FCEUmm libretro port.
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Fix loading of 512-palette file
2024-11-23 09:01:33 -06:00
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intl Fix Crowdin config & workflow 2023-01-02 19:47:36 +01:00
jni Android: Add nes ntsc filters 2020-02-23 20:55:28 +08:00
src Fix loading of 512-palette file 2024-11-23 09:01:33 -06:00
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.travis.yml stop travis building for wii u at least for now 2019-05-31 18:27:04 -05:00
appveyor.yml Fix 2017-12-21 20:40:28 +09:00
Authors Initial commit - http://sourceforge.net/p/fceumm/code/160/ 2014-03-30 22:15:17 +02:00
changelog.txt Initial commit - http://sourceforge.net/p/fceumm/code/160/ 2014-03-30 22:15:17 +02:00
control (Theos iOS) Add Theos iOS target 2014-12-23 09:50:29 +01:00
Copying Initial commit - http://sourceforge.net/p/fceumm/code/160/ 2014-03-30 22:15:17 +02:00
Makefile Add Makefile 2015-08-06 13:28:43 +02:00
Makefile.common Remove misc.c 2022-09-05 01:33:27 +02:00
Makefile.libretro Update Makefile.libretro 2024-06-28 11:04:41 -07:00
README.md Add sequential targets light gun support 2022-09-01 02:25:41 -05:00
Tupfile Tupfile for super-repositories 2019-06-28 23:44:06 +02:00
whatsnew.txt Initial commit - http://sourceforge.net/p/fceumm/code/160/ 2014-03-30 22:15:17 +02:00
zzz_todo.txt Backport r172 - cheat ram fix sync with FCEUX 2015-06-28 03:38:55 +02:00

Build Status Build status

FCE Ultra mappers modified

FCEU "mappers modified" is an unofficial build of FCEU Ultra by CaH4e3, which supports a lot of new mappers including some obscure mappers such as one for unlicensed NES ROM's.

Sequential targets Light Guns support added

Support for Sequential targets Light Guns has been added. "Gun Aux A" serves as light sensor logic input.