mirror of
https://github.com/libretro/libretro-super.git
synced 2024-11-24 00:09:43 +00:00
103 lines
2.5 KiB
Bash
Executable File
103 lines
2.5 KiB
Bash
Executable File
#!/bin/sh
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# Architecture Assignment
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[[ -z "$ARCH" ]] && ARCH="$(uname -m)"
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case "$ARCH" in
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x86_64)
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X86=true && X86_64=true
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;;
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i686) X86=true;;
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armv*)
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ARM=true && export FORMAT_COMPILER_TARGET=armv
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export RARCHCFLAGS="${RARCHCFLAGS} -marm"
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case "$ARCH" in
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armv5tel) ARMV5=true;;
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armv6l) ARMV6=true;;
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armv7l) ARMV7=true;;
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esac;;
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esac
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echo "$ARCH CPU detected"
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# Platform Assignment
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[ -z "$platform" ] && platform="$(uname)"
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case "$platform" in
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*BSD*)
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FORMAT_EXT='so'
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FORMAT_COMPILER_TARGET=unix
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DIST_DIR=bsd;;
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osx|*Darwin*)
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FORMAT_EXT='dylib'
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FORMAT_COMPILER_TARGET=osx
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DIST_DIR=osx;;
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win|*mingw*|*MINGW*)
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FORMAT_EXT='dll'
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FORMAT_COMPILER_TARGET=win
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DIST_DIR=win;;
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*)
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FORMAT_EXT='so'
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FORMAT_COMPILER_TARGET=unix
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DIST_DIR=unix;;
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esac
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export FORMAT_COMPILER_TARGET_ALT="$FORMAT_COMPILER_TARGET"
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#USER DEFINES
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#------------
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#These options should be defined inside your own
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#local libretro-config-user.sh file rather than here.
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#The following below is just a sample.
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if [ -f "libretro-config-user.sh" ]; then
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. ./libretro-config-user.sh
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else
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# Sane defaults
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export BUILD_LIBRETRO_GL=1
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fi
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#if uncommented, will fetch repos with read+write access. Useful for committers
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#export WRITERIGHTS=1
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#if uncommented, will build experimental cores as well which are not yet fit for release.
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#export BUILD_EXPERIMENTAL=1
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#ARM DEFINES
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#===========
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#if uncommented, will build cores with Cortex A8 compiler optimizations
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#export CORTEX_A8=1
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#if uncommented, will build cores with Cortex A9 compiler optimizations
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#export CORTEX_A9=1
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#if uncommented, will build cores with ARM hardfloat ABI
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#export ARM_HARDFLOAT=1
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#if uncommented, will build cores with ARM softfloat ABI
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#export ARM_SOFTFLOAT=1
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#if uncommented, will build cores with ARM NEON support (ARMv7+ only)
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#export ARM_NEON=1
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#OPENGL DEFINES
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#==============
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#if uncommented, will build libretro GL cores. Ignored for mobile platforms - GL cores will always be built there.
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#export BUILD_LIBRETRO_GL=1
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#if uncommented, will build cores with OpenGL ES 2 support. Not needed
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#for platform-specific cores - only for generic core builds (ie. libretro-build.sh)
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#export ENABLE_GLES=1
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#ANDROID DEFINES
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#================
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#uncomment to define NDK standalone toolchain for ARM
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#export NDK_ROOT_DIR_ARM =
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#uncomment to define NDK standalone toolchain for MIPS
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#export NDK_ROOT_DIR_MIPS =
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#uncomment to define NDK standalone toolchain for x86
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#export NDK_ROOT_DIR_X86 =
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