diff --git a/dist/info/pcee2_libretro.info b/dist/info/pcee2_libretro.info new file mode 100644 index 00000000..e8352b62 --- /dev/null +++ b/dist/info/pcee2_libretro.info @@ -0,0 +1,43 @@ +# Software Information +display_name = "Sony - PlayStation 2 (PCEE2)" +authors = "PCSX2 Team|WizzardSK" +supported_extensions = "iso|chd|cso|zso|gz|bin|mdf|nrg|elf|irx" +corename = "PCEE2" +categories = "Emulator" +license = "GPLv3" +permissions = "" +display_version = "v2.7.x" + +# Hardware Information +manufacturer = "Sony" +systemname = "Sony PlayStation 2" +systemid = "playstation2" + +# Libretro Features +database = "Sony - PlayStation 2" +supports_no_game = "false" +savestate = "true" +savestate_features = "basic" +cheats = "false" +input_descriptors = "false" +memory_descriptors = "true" +libretro_saves = "false" +core_options = "true" +core_options_version = "2.0" +load_subsystem = "false" +hw_render = "false" +needs_fullpath = "true" +disk_control = "false" +is_experimental = "true" + +# Firmware / BIOS +firmware_count = 2 +firmware0_desc = "'pcsx2/bios' folder (any valid PS2 BIOS dump, e.g. scph39001.bin)" +firmware0_path = "pcsx2/bios" +firmware0_opt = "false" +firmware1_desc = "'pcsx2/resources' folder (shaders, GameIndex.yaml, fonts)" +firmware1_path = "pcsx2/resources" +firmware1_opt = "false" +notes = "[1] This only checks that the folders exist in the correct location.|[2] The core does not require a specific BIOS filename, so this info file|[^] cannot tell you whether the content of your 'bios' folder is correct.|[3] The 'resources' folder must be copied from a PCSX2 installation of the|[^] same version; the core will not boot without it.|[4] Currently built for Linux x86_64 with a Vulkan-capable GPU." + +description = "A libretro port of current upstream PCSX2, the mature and highly-compatible PlayStation 2 emulator. Unlike the LRPS2 core, which is a hard fork of an older PCSX2, PCEE2 tracks the modern PCSX2 codebase. The emulator renders internally (Vulkan, OpenGL or software) and hands finished frames to the frontend, so no hardware-render context is requested from RetroArch. Place a PS2 BIOS dump in 'system/pcsx2/bios' and a copy of the PCSX2 'resources' directory in 'system/pcsx2/resources'. This core is experimental."