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EmuCV emulates the EPOCH Cassette Vision, the 1981 Japanese console whose games carried their own CPU in the cartridge. It is the sibling of EmuSCV, which is already here, by the same author. Filled in from the core itself: library name EmuCV, bin content, need_fullpath and block_extract both true, no BIOS - a cartridge is the whole machine - and neither save states (retro_serialize_size() returns 0) nor core options yet, which is also why it is marked experimental. The core's build recipe is MaaaX-EPOCH84/libretro-emucv!1.
34 lines
1.0 KiB
Plaintext
34 lines
1.0 KiB
Plaintext
# Software Information
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display_name = "EPOCH - Cassette Vision (EmuCV)"
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authors = "Maxime MARCONATO (aka MaaaX)"
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supported_extensions = "bin"
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corename = "EmuCV"
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categories = "Emulator"
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license = "GPLv3"
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permissions = ""
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display_version = "0.00"
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# Hardware Information
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manufacturer = "EPOCH"
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systemname = "Cassette Vision"
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# Libretro Features
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supports_no_game = "false"
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savestate = "false"
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savestate_features = "null"
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cheats = "false"
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input_descriptors = "true"
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memory_descriptors = "false"
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libretro_saves = "false"
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core_options = "false"
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hw_render = "false"
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needs_fullpath = "true"
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disk_control = "false"
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is_experimental = "true"
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# BIOS / Firmware
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firmware_count = 0
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description = "A libretro core for the EPOCH Cassette Vision, the 1981 Japanese console whose games carried their own CPU in the cartridge. The core is in early development: no save states and no core options yet."
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notes = "The Cassette Vision needs no BIOS - each cartridge contains the uPD777 (or uPD778) that runs it, so the ROM dump is the whole machine."
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