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Updates
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@ -16,37 +16,4 @@ fi
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# The NGC build rules have all been moved to libretro-build.sh
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if [[ -z "$1" ]]; then
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WANT_CORES=" \
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2048 \
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bluemsx \
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fceumm \
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fmsx \
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gambatte \
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genesis_plus_gx \
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mednafen_gba \
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mednafen_lynx \
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mednafen_ngp \
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mednafen_pce_fast \
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mednafen_pcfx \
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mednafen_supergrafx \
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mednafen_wswan \
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mednafen_vb \
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nestopia \
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nxengine \
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quicknes \
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prboom \
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snes9x_next \
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vba_next \
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tyrquake \
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gw \
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mgba \
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fb_alpha_cps1 \
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fb_alpha_cps2 \
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fb_alpha_neo \
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vecx"
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else
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WANT_CORES="$@"
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fi
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platform=ngc ${BASE_DIR}/libretro-build.sh ${WANT_CORES}
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platform=ngc ${BASE_DIR}/libretro-build.sh $@
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@ -16,37 +16,4 @@ fi
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# The Wii build rules have all been moved to libretro-build.sh
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if [[ -z "$1" ]]; then
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WANT_CORES=" \
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2048 \
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bluemsx \
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fceumm \
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fmsx \
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gambatte \
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genesis_plus_gx \
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mednafen_gba \
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mednafen_lynx \
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mednafen_ngp \
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mednafen_pce_fast \
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mednafen_pcfx \
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mednafen_supergrafx \
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mednafen_wswan \
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mednafen_vb \
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nestopia \
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nxengine \
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quicknes \
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prboom \
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snes9x_next \
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vba_next \
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tyrquake \
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gw \
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mgba \
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fb_alpha_cps1 \
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fb_alpha_cps2 \
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fb_alpha_neo \
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vecx"
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else
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WANT_CORES="$@"
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fi
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platform=wii ${BASE_DIR}/libretro-build.sh ${WANT_CORES}
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platform=wii ${BASE_DIR}/libretro-build.sh $@
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@ -155,9 +155,9 @@ build_default_cores() {
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fi
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libretro_build_core 2048
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libretro_build_core bluemsx
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libretro_build_core catsfc
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if [ $platform != "psp1" ]; then
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if [ $platform != "psp1" ] && [ $platform != "ngc" ] && [ $platform != "wii" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
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libretro_build_core dosbox
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libretro_build_core catsfc
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fi
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if [ $platform != "psp1" ]; then
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# Excluded for binary size reasons
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@ -166,16 +166,17 @@ build_default_cores() {
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libretro_build_core fceumm
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libretro_build_core fmsx
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libretro_build_core gambatte
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libretro_build_core handy
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if [ $platform != "ngc" ] && [ $platform != "wii" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
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libretro_build_core handy
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fi
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libretro_build_core stella
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libretro_build_core nestopia
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libretro_build_core nxengine
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libretro_build_core prboom
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libretro_build_core quicknes
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libretro_build_core snes9x_next
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libretro_build_core stella
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libretro_build_core tyrquake
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libretro_build_core vba_next
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libretro_build_core vbam
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libretro_build_core vecx
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if [ $platform != "psp1" ]; then
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@ -203,11 +204,9 @@ build_default_cores() {
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libretro_build_core mednafen_psx
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fi
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if [ $platform != "qnx" ] && [ $platform != "psp1" ]; then
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# Compilation issues
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if [ $platform != "qnx" ] && [ $platform != "psp1" ] && [ $platform != "ngc" ] && [ $platform != "wii" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
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# Compilation and/or perforamnce issues
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libretro_build_core mednafen_snes
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libretro_build_core hatari
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libretro_build_core meteor
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fi
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libretro_build_core mednafen_supergrafx
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@ -230,6 +229,7 @@ build_default_cores() {
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# (PS3/NGC/Wii) Excluded for performance reasons
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libretro_build_core snes9x
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libretro_build_core vbam
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if [ $platform != "qnx" ] && [ $platform != "psp1" ]; then
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# Just basic compilation issues right now for these platforms
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@ -246,22 +246,28 @@ build_default_cores() {
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# Could work on PS3/Wii right now but way too slow right now,
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# and messed up big-endian colors
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libretro_build_core yabause
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# Compilation/port status issues
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libretro_build_core hatari
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libretro_build_core meteor
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fi
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if [ $platform != "qnx" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ] && [ $platform != "psp1" ]; then
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if [ $platform != "qnx" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ] && [ $platform != "psp1" ] && [ $platform != "ngc" ] && [ $platform != "wii" ]; then
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build_default_cores_cpp11
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fi
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if [ $platform != "win" ] && [ $platform != "qnx" ] && [ $platform != "psp1" ]; then
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if [ $platform != "win" ] && [ $platform != "qnx" ] && [ $platform != "psp1" ] && [ $platform != "ngc" ] && [ $platform != "wii" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
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# Reasons for not compiling this on Windows yet -
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# (Windows) - Doesn't work properly
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# (QNX) - Compilation issues
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# (PSP1) - Performance issues
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# (PSP1) - Performance/compilation issues
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# (Wii) - Performance/compilation issues
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# (PS3) - Performance/compilation issues
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libretro_build_core pcsx_rearmed
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fi
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if [ $platform != "ios" ] && [ $platform != "qnx" ] && [ $platform != "psp1" ]; then
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if [ $platform != "ios" ] && [ $platform != "qnx" ] && [ $platform != "psp1" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ] && [ $platform != "ngc" ] && [ $platform != "wii" ]; then
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# Would need ffmpeg libraries baked in
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libretro_build_core ffmpeg
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libretro_build_core ppsspp
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