->value = value;
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if (previous_item)
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previous_item->next = new_item;
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else
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list->first_item = new_item;
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new_item->previous = previous_item;
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if (next_item)
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next_item->previous = new_item;
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else
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list->last_item = new_item;
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new_item->next = next_item;
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list->length++;
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}
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void *linked_list_get(linked_list_t *list, size_t index)
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{
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size_t i;
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struct linked_list_item_t *item;
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if (!list)
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return NULL;
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if (index >= list->length)
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return NULL;
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item = list->first_item;
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for (i = 1; i <= index; i++)
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item = item->next;
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return item->value;
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}
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void *linked_list_get_first_matching(linked_list_t *list, bool (*matches)(void *item, void *usrptr), void *usrptr)
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{
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struct linked_list_item_t *item;
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if (!list || !matches)
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return NULL;
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for (item = list->first_item; item; item = item->next)
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{
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if (matches(item->value, usrptr))
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return item->value;
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}
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return NULL;
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}
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void *linked_list_get_last_matching(linked_list_t *list, bool (*matches)(void *item, void *usrptr), void *usrptr)
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{
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struct linked_list_item_t *item;
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if (!list || !matches)
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return NULL;
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for (item = list->last_item; item; item = item->previous)
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{
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if (matches(item->value, usrptr))
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return item->value;
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}
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return NULL;
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}
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static void _linked_list_remove_item(linked_list_t *list, struct linked_list_item_t *item)
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{
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struct linked_list_item_t *previous_item;
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struct linked_list_item_t *next_item;
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previous_item = item->previous;
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next_item = item->next;
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free(item);
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list->length--;
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if (previous_item)
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previous_item->next = next_item;
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else
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list->first_item = next_item;
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if (next_item)
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next_item->previous = previous_item;
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else
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list->last_item = previous_item;
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}
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void *linked_list_remove_at(linked_list_t *list, size_t index)
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{
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size_t i = 0;
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struct linked_list_item_t *item;
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void *value;
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if (!list || list->length == 0 || index >= list->length)
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return NULL;
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item = list->first_item;
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for (i = 1; i <= index; i++)
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item = item->next;
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value = item->value;
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_linked_list_remove_item(list, item);
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return value;
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}
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void *linked_list_remove_first(linked_list_t *list, void *value)
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{
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struct linked_list_item_t *item;
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if (!list)
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return NULL;
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for (item = list->first_item; item; item = item->next)
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{
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if (item->value == value)
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break;
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}
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if (item)
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{
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_linked_list_remove_item(list, item);
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return value;
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}
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return NULL;
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}
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void *linked_list_remove_last(linked_list_t *list, void *value)
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{
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struct linked_list_item_t *item;
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if (!list)
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return NULL;
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for (item = list->last_item; item; item = item->previous)
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{
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if (item->value == value)
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break;
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}
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if (item)
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{
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_linked_list_remove_item(list, item);
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return value;
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}
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return NULL;
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}
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void *linked_list_remove_all(linked_list_t *list, void *value)
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{
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struct linked_list_item_t *item;
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bool found = false;
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if (!list)
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return NULL;
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for (item = list->first_item; item;)
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{
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if (item->value == value)
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{
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struct linked_list_item_t *next_item;
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next_item = item->next;
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_linked_list_remove_item(list, item);
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found = true;
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item = next_item;
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} else
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{
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item = item->next;
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}
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}
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return found ? value : NULL;
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}
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void *linked_list_remove_first_matching(linked_list_t *list, bool (*matches)(void *value))
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{
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struct linked_list_item_t *item;
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if (!list)
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return NULL;
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for (item = list->first_item; item; item = item->next)
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{
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if (matches(item->value))
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break;
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}
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if (item)
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{
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void *value;
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value = item->value;
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_linked_list_remove_item(list, item);
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return value;
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}
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return NULL;
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}
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void *linked_list_remove_last_matching(linked_list_t *list, bool (*matches)(void *value))
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{
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struct linked_list_item_t *item;
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if (!list)
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return NULL;
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for (item = list->last_item; item; item = item->previous)
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{
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if (matches(item->value))
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break;
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}
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if (item)
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{
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void *value;
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value = item->value;
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_linked_list_remove_item(list, item);
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return value;
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}
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return NULL;
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}
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void linked_list_remove_all_matching(linked_list_t *list, bool (*matches)(void *value))
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{
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struct linked_list_item_t *item;
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if (!list)
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return;
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for (item = list->first_item; item;)
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{
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if (matches(item->value))
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{
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struct linked_list_item_t *next_item;
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next_item = item->next;
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_linked_list_remove_item(list, item);
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item = next_item;
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} else
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{
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item = item->next;
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}
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}
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}
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bool linked_list_set_at(linked_list_t *list, size_t index, void *value)
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{
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struct linked_list_item_t *item;
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size_t i;
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if (!list || list->length == 0 || index >= list->length)
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return false;
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item = list->first_item;
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for (i = 1; i <= index; i++)
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item = item->next;
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if (item)
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{
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item->value = value;
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return true;
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}
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return false;
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}
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size_t linked_list_size(linked_list_t *list)
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{
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if (list)
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return list->length;
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return 0;
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}
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linked_list_iterator_t *linked_list_iterator(linked_list_t *list, bool forward)
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{
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linked_list_iterator_t *iterator;
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if (!list || !list->first_item)
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return NULL;
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iterator = (linked_list_iterator_t *)malloc(sizeof(linked_list_iterator_t));
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iterator->list = list;
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iterator->item = forward ? list->first_item : list->last_item;
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iterator->forward = forward;
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return iterator;
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}
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linked_list_iterator_t *linked_list_iterator_next(linked_list_iterator_t *iterator)
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{
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struct linked_list_item_t *item;
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if (!iterator)
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return NULL;
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item = iterator->forward ? iterator->item->next : iterator->item->previous;
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if (item)
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{
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iterator->item = item;
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return iterator;
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} else
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{
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free(iterator);
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return NULL;
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}
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}
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void *linked_list_iterator_value(linked_list_iterator_t *iterator)
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{
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if (iterator)
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return iterator->item->value;
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return NULL;
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}
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linked_list_iterator_t *linked_list_iterator_remove(linked_list_iterator_t *iterator)
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{
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struct linked_list_item_t *next_item;
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if (!iterator)
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return NULL;
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next_item = iterator->forward ? iterator->item->next : iterator->item->previous;
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_linked_list_remove_item(iterator->list, iterator->item);
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if (next_item)
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{
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iterator->item = next_item;
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return iterator;
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} else
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{
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free(iterator);
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return NULL;
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}
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}
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void linked_list_iterator_free(linked_list_iterator_t *iterator)
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{
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if (iterator)
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free(iterator);
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}
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void linked_list_foreach(linked_list_t *list, void (*fn)(size_t index, void *value))
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{
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size_t i;
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struct linked_list_item_t *item;
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if (!list || !fn)
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return;
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i = 0;
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for (item = list->first_item; item; item = item->next)
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fn(i++, item->value);
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}
|
303
queues/generic_queue.c
Normal file
303
queues/generic_queue.c
Normal file
@ -0,0 +1,303 @@
|
||||
/* Copyright (C) 2010-2020 The RetroArch team
|
||||
*
|
||||
* ---------------------------------------------------------------------------------------
|
||||
* The following license statement only applies to this file (generic_queue.c).
|
||||
* ---------------------------------------------------------------------------------------
|
||||
*
|
||||
* Permission is hereby granted, free of charge,
|
||||
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <boolean.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
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||||
|
||||
#include <queues/generic_queue.h>
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||||
|
||||
struct generic_queue_item_t
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||||
{
|
||||
void *value;
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||||
struct generic_queue_item_t *previous;
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||||
struct generic_queue_item_t *next;
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||||
};
|
||||
|
||||
struct generic_queue
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||||
{
|
||||
struct generic_queue_item_t *first_item;
|
||||
struct generic_queue_item_t *last_item;
|
||||
size_t length;
|
||||
};
|
||||
|
||||
struct generic_queue_iterator
|
||||
{
|
||||
generic_queue_t *queue;
|
||||
struct generic_queue_item_t *item;
|
||||
bool forward;
|
||||
};
|
||||
|
||||
generic_queue_t *generic_queue_new(void)
|
||||
{
|
||||
return (generic_queue_t *)calloc(1, sizeof(generic_queue_t));
|
||||
}
|
||||
|
||||
void generic_queue_free(generic_queue_t *queue, void (*free_value)(void *value))
|
||||
{
|
||||
struct generic_queue_item_t *next_item;
|
||||
|
||||
if (!queue)
|
||||
return;
|
||||
|
||||
while (queue->first_item)
|
||||
{
|
||||
if (free_value)
|
||||
free_value(queue->first_item->value);
|
||||
|
||||
next_item = queue->first_item->next;
|
||||
free(queue->first_item);
|
||||
queue->first_item = next_item;
|
||||
}
|
||||
|
||||
free(queue);
|
||||
}
|
||||
|
||||
void generic_queue_push(generic_queue_t *queue, void *value)
|
||||
{
|
||||
struct generic_queue_item_t *new_item;
|
||||
|
||||
new_item = (struct generic_queue_item_t *)calloc(1, sizeof(struct generic_queue_item_t));
|
||||
new_item->value = value;
|
||||
new_item->previous = queue->last_item;
|
||||
new_item->next = NULL;
|
||||
|
||||
queue->last_item = new_item;
|
||||
queue->length++;
|
||||
|
||||
if (!queue->first_item)
|
||||
queue->first_item = new_item;
|
||||
else
|
||||
new_item->previous->next = new_item;
|
||||
}
|
||||
|
||||
void *generic_queue_pop(generic_queue_t *queue)
|
||||
{
|
||||
void *value;
|
||||
struct generic_queue_item_t *item;
|
||||
|
||||
if (!queue || !queue->last_item)
|
||||
return NULL;
|
||||
|
||||
item = queue->last_item;
|
||||
queue->last_item = queue->last_item->previous;
|
||||
queue->length--;
|
||||
|
||||
if (queue->length == 0)
|
||||
queue->first_item = NULL;
|
||||
|
||||
value = item->value;
|
||||
free(item);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void *generic_queue_peek(generic_queue_t *queue)
|
||||
{
|
||||
if (!queue || !queue->last_item)
|
||||
return NULL;
|
||||
|
||||
return queue->last_item->value;
|
||||
}
|
||||
|
||||
void *generic_queue_peek_first(generic_queue_t *queue)
|
||||
{
|
||||
if (!queue || !queue->first_item)
|
||||
return NULL;
|
||||
|
||||
return queue->first_item->value;
|
||||
}
|
||||
|
||||
void generic_queue_shift(generic_queue_t *queue, void *value)
|
||||
{
|
||||
struct generic_queue_item_t *new_item;
|
||||
|
||||
if (!queue)
|
||||
return;
|
||||
|
||||
new_item = (struct generic_queue_item_t *)calloc(1, sizeof(struct generic_queue_item_t));
|
||||
new_item->value = value;
|
||||
new_item->previous = NULL;
|
||||
new_item->next = queue->first_item;
|
||||
|
||||
queue->first_item = new_item;
|
||||
queue->length++;
|
||||
|
||||
if (!queue->last_item)
|
||||
queue->last_item = new_item;
|
||||
else
|
||||
new_item->next->previous = new_item;
|
||||
}
|
||||
|
||||
void *generic_queue_unshift(generic_queue_t *queue)
|
||||
{
|
||||
void *value;
|
||||
struct generic_queue_item_t *item;
|
||||
|
||||
if (!queue || !queue->first_item)
|
||||
return NULL;
|
||||
|
||||
item = queue->first_item;
|
||||
queue->first_item = queue->first_item->next;
|
||||
queue->length--;
|
||||
|
||||
if (queue->length == 0)
|
||||
queue->last_item = NULL;
|
||||
|
||||
value = item->value;
|
||||
free(item);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
size_t generic_queue_length(generic_queue_t *queue)
|
||||
{
|
||||
if (queue)
|
||||
return queue->length;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *generic_queue_remove(generic_queue_t *queue, void *value)
|
||||
{
|
||||
struct generic_queue_item_t *item;
|
||||
|
||||
if (!queue)
|
||||
return NULL;
|
||||
|
||||
for (item = queue->first_item; item; item = item->next)
|
||||
{
|
||||
if (item->value == value)
|
||||
{
|
||||
if (item->previous)
|
||||
item->previous->next = item->next;
|
||||
else
|
||||
queue->first_item = item->next;
|
||||
|
||||
if (item->next)
|
||||
item->next->previous = item->previous;
|
||||
else
|
||||
queue->last_item = item->previous;
|
||||
|
||||
free(item);
|
||||
queue->length--;
|
||||
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
generic_queue_iterator_t *generic_queue_iterator(generic_queue_t *queue, bool forward)
|
||||
{
|
||||
if (queue && queue->first_item)
|
||||
{
|
||||
generic_queue_iterator_t *iterator;
|
||||
|
||||
iterator = (generic_queue_iterator_t *)malloc(sizeof(generic_queue_iterator_t));
|
||||
iterator->queue = queue;
|
||||
iterator->item = forward ? queue->first_item : queue->last_item;
|
||||
iterator->forward = forward;
|
||||
|
||||
return iterator;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
generic_queue_iterator_t *generic_queue_iterator_next(generic_queue_iterator_t *iterator)
|
||||
{
|
||||
if (iterator)
|
||||
{
|
||||
struct generic_queue_item_t *item;
|
||||
|
||||
item = iterator->forward ? iterator->item->next : iterator->item->previous;
|
||||
if (item)
|
||||
{
|
||||
iterator->item = item;
|
||||
return iterator;
|
||||
} else
|
||||
{
|
||||
free(iterator);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void *generic_queue_iterator_value(generic_queue_iterator_t *iterator)
|
||||
{
|
||||
if (iterator)
|
||||
return iterator->item->value;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
generic_queue_iterator_t *generic_queue_iterator_remove(generic_queue_iterator_t *iterator)
|
||||
{
|
||||
struct generic_queue_item_t *item;
|
||||
|
||||
if (!iterator)
|
||||
return NULL;
|
||||
|
||||
item = iterator->forward ? iterator->queue->first_item : iterator->queue->last_item;
|
||||
while (item)
|
||||
{
|
||||
if (iterator->item == item)
|
||||
{
|
||||
if (iterator->queue->first_item == item)
|
||||
iterator->queue->first_item = item->next;
|
||||
else
|
||||
item->previous->next = item->next;
|
||||
|
||||
if (iterator->queue->last_item == item)
|
||||
iterator->queue->last_item = item->previous;
|
||||
else
|
||||
item->next->previous = item->previous;
|
||||
|
||||
iterator->queue->length--;
|
||||
|
||||
iterator->item = iterator->forward ? item->next : item->previous;
|
||||
free(item);
|
||||
if (iterator->item)
|
||||
{
|
||||
return iterator;
|
||||
} else
|
||||
{
|
||||
free(iterator);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
item = iterator->forward ? item->next : item->previous;
|
||||
}
|
||||
|
||||
return iterator;
|
||||
}
|
||||
|
||||
void generic_queue_iterator_free(generic_queue_iterator_t *iterator)
|
||||
{
|
||||
if (iterator)
|
||||
free(iterator);
|
||||
}
|
Loading…
Reference in New Issue
Block a user