#! /usr/bin/env bash # vim: set ts=3 sw=3 noet ft=sh : bash SCRIPT="${0#./}" BASE_DIR="${SCRIPT%/*}" WORKDIR="$PWD" if [ "$BASE_DIR" = "$SCRIPT" ]; then BASE_DIR="$WORKDIR" else if [[ "$0" != /* ]]; then # Make the path absolute BASE_DIR="$WORKDIR/$BASE_DIR" fi fi . "$BASE_DIR/libretro-config.sh" if [ -z "$RARCH_DIST_DIR" ]; then RARCH_DIR="$WORKDIR/dist" RARCH_DIST_DIR="$RARCH_DIR/$DIST_DIR" fi if [ -z "$JOBS" ]; then JOBS=7 fi if [ "$HOST_CC" ]; then CC="${HOST_CC}-gcc" CXX="${HOST_CC}-g++" CXX11="${HOST_CC}-g++" STRIP="${HOST_CC}-strip" fi if [ -z "$MAKE" ]; then if uname -s | grep -i MINGW32 > /dev/null 2>&1; then MAKE=mingw32-make else if type gmake > /dev/null 2>&1; then MAKE=gmake else MAKE=make fi fi fi if [ -z "$CC" ]; then if [ $FORMAT_COMPILER_TARGET = "osx" ]; then CC=cc elif uname -s | grep -i MINGW32 > /dev/null 2>&1; then CC=mingw32-gcc else CC=gcc fi fi if [ -z "$CXX" ]; then if [ $FORMAT_COMPILER_TARGET = "osx" ]; then CXX=c++ CXX11="clang++ -std=c++11 -stdlib=libc++" # FIXME: Do this right later. if [ "$ARCH" = "i386" ]; then CC="cc -arch i386" CXX="c++ -arch i386" CXX11="clang++ -arch i386 -std=c++11 -stdlib=libc++" fi elif uname -s | grep -i MINGW32 > /dev/null 2>&1; then CXX=mingw32-g++ CXX11=mingw32-g++ else CXX=g++ CXX11=g++ fi fi FORMAT_COMPILER_TARGET_ALT=$FORMAT_COMPILER_TARGET if [ "$FORMAT_COMPILER_TARGET" = "ios" ]; then echo "iOS path: ${IOSSDK}" echo "iOS version: ${IOSVER}" fi echo "CC = $CC" echo "CXX = $CXX" echo "CXX11 = $CXX11" echo "STRIP = $STRIP" . "$BASE_DIR/libretro-build-common.sh" mkdir -p "$RARCH_DIST_DIR" if [ -n "$SKIP_UNCHANGED" ]; then [ -z "$BUILD_REVISIONS_DIR" ] && BUILD_REVISIONS_DIR="$WORKDIR/build-revisions" echo "mkdir -p \"$BUILD_REVISIONS_DIR\"" mkdir -p "$BUILD_REVISIONS_DIR" fi if [ -n "$1" ]; then while [ -n "$1" ]; do "$1" shift done else build_libretro_2048 build_libretro_4do build_libretro_bluemsx build_libretro_fmsx build_libretro_bsnes_cplusplus98 build_libretro_bsnes build_libretro_bsnes_mercury build_libretro_beetle_lynx build_libretro_beetle_gba build_libretro_beetle_ngp build_libretro_beetle_pce_fast build_libretro_beetle_supergrafx build_libretro_beetle_pcfx build_libretro_beetle_vb build_libretro_beetle_wswan build_libretro_mednafen_psx build_libretro_beetle_snes build_libretro_catsfc build_libretro_snes9x build_libretro_snes9x_next build_libretro_genesis_plus_gx build_libretro_fb_alpha build_libretro_vbam build_libretro_vba_next build_libretro_fceumm build_libretro_gambatte build_libretro_meteor build_libretro_nx build_libretro_prboom build_libretro_stella build_libretro_quicknes build_libretro_nestopia build_libretro_tyrquake build_libretro_mame078 build_libretro_mame build_libretro_dosbox build_libretro_scummvm build_libretro_picodrive build_libretro_handy build_libretro_desmume if [ $FORMAT_COMPILER_TARGET != "win" ]; then build_libretro_pcsx_rearmed fi if [ $FORMAT_COMPILER_TARGET = "ios" ]; then # For self-signed iOS (without jailbreak) build_libretro_pcsx_rearmed_interpreter fi build_libretro_yabause build_libretro_vecx build_libretro_tgbdual build_libretro_prosystem build_libretro_dinothawr build_libretro_virtualjaguar build_libretro_mupen64 build_libretro_3dengine if [ $FORMAT_COMPILER_TARGET != "ios" ]; then # These don't currently build on iOS build_libretro_bnes build_libretro_ffmpeg build_libretro_ppsspp fi build_libretro_o2em build_libretro_hatari build_libretro_gpsp build_libretro_emux build_libretro_fuse build_libretro_test fi build_summary