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Mark dogs as monsters, they already count in kill%
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@ -2586,7 +2586,7 @@ the two Things for PUSH and PULL wind sources at the end.
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NOBLOCKMAP
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140 DOGS
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SOLID+SHOOTABLE+COUNTKILL
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SOLID+SHOOTABLE+COUNTKILL+ISMONSTER
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141 PLASMA1
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NOBLOCKMAP+MISSILE+DROPOFF+NOGRAVITY+BOUNCES
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@ -5547,7 +5547,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = {
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100, // mass
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0, // damage
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sfx_dgact, // activesound
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MF_SOLID|MF_SHOOTABLE|MF_COUNTKILL, // flags
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MF_ISMONSTER|MF_SOLID|MF_SHOOTABLE|MF_COUNTKILL, // flags
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S_DOGS_RAISE1, // raisestate
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0, // meleethreshold
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0, // maxattackrange
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