mirror of
https://github.com/libretro/libretro-core-info.git
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87 lines
3.7 KiB
Plaintext
87 lines
3.7 KiB
Plaintext
## All data is optional, but helps improve user experience.
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# Software Information - Information about the core software itself
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# Name displayed when the user is selecting the core:
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# display_name = "Nintendo - Game Boy (Core Name)"
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# Categories that the core belongs to (optional):
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# categories = "Emulator"
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# Name of the authors who wrote the core:
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# authors = "Martin Freij|R. Belmont|R. Danbrook"
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# Name of the core:
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# corename = "Nestopia"
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# List of extensions the core supports:
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# supported_extensions = "nes|fds"
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# License of the cores source code:
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# license = "GPLv3"
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# Privacy-specific permissions needed for using the core:
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# permissions = ""
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# Version of the core:
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# display_version = "v0.2.97.30"
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# Hardware Information - Information about the hardware the core supports (when applicable)
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# Name of the manufacturer who produced the emulated system:
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# manufacturer = "Nintendo"
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# Name of the system that the core targets (optional):
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# systemname = "Nintendo Entertainment System"
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# ID of the primary platform the core uses. Use other core info files as guidance if possible.
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# If blank or not used, a standard core platform will be used (optional):
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# systemid = "nes"
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# The number of mandatory/optional firmware files the core needs:
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# firmware_count = 7
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# Firmware entries should be named from 0
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# Firmware description
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# firmware0_desc = "filename (Description)" ex: firmware0_desc = "bios.gg (GameGear BIOS)"
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# Firmware path
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# firmware0_path = "filename.ext" ex: firmware0_path = "bios.gg"
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# Is firmware optional or not, if not defined RetroArch will assume it is required
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# firmware0_opt = "true/false"
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# Additional notes:
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# notes = "(!) hash|(!) game rom|(^) continue|[1] notes|[^] continue|[*] list"
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# Libretro Features - The libretro API features the core supports. Useful for sorting cores
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# Does the core support savestates
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# savestate = "true"
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# If true, how complete is the savestate support? basic, serialized (rewind), deterministic (netplay/runahead)
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# savestate_features = "serialized"
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# Does the core support the libretro cheat interface?
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# cheats = "false"
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# Does the core support libretro input descriptors
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# input_descriptors = "true"
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# Does the core support memory descriptors commonly used for achievements
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# memory_descriptors = "false"
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# Does the core use the libretro save interface or does it do its own thing (like with shared memory cards)?
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# libretro_saves = "true"
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# Does the core support the core options interface?
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# core_options = "true"
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# What version of core options is supported? (later versions allow for localization and descriptions)
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# core_options_version = "1.0"
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# Does the core support the subsystem interface? Commonly used for chained/special loading, such as Super Game Boy
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# load_subsystem = "false"
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# Whether or not the core requires an external file to work:
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# supports_no_game = "false"
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# Name of the database that the core supports (optional):
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# database = "Nintendo - Nintendo Entertainment System|Nintendo - Famicom Disk System"
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# Does the core support/require support for libretro-gl or other hardware-acceleration in the frontend?
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# hw_render = "false"
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# Does the core require ongoing access to the file after loading? Mostly used for softpatching and streaming of data
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# needs_fullpath = "false"
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# Does the core support the libretro disk control interface for swapping disks on the fly?
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# disk_control = "false"
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# Is the core currently suitable for general use? That is, will regular users find it useful or is it for development/testing only (subject to change over time)?
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# is_experimental = "true"
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# Descriptive text, useful for tooltips, etc.
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# description = "This is a brief description of the core. It should be informative, but probably not super-long. 1024 characters, tops, all on one line (i.e., no manual line-breaks)."
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