Silence warnings

This commit is contained in:
twinaphex 2016-02-23 13:12:09 +01:00
parent 5a6ec36865
commit b8f4028850

View File

@ -532,7 +532,7 @@ static void P_DoNewChaseDir(mobj_t *actor, fixed_t deltax, fixed_t deltay)
return;
}
else
for (tdir = DI_SOUTHEAST; tdir != DI_EAST-1; tdir--)
for (tdir = DI_SOUTHEAST; tdir != (dirtype_t)(DI_EAST-1); tdir--)
if (tdir != turnaround && (actor->movedir = tdir, P_TryWalk(actor)))
return;
@ -1079,6 +1079,7 @@ void A_Look(mobj_t *actor)
// Allows monsters to continue movement while attacking
//
#if 0
static void A_KeepChasing(mobj_t *actor)
{
if (actor->movecount)
@ -1089,6 +1090,7 @@ static void A_KeepChasing(mobj_t *actor)
P_SmartMove(actor);
}
}
#endif
//
// A_Chase