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Fixed transparent enemies/items
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@ -95,7 +95,7 @@ static const byte *tempfuzzmap;
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//
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//
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#define FUZZTABLE 50
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#define FUZZTABLE 50
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#define FUZZOFF (SCREENWIDTH)
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#define FUZZOFF 1
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static const int fuzzoffset_org[FUZZTABLE] = {
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static const int fuzzoffset_org[FUZZTABLE] = {
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FUZZOFF,-FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,
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FUZZOFF,-FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,
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