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libretro-super/dist/info/boom3_libretro.info
Craig 774dedd930 boom3 - models for VR, remove experimental from uzdoom and eduke32 (#2174)
* Add boom3/pak399 note for missing hands in VR mode

* Remove expiremental for eduke32 and UZDoom
2026-11-03 18:22:26 +01:00

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# Software Information
display_name = "Doom 3 (boom3)"
authors = "Rinnegatamante|dhewm3"
supported_extensions = "pk4"
corename = "boom3"
license = "GPLv2"
permissions = ""
display_version = "git"
# Hardware Information
manufacturer = "Id Software"
categories = "Game engine"
systemname = "Doom 3 Game Engine"
systemid = "doom_3"
# Libretro Features
supports_no_game = "false"
savestate = "true"
savestate_features = "basic"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
libretro_saves = "true"
core_options = "true"
core_options_version = "2.0"
load_subsystem = "false"
hw_render = "true"
required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
database = "Doom 3"
# BIOS/Firmware
firmware_count = 1
firmware0_desc = "VR texture and model additions"
firmware0_path = "boom3/pak399.pk4"
firmware0_opt = "true"
notes = "(!) You need pak399.pk4 file in 'system/boom3' for VR mode, otherwise hands are missing."
description = "A source port of the Doom 3 engine to libretro. This release does not contain any game data, which is still covered by the original EULA and must be obeyed as usual. Unpatched retail 1.0/1.1 disc data, 1.3.1-patched data, the Steam/GOG/Humble releases, Resurrrection of Evil and the free demo are all supported."