mirror of
https://github.com/libretro/libretro-core-info.git
synced 2024-11-27 02:20:33 +00:00
31 lines
1.1 KiB
Plaintext
31 lines
1.1 KiB
Plaintext
# Software Information
|
|
display_name = "Test Core - 3D Engine"
|
|
authors = "Team Libretro"
|
|
supported_extensions = "png|jpg|mtl|obj"
|
|
corename = "3DEngine"
|
|
manufacturer = "Libretro"
|
|
categories = "Tech demo"
|
|
systemname = "3D Engine"
|
|
license = "GPLv3"
|
|
permissions = ""
|
|
display_version = "v1"
|
|
|
|
# Libretro Features
|
|
hw_render = true
|
|
required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
|
|
savestate = "false"
|
|
savestate_features = "null"
|
|
cheats = "false"
|
|
input_descriptors = "false"
|
|
memory_descriptors = "false"
|
|
libretro_saves = "false"
|
|
core_options = "false"
|
|
load_subsystem = "false"
|
|
supports_no_game = "false"
|
|
database = "null"
|
|
needs_fullpath = "false"
|
|
disk_control = "false"
|
|
is_experimental = "true"
|
|
|
|
description = "This is a test core that is mostly useful to developers. It is intended as a reference for core authors and a functionality check for frontend authors. This core demonstrates how to create a hardware-rendered core--in this case, using OpenGL/ES--in a libretro context. This core can load basic *.obj 3D models, which can then be rotated and viewed using the retropad controls."
|