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AUTHORS
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AUTHORS
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This file is now the amalgamated list of authors, contributors and credits
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for PrBoom. Hopefully by keeping these all in one place, they will remain
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more accurate.
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Doom was originally written by id software; when playing with any id main
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wad file, you can see their list of credits, which includes the list of
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programmers. After some years, they released the source code, to allow
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others to work on improving the game.
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One of the first projects was DosDoom, by Chi Hoang. This was a quick port
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of the released source code, which was for Linux, to DOS. This was then
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picked up by TeamTNT (http://www.teamtnt.com/), who produced Boom, a greatly
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debugged and extended version of Doom. The Boom programmers were Lee
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Killough, Jim Flynn, Rand Phares, Ty Halderman.
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Several projects started working from the Boom source code. One was PrBoom,
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made by Florian Schulze, that ported the code to Windows, added suport for
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higher resolutions and later OpenGL. Another was Marine's Best Friend
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(known as MBF) by Lee Killough, which fixed a lot of Boom bugs and added
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many new game features. Finally, there was LxDoom, a port of Boom to Linux
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by Colin Phipps.
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In October 1999, id Software re-released the Doom source code under the
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|
GNU General Public License. TeamTNT have also changed to the new license,
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and the other sources mentioned above have all allowed their code to be
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GPLed. So PrBoom is covered by the GPL.
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In May 2000, LxDoom, PrBoom, and a derived port called LSDLDoom, merged into
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one. The current authors of PrBoom are:
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Florian Schulze <florian.schulze@gmx.net>
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Colin Phipps <cph@moria.org.uk>
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Neil Stevens <neil@hakubi.us> - Mac OS X porting
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Andrey Budko <andrey.budko@gmail.com>
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Rob Young (RjY) <rjy@users.sourceforge.net>
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Our thanks go to all the authors of the ports mentioned above, and also the
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following people who contributed code to LxDoom or PrBoom:
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Jess Haas <JessH@lbjhs.net>
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Of LSDLdoom, who merged his project into PrBoom, contributing his SDL code.
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Nicolas Kalkhof <nkalkhof@gmx.net>
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Much work on the OpenGL renderer.
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James "Quasar" Haley <haleyjd@concentric.net>
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Ever willing to talk about source ideas, and has pointed me in the direction of
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a lot of Boom and MBF bugs; also various bits code from his port Eternity have
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been used, such as the BEX enhancements.
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Bob Aman (sporkmonger.com)
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Created the RMUDAnsiTextView class used in the Mac launcher.
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Gady Kozma gady@math.tau.ac.il
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Added hires to the SVGALib version of LxDoom, and other useful patches.
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Dick Leban
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Lots of feedback about portability issues and helping get the network code
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working properly back at v1.3.6.
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Eduardo Casino Almao
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|
Lots of helpful feedback and suggestions, but more importantly actually getting
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to grips with the code and giving very precise bug reports and patches.
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Joey Hess
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|
For numerous patches, like the glibc fixes and window manager updates, and
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help with the music.
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Ben Winslow
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Various useful patches, like the colour ENDOOM code.
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Josh Parsons josh@schlick.anu.edu.au
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|
Sent me the patches to use autoconf for configuring LxDoom.
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Steve Van Devender <stevev@efn.org>
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Found the bug causing slight noise at the start of sounds playing, and other
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|
patches.
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Barry Mead <bmead15@cox.net>
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Improvements to the mouse code and other odd patches.
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Mattias Kunkel <mattias@kunkel.freeservers.com>
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Made the lxdoom.spec file for creating LxDoom RPMs.
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Vicente Aguilar vicente@hal.dhis.org
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Handy patch for the file handling
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Benjamin L McGee <vuelto@netscape.net>
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|
Patch fixing the joystick code.
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Chris Young <young1@users.sourceforge.net>
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Patch improving the ENDOOM printing
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Peter Jay Salzman <p@belial.ucdavis.edu>
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|
Cleanup patches
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|
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|
Oliver Kraus
|
||||||
|
Send bug reports and patches for Solaris/Sparc.
|
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|
|
||||||
|
Paul S Jenner <psj@firstlinux.net>
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|
Nice patch to make RPM building easier
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Julian <julian@jplan.cjb.net>
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|
Fixed inline asm for gcc-2.95 (from Eternity)
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Lionel Ulmer <lionel.ulmer@free.fr>
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Patch to fix alignment problems on ARM processors.
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Ville Vuorinen <vv@ydin.org>
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|
Spotted and helped patch the player spawn bug, as well as helping with some
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|
Win32 issues.
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Steven Elliot <selliot4@users.sourceforge.net>
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Misc patches.
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|
Andreas Dehmel <zarquon@t-online.de>
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Spotted & patched a savegame bug.
|
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Jon Dowland
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Bug reports & fixes, documentation improvements.
|
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|
If you have sent in patches and I forgot to list you, I apologise. Please email
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|
me and I will add you.
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|
Also, thanks to the following people who have helped in various ways:
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Simon "fraggle" Howard <fraggle@alkali.org>
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|
More MBF bugs.
|
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|
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||||||
|
Robert Phipps <rob@phipps.uklinux.net>
|
||||||
|
Network game testing, feature suggestions etc.
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||||||
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|
Udo Monk
|
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|
His port xdoom is very portable, and I referred to his code sometimes for help
|
||||||
|
with the X stuff; also his collection of Doom tools (XWadTools) is the
|
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|
definitive tools collection for Linux.
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||||||
|
|
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|
Andre Majorel <amajorel@teaser.fr>
|
||||||
|
For Yadex, so I can debug those problematic levels more easily.
|
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|
Michael Heasley
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||||||
|
Author of musserver, which helped me first add music support.
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||||||
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|
Rafael Reilova
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|
Helped with the music server program for LxDoom
|
||||||
|
|
||||||
|
Frederic Oghdayan
|
||||||
|
For useful feedback on LxDoom v1.0.1, and repeating his bug reports until I
|
||||||
|
believed them :-).
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||||||
|
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||||||
|
Adam Hegyi <ha211@hszk.bme.hu>
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||||||
|
Prompted me to hunt down those last few demo sync bugs, and provided some useful
|
||||||
|
insights and example demos to help.
|
||||||
|
|
||||||
|
Adam Williamson
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||||||
|
Pointing me toward yet another compatibility bug.
|
||||||
|
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||||||
|
Ingo van Lil
|
||||||
|
Another bug spotter.
|
||||||
|
|
||||||
|
Everyone who contributed indirectly to MBF and Boom and Doom; see the
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||||||
|
respective documentation files.
|
||||||
|
|
367
COPYING
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367
COPYING
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|
GNU GENERAL PUBLIC LICENSE
|
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|
Version 2, June 1991
|
||||||
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|
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
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|
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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|
Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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|
Preamble
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|
The licenses for most software are designed to take away your freedom
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to share and change it. By contrast, the GNU General Public License
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is intended to guarantee your freedom to share and change free
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software--to make sure the software is free for all its users. This
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General Public License applies to most of the Free Software
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Foundation's software and to any other program whose authors commit
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When we speak of free software, we are referring to freedom, not
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||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do
|
||||||
|
not excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under
|
||||||
|
this License and any other pertinent obligations, then as a
|
||||||
|
consequence you may not distribute the Program at all. For example,
|
||||||
|
if a patent license would not permit royalty-free redistribution of
|
||||||
|
the Program by all those who receive copies directly or indirectly
|
||||||
|
through you, then the only way you could satisfy both it and this
|
||||||
|
License would be to refrain entirely from distribution of the
|
||||||
|
Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended
|
||||||
|
to apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is
|
||||||
|
willing to distribute software through any other system and a
|
||||||
|
licensee cannot impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the General Public License from time to time. Such new
|
||||||
|
versions will be similar in spirit to the present version, but may
|
||||||
|
differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published
|
||||||
|
by the Free Software Foundation. If the Program does not specify a
|
||||||
|
version number of this License, you may choose any version ever
|
||||||
|
published by the Free Software Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the
|
||||||
|
author to ask for permission. For software which is copyrighted by
|
||||||
|
the Free Software Foundation, write to the Free Software Foundation;
|
||||||
|
we sometimes make exceptions for this. Our decision will be guided by
|
||||||
|
the two goals of preserving the free status of all derivatives of our
|
||||||
|
free software and of promoting the sharing and reuse of software
|
||||||
|
generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make
|
||||||
|
it free software which everyone can redistribute and change under
|
||||||
|
these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
one line to give the program's name and an idea of what it does.
|
||||||
|
Copyright (C) yyyy name of author
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||||
|
02111-1307, USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper
|
||||||
|
mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like
|
||||||
|
this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) yyyy name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
|
||||||
|
type `show w'. This is free software, and you are welcome
|
||||||
|
to redistribute it under certain conditions; type `show c'
|
||||||
|
for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the
|
||||||
|
appropriate parts of the General Public License. Of course, the
|
||||||
|
commands you use may be called something other than `show w' and
|
||||||
|
`show c'; they could even be mouse-clicks or menu items--whatever
|
||||||
|
suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or
|
||||||
|
your school, if any, to sign a "copyright disclaimer" for the
|
||||||
|
program, if necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright
|
||||||
|
interest in the program `Gnomovision'
|
||||||
|
(which makes passes at compilers) written
|
||||||
|
by James Hacker.
|
||||||
|
|
||||||
|
signature of Ty Coon, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your
|
||||||
|
program into proprietary programs. If your program is a subroutine
|
||||||
|
library, you may consider it more useful to permit linking
|
||||||
|
proprietary applications with the library. If this is what you want
|
||||||
|
to do, use the GNU Library General Public License instead of this
|
||||||
|
License.
|
||||||
|
|
||||||
|
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
----------
|
||||||
|
Return to GNU's home page.
|
||||||
|
FSF & GNU inquiries & questions to gnu@gnu.org. Other ways to contact
|
||||||
|
the FSF.
|
||||||
|
|
||||||
|
Comments on these web pages to webmasters@www.gnu.org, send other
|
||||||
|
questions to gnu@gnu.org.
|
||||||
|
|
||||||
|
Copyright notice above.
|
||||||
|
Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
|
||||||
|
MA 02111, USA
|
||||||
|
|
||||||
|
Updated: 16 Feb 1998 tower
|
||||||
|
|
26
FAQ
Normal file
26
FAQ
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
Compatibility/Demos:
|
||||||
|
|
||||||
|
Q: I'm trying to play a demo, but it gets out of sync, what's wrong?
|
||||||
|
A: Read README.compatibility if you don't have already.
|
||||||
|
A: If everything failes report us which demo got out of sync and where we can
|
||||||
|
get it. Don't send it to us directly. Now hope the best that it gets fixed.
|
||||||
|
|
||||||
|
Linux:
|
||||||
|
|
||||||
|
Q: I get wrong colors when using SVGALib, can't you do your job right?
|
||||||
|
A: The SDL Library is broken, bug the SDL people about it.
|
||||||
|
|
||||||
|
OpenGL:
|
||||||
|
|
||||||
|
Q: I'm trying to get PrBoom with OpenGL working on my 3dfx Voodoo card on
|
||||||
|
Windows, but it doesn't work or is very slow.
|
||||||
|
A: Use Mesa3D (http://www.mesa3d.org) with 3dfx support.
|
||||||
|
|
||||||
|
Q: The sky looks wrong in OpenGL, WTF?
|
||||||
|
A: It seems like you are using Mesa3D. Try a newer version and if it's still not
|
||||||
|
fixed bug them about it.
|
||||||
|
A: Are you using Windows? Try using another glu32.dll.
|
||||||
|
|
||||||
|
Q: I get a compile error saying PFNGLCOLORTABLEEXTPROC isn't defined
|
||||||
|
A: Get a newer version of your OpenGL headers/drivers. This problem occured on
|
||||||
|
nvidia cards. If you still can't get it working, the please tell us.
|
90
Makefile
Normal file
90
Makefile
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
DEBUG=0
|
||||||
|
|
||||||
|
ifeq ($(platform),)
|
||||||
|
platform = unix
|
||||||
|
ifeq ($(shell uname -a),)
|
||||||
|
platform = win
|
||||||
|
else ifneq ($(findstring MINGW,$(shell uname -a)),)
|
||||||
|
platform = win
|
||||||
|
else ifneq ($(findstring Darwin,$(shell uname -a)),)
|
||||||
|
platform = osx
|
||||||
|
else ifneq ($(findstring win,$(shell uname -a)),)
|
||||||
|
platform = win
|
||||||
|
endif
|
||||||
|
endif
|
||||||
|
|
||||||
|
CC = gcc
|
||||||
|
DOOMSRC = src
|
||||||
|
PORTSRCDIR = $(DOOMSRC)/SDL
|
||||||
|
|
||||||
|
ifeq ($(platform), unix)
|
||||||
|
TARGET := prboom
|
||||||
|
else ifeq ($(platform), osx)
|
||||||
|
TARGET := prboom
|
||||||
|
else ifeq ($(platform), ps3)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
|
||||||
|
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
|
||||||
|
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
|
||||||
|
else ifeq ($(platform), sncps3)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
|
||||||
|
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
|
||||||
|
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
|
||||||
|
else ifeq ($(platform), xenon)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = xenon-gcc
|
||||||
|
AR = xenon-ar
|
||||||
|
CFLAGS += -D__LIBXENON__ -m32 -D__ppc__
|
||||||
|
else ifeq ($(platform), wii)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc
|
||||||
|
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar
|
||||||
|
CFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
|
||||||
|
else
|
||||||
|
TARGET := prboom.exe
|
||||||
|
CC = gcc
|
||||||
|
SHARED := -static-libgcc -static-libstdc++
|
||||||
|
CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifeq ($(DEBUG), 1)
|
||||||
|
CFLAGS += -O0 -g
|
||||||
|
else
|
||||||
|
CFLAGS += -O3
|
||||||
|
endif
|
||||||
|
|
||||||
|
PORTOBJECTS = ./$(PORTSRCDIR)/i_system.o ./$(PORTSRCDIR)/i_video.o ./$(PORTSRCDIR)/i_sound.o
|
||||||
|
|
||||||
|
|
||||||
|
OBJECTS = ./$(DOOMSRC)/am_map.o ./$(DOOMSRC)/d_deh.o ./$(DOOMSRC)/d_items.o ./$(DOOMSRC)/d_main.o ./$(DOOMSRC)/doomstat.o ./$(DOOMSRC)/dstrings.o ./$(DOOMSRC)/f_finale.o ./$(DOOMSRC)/f_wipe.o ./$(DOOMSRC)/g_game.o ./$(DOOMSRC)/hu_lib.o ./$(DOOMSRC)/hu_stuff.o ./$(DOOMSRC)/info.o ./$(DOOMSRC)/m_argv.o ./$(DOOMSRC)/m_bbox.o ./$(DOOMSRC)/m_cheat.o ./$(DOOMSRC)/m_menu.o ./$(DOOMSRC)/m_misc.o ./$(DOOMSRC)/m_random.o ./$(DOOMSRC)/p_ceilng.o ./$(DOOMSRC)/p_doors.o ./$(DOOMSRC)/p_enemy.o ./$(DOOMSRC)/p_floor.o ./$(DOOMSRC)/p_inter.o ./$(DOOMSRC)/p_lights.o ./$(DOOMSRC)/p_map.o ./$(DOOMSRC)/p_maputl.o ./$(DOOMSRC)/p_mobj.o ./$(DOOMSRC)/p_plats.o ./$(DOOMSRC)/p_pspr.o ./$(DOOMSRC)/p_saveg.o ./$(DOOMSRC)/p_setup.o ./$(DOOMSRC)/p_sight.o ./$(DOOMSRC)/p_spec.o ./$(DOOMSRC)/p_switch.o ./$(DOOMSRC)/p_telept.o ./$(DOOMSRC)/p_tick.o ./$(DOOMSRC)/p_user.o ./$(DOOMSRC)/r_bsp.o ./$(DOOMSRC)/r_data.o ./$(DOOMSRC)/r_draw.o ./$(DOOMSRC)/r_main.o ./$(DOOMSRC)/r_plane.o ./$(DOOMSRC)/r_segs.o ./$(DOOMSRC)/r_sky.o ./$(DOOMSRC)/r_things.o ./$(DOOMSRC)/r_patch.o ./$(DOOMSRC)/s_sound.o ./$(DOOMSRC)/sounds.o ./$(DOOMSRC)/st_lib.o ./$(DOOMSRC)/st_stuff.o ./$(DOOMSRC)/tables.o ./$(DOOMSRC)/v_video.o ./$(DOOMSRC)/w_wad.o ./$(DOOMSRC)/z_zone.o ./$(DOOMSRC)/w_memcache.o ./$(DOOMSRC)/r_fps.o ./$(DOOMSRC)/r_filter.o ./$(DOOMSRC)/p_genlin.o ./$(DOOMSRC)/r_demo.o ./$(DOOMSRC)/z_bmalloc.o ./$(DOOMSRC)/lprintf.o ./$(DOOMSRC)/wi_stuff.o ./$(DOOMSRC)/p_checksum.o ./$(DOOMSRC)/md5.o ./$(DOOMSRC)/version.o ./$(DOOMSRC)/d_client.o ./$(DOOMSRC)/mmus2mid.o $(PORTOBJECTS)
|
||||||
|
|
||||||
|
INCLUDES = -I. -I.. -I$(DOOMSRC) -ISDL
|
||||||
|
DEFINES = -DHAVE_INTTYPES_H -DINLINE=inline -DHAVE_SDL
|
||||||
|
|
||||||
|
ifeq ($(platform), sncps3)
|
||||||
|
WARNINGS_DEFINES =
|
||||||
|
CODE_DEFINES =
|
||||||
|
else
|
||||||
|
WARNINGS_DEFINES = -Wall -W -Wno-unused-parameter
|
||||||
|
CODE_DEFINES = -fomit-frame-pointer -std=gnu99
|
||||||
|
endif
|
||||||
|
|
||||||
|
COMMON_DEFINES += $(CODE_DEFINES) $(WARNINGS_DEFINES) -DNDEBUG=1 $(fpic)
|
||||||
|
SDL_INCPATH := $(shell pkg-config sdl --cflags)
|
||||||
|
|
||||||
|
CFLAGS += $(DEFINES) $(COMMON_DEFINES) $(SDL_INCPATH)
|
||||||
|
|
||||||
|
all: $(TARGET)
|
||||||
|
|
||||||
|
$(TARGET): $(OBJECTS)
|
||||||
|
$(CC) $(INCLUDES) $(CFLAGS) $(SDL_INCPATH) -o $@ $(OBJECTS) -lm -lSDL -lSDL_net -lSDL_mixer
|
||||||
|
|
||||||
|
%.o: %.c
|
||||||
|
$(CC) $(INCLUDES) $(CFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
rm -f $(OBJECTS) $(TARGET)
|
||||||
|
|
||||||
|
.PHONY: clean
|
||||||
|
|
105
Makefile.libretro
Normal file
105
Makefile.libretro
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
DEBUG=0
|
||||||
|
|
||||||
|
ifeq ($(platform),)
|
||||||
|
platform = unix
|
||||||
|
ifeq ($(shell uname -a),)
|
||||||
|
platform = win
|
||||||
|
else ifneq ($(findstring MINGW,$(shell uname -a)),)
|
||||||
|
platform = win
|
||||||
|
else ifneq ($(findstring Darwin,$(shell uname -a)),)
|
||||||
|
platform = osx
|
||||||
|
else ifneq ($(findstring win,$(shell uname -a)),)
|
||||||
|
platform = win
|
||||||
|
endif
|
||||||
|
endif
|
||||||
|
|
||||||
|
CC = gcc
|
||||||
|
DOOMSRC = src
|
||||||
|
PORTSRCDIR = src/libretro
|
||||||
|
|
||||||
|
ifeq ($(platform), unix)
|
||||||
|
TARGET := libretro.so
|
||||||
|
fpic := -fPIC
|
||||||
|
SHARED := -shared -Wl,--version-script=src/libretro/link.T -Wl,-no-undefined
|
||||||
|
CFLAGS += -D_GNU_SOURCE=1
|
||||||
|
else ifeq ($(platform), osx)
|
||||||
|
TARGET := libretro.dylib
|
||||||
|
fpic := -fPIC
|
||||||
|
SHARED := -dynamiclib
|
||||||
|
else ifeq ($(platform), ps3)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
|
||||||
|
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
|
||||||
|
CFLAGS += -DWORDS_BIGENDIAN=1 -D_GNU_SOURCE=1
|
||||||
|
else ifeq ($(platform), sncps3)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
|
||||||
|
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
|
||||||
|
CFLAGS += -DWORDS_BIGENDIAN=1 -D_GNU_SOURCE=1
|
||||||
|
else ifeq ($(platform), xenon)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = xenon-gcc
|
||||||
|
AR = xenon-ar
|
||||||
|
CFLAGS += -D__LIBXENON__ -m32 -D__ppc__ -DWORDS_BIGENDIAN=1 -D_GNU_SOURCE=1
|
||||||
|
else ifeq ($(platform), wii)
|
||||||
|
TARGET := libretro.a
|
||||||
|
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc
|
||||||
|
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar
|
||||||
|
CFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -DWORDS_BIGENDIAN=1 -D_GNU_SOURCE=1
|
||||||
|
else
|
||||||
|
TARGET := libretro.dll
|
||||||
|
CC = gcc
|
||||||
|
fpic := -fPIC
|
||||||
|
LD_FLAGS := -fPIC
|
||||||
|
SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=src/libretro/link.T
|
||||||
|
CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifeq ($(DEBUG), 1)
|
||||||
|
CFLAGS += -O0 -g
|
||||||
|
else
|
||||||
|
CFLAGS += -O3
|
||||||
|
endif
|
||||||
|
|
||||||
|
PORTOBJECTS = ./$(PORTSRCDIR)/libretro.o
|
||||||
|
|
||||||
|
OBJECTS = ./$(DOOMSRC)/am_map.o ./$(DOOMSRC)/d_deh.o ./$(DOOMSRC)/d_items.o ./$(DOOMSRC)/d_main.o ./$(DOOMSRC)/doomstat.o ./$(DOOMSRC)/dstrings.o ./$(DOOMSRC)/f_finale.o ./$(DOOMSRC)/f_wipe.o ./$(DOOMSRC)/g_game.o ./$(DOOMSRC)/hu_lib.o ./$(DOOMSRC)/hu_stuff.o ./$(DOOMSRC)/info.o ./$(DOOMSRC)/m_argv.o ./$(DOOMSRC)/m_bbox.o ./$(DOOMSRC)/m_cheat.o ./$(DOOMSRC)/m_menu.o ./$(DOOMSRC)/m_misc.o ./$(DOOMSRC)/m_random.o ./$(DOOMSRC)/p_ceilng.o ./$(DOOMSRC)/p_doors.o ./$(DOOMSRC)/p_enemy.o ./$(DOOMSRC)/p_floor.o ./$(DOOMSRC)/p_inter.o ./$(DOOMSRC)/p_lights.o ./$(DOOMSRC)/p_map.o ./$(DOOMSRC)/p_maputl.o ./$(DOOMSRC)/p_mobj.o ./$(DOOMSRC)/p_plats.o ./$(DOOMSRC)/p_pspr.o ./$(DOOMSRC)/p_saveg.o ./$(DOOMSRC)/p_setup.o ./$(DOOMSRC)/p_sight.o ./$(DOOMSRC)/p_spec.o ./$(DOOMSRC)/p_switch.o ./$(DOOMSRC)/p_telept.o ./$(DOOMSRC)/p_tick.o ./$(DOOMSRC)/p_user.o ./$(DOOMSRC)/r_bsp.o ./$(DOOMSRC)/r_data.o ./$(DOOMSRC)/r_draw.o ./$(DOOMSRC)/r_main.o ./$(DOOMSRC)/r_plane.o ./$(DOOMSRC)/r_segs.o ./$(DOOMSRC)/r_sky.o ./$(DOOMSRC)/r_things.o ./$(DOOMSRC)/r_patch.o ./$(DOOMSRC)/s_sound.o ./$(DOOMSRC)/sounds.o ./$(DOOMSRC)/st_lib.o ./$(DOOMSRC)/st_stuff.o ./$(DOOMSRC)/tables.o ./$(DOOMSRC)/v_video.o ./$(DOOMSRC)/w_wad.o ./$(DOOMSRC)/z_zone.o ./$(DOOMSRC)/w_memcache.o ./$(DOOMSRC)/r_fps.o ./$(DOOMSRC)/r_filter.o ./$(DOOMSRC)/p_genlin.o ./$(DOOMSRC)/r_demo.o ./$(DOOMSRC)/z_bmalloc.o ./$(DOOMSRC)/lprintf.o ./$(DOOMSRC)/wi_stuff.o ./$(DOOMSRC)/p_checksum.o ./$(DOOMSRC)/md5.o ./$(DOOMSRC)/version.o ./$(DOOMSRC)/d_client.o ./$(DOOMSRC)/mmus2mid.o $(PORTOBJECTS)
|
||||||
|
|
||||||
|
INCLUDES = -I. -I.. -Isrc
|
||||||
|
DEFINES = -DHAVE_INTTYPES_H -D__LIBRETRO__ -DINLINE=inline
|
||||||
|
|
||||||
|
ifeq ($(platform), sncps3)
|
||||||
|
WARNINGS_DEFINES =
|
||||||
|
CODE_DEFINES =
|
||||||
|
else
|
||||||
|
WARNINGS_DEFINES = -Wall -W -Wno-unused-parameter
|
||||||
|
CODE_DEFINES = -fomit-frame-pointer -std=gnu99
|
||||||
|
endif
|
||||||
|
|
||||||
|
COMMON_DEFINES += $(CODE_DEFINES) $(WARNINGS_DEFINES) -DNDEBUG=1 $(fpic)
|
||||||
|
|
||||||
|
CFLAGS += $(DEFINES) $(COMMON_DEFINES)
|
||||||
|
|
||||||
|
all: $(TARGET)
|
||||||
|
|
||||||
|
$(TARGET): $(OBJECTS)
|
||||||
|
ifeq ($(platform), ps3)
|
||||||
|
$(AR) rcs $@ $(OBJECTS)
|
||||||
|
else ifeq ($(platform), sncps3)
|
||||||
|
$(AR) rcs $@ $(OBJECTS)
|
||||||
|
else ifeq ($(platform), xenon)
|
||||||
|
$(AR) rcs $@ $(OBJECTS)
|
||||||
|
else ifeq ($(platform), wii)
|
||||||
|
$(AR) rcs $@ $(OBJECTS)
|
||||||
|
else
|
||||||
|
$(CC) $(fpic) $(SHARED) $(INCLUDES) -o $@ $(OBJECTS) -lm
|
||||||
|
endif
|
||||||
|
|
||||||
|
%.o: %.c
|
||||||
|
$(CC) $(INCLUDES) $(CFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
rm -f $(OBJECTS) $(TARGET)
|
||||||
|
|
||||||
|
.PHONY: clean
|
||||||
|
|
103
Makefile.prboomdata
Normal file
103
Makefile.prboomdata
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
DEBUG=0
|
||||||
|
|
||||||
|
ifeq ($(platform),)
|
||||||
|
platform = unix
|
||||||
|
ifeq ($(shell uname -a),)
|
||||||
|
platform = win
|
||||||
|
else ifneq ($(findstring MINGW,$(shell uname -a)),)
|
||||||
|
platform = win
|
||||||
|
else ifneq ($(findstring Darwin,$(shell uname -a)),)
|
||||||
|
platform = osx
|
||||||
|
else ifneq ($(findstring win,$(shell uname -a)),)
|
||||||
|
platform = win
|
||||||
|
endif
|
||||||
|
endif
|
||||||
|
|
||||||
|
CC = gcc
|
||||||
|
|
||||||
|
ifeq ($(platform), unix)
|
||||||
|
TARGET := rdatawad
|
||||||
|
else ifeq ($(platform), osx)
|
||||||
|
TARGET := rdatawad
|
||||||
|
else
|
||||||
|
TARGET := rdatawad.exe
|
||||||
|
CC = gcc
|
||||||
|
SHARED := -static-libgcc -static-libstdc++
|
||||||
|
CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifeq ($(DEBUG), 1)
|
||||||
|
CFLAGS += -O0 -g
|
||||||
|
else
|
||||||
|
CFLAGS += -O3
|
||||||
|
endif
|
||||||
|
|
||||||
|
OBJECTS = data/rd_graphic.o data/rd_output.o data/rd_palette.o data/rd_sound.o data/rd_util.o data/rd_main.o
|
||||||
|
|
||||||
|
INCLUDES = -I. -I.. -Idata
|
||||||
|
DEFINES = -DHAVE_INTTYPES_H -D__LIBRETRO__ -DINLINE=inline
|
||||||
|
|
||||||
|
WARNINGS_DEFINES = -Wall -W -Wno-unused-parameter
|
||||||
|
CODE_DEFINES = -fomit-frame-pointer -std=gnu99
|
||||||
|
|
||||||
|
COMMON_DEFINES += $(CODE_DEFINES) $(WARNINGS_DEFINES) -DNDEBUG=1 $(fpic)
|
||||||
|
|
||||||
|
CFLAGS += $(DEFINES) $(COMMON_DEFINES)
|
||||||
|
|
||||||
|
all: $(TARGET)
|
||||||
|
|
||||||
|
$(TARGET): $(OBJECTS)
|
||||||
|
$(CC) $(INCLUDES) $(CFLAGS) -o $@ $(OBJECTS) -lm
|
||||||
|
|
||||||
|
%.o: %.c
|
||||||
|
$(CC) $(INCLUDES) $(CFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
rm -f $(OBJECTS) $(TARGET)
|
||||||
|
|
||||||
|
PALETTE = data/palette.rgb
|
||||||
|
LUMPS = data/lumps/switches.lmp data/lumps/animated.lmp data/lumps/crbrick.lmp \
|
||||||
|
data/lumps/crtan.lmp data/lumps/crgray.lmp data/lumps/crgreen.lmp \
|
||||||
|
data/lumps/crbrown.lmp data/lumps/crgold.lmp data/lumps/crred.lmp \
|
||||||
|
data/lumps/crblue.lmp data/lumps/crblue2.lmp data/lumps/crorange.lmp \
|
||||||
|
data/lumps/cryellow.lmp
|
||||||
|
COLORMAPS = data/lumps/watermap.lmp
|
||||||
|
TABLES = data/lumps/sinetabl.lmp data/lumps/tangtabl.lmp data/lumps/tantoang.lmp \
|
||||||
|
data/lumps/gammatbl.lmp
|
||||||
|
GRAPHICS = data/graphics/dig0.ppm data/graphics/dig1.ppm data/graphics/dig2.ppm \
|
||||||
|
data/graphics/dig3.ppm data/graphics/dig4.ppm data/graphics/dig5.ppm \
|
||||||
|
data/graphics/dig6.ppm data/graphics/dig7.ppm data/graphics/dig8.ppm \
|
||||||
|
data/graphics/dig9.ppm data/graphics/diga.ppm data/graphics/digb.ppm \
|
||||||
|
data/graphics/digc.ppm data/graphics/digd.ppm data/graphics/dige.ppm \
|
||||||
|
data/graphics/digf.ppm data/graphics/digg.ppm data/graphics/digh.ppm \
|
||||||
|
data/graphics/digi.ppm data/graphics/digj.ppm data/graphics/digk.ppm \
|
||||||
|
data/graphics/digl.ppm data/graphics/digm.ppm data/graphics/dign.ppm \
|
||||||
|
data/graphics/digo.ppm data/graphics/digp.ppm data/graphics/digq.ppm \
|
||||||
|
data/graphics/digr.ppm data/graphics/digs.ppm data/graphics/digt.ppm \
|
||||||
|
data/graphics/digu.ppm data/graphics/digv.ppm data/graphics/digw.ppm \
|
||||||
|
data/graphics/digx.ppm data/graphics/digy.ppm data/graphics/digz.ppm \
|
||||||
|
data/graphics/dig45.ppm data/graphics/dig47.ppm data/graphics/dig58.ppm \
|
||||||
|
data/graphics/dig91.ppm data/graphics/dig93.ppm data/graphics/stbr123.ppm \
|
||||||
|
data/graphics/stbr124.ppm data/graphics/stbr125.ppm data/graphics/stbr126.ppm \
|
||||||
|
data/graphics/stbr127.ppm data/graphics/boxul.ppm data/graphics/boxuc.ppm \
|
||||||
|
data/graphics/boxur.ppm data/graphics/boxcl.ppm data/graphics/boxcc.ppm \
|
||||||
|
data/graphics/boxcr.ppm data/graphics/boxll.ppm data/graphics/boxlc.ppm \
|
||||||
|
data/graphics/boxlr.ppm data/graphics/stkeys6.ppm data/graphics/stkeys7.ppm \
|
||||||
|
data/graphics/stkeys8.ppm data/graphics/stcfn096.ppm \
|
||||||
|
data/graphics/m_butt1.ppm data/graphics/m_butt2.ppm \
|
||||||
|
data/graphics/m_colors.ppm data/graphics/m_palno.ppm \
|
||||||
|
data/graphics/m_palsel.ppm data/graphics/m_vbox.ppm \
|
||||||
|
data/graphics/m_generl.ppm data/graphics/m_setup.ppm \
|
||||||
|
data/graphics/m_auto.ppm data/graphics/m_keybnd.ppm \
|
||||||
|
data/graphics/m_compat.ppm data/graphics/m_enem.ppm \
|
||||||
|
data/graphics/m_mess.ppm data/graphics/m_stat.ppm \
|
||||||
|
data/graphics/m_weap.ppm data/graphics/m_horsen.ppm \
|
||||||
|
data/graphics/m_versen.ppm data/graphics/prboom.ppm
|
||||||
|
SPRITES = data/sprites/tnt1a0.ppm
|
||||||
|
SPRITEP = 0,0,data/sprites/tnt1a0.ppm
|
||||||
|
WAD_CMDLINE = -palette $(PALETTE) -lumps $(LUMPS) -marker C_START -lumps $(COLORMAPS) -marker C_END -marker B_START -lumps $(TABLES) -marker B_END -graphics $(GRAPHICS) -marker SS_START -sprites $(SPRITEP) -marker SS_END
|
||||||
|
|
||||||
|
make-prboomwad:
|
||||||
|
./rdatawad -I data $(WAD_CMDLINE) -o prboom.wad
|
||||||
|
|
||||||
|
.PHONY: clean make-prboomwad
|
252
README
Normal file
252
README
Normal file
@ -0,0 +1,252 @@
|
|||||||
|
PrBoom 2.5.0
|
||||||
|
============
|
||||||
|
|
||||||
|
PrBoom is a version of the classic 3D shoot'em'up game Doom, originally
|
||||||
|
written by id Software.
|
||||||
|
|
||||||
|
See the file AUTHORS in this distribution for a list of authors and
|
||||||
|
other contributors, and a history of the projects PrBoom is derived
|
||||||
|
from.
|
||||||
|
|
||||||
|
PrBoom is made available under the GNU General Public License. See the
|
||||||
|
file COPYING included in this distribution for details.
|
||||||
|
|
||||||
|
Please see the NEWS file included for changes since the previous version.
|
||||||
|
|
||||||
|
Game data - WADs
|
||||||
|
----------------
|
||||||
|
|
||||||
|
(This section is aimed at people not familiar with Doom and the
|
||||||
|
data files it uses.)
|
||||||
|
|
||||||
|
PrBoom is a game engine - it provides a program to play Doom levels, but
|
||||||
|
it doesn't include any levels itself. More importantly, you need all the
|
||||||
|
sounds, sprites, and other graphics that make up the Doom environment.
|
||||||
|
So to play PrBoom, you need one of the main Doom date files from id
|
||||||
|
Software - either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one
|
||||||
|
of the commercial Doom games, or the shareware doom1.wad. This file
|
||||||
|
is called the IWAD.
|
||||||
|
|
||||||
|
PrBoom also supports playing Doom add-on levels, called "PWADs", which
|
||||||
|
are small extra .wad files which just contain extra levels or other
|
||||||
|
resources. PWADs are ONLY ADD-ONS, you still need the original IWAD
|
||||||
|
that they are designed to work with. In practice, most PWADs on the
|
||||||
|
Internet require doom2.wad (although some work with doom.wad).
|
||||||
|
|
||||||
|
If you don't own any of the Doom games, get the shareware doom1.wad
|
||||||
|
from doom19s.zip on Doomworld's shareware download page. But note that you
|
||||||
|
will not be able to play most add-ons.
|
||||||
|
http://www.doomworld.com/files/shareware.shtml
|
||||||
|
|
||||||
|
Windows Installation
|
||||||
|
--------------------
|
||||||
|
|
||||||
|
Just extract the zip to a directory of your choice and copy your IWAD
|
||||||
|
files into it. Now you can make shortcuts and add "-iwad filename.wad"
|
||||||
|
to them.
|
||||||
|
|
||||||
|
The SDL_mixer library used by PrBoom supports software MIDI music
|
||||||
|
synthesis. If you want to hear the Doom music, you need a set of
|
||||||
|
Timidity instrument patches. Do a web search for timidity patch sets,
|
||||||
|
there are plenty around.
|
||||||
|
These patch sets are a large download (>5megs).
|
||||||
|
SDL_mixer does not currently support hardware MIDI synthesis. But we
|
||||||
|
have added a hacked version of SDL_mixer with native midi support. If
|
||||||
|
you like to try it out, rename SDL_mixer_beta.dll to SDL_mixer.dll.
|
||||||
|
You should rename the original SDL_mixer.dll before. Tell us if it
|
||||||
|
works or not. Please note, that there might be bugs in the native midi
|
||||||
|
implementation.
|
||||||
|
|
||||||
|
Linux Installation
|
||||||
|
------------------
|
||||||
|
|
||||||
|
For UNIX, Linux, and other POSIX systems, you need the SDL libraries in
|
||||||
|
order to use PrBoom. If you haven't already done so, visit
|
||||||
|
http://prboom.sourceforge.net/linux.html and follow the instructions there
|
||||||
|
for your system, downloading the necessary libraries, and either
|
||||||
|
installing the binary RPM package or compiling PrBoom from source.
|
||||||
|
|
||||||
|
Once you've done that, you'll need to copy your IWAD file (see the section
|
||||||
|
above if you don't know what this is) to a directory where PrBoom can find
|
||||||
|
it. Make /usr/local/share/games/doom/, and copy your IWAD (all of your
|
||||||
|
IWADs, if you own more than one) to that directory.
|
||||||
|
|
||||||
|
Mac OS Installation
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
Copy your IWAD (see above) into your home folder under
|
||||||
|
Library:Application Support:PrBoom (this folder will be created for you the
|
||||||
|
first time you run PrBoom).
|
||||||
|
|
||||||
|
First Use
|
||||||
|
---------
|
||||||
|
|
||||||
|
If it's the first time you've run PrBoom, you'll need to do some configuring
|
||||||
|
to get the controls and display right for you.
|
||||||
|
|
||||||
|
On a new installation, PrBoom runs at 640x480 resolution. If you have used
|
||||||
|
PrBoom before, you may have an old config file in your home directory which
|
||||||
|
specifies a lower resolution, such as Doom's normal 320x200. You can use the
|
||||||
|
-width and -height parameters to select a higher resolution, e.g.:
|
||||||
|
|
||||||
|
prboom -width 640 -height 400
|
||||||
|
|
||||||
|
sets the resolution. This setting is remembered for future sessions. For
|
||||||
|
other parameters, see the included README.command-line.
|
||||||
|
|
||||||
|
You may also wish to customise the key bindings. PrBoom's default keybindings
|
||||||
|
are the same as the original Doom; unlike original Doom, you can change key
|
||||||
|
bindings in the game. In the in-game menus, go to Options, Settings, Key
|
||||||
|
Bindings.
|
||||||
|
|
||||||
|
On Mac OS X, you can't use the command line, but after running the program
|
||||||
|
once, you can edit YOURHOME:Library:Application Support:PrBoom:prboom.cfg to
|
||||||
|
change settings like your screen resolution.
|
||||||
|
|
||||||
|
Features
|
||||||
|
--------
|
||||||
|
|
||||||
|
This is all the features PrBoom has compared to the original Doom game
|
||||||
|
- it's intended to give you an idea of the enhancements, rather than
|
||||||
|
burying you in details.
|
||||||
|
|
||||||
|
See http://prboom.sourceforge.net/about.html for an HTML version of
|
||||||
|
this list.
|
||||||
|
|
||||||
|
This is shamelessly modelled on Boom's changes pages. By each
|
||||||
|
change, there's the name of the port the feature comes from (so it's
|
||||||
|
compatible with).
|
||||||
|
|
||||||
|
Playing the game
|
||||||
|
|
||||||
|
* Supports loading dehacked files at the command line, or in WADs
|
||||||
|
(BOOM, MBF)
|
||||||
|
* Supports PWADs containing sprites and flats (BOOM)
|
||||||
|
* Save games and demos completely store game parameters (BOOM,
|
||||||
|
MBF)
|
||||||
|
* Savegames store list of loaded WAD files, warning if wrong files
|
||||||
|
loaded (BOOM, MBF)
|
||||||
|
|
||||||
|
Game engine
|
||||||
|
|
||||||
|
* Player bobbing improved, optional (BOOM, MBF)
|
||||||
|
* Friction effects (BOOM), affecting players and monsters
|
||||||
|
(MBF)
|
||||||
|
* Wind, current, conveyor effects (BOOM)
|
||||||
|
* Far more flexible scrolling wall/floor types (BOOM)
|
||||||
|
* Always run (BOOM)
|
||||||
|
* Weapon change logic overhauled and improved (BOOM)
|
||||||
|
* Support for friendly monsters, helper dogs (MBF)
|
||||||
|
* Monster target finding code improved (MBF)
|
||||||
|
* AI improvements (MBF)
|
||||||
|
* Bouncy and touchy things (MBF)
|
||||||
|
* New code pointers (MBF)
|
||||||
|
* Per-level and animated skies (MBF)
|
||||||
|
* Generalised line types system gives complete flexibility
|
||||||
|
(BOOM)
|
||||||
|
* Elevators (BOOM)
|
||||||
|
* Translucent sprites, walls (BOOM)
|
||||||
|
* Independent floor and ceiling lighting (BOOM)
|
||||||
|
* Silent teleports (BOOM)
|
||||||
|
* Deep water, true underwater areas (BOOM)
|
||||||
|
* Icon of Sin telefragging made more consistent (MBF)
|
||||||
|
* Fix large numbers of game bugs (BOOM, MBF, LxDoom)
|
||||||
|
* Support arbitrary texture heights (BOOM)
|
||||||
|
|
||||||
|
Screen
|
||||||
|
|
||||||
|
* High resolution support (PrBoom)
|
||||||
|
* Optional message console, multiple message lines (BOOM)
|
||||||
|
* Status bar shows health/armour/ammo in colours (BOOM)
|
||||||
|
* Heads up display, showing ammo, health, keys overlayed on view
|
||||||
|
(BOOM)
|
||||||
|
|
||||||
|
Multiplayer
|
||||||
|
|
||||||
|
* Spy mode improved (BOOM)
|
||||||
|
* Support for loadgame in a net game (LxDoom)
|
||||||
|
* Client server style network games (LxDoom)
|
||||||
|
|
||||||
|
Automap
|
||||||
|
|
||||||
|
* No limit on marks (BOOM)
|
||||||
|
* Rotation and overlay modes (DOSDoom, LxDoom)
|
||||||
|
* Map shows coordinates (BOOM), optionally follow pointer
|
||||||
|
(MBF)
|
||||||
|
* Teleport lines, key doors and switches marked specially (BOOM)
|
||||||
|
* Keys, secrets visible on map with cheat codes (BOOM)
|
||||||
|
* Colours fully configurable from menus (BOOM)
|
||||||
|
|
||||||
|
Intermission screens
|
||||||
|
|
||||||
|
* Par times hidden when not relevant (BOOM)
|
||||||
|
* Total episode time shown (LxDoom)
|
||||||
|
|
||||||
|
Menus
|
||||||
|
|
||||||
|
* F1 help screen shows current key setup (BOOM)
|
||||||
|
* Key bindings, monster behaviour, and compatibility settings all set
|
||||||
|
in menus (BOOM, MBF)
|
||||||
|
|
||||||
|
Compatibility
|
||||||
|
|
||||||
|
* Game is capable of behaving like any of: original Doom v1.9, Boom
|
||||||
|
v2.02, MBF (BOOM, MBF, LxDoom)
|
||||||
|
* Plays most original Doom v1.9 demos (more than Boom or MBF)
|
||||||
|
* Plays most Boom v2.02 demos (apart from levels with friction
|
||||||
|
effects everything should work).
|
||||||
|
* Plays some DOSDoom, earlier Doom, earlier Boom, and LxDoom demos.
|
||||||
|
* Plays all MBF demos.
|
||||||
|
* Auto-correction of common bugs in old levels (MBF), with
|
||||||
|
warnings (LxDoom)
|
||||||
|
* Fine control of options controlling compatibility and new features
|
||||||
|
(MBF)
|
||||||
|
|
||||||
|
Controls
|
||||||
|
|
||||||
|
* Greater control of key bindings from in game menus (BOOM)
|
||||||
|
* More accurate mouse sensitivity control (BOOM, LxDoom)
|
||||||
|
|
||||||
|
Misc
|
||||||
|
|
||||||
|
* Screenshot code improved, supports BMPs (BOOM)
|
||||||
|
* Support for ENDOOM and ENDBOOM (BOOM, LxDoom)
|
||||||
|
* -timedemo and -fastdemo options (BOOM)
|
||||||
|
* Real time frame rate, segs, visplanes, sprites display
|
||||||
|
(LxDoom)
|
||||||
|
* Various extra cheat codes (BOOM, LxDoom)
|
||||||
|
|
||||||
|
Internals
|
||||||
|
|
||||||
|
* Greatly improved internal memory management (BOOM, LxDoom)
|
||||||
|
* Startup time greatly shortened by lazy generation of some lookups
|
||||||
|
(DOSDoom, LxDoom)
|
||||||
|
* Removed internal limits (BOOM)
|
||||||
|
|
||||||
|
Other Tips
|
||||||
|
----------
|
||||||
|
|
||||||
|
On Linux, SDL tries to detect an appropriate video device automatically.
|
||||||
|
If you want to overrite the default, you can set the SDL_VIDEODRIVER
|
||||||
|
enviromental variable. At a bash prompt, this is as easy as running:
|
||||||
|
|
||||||
|
SDL_VIDEODRIVER=fbcon prboom
|
||||||
|
or
|
||||||
|
SDL_VIDEODRIVER=svga prboom
|
||||||
|
|
||||||
|
Details
|
||||||
|
-------
|
||||||
|
|
||||||
|
Details on these extra features are split into separate text files:
|
||||||
|
|
||||||
|
README.demos provides a guide to PrBoom's demo support
|
||||||
|
README.compatibility describes PrBoom's various compatibility
|
||||||
|
options and modes
|
||||||
|
README.command-line gives a command line reference for prboom,
|
||||||
|
prboom-game-server, and the format of boom.cfg.
|
||||||
|
On UNIX/Linux systems use the man pages instead.
|
||||||
|
|
||||||
|
Editing features are not covered in the docs with this package. We plan
|
||||||
|
to bundle the editing docs as a separate download. Watch our website
|
||||||
|
for news.
|
||||||
|
|
93
config.h
Normal file
93
config.h
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
/* config.h. Generated from config.h.in by configure. */
|
||||||
|
/* config.h.in. Generated from configure.ac by autoheader. */
|
||||||
|
|
||||||
|
/* Define to be the path where Doom WADs are stored */
|
||||||
|
#define DOOMWADDIR "/usr/local/share/games/doom"
|
||||||
|
|
||||||
|
#define SCREENWIDTH 320
|
||||||
|
#define SCREENHEIGHT 200
|
||||||
|
#define SCREENPITCH 640
|
||||||
|
|
||||||
|
#define SURFACE_WIDTH 320
|
||||||
|
#define SURFACE_BYTE_PITCH SCREENPITCH
|
||||||
|
#define SURFACE_SHORT_PITCH SCREENWIDTH
|
||||||
|
#define SURFACE_INT_PITCH 160
|
||||||
|
#define SURFACE_PIXEL_DEPTH 2
|
||||||
|
|
||||||
|
/* Define to 1 if you have the <asm/byteorder.h> header file. */
|
||||||
|
#define HAVE_ASM_BYTEORDER_H 1
|
||||||
|
|
||||||
|
/* Define to 1 if you have the <inttypes.h> header file. */
|
||||||
|
#define HAVE_INTTYPES_H 1
|
||||||
|
|
||||||
|
#ifdef HAVE_SDL
|
||||||
|
|
||||||
|
/* Define to 1 if you have the `SDL_mixer' library (-lSDL_mixer). */
|
||||||
|
#define HAVE_LIBSDL_MIXER 1
|
||||||
|
|
||||||
|
/* Define to 1 if you have the 'SDL_mixer' library (-lSDL_mixer) and Timidity. */
|
||||||
|
#define HAVE_MIDI_MIXER 1
|
||||||
|
|
||||||
|
/* Define if you have the SDL net library -lSDL_net */
|
||||||
|
#define HAVE_LIBSDL_NET 1
|
||||||
|
|
||||||
|
/* Define if you want to use the SDL net lib */
|
||||||
|
#define USE_SDL_NET 1
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef HAVE_NET
|
||||||
|
|
||||||
|
/* Define to 1 if you have the `inet_aton' function. */
|
||||||
|
#define HAVE_INET_ATON 1
|
||||||
|
|
||||||
|
/* Define to 1 if you have the `inet_ntop' function. */
|
||||||
|
#define HAVE_INET_NTOP 1
|
||||||
|
|
||||||
|
/* Define to 1 if you have the `inet_pton' function. */
|
||||||
|
#define HAVE_INET_PTON 1
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Define to 1 if you have the `snprintf' function. */
|
||||||
|
#define HAVE_SNPRINTF 1
|
||||||
|
|
||||||
|
/* Define to 1 if you have the `vsnprintf' function. */
|
||||||
|
#define HAVE_VSNPRINTF 1
|
||||||
|
|
||||||
|
/* Name of package */
|
||||||
|
#define PACKAGE "prboom"
|
||||||
|
|
||||||
|
/* Define to the address where bug reports for this package should be sent. */
|
||||||
|
#define PACKAGE_BUGREPORT ""
|
||||||
|
|
||||||
|
/* Define to the full name of this package. */
|
||||||
|
#define PACKAGE_NAME "prboom"
|
||||||
|
|
||||||
|
/* Define to the full name and version of this package. */
|
||||||
|
#define PACKAGE_STRING "prboom 2.5.0"
|
||||||
|
|
||||||
|
/* Define to the one symbol short name of this package. */
|
||||||
|
#define PACKAGE_TARNAME "prboom"
|
||||||
|
|
||||||
|
/* Define to the home page for this package. */
|
||||||
|
#define PACKAGE_URL ""
|
||||||
|
|
||||||
|
/* Define to the version of this package. */
|
||||||
|
#define PACKAGE_VERSION "2.5.0"
|
||||||
|
|
||||||
|
/* Set to the attribute to apply to struct definitions to make them packed */
|
||||||
|
#define PACKEDATTR __attribute__((packed))
|
||||||
|
|
||||||
|
/* Version number of package */
|
||||||
|
#define VERSION "2.5.0"
|
||||||
|
|
||||||
|
/* Define this to perform id checks on zone blocks, to detect corrupted and
|
||||||
|
illegally freed blocks */
|
||||||
|
#define ZONEIDCHECK 1
|
||||||
|
|
||||||
|
/* Define to strcasecmp, if we have it */
|
||||||
|
#define stricmp strcasecmp
|
||||||
|
|
||||||
|
/* Define to strncasecmp, if we have it */
|
||||||
|
#define strnicmp strncasecmp
|
4
data/graphics/boxcc.ppm
Normal file
4
data/graphics/boxcc.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
C3?/3+?/C3?/3+?/C3?/C3?/?/3+?/3+C33+?/3+?/?/?/?/?/?/3+?/C3?/C3?/?/?/3+?/?/?/?/?/?/?/?/?/3+?/3+C33+?/3+?/?/C3?/C3?/3+?/C3?/3+?/C3
|
4
data/graphics/boxcl.ppm
Normal file
4
data/graphics/boxcl.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
#+7#C3C3C3?/C3#+#7#C3K7C33+C3/7#7#K7C3C3?/?/#+#7#?/C3?/?/?//7#7#C3C3?/3+?//77#C3?/C3?/?/#+#7#C3C33+C33+/7#7#C3C3C3?/3+
|
4
data/graphics/boxcr.ppm
Normal file
4
data/graphics/boxcr.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
3+?/C3C3C37##+3+C33+C3C37###+?/?/C3?/C37##/7C3C3K7K7C37###+C3?/C3K7K77##/7?/?/C3C3K77#/7C33+C3K7C37###+C3?/C3C3C37##/7
|
4
data/graphics/boxlc.ppm
Normal file
4
data/graphics/boxlc.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
?/?/3+?/C3?/C3?/?/?/3+?/?/?/?/?/?/?/?/?/3+?/3+C33+?/3+?/?/C3?/C3?/3+?/C3?/3+?/C3/77?'/77?'/7/77?'7?'/7#+/7#+#+/7#+/7######
|
4
data/graphics/boxll.ppm
Normal file
4
data/graphics/boxll.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
#+#7#?/C3?/?/?//7#7#C3C3?/3+?//77#C3?/C3?/?/#+#7#C3C33+C33+/7#7#C3C3C3?/3+#+##+7?'/7/77?'7?'/7#+#+#+#+/7#+/7#+#####
|
4
data/graphics/boxlr.ppm
Normal file
4
data/graphics/boxlr.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
C3C3K7K7C37###+C3?/C3K7K77##/7?/?/C3C3K77#/7C33+C3K7C37###+C3?/C3C3C37##/7/77?'/77?'/7/7##+/7#+/7#+/7#+#+/7######+
|
4
data/graphics/boxuc.ppm
Normal file
4
data/graphics/boxuc.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
/7#+/7#+#+/7#+/7######////////C3?/3+?/C3?/3+?/C3?/C3?/?/3+?/3+C33+?/3+?/?/?/?/?/?/3+?/C3?/C3?/?/?/3+?/?/?/?/?/
|
4
data/graphics/boxul.ppm
Normal file
4
data/graphics/boxul.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
7?'#+#+#+#+/7#+/7#+######+#//////#+7#C3C3C3?/C3#+#7#C3K7C33+C3/7#7#K7C3C3?/?/#+#7#?/C3?/?/?//7#7#C3C3?/3+?/
|
4
data/graphics/boxur.ppm
Normal file
4
data/graphics/boxur.ppm
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
P6
|
||||||
|
8 8
|
||||||
|
255
|
||||||
|
/7#+/7#+/7#+#+7?'######+//////##+3+?/C3C3C37##+3+C33+C3C37###+?/?/C3?/C37##/7C3C3K7K7C37###+C3?/C3K7K77##/7
|
BIN
data/graphics/dig0.ppm
Normal file
BIN
data/graphics/dig0.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig1.ppm
Normal file
BIN
data/graphics/dig1.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig2.ppm
Normal file
BIN
data/graphics/dig2.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig3.ppm
Normal file
BIN
data/graphics/dig3.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig4.ppm
Normal file
BIN
data/graphics/dig4.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig45.ppm
Normal file
BIN
data/graphics/dig45.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig47.ppm
Normal file
BIN
data/graphics/dig47.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig5.ppm
Normal file
BIN
data/graphics/dig5.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig58.ppm
Normal file
BIN
data/graphics/dig58.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig6.ppm
Normal file
BIN
data/graphics/dig6.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig7.ppm
Normal file
BIN
data/graphics/dig7.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig8.ppm
Normal file
BIN
data/graphics/dig8.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig9.ppm
Normal file
BIN
data/graphics/dig9.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig91.ppm
Normal file
BIN
data/graphics/dig91.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dig93.ppm
Normal file
BIN
data/graphics/dig93.ppm
Normal file
Binary file not shown.
BIN
data/graphics/diga.ppm
Normal file
BIN
data/graphics/diga.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digb.ppm
Normal file
BIN
data/graphics/digb.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digc.ppm
Normal file
BIN
data/graphics/digc.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digd.ppm
Normal file
BIN
data/graphics/digd.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dige.ppm
Normal file
BIN
data/graphics/dige.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digf.ppm
Normal file
BIN
data/graphics/digf.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digg.ppm
Normal file
BIN
data/graphics/digg.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digh.ppm
Normal file
BIN
data/graphics/digh.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digi.ppm
Normal file
BIN
data/graphics/digi.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digj.ppm
Normal file
BIN
data/graphics/digj.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digk.ppm
Normal file
BIN
data/graphics/digk.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digl.ppm
Normal file
BIN
data/graphics/digl.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digm.ppm
Normal file
BIN
data/graphics/digm.ppm
Normal file
Binary file not shown.
BIN
data/graphics/dign.ppm
Normal file
BIN
data/graphics/dign.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digo.ppm
Normal file
BIN
data/graphics/digo.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digp.ppm
Normal file
BIN
data/graphics/digp.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digq.ppm
Normal file
BIN
data/graphics/digq.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digr.ppm
Normal file
BIN
data/graphics/digr.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digs.ppm
Normal file
BIN
data/graphics/digs.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digt.ppm
Normal file
BIN
data/graphics/digt.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digu.ppm
Normal file
BIN
data/graphics/digu.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digv.ppm
Normal file
BIN
data/graphics/digv.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digw.ppm
Normal file
BIN
data/graphics/digw.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digx.ppm
Normal file
BIN
data/graphics/digx.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digy.ppm
Normal file
BIN
data/graphics/digy.ppm
Normal file
Binary file not shown.
BIN
data/graphics/digz.ppm
Normal file
BIN
data/graphics/digz.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_auto.ppm
Normal file
BIN
data/graphics/m_auto.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_butt1.ppm
Normal file
BIN
data/graphics/m_butt1.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_butt2.ppm
Normal file
BIN
data/graphics/m_butt2.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_chat.ppm
Normal file
BIN
data/graphics/m_chat.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_colors.ppm
Normal file
BIN
data/graphics/m_colors.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_compat.ppm
Normal file
BIN
data/graphics/m_compat.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_enem.ppm
Normal file
BIN
data/graphics/m_enem.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_generl.ppm
Normal file
BIN
data/graphics/m_generl.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_horsen.ppm
Normal file
BIN
data/graphics/m_horsen.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_keybnd.ppm
Normal file
BIN
data/graphics/m_keybnd.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_mess.ppm
Normal file
BIN
data/graphics/m_mess.ppm
Normal file
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BIN
data/graphics/m_palno.ppm
Normal file
BIN
data/graphics/m_palno.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_palsel.ppm
Normal file
BIN
data/graphics/m_palsel.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_setup.ppm
Normal file
BIN
data/graphics/m_setup.ppm
Normal file
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BIN
data/graphics/m_stat.ppm
Normal file
BIN
data/graphics/m_stat.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_vbox.ppm
Normal file
BIN
data/graphics/m_vbox.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_versen.ppm
Normal file
BIN
data/graphics/m_versen.ppm
Normal file
Binary file not shown.
BIN
data/graphics/m_weap.ppm
Normal file
BIN
data/graphics/m_weap.ppm
Normal file
Binary file not shown.
BIN
data/graphics/prboom.ppm
Normal file
BIN
data/graphics/prboom.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stbr123.ppm
Normal file
BIN
data/graphics/stbr123.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stbr124.ppm
Normal file
BIN
data/graphics/stbr124.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stbr125.ppm
Normal file
BIN
data/graphics/stbr125.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stbr126.ppm
Normal file
BIN
data/graphics/stbr126.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stbr127.ppm
Normal file
BIN
data/graphics/stbr127.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stcfn096.ppm
Normal file
BIN
data/graphics/stcfn096.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stkeys6.ppm
Normal file
BIN
data/graphics/stkeys6.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stkeys7.ppm
Normal file
BIN
data/graphics/stkeys7.ppm
Normal file
Binary file not shown.
BIN
data/graphics/stkeys8.ppm
Normal file
BIN
data/graphics/stkeys8.ppm
Normal file
Binary file not shown.
BIN
data/lumps/animated.lmp
Normal file
BIN
data/lumps/animated.lmp
Normal file
Binary file not shown.
0
data/lumps/b_end.lmp
Normal file
0
data/lumps/b_end.lmp
Normal file
0
data/lumps/b_start.lmp
Normal file
0
data/lumps/b_start.lmp
Normal file
0
data/lumps/c_end.lmp
Normal file
0
data/lumps/c_end.lmp
Normal file
0
data/lumps/c_start.lmp
Normal file
0
data/lumps/c_start.lmp
Normal file
BIN
data/lumps/crblue.lmp
Normal file
BIN
data/lumps/crblue.lmp
Normal file
Binary file not shown.
BIN
data/lumps/crblue2.lmp
Normal file
BIN
data/lumps/crblue2.lmp
Normal file
Binary file not shown.
BIN
data/lumps/crbrick.lmp
Normal file
BIN
data/lumps/crbrick.lmp
Normal file
Binary file not shown.
BIN
data/lumps/crbrown.lmp
Normal file
BIN
data/lumps/crbrown.lmp
Normal file
Binary file not shown.
BIN
data/lumps/crgold.lmp
Normal file
BIN
data/lumps/crgold.lmp
Normal file
Binary file not shown.
BIN
data/lumps/crgray.lmp
Normal file
BIN
data/lumps/crgray.lmp
Normal file
Binary file not shown.
BIN
data/lumps/crgreen.lmp
Normal file
BIN
data/lumps/crgreen.lmp
Normal file
Binary file not shown.
BIN
data/lumps/crorange.lmp
Normal file
BIN
data/lumps/crorange.lmp
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user