Mark dogs as monsters, they already count in kill%

This commit is contained in:
Fernando Carmona Varo 2019-10-09 18:16:20 +02:00
parent f59b102e37
commit b71ee82b30
2 changed files with 2 additions and 2 deletions

View File

@ -2586,7 +2586,7 @@ the two Things for PUSH and PULL wind sources at the end.
NOBLOCKMAP
140 DOGS
SOLID+SHOOTABLE+COUNTKILL
SOLID+SHOOTABLE+COUNTKILL+ISMONSTER
141 PLASMA1
NOBLOCKMAP+MISSILE+DROPOFF+NOGRAVITY+BOUNCES

View File

@ -5547,7 +5547,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = {
100, // mass
0, // damage
sfx_dgact, // activesound
MF_SOLID|MF_SHOOTABLE|MF_COUNTKILL, // flags
MF_ISMONSTER|MF_SOLID|MF_SHOOTABLE|MF_COUNTKILL, // flags
S_DOGS_RAISE1, // raisestate
0, // meleethreshold
0, // maxattackrange