libretro-super/libretro-build.sh
2015-02-24 00:21:22 -08:00

175 lines
3.6 KiB
Bash
Executable File

#! /usr/bin/env bash
# vim: set ts=3 sw=3 noet ft=sh : bash
SCRIPT="${0#./}"
BASE_DIR="${SCRIPT%/*}"
WORKDIR="$PWD"
if [ "$BASE_DIR" = "$SCRIPT" ]; then
BASE_DIR="$WORKDIR"
else
if [[ "$0" != /* ]]; then
# Make the path absolute
BASE_DIR="$WORKDIR/$BASE_DIR"
fi
fi
. "$BASE_DIR/libretro-config.sh"
if [ -z "$RARCH_DIST_DIR" ]; then
RARCH_DIR="$WORKDIR/dist"
RARCH_DIST_DIR="$RARCH_DIR/$DIST_DIR"
fi
if [ -z "$JOBS" ]; then
JOBS=7
fi
if [ "$HOST_CC" ]; then
CC="${HOST_CC}-gcc"
CXX="${HOST_CC}-g++"
CXX11="${HOST_CC}-g++"
STRIP="${HOST_CC}-strip"
fi
if [ -z "$MAKE" ]; then
if uname -s | grep -i MINGW32 > /dev/null 2>&1; then
MAKE=mingw32-make
else
if type gmake > /dev/null 2>&1; then
MAKE=gmake
else
MAKE=make
fi
fi
fi
if [ -z "$CC" ]; then
if [ $FORMAT_COMPILER_TARGET = "osx" ]; then
CC=cc
elif uname -s | grep -i MINGW32 > /dev/null 2>&1; then
CC=mingw32-gcc
else
CC=gcc
fi
fi
if [ -z "$CXX" ]; then
if [ $FORMAT_COMPILER_TARGET = "osx" ]; then
CXX=c++
CXX11="clang++ -std=c++11 -stdlib=libc++"
# FIXME: Do this right later.
if [ "$ARCH" = "i386" ]; then
CC="cc -arch i386"
CXX="c++ -arch i386"
CXX11="clang++ -arch i386 -std=c++11 -stdlib=libc++"
fi
elif uname -s | grep -i MINGW32 > /dev/null 2>&1; then
CXX=mingw32-g++
CXX11=mingw32-g++
else
CXX=g++
CXX11=g++
fi
fi
FORMAT_COMPILER_TARGET_ALT=$FORMAT_COMPILER_TARGET
if [ "$FORMAT_COMPILER_TARGET" = "ios" ]; then
echo "iOS path: ${IOSSDK}"
echo "iOS version: ${IOSVER}"
fi
echo "CC = $CC"
echo "CXX = $CXX"
echo "CXX11 = $CXX11"
echo "STRIP = $STRIP"
. "$BASE_DIR/libretro-build-common.sh"
mkdir -p "$RARCH_DIST_DIR"
if [ -n "$SKIP_UNCHANGED" ]; then
[ -z "$BUILD_REVISIONS_DIR" ] && BUILD_REVISIONS_DIR="$WORKDIR/build-revisions"
echo "mkdir -p \"$BUILD_REVISIONS_DIR\""
mkdir -p "$BUILD_REVISIONS_DIR"
fi
if [ -n "$1" ]; then
while [ -n "$1" ]; do
"$1"
shift
done
else
build_libretro_2048
build_libretro_4do
build_libretro_bluemsx
build_libretro_fmsx
build_libretro_bsnes_cplusplus98
build_libretro_bsnes
build_libretro_bsnes_mercury
build_libretro_beetle_lynx
build_libretro_beetle_gba
build_libretro_beetle_ngp
build_libretro_beetle_pce_fast
build_libretro_beetle_supergrafx
build_libretro_beetle_pcfx
build_libretro_beetle_vb
build_libretro_beetle_wswan
build_libretro_mednafen_psx
build_libretro_beetle_snes
build_libretro_catsfc
build_libretro_snes9x
build_libretro_snes9x_next
build_libretro_genesis_plus_gx
build_libretro_fb_alpha
build_libretro_vbam
build_libretro_vba_next
build_libretro_fceumm
build_libretro_gambatte
build_libretro_meteor
build_libretro_nx
build_libretro_prboom
build_libretro_stella
build_libretro_quicknes
build_libretro_nestopia
build_libretro_tyrquake
build_libretro_mame078
build_libretro_mame
build_libretro_dosbox
build_libretro_scummvm
build_libretro_picodrive
build_libretro_handy
build_libretro_desmume
if [ $FORMAT_COMPILER_TARGET != "win" ]; then
build_libretro_pcsx_rearmed
fi
if [ $FORMAT_COMPILER_TARGET = "ios" ]; then
# For self-signed iOS (without jailbreak)
build_libretro_pcsx_rearmed_interpreter
fi
build_libretro_yabause
build_libretro_vecx
build_libretro_tgbdual
build_libretro_prosystem
build_libretro_dinothawr
build_libretro_virtualjaguar
build_libretro_mupen64
build_libretro_3dengine
if [ $FORMAT_COMPILER_TARGET != "ios" ]; then
# These don't currently build on iOS
build_libretro_bnes
build_libretro_ffmpeg
build_libretro_ppsspp
fi
build_libretro_o2em
build_libretro_hatari
build_libretro_gpsp
build_libretro_emux
build_libretro_fuse
build_libretro_test
fi
build_summary