mirror of
https://github.com/libretro/libretro-prboom.git
synced 2024-11-27 02:00:49 +00:00
Do the remaining replacements - segfaults at startup
This commit is contained in:
parent
b02e848730
commit
0127a6a7ee
@ -42,7 +42,6 @@
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#include "../src/g_game.h"
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#include "../src/wi_stuff.h"
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#include "../src/p_tick.h"
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#include "../src/z_zone.h"
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/* Don't include file_stream_transforms.h but instead
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just forward declare the prototype */
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@ -22,7 +22,6 @@
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#include "../src/m_misc.h"
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#include "../src/m_swap.h"
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#include "../src/w_wad.h"
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#include "../src/z_zone.h"
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#include "../src/mus2mid.h"
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@ -176,7 +175,7 @@ static void* I_SndLoadSample (const char* sfxname, int* len)
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times = 48000.0f / (float)orig_rate;
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padded_sfx_len = ((sfxlump_len*R_ceil(times) + (SAMPLECOUNT_35-1)) / SAMPLECOUNT_35) * SAMPLECOUNT_35;
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padded_sfx_data = (uint8_t*)malloc(padded_sfx_len);
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padded_sfx_data = (uint8_t*)Z_Malloc(padded_sfx_len, PU_STATIC, 0);
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for (i=0; i < padded_sfx_len; i++)
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{
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@ -507,7 +506,7 @@ void I_ShutdownSound(void)
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{
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if (!S_sfx[i].link)
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{
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free(S_sfx[i].data);
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Z_Free(S_sfx[i].data);
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S_sfx[i].data = NULL;
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}
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}
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@ -607,7 +606,7 @@ void I_UnRegisterSong(int handle)
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if (current_player)
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current_player->stop();
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free(song_data);
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Z_Free(song_data);
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music_handle = NULL;
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song_data = NULL;
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#endif
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@ -726,7 +725,7 @@ int I_RegisterMusicFile( const char* filename, musicinfo_t *song )
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if (!I_RegisterSong(song_data, len))
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{
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free(song_data);
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Z_Free(song_data);
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song_data = NULL;
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if (log_cb)
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log_cb(RETRO_LOG_WARN, "Couldn't load music from %s\n", filename);
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30
src/d_deh.c
30
src/d_deh.c
@ -1429,15 +1429,15 @@ void D_BuildBEXTables(void)
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deh_codeptr[i] = states[i].action;
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for(i = 0; i < NUMSPRITES; i++)
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deh_spritenames[i] = strdup(sprnames[i]);
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deh_spritenames[i] = Z_Strdup(sprnames[i], PU_STATIC, 0);
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deh_spritenames[NUMSPRITES] = NULL;
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for(i = 1; i < NUMMUSIC; i++)
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deh_musicnames[i] = strdup(S_music[i].name);
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deh_musicnames[i] = Z_Strdup(S_music[i].name, PU_STATIC, 0);
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deh_musicnames[0] = deh_musicnames[NUMMUSIC] = NULL;
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for(i = 1; i < NUMSFX; i++)
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deh_soundnames[i] = strdup(S_sfx[i].name);
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deh_soundnames[i] = Z_Strdup(S_sfx[i].name, PU_STATIC, 0);
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deh_soundnames[0] = deh_soundnames[NUMSFX] = NULL;
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}
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@ -2415,7 +2415,7 @@ static void deh_procCheat(DEHFILE *fpin, FILE* fpout, char *line) // done
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cheat[i].deh_modified = TRUE;
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}
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#endif
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cheat[iy].cheat = strdup(p);
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cheat[iy].cheat = Z_Strdup(p, PU_STATIC, 0);
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if (fpout) fprintf(fpout,
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"Assigned new cheat '%s' to cheat '%s'at index %d\n",
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p, cheat[ix].deh_cheat, iy); // killough 4/18/98
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@ -2593,7 +2593,7 @@ static void deh_procText(DEHFILE *fpin, FILE* fpout, char *line)
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{
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// CPhipps - fix constness problem
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char *s;
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sprnames[i] = s = strdup(sprnames[i]);
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sprnames[i] = s = Z_Strdup(sprnames[i], PU_STATIC, 0);
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//e6y: flag the sprite as changed
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sprnames_state[i] = TRUE;
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@ -2625,7 +2625,7 @@ static void deh_procText(DEHFILE *fpin, FILE* fpout, char *line)
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"Changing name of sfx from %s to %*s\n",
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S_sfx[i].name,usedlen,&inbuffer[fromlen]);
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S_sfx[i].name = strdup(&inbuffer[fromlen]);
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S_sfx[i].name = Z_Strdup(&inbuffer[fromlen], PU_STATIC, 0);
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//e6y: flag the SFX as changed
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S_sfx_state[i] = TRUE;
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@ -2647,7 +2647,7 @@ static void deh_procText(DEHFILE *fpin, FILE* fpout, char *line)
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"Changing name of music from %s to %*s\n",
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S_music[i].name,usedlen,&inbuffer[fromlen]);
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S_music[i].name = strdup(&inbuffer[fromlen]);
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S_music[i].name = Z_Strdup(&inbuffer[fromlen], PU_STATIC, 0);
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//e6y: flag the music as changed
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S_music_state[i] = TRUE;
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@ -2664,13 +2664,13 @@ static void deh_procText(DEHFILE *fpin, FILE* fpout, char *line)
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if (fpout) fprintf(fpout,"Checking text area through strings for '%.12s%s' from=%d to=%d\n",inbuffer, (strlen(inbuffer) > 12) ? "..." : "",fromlen,tolen);
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if ((size_t)fromlen <= strlen(inbuffer))
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{
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line2 = strdup(&inbuffer[fromlen]);
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line2 = Z_Strdup(&inbuffer[fromlen], PU_STATIC, 0);
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inbuffer[fromlen] = '\0';
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}
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deh_procStringSub(NULL, inbuffer, line2, fpout);
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}
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free(line2); // may be NULL, ignored by free()
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Z_Free(line2); // may be NULL, ignored by free()
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return;
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}
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@ -2705,7 +2705,7 @@ static void deh_procStrings(DEHFILE *fpin, FILE* fpout, char *line)
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if (fpout) fprintf(fpout,"Processing extended string substitution\n");
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if (!holdstring) holdstring = malloc(maxstrlen*sizeof(*holdstring));
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if (!holdstring) holdstring = Z_Malloc(maxstrlen*sizeof(*holdstring), PU_STATIC, 0);
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*holdstring = '\0'; // empty string to start with
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strncpy(inbuffer,line,DEH_BUFFERMAX);
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@ -2732,7 +2732,7 @@ static void deh_procStrings(DEHFILE *fpin, FILE* fpout, char *line)
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if (fpout) fprintf(fpout,
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"* increased buffer from to %d for buffer size %d\n",
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maxstrlen,(int)strlen(inbuffer));
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holdstring = realloc(holdstring,maxstrlen*sizeof(*holdstring));
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holdstring = Z_Realloc(holdstring,maxstrlen*sizeof(*holdstring), PU_STATIC, 0);
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}
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// concatenate the whole buffer if continuation or the value iffirst
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strcat(holdstring,ptr_lstrip(((*holdstring) ? inbuffer : strval)));
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@ -2789,7 +2789,7 @@ dbool deh_procStringSub(char *key, char *lookfor, char *newstring, FILE *fpout
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if (found)
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{
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char *t;
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*deh_strlookup[i].ppstr = t = strdup(newstring); // orphan originalstring
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*deh_strlookup[i].ppstr = t = Z_Strdup(newstring, PU_STATIC, 0); // orphan originalstring
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found = TRUE;
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// Handle embedded \n's in the incoming string, convert to 0x0a's
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{
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@ -2925,7 +2925,7 @@ static void deh_procBexSprites(DEHFILE *fpin, FILE *fpout, char *line)
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fprintf(fpout, "Substituting '%s' for sprite '%s'\n",
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candidate, deh_spritenames[rover]);
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sprnames[rover] = strdup(candidate);
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sprnames[rover] = Z_Strdup(candidate, PU_STATIC, 0);
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break;
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}
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rover++;
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@ -2984,7 +2984,7 @@ static void deh_procBexSounds(DEHFILE *fpin, FILE *fpout, char *line)
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fprintf(fpout, "Substituting '%s' for sound '%s'\n",
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candidate, deh_soundnames[rover]);
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S_sfx[rover].name = strdup(candidate);
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S_sfx[rover].name = Z_Strdup(candidate, PU_STATIC, 0);
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break;
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}
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rover++;
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@ -3043,7 +3043,7 @@ static void deh_procBexMusic(DEHFILE *fpin, FILE *fpout, char *line)
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fprintf(fpout, "Substituting '%s' for music '%s'\n",
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candidate, deh_musicnames[rover]);
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S_music[rover].name = strdup(candidate);
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S_music[rover].name = Z_Strdup(candidate, PU_STATIC, 0);
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break;
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}
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rover++;
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116
src/d_main.c
116
src/d_main.c
@ -517,21 +517,21 @@ void D_AddFile (const char *file, wad_source_t source)
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{
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char *gwa_filename=NULL;
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wadfiles = realloc(wadfiles, sizeof(*wadfiles)*(numwadfiles+1));
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wadfiles = Z_Realloc(wadfiles, sizeof(*wadfiles)*(numwadfiles+1), PU_STATIC, 0);
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wadfiles[numwadfiles].name =
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AddDefaultExtension(strcpy(malloc(strlen(file)+5), file), ".wad");
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AddDefaultExtension(strcpy(Z_Malloc(strlen(file)+5, PU_STATIC, 0), file), ".wad");
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wadfiles[numwadfiles].src = source; // Ty 08/29/98
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numwadfiles++;
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// proff: automatically try to add the gwa files
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// proff - moved from w_wad.c
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gwa_filename=AddDefaultExtension(strcpy(malloc(strlen(file)+5), file), ".wad");
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gwa_filename=AddDefaultExtension(strcpy(Z_Malloc(strlen(file)+5, PU_STATIC, 0), file), ".wad");
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if (strlen(gwa_filename)>4)
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if (!strcasecmp(gwa_filename+(strlen(gwa_filename)-4),".wad"))
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{
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char *ext;
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ext = &gwa_filename[strlen(gwa_filename)-4];
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ext[1] = 'g'; ext[2] = 'w'; ext[3] = 'a';
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wadfiles = realloc(wadfiles, sizeof(*wadfiles)*(numwadfiles+1));
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wadfiles = Z_Realloc(wadfiles, sizeof(*wadfiles)*(numwadfiles+1), PU_STATIC, 0);
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wadfiles[numwadfiles].name = gwa_filename;
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wadfiles[numwadfiles].src = source; // Ty 08/29/98
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numwadfiles++;
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@ -582,42 +582,44 @@ static bool CheckIWAD(const char *iwadname,GameMode_t *gmode,dbool *hassec)
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filelump_t *fileinfo;
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// read IWAD directory
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header.numlumps = LONG(header.numlumps);
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header.numlumps = LONG(header.numlumps);
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header.infotableofs = LONG(header.infotableofs);
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length = header.numlumps;
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fileinfo = malloc(length*sizeof(filelump_t));
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length = header.numlumps;
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fileinfo = Z_Malloc(length*sizeof(filelump_t), PU_STATIC, 0);
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if (filestream_seek (fp, header.infotableofs, SEEK_SET) ||
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rfread (fileinfo, sizeof(filelump_t), length, fp) != length)
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I_Error("CheckIWAD: failed to read directory %s",iwadname);
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// scan directory for levelname lumps
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while (length--)
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if (fileinfo[length].name[0] == 'E' &&
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fileinfo[length].name[2] == 'M' &&
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fileinfo[length].name[4] == 0)
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{
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if (fileinfo[length].name[1] == '4')
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++ud;
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else if (fileinfo[length].name[1] == '3')
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++rg;
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else if (fileinfo[length].name[1] == '2')
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++rg;
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else if (fileinfo[length].name[1] == '1')
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++sw;
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}
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else if (fileinfo[length].name[0] == 'M' &&
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fileinfo[length].name[1] == 'A' &&
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fileinfo[length].name[2] == 'P' &&
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fileinfo[length].name[5] == 0)
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{
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++cm;
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if (fileinfo[length].name[3] == '3')
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if (fileinfo[length].name[4] == '1' ||
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fileinfo[length].name[4] == '2')
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++sc;
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}
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{
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if (fileinfo[length].name[0] == 'E' &&
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fileinfo[length].name[2] == 'M' &&
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fileinfo[length].name[4] == 0)
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{
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if (fileinfo[length].name[1] == '4')
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++ud;
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else if (fileinfo[length].name[1] == '3')
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++rg;
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else if (fileinfo[length].name[1] == '2')
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++rg;
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else if (fileinfo[length].name[1] == '1')
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++sw;
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}
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else if (fileinfo[length].name[0] == 'M' &&
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fileinfo[length].name[1] == 'A' &&
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fileinfo[length].name[2] == 'P' &&
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fileinfo[length].name[5] == 0)
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{
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++cm;
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if (fileinfo[length].name[3] == '3')
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if (fileinfo[length].name[4] == '1' ||
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fileinfo[length].name[4] == '2')
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++sc;
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}
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}
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free(fileinfo);
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Z_Free(fileinfo);
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}
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else // missing IWAD tag in header
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{
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@ -757,7 +759,7 @@ static bool IdentifyVersion (void)
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//jff 9/3/98 use logical output routine
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lprintf(LO_WARN,"Unknown Game Version, may not work\n");
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D_AddFile(iwad,source_iwad);
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free(iwad);
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Z_Free(iwad);
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}
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else
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return I_Error("IdentifyVersion: IWAD not found\n");
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@ -785,7 +787,7 @@ static bool FindResponseFile (void)
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int index;
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int indexinfile;
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uint8_t *file = NULL;
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const char **moreargs = malloc(myargc * sizeof(const char*));
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const char **moreargs = Z_Malloc(myargc * sizeof(const char*), PU_STATIC, 0);
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const char **newargv;
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// proff 04/05/2000: Added for searching responsefile
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char fname[PATH_MAX+1];
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@ -816,7 +818,7 @@ static bool FindResponseFile (void)
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int k;
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lprintf(LO_ERROR,"\nResponse file empty!\n");
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newargv = calloc(sizeof(char *),MAXARGVS);
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newargv = Z_Calloc(sizeof(char *),MAXARGVS, PU_STATIC, 0);
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newargv[0] = myargv[0];
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for (k = 1,index = 1;k < myargc;k++)
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{
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@ -832,7 +834,7 @@ static bool FindResponseFile (void)
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{
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const char *firstargv = myargv[0];
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newargv = calloc(sizeof(char *),MAXARGVS);
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newargv = Z_Calloc(sizeof(char *),MAXARGVS, PU_STATIC, 0);
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newargv[0] = firstargv;
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}
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@ -843,8 +845,8 @@ static bool FindResponseFile (void)
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do {
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while (size > 0 && isspace(*infile)) { infile++; size--; }
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if (size > 0) {
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char *s = malloc(size+1);
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char *p = s;
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char *s = Z_Malloc(size+1, PU_STATIC, 0);
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char *p = s;
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int quoted = 0;
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while (size > 0) {
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@ -862,14 +864,14 @@ static bool FindResponseFile (void)
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// Terminate string, realloc and add to argv
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*p = 0;
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newargv[indexinfile++] = realloc(s,strlen(s)+1);
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newargv[indexinfile++] = Z_Realloc(s,strlen(s)+1, PU_STATIC, 0);
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}
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} while(size > 0);
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}
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free(file);
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Z_Free(file);
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memcpy((void *)&newargv[indexinfile],moreargs,index*sizeof(moreargs[0]));
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free((void *)moreargs);
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Z_Free((void *)moreargs);
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myargc = indexinfile+index; myargv = newargv;
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@ -928,15 +930,15 @@ static void DoLooseFiles(void)
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// so now we must have a loose file. Find out what kind and store it.
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j = strlen(myargv[i]);
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if (!strcasecmp(&myargv[i][j-4],".wad"))
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wads[wadcount++] = strdup(myargv[i]);
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wads[wadcount++] = Z_Strdup(myargv[i], PU_STATIC, 0);
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if (!strcasecmp(&myargv[i][j-4],".lmp"))
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lmps[lmpcount++] = strdup(myargv[i]);
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lmps[lmpcount++] = Z_Strdup(myargv[i], PU_STATIC, 0);
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if (!strcasecmp(&myargv[i][j-4],".deh"))
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dehs[dehcount++] = strdup(myargv[i]);
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dehs[dehcount++] = Z_Strdup(myargv[i], PU_STATIC, 0);
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if (!strcasecmp(&myargv[i][j-4],".bex"))
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dehs[dehcount++] = strdup(myargv[i]);
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dehs[dehcount++] = Z_Strdup(myargv[i], PU_STATIC, 0);
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if (myargv[i][j-4] != '.') // assume wad if no extension
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wads[wadcount++] = strdup(myargv[i]);
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wads[wadcount++] = Z_Strdup(myargv[i], PU_STATIC, 0);
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skip[i] = TRUE; // nuke that entry so it won't repeat later
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}
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@ -948,7 +950,7 @@ static void DoLooseFiles(void)
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skip[p] = TRUE; // nuke the entry
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while (++p != myargc && *myargv[p] != '-')
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{
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wads[wadcount++] = strdup(myargv[p]);
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wads[wadcount++] = Z_Strdup(myargv[p], PU_STATIC, 0);
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skip[p] = TRUE; // null any we find and save
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}
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}
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@ -958,7 +960,7 @@ static void DoLooseFiles(void)
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skip[p] = TRUE; // nuke the entry
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while (++p != myargc && *myargv[p] != '-')
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{
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dehs[dehcount++] = strdup(myargv[p]);
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dehs[dehcount++] = Z_Strdup(myargv[p], PU_STATIC, 0);
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skip[p] = TRUE; // null any we find and save
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}
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}
|
||||
@ -968,21 +970,21 @@ static void DoLooseFiles(void)
|
||||
skip[p] = true; // nuke the entry
|
||||
while (++p != myargc && *myargv[p] != '-')
|
||||
{
|
||||
lmps[lmpcount++] = strdup(myargv[p]);
|
||||
lmps[lmpcount++] = Z_Strdup(myargv[p], PU_STATIC, 0);
|
||||
skip[p] = true; // null any we find and save
|
||||
}
|
||||
}
|
||||
|
||||
// Now go back and redo the whole myargv array with our stuff in it.
|
||||
// First, create a new myargv array to copy into
|
||||
tmyargv = calloc(sizeof(char *),MAXARGVS);
|
||||
tmyargv = Z_Calloc(sizeof(char *),MAXARGVS, PU_STATIC, 0);
|
||||
tmyargv[0] = myargv[0]; // invocation
|
||||
tmyargc = 1;
|
||||
tmyargc = 1;
|
||||
|
||||
// put our stuff into it
|
||||
if (wadcount > 0)
|
||||
{
|
||||
tmyargv[tmyargc++] = strdup("-file"); // put the switch in
|
||||
tmyargv[tmyargc++] = Z_Strdup("-file", PU_STATIC, 0); // put the switch in
|
||||
for (i=0;i<wadcount;)
|
||||
tmyargv[tmyargc++] = wads[i++]; // allocated by strdup above
|
||||
}
|
||||
@ -990,7 +992,7 @@ static void DoLooseFiles(void)
|
||||
// for -deh
|
||||
if (dehcount > 0)
|
||||
{
|
||||
tmyargv[tmyargc++] = strdup("-deh");
|
||||
tmyargv[tmyargc++] = Z_Strdup("-deh", PU_STATIC, 0);
|
||||
for (i=0;i<dehcount;)
|
||||
tmyargv[tmyargc++] = dehs[i++];
|
||||
}
|
||||
@ -998,7 +1000,7 @@ static void DoLooseFiles(void)
|
||||
// for -playdemo
|
||||
if (lmpcount > 0)
|
||||
{
|
||||
tmyargv[tmyargc++] = strdup("-playdemo");
|
||||
tmyargv[tmyargc++] = Z_Strdup("-playdemo", PU_STATIC, 0);
|
||||
for (i=0;i<lmpcount;)
|
||||
tmyargv[tmyargc++] = lmps[i++];
|
||||
}
|
||||
@ -1069,7 +1071,7 @@ bool D_DoomMainSetup(void)
|
||||
lprintf(LO_INFO, PACKAGE ".wad not found - internal default data will be used\n");
|
||||
else
|
||||
D_AddFile(data_wad_path, source_pre);
|
||||
free(data_wad_path);
|
||||
Z_Free(data_wad_path);
|
||||
}
|
||||
|
||||
// e6y: DEH files preloaded in wrong order
|
||||
@ -1223,7 +1225,7 @@ bool D_DoomMainSetup(void)
|
||||
else {
|
||||
D_AddFile(fpath,source_auto_load);
|
||||
modifiedgame = TRUE;
|
||||
free(fpath);
|
||||
Z_Free(fpath);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1306,7 +1308,7 @@ bool D_DoomMainSetup(void)
|
||||
else {
|
||||
ProcessDehFile(fpath, D_dehout(), 0);
|
||||
// this used to set modifiedgame here, but patches shouldn't
|
||||
free(fpath);
|
||||
Z_Free(fpath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
16
src/g_game.c
16
src/g_game.c
@ -1097,7 +1097,7 @@ static dbool G_CheckSpot(int playernum, mapthing_t *mthing)
|
||||
static int queuesize;
|
||||
if (queuesize < bodyquesize)
|
||||
{
|
||||
bodyque = realloc(bodyque, bodyquesize*sizeof*bodyque);
|
||||
bodyque = Z_Realloc(bodyque, bodyquesize*sizeof*bodyque, PU_STATIC, 0);
|
||||
memset(bodyque+queuesize, 0,
|
||||
(bodyquesize-queuesize)*sizeof*bodyque);
|
||||
queuesize = bodyquesize;
|
||||
@ -1773,13 +1773,13 @@ void G_DoLoadGame(void)
|
||||
uint64_t checksum = 0;
|
||||
|
||||
checksum = G_Signature();
|
||||
msg = malloc(strlen((const char*)save_p + sizeof checksum) + 128);
|
||||
msg = Z_Malloc(strlen((const char*)save_p + sizeof checksum) + 128, PU_STATIC, 0);
|
||||
strcpy(msg,"Incompatible Savegame!!!\n");
|
||||
if (save_p[sizeof checksum])
|
||||
strcat(strcat(msg,"Wads expected:\n\n"), (const char*)save_p + sizeof checksum);
|
||||
strcat(msg, "\nAre you sure?");
|
||||
G_LoadGameErr(msg);
|
||||
free(msg);
|
||||
Z_Free(msg);
|
||||
}
|
||||
|
||||
// done
|
||||
@ -1830,8 +1830,8 @@ void (CheckSaveGame)(size_t size, const char* file, int line)
|
||||
|
||||
size += 1024; // breathing room
|
||||
if (pos+size > savegamesize)
|
||||
save_p = (savebuffer = realloc(savebuffer,
|
||||
savegamesize += (size+1023) & ~1023)) + pos;
|
||||
save_p = (savebuffer = Z_Realloc(savebuffer,
|
||||
savegamesize += (size+1023) & ~1023, PU_STATIC, 0)) + pos;
|
||||
}
|
||||
|
||||
/* killough 3/22/98: form savegame name in one location
|
||||
@ -1860,7 +1860,7 @@ static int G_DoSaveGameToSaveBuffer() {
|
||||
|
||||
description = savedescription;
|
||||
|
||||
save_p = savebuffer = malloc(savegamesize);
|
||||
save_p = savebuffer = Z_Malloc(savegamesize, PU_STATIC, 0);
|
||||
|
||||
CheckSaveGame(SAVESTRINGSIZE+VERSIONSIZE+sizeof(uint64_t));
|
||||
memcpy (save_p, description, SAVESTRINGSIZE);
|
||||
@ -1983,7 +1983,7 @@ static void G_DoSaveGame (dbool menu)
|
||||
? s_GGSAVED /* Ty - externalised */
|
||||
: "Game save failed!"); // CPhipps - not externalised
|
||||
|
||||
free(savebuffer); // killough
|
||||
Z_Free(savebuffer); // killough
|
||||
savebuffer = save_p = NULL;
|
||||
|
||||
savedescription[0] = 0;
|
||||
@ -2009,7 +2009,7 @@ bool G_DoSaveGameToBuffer(void *buf, size_t size) {
|
||||
memset(((char*)buf)+length, 0, size - length);
|
||||
}
|
||||
|
||||
free(savebuffer); // killough
|
||||
Z_Free(savebuffer); // killough
|
||||
savebuffer = save_p = NULL;
|
||||
memcpy(savedescription, description_saved, SAVEDESCLEN);
|
||||
|
||||
|
24
src/m_menu.c
24
src/m_menu.c
@ -806,13 +806,13 @@ static void M_VerifyForcedLoadGame(int ch)
|
||||
{
|
||||
if (ch=='y')
|
||||
G_ForcedLoadGame();
|
||||
free(forced_loadgame_message); // free the message strdup()'ed below
|
||||
Z_Free(forced_loadgame_message); // free the message strdup()'ed below
|
||||
M_ClearMenus();
|
||||
}
|
||||
|
||||
void M_ForcedLoadGame(const char *msg)
|
||||
{
|
||||
forced_loadgame_message = strdup(msg); // free()'d above
|
||||
forced_loadgame_message = Z_Strdup(msg, PU_STATIC, 0); // free()'d above
|
||||
M_StartMessage(forced_loadgame_message, M_VerifyForcedLoadGame, TRUE);
|
||||
}
|
||||
|
||||
@ -1770,14 +1770,14 @@ static void M_DrawItem(const setup_menu_t* s)
|
||||
* This supports multiline items on horizontally-crowded menus.
|
||||
*/
|
||||
|
||||
for (p = t = strdup(s->m_text); (p = strtok(p,"\n")); y += 8, p = NULL)
|
||||
for (p = t = Z_Strdup(s->m_text, PU_STATIC, 0); (p = strtok(p,"\n")); y += 8, p = NULL)
|
||||
{ /* killough 10/98: support left-justification: */
|
||||
strcpy(menu_buffer,p);
|
||||
if (!(flags & S_LEFTJUST))
|
||||
w = M_GetPixelWidth(menu_buffer) + 4;
|
||||
M_DrawMenuString(x - w, y ,color);
|
||||
}
|
||||
free(t);
|
||||
Z_Free(t);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3556,8 +3556,8 @@ static void M_ResetDefaults(void)
|
||||
union { const char **c; char **s; } u; // type punning via unions
|
||||
|
||||
u.c = dp->location.ppsz;
|
||||
free(*(u.s));
|
||||
*(u.c) = strdup(dp->defaultvalue.psz);
|
||||
Z_Free(*(u.s));
|
||||
*(u.c) = Z_Strdup(dp->defaultvalue.psz, PU_STATIC, 0);
|
||||
}
|
||||
else
|
||||
*dp->location.pi = dp->defaultvalue.i;
|
||||
@ -4783,7 +4783,7 @@ dbool M_Responder (event_t* ev) {
|
||||
//
|
||||
// killough 10/98: fix bugs, simplify
|
||||
|
||||
chat_string_buffer = malloc(CHAT_STRING_BFR_SIZE);
|
||||
chat_string_buffer = Z_Malloc(CHAT_STRING_BFR_SIZE, PU_STATIC, 0);
|
||||
strncpy(chat_string_buffer,
|
||||
*ptr1->var.def->location.ppsz, CHAT_STRING_BFR_SIZE);
|
||||
|
||||
@ -4796,7 +4796,7 @@ dbool M_Responder (event_t* ev) {
|
||||
union { const char **c; char **s; } u; // type punning via unions
|
||||
|
||||
u.c = ptr1->var.def->location.ppsz;
|
||||
free(*(u.s));
|
||||
Z_Free(*(u.s));
|
||||
*(u.c) = chat_string_buffer;
|
||||
}
|
||||
chat_index = 0; // current cursor position in chat_string_buffer
|
||||
@ -5076,10 +5076,10 @@ void M_Drawer (void)
|
||||
if (messageToPrint)
|
||||
{
|
||||
/* cph - strdup string to writable memory */
|
||||
char *ms = strdup(messageString);
|
||||
char *p = ms;
|
||||
char *ms = Z_Strdup(messageString, PU_STATIC, 0);
|
||||
char *p = ms;
|
||||
|
||||
int y = 100 - M_StringHeight(messageString)/2;
|
||||
int y = 100 - M_StringHeight(messageString)/2;
|
||||
while (*p)
|
||||
{
|
||||
char *string = p, c;
|
||||
@ -5091,7 +5091,7 @@ void M_Drawer (void)
|
||||
if ((*p = c))
|
||||
p++;
|
||||
}
|
||||
free(ms);
|
||||
Z_Free(ms);
|
||||
}
|
||||
else
|
||||
if (menuactive)
|
||||
|
16
src/m_misc.c
16
src/m_misc.c
@ -959,7 +959,7 @@ void M_LoadDefaultsFile (char *file, dbool basedefault)
|
||||
|
||||
isstring = TRUE;
|
||||
len = strlen(strparm);
|
||||
newstring = (char *) malloc(len);
|
||||
newstring = (char *) Z_Malloc(len, PU_STATIC, 0);
|
||||
strparm[len-1] = 0; // clears trailing double-quote mark
|
||||
strcpy(newstring, strparm+1); // clears leading double-quote mark
|
||||
} else if ((strparm[0] == '0') && (strparm[1] == 'x')) {
|
||||
@ -996,11 +996,11 @@ void M_LoadDefaultsFile (char *file, dbool basedefault)
|
||||
union { const char **c; char **s; } u; // type punning via unions
|
||||
|
||||
u.c = defaults[i].location.ppsz;
|
||||
free(*(u.s));
|
||||
Z_Free(*(u.s));
|
||||
*(u.s) = newstring;
|
||||
|
||||
if(basedefault)
|
||||
defaults[i].defaultvalue.psz = strdup(newstring);
|
||||
defaults[i].defaultvalue.psz = Z_Strdup(newstring, PU_STATIC, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -1025,9 +1025,9 @@ void M_LoadDefaults (void)
|
||||
numdefaults = sizeof(defaults)/sizeof(defaults[0]);
|
||||
for (i = 0 ; i < numdefaults ; i++) {
|
||||
if (defaults[i].location.ppsz)
|
||||
*defaults[i].location.ppsz = strdup(defaults[i].defaultvalue.psz);
|
||||
*defaults[i].location.ppsz = Z_Strdup(defaults[i].defaultvalue.psz, PU_STATIC, 0);
|
||||
if (defaults[i].location.pi)
|
||||
*defaults[i].location.pi = defaults[i].defaultvalue.i;
|
||||
*defaults[i].location.pi = defaults[i].defaultvalue.i;
|
||||
}
|
||||
|
||||
|
||||
@ -1036,7 +1036,7 @@ void M_LoadDefaults (void)
|
||||
i = M_CheckParm ("-baseconfig");
|
||||
if (i && i < myargc-1)
|
||||
{
|
||||
basefile = strdup(myargv[i+1]);
|
||||
basefile = Z_Strdup(myargv[i+1], PU_STATIC, 0);
|
||||
lprintf (LO_CONFIRM, " default file with base values: %s\n", basefile);
|
||||
M_LoadDefaultsFile(basefile, TRUE);
|
||||
}
|
||||
@ -1045,10 +1045,10 @@ void M_LoadDefaults (void)
|
||||
|
||||
i = M_CheckParm ("-config");
|
||||
if (i && i < myargc-1)
|
||||
defaultfile = strdup(myargv[i+1]);
|
||||
defaultfile = Z_Strdup(myargv[i+1], PU_STATIC, 0);
|
||||
else {
|
||||
const char* exedir = I_DoomExeDir();
|
||||
defaultfile = malloc(PATH_MAX+1);
|
||||
defaultfile = Z_Malloc(PATH_MAX+1, PU_STATIC, 0);
|
||||
/* get config file from same directory as executable */
|
||||
snprintf(defaultfile, PATH_MAX,
|
||||
"%s%s%sboom.cfg", exedir,
|
||||
|
@ -181,11 +181,11 @@ static void *ReadByteSequence(unsigned int num_bytes, midimem_t *mf)
|
||||
|
||||
// events can be length 0. malloc(0) is not portable (can return NULL)
|
||||
if (!num_bytes)
|
||||
return malloc (4);
|
||||
return Z_Malloc (4, PU_STATIC, 0);
|
||||
|
||||
// Allocate a buffer:
|
||||
|
||||
result = malloc(num_bytes);
|
||||
result = Z_Malloc(num_bytes, PU_STATIC, 0);
|
||||
|
||||
if (result == NULL)
|
||||
return NULL;
|
||||
@ -197,7 +197,7 @@ static void *ReadByteSequence(unsigned int num_bytes, midimem_t *mf)
|
||||
if (!ReadByte(&result[i], mf))
|
||||
{
|
||||
lprintf (LO_WARN, "ReadByteSequence: Error while reading byte %u\n", i);
|
||||
free(result);
|
||||
Z_Free(result);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -400,11 +400,11 @@ static void FreeEvent(midi_event_t *event)
|
||||
{
|
||||
case MIDI_EVENT_SYSEX:
|
||||
case MIDI_EVENT_SYSEX_SPLIT:
|
||||
free(event->data.sysex.data);
|
||||
Z_Free(event->data.sysex.data);
|
||||
break;
|
||||
|
||||
case MIDI_EVENT_META:
|
||||
free(event->data.meta.data);
|
||||
Z_Free(event->data.meta.data);
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -512,7 +512,7 @@ static void FreeTrack(midi_track_t *track)
|
||||
FreeEvent(&track->events[i]);
|
||||
}
|
||||
|
||||
free(track->events);
|
||||
Z_Free(track->events);
|
||||
}
|
||||
|
||||
static dbool ReadAllTracks(midi_file_t *file, midimem_t *mf)
|
||||
@ -521,7 +521,7 @@ static dbool ReadAllTracks(midi_file_t *file, midimem_t *mf)
|
||||
|
||||
// Allocate list of tracks and read each track:
|
||||
|
||||
file->tracks = malloc(sizeof(midi_track_t) * file->num_tracks);
|
||||
file->tracks = Z_Malloc(sizeof(midi_track_t) * file->num_tracks, PU_STATIC, 0);
|
||||
|
||||
if (file->tracks == NULL)
|
||||
{
|
||||
@ -594,26 +594,22 @@ void MIDI_FreeFile(midi_file_t *file)
|
||||
FreeTrack(&file->tracks[i]);
|
||||
}
|
||||
|
||||
free(file->tracks);
|
||||
Z_Free(file->tracks);
|
||||
}
|
||||
|
||||
free(file);
|
||||
Z_Free(file);
|
||||
}
|
||||
|
||||
midi_file_t *MIDI_LoadFile (midimem_t *mf)
|
||||
{
|
||||
midi_file_t *file;
|
||||
|
||||
file = malloc(sizeof(midi_file_t));
|
||||
midi_file_t *file = Z_Malloc(sizeof(midi_file_t), PU_STATIC, 0);
|
||||
|
||||
if (file == NULL)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
file->tracks = NULL;
|
||||
file->num_tracks = 0;
|
||||
file->buffer = NULL;
|
||||
file->tracks = NULL;
|
||||
file->num_tracks = 0;
|
||||
file->buffer = NULL;
|
||||
file->buffer_size = 0;
|
||||
|
||||
// Read MIDI file header
|
||||
@ -650,8 +646,8 @@ midi_track_iter_t *MIDI_IterateTrack(const midi_file_t *file, unsigned int track
|
||||
|
||||
assert(track < file->num_tracks);
|
||||
|
||||
iter = malloc(sizeof(*iter));
|
||||
iter->track = &file->tracks[track];
|
||||
iter = Z_Malloc(sizeof(*iter), PU_STATIC, 0);
|
||||
iter->track = &file->tracks[track];
|
||||
iter->position = 0;
|
||||
|
||||
return iter;
|
||||
@ -659,7 +655,7 @@ midi_track_iter_t *MIDI_IterateTrack(const midi_file_t *file, unsigned int track
|
||||
|
||||
void MIDI_FreeIterator(midi_track_iter_t *iter)
|
||||
{
|
||||
free(iter);
|
||||
Z_Free(iter);
|
||||
}
|
||||
|
||||
// Get the time until the next MIDI event in a track.
|
||||
@ -717,8 +713,8 @@ midi_event_t **MIDI_GenerateFlatList (midi_file_t *file)
|
||||
|
||||
int totaldelta = 0;
|
||||
|
||||
int *trackpos = Z_Calloc (file->num_tracks, sizeof (int));
|
||||
int *tracktime = calloc (file->num_tracks, sizeof (int));
|
||||
int *trackpos = Z_Calloc (file->num_tracks, sizeof (int), PU_STATIC, 0);
|
||||
int *tracktime = Z_Calloc (file->num_tracks, sizeof (int), PU_STATIC, 0);
|
||||
int trackactive = file->num_tracks;
|
||||
|
||||
midi_event_t **ret;
|
||||
@ -727,7 +723,7 @@ midi_event_t **MIDI_GenerateFlatList (midi_file_t *file)
|
||||
for (i = 0; i < file->num_tracks; i++)
|
||||
totalevents += file->tracks[i].num_events;
|
||||
|
||||
ret = malloc (totalevents * sizeof (midi_event_t **));
|
||||
ret = Z_Malloc (totalevents * sizeof (midi_event_t **), PU_STATIC, 0);
|
||||
|
||||
epos = ret;
|
||||
|
||||
@ -772,9 +768,9 @@ midi_event_t **MIDI_GenerateFlatList (midi_file_t *file)
|
||||
else if ((unsigned) trackpos[nextrk] == file->tracks[nextrk].num_events)
|
||||
{
|
||||
lprintf (LO_WARN, "MIDI_GenerateFlatList: Unexpected end of track\n");
|
||||
free (trackpos);
|
||||
free (tracktime);
|
||||
free (ret);
|
||||
Z_Free (trackpos);
|
||||
Z_Free (tracktime);
|
||||
Z_Free (ret);
|
||||
return NULL;
|
||||
}
|
||||
epos++;
|
||||
@ -783,22 +779,22 @@ midi_event_t **MIDI_GenerateFlatList (midi_file_t *file)
|
||||
if (trackactive)
|
||||
{ // unexpected EOF
|
||||
lprintf (LO_WARN, "MIDI_GenerateFlatList: Unexpected end of midi file\n");
|
||||
free (trackpos);
|
||||
free (tracktime);
|
||||
free (ret);
|
||||
Z_Free (trackpos);
|
||||
Z_Free (tracktime);
|
||||
Z_Free (ret);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// last end of track event is preserved though
|
||||
epos[-1]->data.meta.type = MIDI_META_END_OF_TRACK;
|
||||
|
||||
free (trackpos);
|
||||
free (tracktime);
|
||||
Z_Free (trackpos);
|
||||
Z_Free (tracktime);
|
||||
|
||||
if (totaldelta < 100)
|
||||
{
|
||||
lprintf (LO_WARN, "MIDI_GeneratFlatList: very short file %i\n", totaldelta);
|
||||
free (ret);
|
||||
Z_Free (ret);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -812,7 +808,7 @@ midi_event_t **MIDI_GenerateFlatList (midi_file_t *file)
|
||||
|
||||
void MIDI_DestroyFlatList (midi_event_t **evs)
|
||||
{
|
||||
free (evs);
|
||||
Z_Free (evs);
|
||||
}
|
||||
|
||||
|
||||
@ -942,19 +938,19 @@ midi_file_t *MIDI_LoadFileSpecial (midimem_t *mf)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ret = malloc (sizeof (midi_file_t));
|
||||
ret = Z_Malloc (sizeof (midi_file_t), PU_STATIC, 0);
|
||||
|
||||
ret->header.format_type = 0;
|
||||
ret->header.num_tracks = 1;
|
||||
ret->header.format_type = 0;
|
||||
ret->header.num_tracks = 1;
|
||||
ret->header.time_division = 10000;
|
||||
ret->num_tracks = 1;
|
||||
ret->buffer_size = 0;
|
||||
ret->buffer = NULL;
|
||||
ret->tracks = malloc (sizeof (midi_track_t));
|
||||
ret->num_tracks = 1;
|
||||
ret->buffer_size = 0;
|
||||
ret->buffer = NULL;
|
||||
ret->tracks = Z_Malloc (sizeof (midi_track_t), PU_STATIC, 0);
|
||||
|
||||
ret->tracks->num_events = 0;
|
||||
ret->tracks->num_events = 0;
|
||||
ret->tracks->num_event_mem = 0;
|
||||
ret->tracks->events = NULL;
|
||||
ret->tracks->events = NULL;
|
||||
|
||||
opi = MIDI_spmc (base, NULL, 20000);
|
||||
|
||||
@ -991,20 +987,20 @@ midi_file_t *MIDI_LoadFileSpecial (midimem_t *mf)
|
||||
{ // adjust future tempo scaling
|
||||
opi = MIDI_spmc (base, oldev, 20000);
|
||||
// insert event as dummy
|
||||
nextev->event_type = MIDI_EVENT_META;
|
||||
nextev->data.meta.type = MIDI_META_TEXT;
|
||||
nextev->event_type = MIDI_EVENT_META;
|
||||
nextev->data.meta.type = MIDI_META_TEXT;
|
||||
nextev->data.meta.length = 0;
|
||||
nextev->data.meta.data = malloc (4);
|
||||
nextev->data.meta.data = Z_Malloc (4, PU_STATIC, 0);
|
||||
epos++;
|
||||
ret->tracks->num_events++;
|
||||
continue;
|
||||
}
|
||||
if (oldev->data.meta.type == MIDI_META_END_OF_TRACK)
|
||||
{ // reproduce event and break
|
||||
nextev->event_type = MIDI_EVENT_META;
|
||||
nextev->data.meta.type = MIDI_META_END_OF_TRACK;
|
||||
nextev->event_type = MIDI_EVENT_META;
|
||||
nextev->data.meta.type = MIDI_META_END_OF_TRACK;
|
||||
nextev->data.meta.length = 0;
|
||||
nextev->data.meta.data = malloc (4);
|
||||
nextev->data.meta.data = Z_Malloc (4, PU_STATIC, 0);
|
||||
epos++;
|
||||
ret->tracks->num_events++;
|
||||
break;
|
||||
|
@ -106,7 +106,7 @@ int OPL_Init (unsigned int rate)
|
||||
current_time = 0;
|
||||
|
||||
|
||||
mix_buffer = malloc(opl_sample_rate * sizeof(uint32_t));
|
||||
mix_buffer = Z_Malloc(opl_sample_rate * sizeof(uint32_t), PU_STATIC, 0);
|
||||
|
||||
// Create the emulator structure:
|
||||
|
||||
@ -129,7 +129,7 @@ void OPL_Shutdown(void)
|
||||
if (callback_queue)
|
||||
{
|
||||
OPL_Queue_Destroy(callback_queue);
|
||||
free(mix_buffer);
|
||||
Z_Free(mix_buffer);
|
||||
|
||||
callback_queue = NULL;
|
||||
mix_buffer = NULL;
|
||||
|
@ -47,17 +47,15 @@ struct opl_callback_queue_s
|
||||
|
||||
opl_callback_queue_t *OPL_Queue_Create(void)
|
||||
{
|
||||
opl_callback_queue_t *queue;
|
||||
|
||||
queue = malloc(sizeof(opl_callback_queue_t));
|
||||
queue->num_entries = 0;
|
||||
opl_callback_queue_t *queue = Z_Malloc(sizeof(opl_callback_queue_t), PU_STATIC, 0);
|
||||
queue->num_entries = 0;
|
||||
|
||||
return queue;
|
||||
}
|
||||
|
||||
void OPL_Queue_Destroy(opl_callback_queue_t *queue)
|
||||
{
|
||||
free(queue);
|
||||
Z_Free(queue);
|
||||
}
|
||||
|
||||
int OPL_Queue_IsEmpty(opl_callback_queue_t *queue)
|
||||
|
@ -1191,11 +1191,11 @@ static void I_OPL_PlaySong(const void *handle, int looping)
|
||||
|
||||
// Allocate track data.
|
||||
|
||||
tracks = malloc(MIDI_NumTracks(file) * sizeof(opl_track_data_t));
|
||||
tracks = Z_Malloc(MIDI_NumTracks(file) * sizeof(opl_track_data_t), PU_STATIC, 0);
|
||||
|
||||
num_tracks = MIDI_NumTracks(file);
|
||||
num_tracks = MIDI_NumTracks(file);
|
||||
running_tracks = num_tracks;
|
||||
song_looping = looping;
|
||||
song_looping = looping;
|
||||
|
||||
for (i=0; i<num_tracks; ++i)
|
||||
{
|
||||
@ -1271,9 +1271,9 @@ static void I_OPL_StopSong(void)
|
||||
MIDI_FreeIterator(tracks[i].iter);
|
||||
}
|
||||
|
||||
free(tracks);
|
||||
Z_Free(tracks);
|
||||
|
||||
tracks = NULL;
|
||||
tracks = NULL;
|
||||
num_tracks = 0;
|
||||
|
||||
}
|
||||
|
@ -428,13 +428,13 @@ int EV_CeilingCrushStop(line_t* line)
|
||||
//
|
||||
void P_AddActiveCeiling(ceiling_t* ceiling)
|
||||
{
|
||||
ceilinglist_t *list = malloc(sizeof *list);
|
||||
list->ceiling = ceiling;
|
||||
ceiling->list = list;
|
||||
ceilinglist_t *list = Z_Malloc(sizeof *list, PU_STATIC, 0);
|
||||
list->ceiling = ceiling;
|
||||
ceiling->list = list;
|
||||
if ((list->next = activeceilings))
|
||||
list->next->prev = &list->next;
|
||||
list->prev = &activeceilings;
|
||||
activeceilings = list;
|
||||
list->next->prev = &list->next;
|
||||
list->prev = &activeceilings;
|
||||
activeceilings = list;
|
||||
}
|
||||
|
||||
//
|
||||
@ -452,7 +452,7 @@ void P_RemoveActiveCeiling(ceiling_t* ceiling)
|
||||
P_RemoveThinker(&ceiling->thinker);
|
||||
if ((*list->prev = list->next))
|
||||
list->next->prev = list->prev;
|
||||
free(list);
|
||||
Z_Free(list);
|
||||
}
|
||||
|
||||
//
|
||||
@ -467,7 +467,7 @@ void P_RemoveAllActiveCeilings(void)
|
||||
while (activeceilings)
|
||||
{
|
||||
ceilinglist_t *next = activeceilings->next;
|
||||
free(activeceilings);
|
||||
Z_Free(activeceilings);
|
||||
activeceilings = next;
|
||||
}
|
||||
}
|
||||
|
@ -2373,9 +2373,9 @@ void P_SpawnBrainTargets(void) // killough 3/26/98: renamed old function
|
||||
if (m->type == MT_BOSSTARGET )
|
||||
{ // killough 2/7/98: remove limit on icon landings:
|
||||
if (numbraintargets >= numbraintargets_alloc)
|
||||
braintargets = realloc(braintargets,
|
||||
braintargets = Z_Realloc(braintargets,
|
||||
(numbraintargets_alloc = numbraintargets_alloc ?
|
||||
numbraintargets_alloc*2 : 32) *sizeof *braintargets);
|
||||
numbraintargets_alloc*2 : 32) *sizeof *braintargets, PU_STATIC, 0);
|
||||
braintargets[numbraintargets++] = m;
|
||||
}
|
||||
}
|
||||
|
@ -460,7 +460,7 @@ dbool PIT_CheckLine (line_t* ld)
|
||||
// 1/11/98 killough: remove limit on lines hit, by array doubling
|
||||
if (numspechit >= spechit_max) {
|
||||
spechit_max = spechit_max ? spechit_max*2 : 8;
|
||||
spechit = realloc(spechit,sizeof *spechit*spechit_max); // killough
|
||||
spechit = Z_Realloc(spechit,sizeof *spechit*spechit_max, PU_STATIC, 0); // killough
|
||||
}
|
||||
spechit[numspechit++] = ld;
|
||||
// e6y: Spechits overrun emulation code
|
||||
|
@ -417,8 +417,8 @@ static void check_intercept(void)
|
||||
if (offset >= num_intercepts)
|
||||
{
|
||||
num_intercepts = num_intercepts ? num_intercepts*2 : 128;
|
||||
intercepts = realloc(intercepts, sizeof(*intercepts)*num_intercepts);
|
||||
intercept_p = intercepts + offset;
|
||||
intercepts = Z_Realloc(intercepts, sizeof(*intercepts)*num_intercepts, PU_STATIC, 0);
|
||||
intercept_p = intercepts + offset;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1211,9 +1211,9 @@ void P_SpawnMapThing (const mapthing_t* mthing)
|
||||
{
|
||||
num_deathmatchstarts = num_deathmatchstarts ?
|
||||
num_deathmatchstarts*2 : 16;
|
||||
deathmatchstarts = realloc(deathmatchstarts,
|
||||
deathmatchstarts = Z_Realloc(deathmatchstarts,
|
||||
num_deathmatchstarts *
|
||||
sizeof(*deathmatchstarts));
|
||||
sizeof(*deathmatchstarts), PU_STATIC, 0);
|
||||
deathmatch_p = deathmatchstarts + offset;
|
||||
}
|
||||
memcpy(deathmatch_p++, mthing, sizeof(*mthing));
|
||||
|
@ -393,13 +393,13 @@ int EV_StopPlat(line_t* line)
|
||||
//
|
||||
void P_AddActivePlat(plat_t* plat)
|
||||
{
|
||||
platlist_t *list = malloc(sizeof *list);
|
||||
list->plat = plat;
|
||||
plat->list = list;
|
||||
platlist_t *list = Z_Malloc(sizeof *list, PU_STATIC, 0);
|
||||
list->plat = plat;
|
||||
plat->list = list;
|
||||
if ((list->next = activeplats))
|
||||
list->next->prev = &list->next;
|
||||
list->prev = &activeplats;
|
||||
activeplats = list;
|
||||
list->prev = &activeplats;
|
||||
activeplats = list;
|
||||
}
|
||||
|
||||
//
|
||||
@ -417,7 +417,7 @@ void P_RemoveActivePlat(plat_t* plat)
|
||||
P_RemoveThinker(&plat->thinker);
|
||||
if ((*list->prev = list->next))
|
||||
list->next->prev = list->prev;
|
||||
free(list);
|
||||
Z_Free(list);
|
||||
}
|
||||
|
||||
//
|
||||
@ -432,7 +432,7 @@ void P_RemoveAllActivePlats(void)
|
||||
while (activeplats)
|
||||
{
|
||||
platlist_t *next = activeplats->next;
|
||||
free(activeplats);
|
||||
Z_Free(activeplats);
|
||||
activeplats = next;
|
||||
}
|
||||
}
|
||||
|
@ -470,8 +470,8 @@ void P_UnArchiveThinkers (void)
|
||||
I_Error ("P_UnArchiveThinkers: Unknown tclass %i in savegame", *save_p);
|
||||
|
||||
// first table entry special: 0 maps to NULL
|
||||
*(mobj_p = malloc(size * sizeof *mobj_p)) = 0; // table of pointers
|
||||
save_p = sp; // restore save pointer
|
||||
*(mobj_p = Z_Malloc(size * sizeof *mobj_p, PU_STATIC, 0)) = 0; // table of pointers
|
||||
save_p = sp; // restore save pointer
|
||||
}
|
||||
|
||||
// read in saved thinkers
|
||||
@ -566,7 +566,7 @@ void P_UnArchiveThinkers (void)
|
||||
}
|
||||
}
|
||||
|
||||
free(mobj_p); // free translation table
|
||||
Z_Free(mobj_p); // free translation table
|
||||
|
||||
// killough 3/26/98: Spawn icon landings:
|
||||
if (gamemode == commercial)
|
||||
@ -1040,8 +1040,8 @@ void P_UnArchiveMap(void)
|
||||
if (markpointnum)
|
||||
{
|
||||
while (markpointnum >= markpointnum_max)
|
||||
markpoints = realloc(markpoints, sizeof *markpoints *
|
||||
(markpointnum_max = markpointnum_max ? markpointnum_max*2 : 16));
|
||||
markpoints = Z_Realloc(markpoints, sizeof *markpoints *
|
||||
(markpointnum_max = markpointnum_max ? markpointnum_max*2 : 16), PU_STATIC, 0);
|
||||
memcpy(markpoints, save_p, markpointnum * sizeof *markpoints);
|
||||
save_p += markpointnum * sizeof *markpoints;
|
||||
}
|
||||
|
@ -1131,12 +1131,12 @@ static void AddBlockLine
|
||||
if (done[blockno])
|
||||
return;
|
||||
|
||||
l = malloc(sizeof(linelist_t));
|
||||
l->num = lineno;
|
||||
l->next = lists[blockno];
|
||||
l = Z_Malloc(sizeof(linelist_t), PU_STATIC, 0);
|
||||
l->num = lineno;
|
||||
l->next = lists[blockno];
|
||||
lists[blockno] = l;
|
||||
count[blockno]++;
|
||||
done[blockno] = 1;
|
||||
done[blockno] = 1;
|
||||
}
|
||||
|
||||
//
|
||||
@ -1195,17 +1195,17 @@ static void P_CreateBlockMap(void)
|
||||
// finally make an array in which we can mark blocks done per line
|
||||
|
||||
// CPhipps - calloc's
|
||||
blocklists = calloc(NBlocks,sizeof(linelist_t *));
|
||||
blockcount = calloc(NBlocks,sizeof(int));
|
||||
blockdone = malloc(NBlocks*sizeof(int));
|
||||
blocklists = Z_Calloc(NBlocks,sizeof(linelist_t *), PU_STATIC, 0);
|
||||
blockcount = Z_Calloc(NBlocks,sizeof(int), PU_STATIC, 0);
|
||||
blockdone = Z_Malloc(NBlocks*sizeof(int), PU_STATIC, 0);
|
||||
|
||||
// initialize each blocklist, and enter the trailing -1 in all blocklists
|
||||
// note the linked list of lines grows backwards
|
||||
|
||||
for (i=0;i<NBlocks;i++)
|
||||
{
|
||||
blocklists[i] = malloc(sizeof(linelist_t));
|
||||
blocklists[i]->num = -1;
|
||||
blocklists[i] = Z_Malloc(sizeof(linelist_t), PU_STATIC, 0);
|
||||
blocklists[i]->num = -1;
|
||||
blocklists[i]->next = NULL;
|
||||
blockcount[i]++;
|
||||
}
|
||||
@ -1394,16 +1394,16 @@ static void P_CreateBlockMap(void)
|
||||
{
|
||||
linelist_t *tmp = bl->next;
|
||||
blockmaplump[offs++] = bl->num;
|
||||
free(bl);
|
||||
Z_Free(bl);
|
||||
bl = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
// free all temporary storage
|
||||
|
||||
free (blocklists);
|
||||
free (blockcount);
|
||||
free (blockdone);
|
||||
Z_Free (blocklists);
|
||||
Z_Free (blockcount);
|
||||
Z_Free (blockdone);
|
||||
}
|
||||
|
||||
// jff 10/6/98
|
||||
@ -1702,7 +1702,8 @@ static int P_GroupLines (void)
|
||||
|
||||
static void P_RemoveSlimeTrails(void) // killough 10/98
|
||||
{
|
||||
uint8_t *hit = calloc(1, numvertexes); // Hitlist for vertices
|
||||
// Hitlist for vertices
|
||||
uint8_t *hit = Z_Calloc(1, numvertexes, PU_STATIC, 0);
|
||||
int i;
|
||||
for (i=0; i<numsegs; i++) // Go through each seg
|
||||
{
|
||||
@ -1710,7 +1711,7 @@ static void P_RemoveSlimeTrails(void) // killough 10/98
|
||||
|
||||
if (segs[i].miniseg == TRUE) //figgi -- skip minisegs
|
||||
{
|
||||
free(hit);
|
||||
Z_Free(hit);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1736,7 +1737,7 @@ static void P_RemoveSlimeTrails(void) // killough 10/98
|
||||
while ((v != segs[i].v2) && (v = segs[i].v2));
|
||||
}
|
||||
}
|
||||
free(hit);
|
||||
Z_Free(hit);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -190,9 +190,9 @@ void P_InitPicAnims (void)
|
||||
if (lastanim >= anims + maxanims)
|
||||
{
|
||||
size_t newmax = maxanims ? maxanims*2 : MAXANIMS;
|
||||
anims = realloc(anims, newmax*sizeof(*anims)); // killough
|
||||
lastanim = anims + maxanims;
|
||||
maxanims = newmax;
|
||||
anims = Z_Realloc(anims, newmax*sizeof(*anims), PU_STATIC, 0); // killough
|
||||
lastanim = anims + maxanims;
|
||||
maxanims = newmax;
|
||||
}
|
||||
|
||||
if (animdefs[i].istexture)
|
||||
|
@ -134,8 +134,8 @@ void P_InitSwitchList(void)
|
||||
for (i=0;;i++)
|
||||
{
|
||||
if (index+1 >= max_numswitches)
|
||||
switchlist = realloc(switchlist, sizeof *switchlist *
|
||||
(max_numswitches = max_numswitches ? max_numswitches*2 : 8));
|
||||
switchlist = Z_Realloc(switchlist, sizeof *switchlist *
|
||||
(max_numswitches = max_numswitches ? max_numswitches*2 : 8), PU_STATIC, 0);
|
||||
|
||||
if (SHORT(alphSwitchList[i].episode) <= episode)
|
||||
{
|
||||
|
@ -250,9 +250,9 @@ static void R_SetInterpolation(interpolation_type_e type, void *posptr)
|
||||
if (numinterpolations >= interpolations_max) {
|
||||
interpolations_max = interpolations_max ? interpolations_max * 2 : 256;
|
||||
|
||||
oldipos = (fixed2_t*)realloc(oldipos, sizeof(*oldipos) * interpolations_max);
|
||||
bakipos = (fixed2_t*)realloc(bakipos, sizeof(*bakipos) * interpolations_max);
|
||||
curipos = (interpolation_t*)realloc(curipos, sizeof(*curipos) * interpolations_max);
|
||||
oldipos = (fixed2_t*)Z_Realloc(oldipos, sizeof(*oldipos) * interpolations_max, PU_STATIC, 0);
|
||||
bakipos = (fixed2_t*)Z_Realloc(bakipos, sizeof(*bakipos) * interpolations_max, PU_STATIC, 0);
|
||||
curipos = (interpolation_t*)Z_Realloc(curipos, sizeof(*curipos) * interpolations_max, PU_STATIC, 0);
|
||||
}
|
||||
|
||||
for(i = numinterpolations-1; i >= 0; i--)
|
||||
|
@ -362,7 +362,7 @@ static void R_InitLightTables (void)
|
||||
int i;
|
||||
|
||||
// killough 4/4/98: dynamic colormaps
|
||||
c_zlight = malloc(sizeof(*c_zlight) * numcolormaps);
|
||||
c_zlight = Z_Malloc(sizeof(*c_zlight) * numcolormaps, PU_STATIC, 0);
|
||||
|
||||
// Calculate the light levels to use
|
||||
// for each level / distance combination.
|
||||
|
@ -79,13 +79,13 @@ static rpatch_t *texture_composites = 0;
|
||||
void R_InitPatches(void) {
|
||||
if (!patches)
|
||||
{
|
||||
patches = (rpatch_t*)malloc(numlumps * sizeof(rpatch_t));
|
||||
patches = (rpatch_t*)Z_Malloc(numlumps * sizeof(rpatch_t), PU_STATIC, 0);
|
||||
// clear out new patches to signal they're uninitialized
|
||||
memset(patches, 0, sizeof(rpatch_t)*numlumps);
|
||||
}
|
||||
if (!texture_composites)
|
||||
{
|
||||
texture_composites = (rpatch_t*)malloc(numtextures * sizeof(rpatch_t));
|
||||
texture_composites = (rpatch_t*)Z_Malloc(numtextures * sizeof(rpatch_t), PU_STATIC, 0);
|
||||
// clear out new patches to signal they're uninitialized
|
||||
memset(texture_composites, 0, sizeof(rpatch_t)*numtextures);
|
||||
}
|
||||
@ -102,17 +102,17 @@ void R_FlushAllPatches(void) {
|
||||
if (patches[i].locks > 0)
|
||||
I_Error("R_FlushAllPatches: patch number %i still locked",i);
|
||||
if (patches[i].data)
|
||||
free(patches[i].data);
|
||||
Z_Free(patches[i].data);
|
||||
}
|
||||
free(patches);
|
||||
Z_Free(patches);
|
||||
patches = NULL;
|
||||
}
|
||||
if (texture_composites)
|
||||
{
|
||||
for (i=0; i<numtextures; i++)
|
||||
if (texture_composites[i].data)
|
||||
free(texture_composites[i].data);
|
||||
free(texture_composites);
|
||||
Z_Free(texture_composites[i].data);
|
||||
Z_Free(texture_composites);
|
||||
texture_composites = NULL;
|
||||
}
|
||||
}
|
||||
@ -205,22 +205,22 @@ static void createPatch(int id) {
|
||||
int numPostsUsedSoFar;
|
||||
int edgeSlope;
|
||||
|
||||
patch = &patches[id];
|
||||
patch = &patches[id];
|
||||
// proff - 2003-02-16 What about endianess?
|
||||
patch->width = SHORT(oldPatch->width);
|
||||
patch->widthmask = 0;
|
||||
patch->height = SHORT(oldPatch->height);
|
||||
patch->leftoffset = SHORT(oldPatch->leftoffset);
|
||||
patch->topoffset = SHORT(oldPatch->topoffset);
|
||||
patch->width = SHORT(oldPatch->width);
|
||||
patch->widthmask = 0;
|
||||
patch->height = SHORT(oldPatch->height);
|
||||
patch->leftoffset = SHORT(oldPatch->leftoffset);
|
||||
patch->topoffset = SHORT(oldPatch->topoffset);
|
||||
patch->isNotTileable = getPatchIsNotTileable(oldPatch);
|
||||
|
||||
// work out how much memory we need to allocate for this patch's data
|
||||
pixelDataSize = (patch->width * patch->height + 4) & ~3;
|
||||
columnsDataSize = sizeof(rcolumn_t) * patch->width;
|
||||
pixelDataSize = (patch->width * patch->height + 4) & ~3;
|
||||
columnsDataSize = sizeof(rcolumn_t) * patch->width;
|
||||
|
||||
// count the number of posts in each column
|
||||
numPostsInColumn = (int*)malloc(sizeof(int) * patch->width);
|
||||
numPostsTotal = 0;
|
||||
numPostsInColumn = (int*)Z_Malloc(sizeof(int) * patch->width, PU_STATIC, 0);
|
||||
numPostsTotal = 0;
|
||||
|
||||
for (x=0; x<patch->width; x++) {
|
||||
oldColumn = (const column_t *)((const uint8_t *)oldPatch + LONG(oldPatch->columnofs[x]));
|
||||
@ -359,7 +359,7 @@ static void createPatch(int id) {
|
||||
}
|
||||
|
||||
W_UnlockLumpNum(patchNum);
|
||||
free(numPostsInColumn);
|
||||
Z_Free(numPostsInColumn);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
@ -432,8 +432,8 @@ static void createTextureCompositePatch(int id) {
|
||||
columnsDataSize = sizeof(rcolumn_t) * composite_patch->width;
|
||||
|
||||
// count the number of posts in each column
|
||||
countsInColumn = (count_t *)calloc(sizeof(count_t), composite_patch->width);
|
||||
numPostsTotal = 0;
|
||||
countsInColumn = (count_t *)Z_Calloc(sizeof(count_t), composite_patch->width, PU_STATIC, 0);
|
||||
numPostsTotal = 0;
|
||||
|
||||
for (i=0; i<texture->patchcount; i++) {
|
||||
texpatch = &texture->patches[i];
|
||||
@ -677,7 +677,7 @@ static void createTextureCompositePatch(int id) {
|
||||
// this determines tiling later on
|
||||
}
|
||||
|
||||
free(countsInColumn);
|
||||
Z_Free(countsInColumn);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
@ -218,7 +218,7 @@ static visplane_t *new_visplane(unsigned hash)
|
||||
{
|
||||
visplane_t *check = freetail;
|
||||
if (!check)
|
||||
check = calloc(1, sizeof *check);
|
||||
check = Z_Calloc(1, sizeof *check, PU_STATIC, 0);
|
||||
else
|
||||
if (!(freetail = freetail->next))
|
||||
freehead = &freetail;
|
||||
|
12
src/r_segs.c
12
src/r_segs.c
@ -572,11 +572,11 @@ void R_StoreWallRange(const int start, const int stop)
|
||||
|
||||
if (ds_p == drawsegs+maxdrawsegs) // killough 1/98 -- fix 2s line HOM
|
||||
{
|
||||
unsigned pos = ds_p - drawsegs; // jff 8/9/98 fix from ZDOOM1.14a
|
||||
unsigned pos = ds_p - drawsegs; // jff 8/9/98 fix from ZDOOM1.14a
|
||||
unsigned newmax = maxdrawsegs ? maxdrawsegs*2 : 128; // killough
|
||||
drawsegs = realloc(drawsegs,newmax*sizeof(*drawsegs));
|
||||
ds_p = drawsegs + pos; // jff 8/9/98 fix from ZDOOM1.14a
|
||||
maxdrawsegs = newmax;
|
||||
drawsegs = Z_Realloc(drawsegs,newmax*sizeof(*drawsegs), PU_STATIC, 0);
|
||||
ds_p = drawsegs + pos; // jff 8/9/98 fix from ZDOOM1.14a
|
||||
maxdrawsegs = newmax;
|
||||
}
|
||||
|
||||
if(curline->miniseg == FALSE) // figgi -- skip minisegs
|
||||
@ -619,8 +619,8 @@ void R_StoreWallRange(const int start, const int stop)
|
||||
do
|
||||
maxopenings = maxopenings ? maxopenings*2 : 16384;
|
||||
while (need > maxopenings);
|
||||
openings = realloc(openings, maxopenings * sizeof(*openings));
|
||||
lastopening = openings + pos;
|
||||
openings = Z_Realloc(openings, maxopenings * sizeof(*openings), PU_STATIC, 0);
|
||||
lastopening = openings + pos;
|
||||
|
||||
// jff 8/9/98 borrowed fix for openings from ZDOOM1.14
|
||||
// [RH] We also need to adjust the openings pointers that
|
||||
|
@ -169,7 +169,7 @@ static void R_InitSpriteDefs(const char * const * namelist)
|
||||
// Create hash table based on just the first four letters of each sprite
|
||||
// killough 1/31/98
|
||||
|
||||
hash = malloc(sizeof(*hash)*numentries); // allocate hash table
|
||||
hash = Z_Malloc(sizeof(*hash)*numentries, PU_STATIC, 0); // allocate hash table
|
||||
|
||||
for (i=0; (size_t)i<numentries; i++) // initialize hash table as empty
|
||||
hash[i].index = -1;
|
||||
@ -255,7 +255,7 @@ static void R_InitSpriteDefs(const char * const * namelist)
|
||||
}
|
||||
}
|
||||
}
|
||||
free(hash); // free hash table
|
||||
Z_Free(hash); // free hash table
|
||||
}
|
||||
|
||||
//
|
||||
@ -299,7 +299,7 @@ static vissprite_t *R_NewVisSprite(void)
|
||||
size_t num_vissprite_alloc_prev = num_vissprite_alloc;
|
||||
|
||||
num_vissprite_alloc = num_vissprite_alloc ? num_vissprite_alloc*2 : 128;
|
||||
vissprites = realloc(vissprites,num_vissprite_alloc*sizeof(*vissprites));
|
||||
vissprites = Z_Realloc(vissprites,num_vissprite_alloc*sizeof(*vissprites), PU_STATIC, 0);
|
||||
|
||||
//e6y: set all fields to zero
|
||||
memset(vissprites + num_vissprite_alloc_prev, 0,
|
||||
@ -836,9 +836,9 @@ void R_SortVisSprites (void)
|
||||
|
||||
if (num_vissprite_ptrs < num_vissprite*2)
|
||||
{
|
||||
free(vissprite_ptrs); // better than realloc -- no preserving needed
|
||||
vissprite_ptrs = malloc((num_vissprite_ptrs = num_vissprite_alloc*2)
|
||||
* sizeof *vissprite_ptrs);
|
||||
Z_Free(vissprite_ptrs); // better than realloc -- no preserving needed
|
||||
vissprite_ptrs = Z_Malloc((num_vissprite_ptrs = num_vissprite_alloc*2)
|
||||
* sizeof *vissprite_ptrs, PU_STATIC, 0);
|
||||
}
|
||||
|
||||
while (--i>=0)
|
||||
|
@ -139,7 +139,7 @@ void S_Init(int sfxVolume, int musicVolume)
|
||||
// simultaneously) within zone memory.
|
||||
// CPhipps - calloc
|
||||
channels =
|
||||
(channel_t *) calloc(numChannels,sizeof(channel_t));
|
||||
(channel_t *) Z_Calloc(numChannels,sizeof(channel_t), PU_STATIC, 0);
|
||||
|
||||
// Note that sounds have not been cached (yet).
|
||||
for (i=1 ; i<NUMSFX ; i++)
|
||||
@ -500,7 +500,7 @@ void S_ChangeMusic(int musicnum, int looping)
|
||||
lprintf(LO_INFO, "S_ChangeMusic: playing %s from file '%s'\n",
|
||||
music->name, music_filename);
|
||||
music_file_failed = I_RegisterMusicFile(music_filename, music);
|
||||
free(music_filename);
|
||||
Z_Free(music_filename);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -541,7 +541,7 @@ void V_UpdateTrueColorPalette(void) {
|
||||
int numPals = W_LumpLength(pplump) / (3*256);
|
||||
|
||||
if (usegammaOnLastPaletteGeneration != usegamma) {
|
||||
if (Palettes16) free(Palettes16);
|
||||
if (Palettes16) Z_Free(Palettes16);
|
||||
Palettes16 = NULL;
|
||||
usegammaOnLastPaletteGeneration = usegamma;
|
||||
}
|
||||
@ -549,7 +549,7 @@ void V_UpdateTrueColorPalette(void) {
|
||||
if (!Palettes16)
|
||||
{
|
||||
// set short palette
|
||||
Palettes16 = malloc(numPals*256*sizeof(uint16_t)*VID_NUMCOLORWEIGHTS);
|
||||
Palettes16 = Z_Malloc(numPals*256*sizeof(uint16_t)*VID_NUMCOLORWEIGHTS, PU_STATIC, 0);
|
||||
for (p=0; p<numPals; p++)
|
||||
{
|
||||
for (i=0; i<256; i++)
|
||||
@ -599,7 +599,7 @@ void V_UpdateTrueColorPalette(void) {
|
||||
//---------------------------------------------------------------------------
|
||||
static void V_DestroyTrueColorPalette(void)
|
||||
{
|
||||
if (Palettes16) free(Palettes16);
|
||||
if (Palettes16) Z_Free(Palettes16);
|
||||
Palettes16 = NULL;
|
||||
V_Palette16 = NULL;
|
||||
}
|
||||
@ -671,7 +671,7 @@ int V_GetPixelDepth(void) {
|
||||
void V_AllocScreen(screeninfo_t *scrn) {
|
||||
if (!scrn->not_on_heap)
|
||||
if (( SURFACE_BYTE_PITCH * scrn->height) > 0)
|
||||
scrn->data = malloc( SURFACE_BYTE_PITCH * scrn->height);
|
||||
scrn->data = Z_Malloc( SURFACE_BYTE_PITCH * scrn->height, PU_STATIC, 0);
|
||||
}
|
||||
|
||||
//
|
||||
@ -689,7 +689,7 @@ void V_AllocScreens(void) {
|
||||
//
|
||||
void V_FreeScreen(screeninfo_t *scrn) {
|
||||
if (!scrn->not_on_heap) {
|
||||
free(scrn->data);
|
||||
Z_Free(scrn->data);
|
||||
scrn->data = NULL;
|
||||
}
|
||||
}
|
||||
|
@ -54,7 +54,7 @@ static struct {
|
||||
void W_InitCache(void)
|
||||
{
|
||||
// set up caching
|
||||
cachelump = calloc(sizeof *cachelump, numlumps);
|
||||
cachelump = Z_Calloc(sizeof *cachelump, numlumps, PU_STATIC, 0);
|
||||
if (!cachelump)
|
||||
I_Error ("W_Init: Couldn't allocate lumpcache");
|
||||
}
|
||||
@ -62,7 +62,7 @@ void W_InitCache(void)
|
||||
void W_DoneCache(void)
|
||||
{
|
||||
if (cachelump)
|
||||
free(cachelump);
|
||||
Z_Free(cachelump);
|
||||
}
|
||||
|
||||
/* W_CacheLumpNum
|
||||
|
24
src/w_wad.c
24
src/w_wad.c
@ -166,7 +166,7 @@ static void W_AddFile(wadfile_info_t *wadfile)
|
||||
#ifndef MEMORY_LOW
|
||||
stat(wadfile->name, &statbuf);
|
||||
wadfile->length = statbuf.st_size;
|
||||
wadfile->data = malloc(statbuf.st_size);
|
||||
wadfile->data = Z_Malloc(statbuf.st_size, PU_STATIC, 0);
|
||||
if ( rfread(wadfile->data, statbuf.st_size, 1, wadfile->handle) != 1)
|
||||
I_Error("W_AddFile: couldn't read wad data");
|
||||
#endif
|
||||
@ -207,7 +207,7 @@ static void W_AddFile(wadfile_info_t *wadfile)
|
||||
header.numlumps = LONG(header.numlumps);
|
||||
header.infotableofs = LONG(header.infotableofs);
|
||||
length = header.numlumps*sizeof(filelump_t);
|
||||
fileinfo2free = fileinfo = malloc(length); // killough
|
||||
fileinfo2free = fileinfo = Z_Malloc(length, PU_STATIC, 0); // killough
|
||||
#ifdef MEMORY_LOW
|
||||
lseek(wadfile->handle, header.infotableofs, SEEK_SET);
|
||||
I_Read(wadfile->handle, fileinfo, length);
|
||||
@ -218,7 +218,7 @@ static void W_AddFile(wadfile_info_t *wadfile)
|
||||
}
|
||||
|
||||
// Fill in lumpinfo
|
||||
lumpinfo = realloc(lumpinfo, numlumps*sizeof(lumpinfo_t));
|
||||
lumpinfo = Z_Realloc(lumpinfo, numlumps*sizeof(lumpinfo_t), PU_STATIC, 0);
|
||||
|
||||
lump_p = &lumpinfo[startlump];
|
||||
|
||||
@ -232,7 +232,7 @@ static void W_AddFile(wadfile_info_t *wadfile)
|
||||
lump_p->source = wadfile->src; // Ty 08/29/98
|
||||
}
|
||||
|
||||
free(fileinfo2free); // killough
|
||||
Z_Free(fileinfo2free); // killough
|
||||
}
|
||||
|
||||
// jff 1/23/98 Create routines to reorder the master directory
|
||||
@ -256,10 +256,10 @@ static void W_CoalesceMarkedResource(const char *start_marker,
|
||||
const char *end_marker,
|
||||
lumpinfo_namespace_t li_namespace)
|
||||
{
|
||||
lumpinfo_t *marked = malloc(sizeof(*marked) * numlumps);
|
||||
lumpinfo_t *marked = Z_Malloc(sizeof(*marked) * numlumps, PU_STATIC, 0);
|
||||
size_t i, num_marked = 0, num_unmarked = 0;
|
||||
int is_marked = 0, mark_end = 0;
|
||||
lumpinfo_t *lump = lumpinfo;
|
||||
int is_marked = 0, mark_end = 0;
|
||||
lumpinfo_t *lump = lumpinfo;
|
||||
|
||||
for (i=numlumps; i--; lump++)
|
||||
if (IsMarker(start_marker, lump->name)) // start marker found
|
||||
@ -292,7 +292,7 @@ static void W_CoalesceMarkedResource(const char *start_marker,
|
||||
// Append marked list to end of unmarked list
|
||||
memcpy(lumpinfo + num_unmarked, marked, num_marked * sizeof(*marked));
|
||||
|
||||
free(marked); // free marked list
|
||||
Z_Free(marked); // free marked list
|
||||
|
||||
numlumps = num_unmarked + num_marked; // new total number of lumps
|
||||
|
||||
@ -504,7 +504,7 @@ void W_Exit(void)
|
||||
close(wadfiles[i].handle);
|
||||
#else
|
||||
filestream_close(wadfiles[i].handle);
|
||||
free(wadfiles[i].data);
|
||||
Z_Free(wadfiles[i].data);
|
||||
wadfiles[i].data = NULL;
|
||||
#endif
|
||||
wadfiles[i].handle = NULL;
|
||||
@ -525,7 +525,7 @@ void W_ReleaseAllWads(void)
|
||||
close(wadfiles[i].handle);
|
||||
#else
|
||||
filestream_close(wadfiles[i].handle);
|
||||
free(wadfiles[i].data);
|
||||
Z_Free(wadfiles[i].data);
|
||||
wadfiles[i].data = NULL;
|
||||
#endif
|
||||
wadfiles[i].handle = NULL;
|
||||
@ -533,10 +533,10 @@ void W_ReleaseAllWads(void)
|
||||
}
|
||||
|
||||
numwadfiles = 0;
|
||||
free(wadfiles);
|
||||
Z_Free(wadfiles);
|
||||
wadfiles = NULL;
|
||||
numlumps = 0;
|
||||
free(lumpinfo);
|
||||
Z_Free(lumpinfo);
|
||||
lumpinfo = NULL;
|
||||
}
|
||||
|
||||
|
@ -1133,8 +1133,8 @@ void WI_initDeathmatchStats(void)
|
||||
int i; // looping variables
|
||||
|
||||
// CPhipps - allocate data structures needed
|
||||
dm_frags = calloc(MAXPLAYERS, sizeof(*dm_frags));
|
||||
dm_totals = calloc(MAXPLAYERS, sizeof(*dm_totals));
|
||||
dm_frags = Z_Calloc(MAXPLAYERS, sizeof(*dm_frags), PU_STATIC, 0);
|
||||
dm_totals = Z_Calloc(MAXPLAYERS, sizeof(*dm_totals), PU_STATIC, 0);
|
||||
|
||||
state = StatCount; // We're doing stats
|
||||
acceleratestage = 0;
|
||||
@ -1147,7 +1147,7 @@ void WI_initDeathmatchStats(void)
|
||||
if (playeringame[i])
|
||||
{
|
||||
// CPhipps - allocate frags line
|
||||
dm_frags[i] = calloc(MAXPLAYERS, sizeof(**dm_frags)); // set all counts to zero
|
||||
dm_frags[i] = Z_Calloc(MAXPLAYERS, sizeof(**dm_frags), PU_STATIC, 0); // set all counts to zero
|
||||
|
||||
dm_totals[i] = 0;
|
||||
}
|
||||
@ -1166,9 +1166,10 @@ void WI_endDeathmatchStats(void)
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<MAXPLAYERS; i++)
|
||||
free(dm_frags[i]);
|
||||
Z_Free(dm_frags[i]);
|
||||
|
||||
free(dm_frags); free(dm_totals);
|
||||
Z_Free(dm_frags);
|
||||
Z_Free(dm_totals);
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
@ -1399,10 +1400,14 @@ static int ng_state;
|
||||
//
|
||||
static void WI_endNetgameStats(void)
|
||||
{
|
||||
free(cnt_frags); cnt_frags = NULL;
|
||||
free(cnt_secret); cnt_secret = NULL;
|
||||
free(cnt_items); cnt_items = NULL;
|
||||
free(cnt_kills); cnt_kills = NULL;
|
||||
Z_Free(cnt_frags);
|
||||
cnt_frags = NULL;
|
||||
Z_Free(cnt_secret);
|
||||
cnt_secret = NULL;
|
||||
Z_Free(cnt_items);
|
||||
cnt_items = NULL;
|
||||
Z_Free(cnt_kills);
|
||||
cnt_kills = NULL;
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
@ -1422,10 +1427,10 @@ void WI_initNetgameStats(void)
|
||||
cnt_pause = TICRATE;
|
||||
|
||||
// CPhipps - allocate these dynamically, blank with calloc
|
||||
cnt_kills = calloc(MAXPLAYERS, sizeof(*cnt_kills));
|
||||
cnt_items = calloc(MAXPLAYERS, sizeof(*cnt_items));
|
||||
cnt_secret= calloc(MAXPLAYERS, sizeof(*cnt_secret));
|
||||
cnt_frags = calloc(MAXPLAYERS, sizeof(*cnt_frags));
|
||||
cnt_kills = Z_Calloc(MAXPLAYERS, sizeof(*cnt_kills), PU_STATIC, 0);
|
||||
cnt_items = Z_Calloc(MAXPLAYERS, sizeof(*cnt_items), PU_STATIC, 0);
|
||||
cnt_secret= Z_Calloc(MAXPLAYERS, sizeof(*cnt_secret), PU_STATIC, 0);
|
||||
cnt_frags = Z_Calloc(MAXPLAYERS, sizeof(*cnt_frags), PU_STATIC, 0);
|
||||
|
||||
for (i=0 ; i<MAXPLAYERS ; i++)
|
||||
if (playeringame[i])
|
||||
@ -1695,9 +1700,9 @@ void WI_initStats(void)
|
||||
sp_state = 1;
|
||||
|
||||
// CPhipps - allocate (awful code, I know, but saves changing it all) and initialise
|
||||
*(cnt_kills = malloc(sizeof(*cnt_kills))) =
|
||||
*(cnt_items = malloc(sizeof(*cnt_items))) =
|
||||
*(cnt_secret= malloc(sizeof(*cnt_secret))) = -1;
|
||||
*(cnt_kills = Z_Malloc(sizeof(*cnt_kills), PU_STATIC, 0)) =
|
||||
*(cnt_items = Z_Malloc(sizeof(*cnt_items), PU_STATIC, 0)) =
|
||||
*(cnt_secret= Z_Malloc(sizeof(*cnt_secret), PU_STATIC, 0)) = -1;
|
||||
cnt_time = cnt_par = cnt_total_time = -1;
|
||||
cnt_pause = TICRATE;
|
||||
|
||||
@ -2110,12 +2115,12 @@ void WI_Start(wbstartstruct_t* wbstartstruct)
|
||||
|
||||
#define NULL_SERIALIZE 0x77777777
|
||||
|
||||
static int *
|
||||
intp_unpack(uint32_t val) {
|
||||
static int *intp_unpack(uint32_t val)
|
||||
{
|
||||
int *ret;
|
||||
if (val == NULL_SERIALIZE)
|
||||
return NULL;
|
||||
ret = malloc (sizeof(int) * MAXPLAYERS);
|
||||
ret = Z_Malloc (sizeof(int) * MAXPLAYERS, PU_STATIC, 0);
|
||||
memset (ret, 0 , sizeof(int) * MAXPLAYERS);
|
||||
ret[me] = val;
|
||||
return ret;
|
||||
|
@ -108,9 +108,7 @@ void Z_Close(void)
|
||||
/* The libretro core will crash on
|
||||
* close content if we free memory
|
||||
* here while running on Windows... */
|
||||
#if !defined(_WIN32)
|
||||
Z_FreeTags(PU_FREE, PU_MAX);
|
||||
#endif
|
||||
memory_size = 0;
|
||||
free_memory = 0;
|
||||
}
|
||||
|
16
src/z_zone.h
16
src/z_zone.h
@ -75,22 +75,6 @@ void *(Z_Realloc)(void *p, size_t n, int tag, void **user DA(const char *, int))
|
||||
char *(Z_Strdup)(const char *s, int tag, void **user DA(const char *, int));
|
||||
void (Z_CheckHeap)(DAC(const char *,int)); // killough 3/22/98: add file/line info
|
||||
void Z_DumpHistory(char *);
|
||||
|
||||
// Remove all definitions before including system definitions
|
||||
|
||||
#undef malloc
|
||||
#undef free
|
||||
#undef realloc
|
||||
#undef calloc
|
||||
#undef strdup
|
||||
|
||||
#define malloc(n) Z_MallocD(n,PU_STATIC,0)
|
||||
#define free(p) Z_FreeD(p)
|
||||
#define realloc(p,n) Z_ReallocD(p,n,PU_STATIC,0)
|
||||
#define calloc(n1,n2) Z_CallocD(n1,n2,PU_STATIC,0)
|
||||
#define strdup(s) Z_StrdupD(s,PU_STATIC,0)
|
||||
|
||||
|
||||
void Z_ZoneHistory(char *);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user