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* Add boom3/pak399 note for missing hands in VR mode * Remove expiremental for eduke32 and UZDoom
42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
# Software Information
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display_name = "Doom 3 (boom3)"
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authors = "Rinnegatamante|dhewm3"
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supported_extensions = "pk4"
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corename = "boom3"
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license = "GPLv2"
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permissions = ""
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display_version = "git"
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# Hardware Information
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manufacturer = "Id Software"
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categories = "Game engine"
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systemname = "Doom 3 Game Engine"
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systemid = "doom_3"
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# Libretro Features
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supports_no_game = "false"
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savestate = "true"
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savestate_features = "basic"
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cheats = "false"
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input_descriptors = "true"
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memory_descriptors = "false"
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libretro_saves = "true"
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core_options = "true"
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core_options_version = "2.0"
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load_subsystem = "false"
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hw_render = "true"
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required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
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needs_fullpath = "true"
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disk_control = "false"
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is_experimental = "false"
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database = "Doom 3"
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# BIOS/Firmware
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firmware_count = 1
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firmware0_desc = "VR texture and model additions"
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firmware0_path = "boom3/pak399.pk4"
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firmware0_opt = "true"
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notes = "(!) You need pak399.pk4 file in 'system/boom3' for VR mode, otherwise hands are missing."
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description = "A source port of the Doom 3 engine to libretro. This release does not contain any game data, which is still covered by the original EULA and must be obeyed as usual. Unpatched retail 1.0/1.1 disc data, 1.3.1-patched data, the Steam/GOG/Humble releases, Resurrrection of Evil and the free demo are all supported."
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