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Fix prboom for MSVC 2003
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parent
3938f13b89
commit
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3
deps/fluidsynth/src/utils/fluidsynth_priv.h
vendored
3
deps/fluidsynth/src/utils/fluidsynth_priv.h
vendored
@ -122,8 +122,7 @@
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#ifdef MINGW32
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#include <stdint.h>
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#define snprintf _snprintf
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#define vsnprintf _vsnprintf
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#include <compat/msvc.h>
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#define DSOUND_SUPPORT 1
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#define WINMIDI_SUPPORT 1
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@ -43,6 +43,7 @@
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#define W_OK 2 /* Check for write permission */
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#define R_OK 4 /* Check for read permission */
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#include <io.h>
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#include <compat/msvc.h>
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#endif
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#include <boolean.h>
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@ -41,6 +41,7 @@
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#include <errno.h>
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#ifdef _MSC_VER
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#include <io.h>
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#include <compat/msvc.h>
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#endif
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#include <fcntl.h>
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#include <sys/stat.h>
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@ -9,6 +9,10 @@
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#include "doomstat.h" /* players{,ingame} */
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#include "lprintf.h"
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#ifdef _MSC_VER
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#include <compat/msvc.h>
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#endif
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/* forward decls */
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void checksum_gamestate(int tic);
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