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There is no Wii U core on the buildbot at the moment. Cemu has a libretro port that builds and runs on Linux, so register it. Everything in the info file was read off the core rather than guessed: supported_extensions, needs_fullpath and the version come from retro_get_system_info, hw_render from the SET_HW_RENDER call, input_descriptors from SET_INPUT_DESCRIPTORS, libretro_saves because the MLC directory is created under GET_SAVE_DIRECTORY, and savestate is false because retro_serialize_size returns 0 by design - Cemu has no state serialization. cheats and memory_descriptors are false for the same kind of reason: retro_cheat_set is an empty stub and the core never calls SET_MEMORY_MAPS. Marked experimental. build_extradir is "../bin/" because Cemu's CMake sends the core to <source>/bin instead of into the build directory. Note that the repository is currently my fork, as upstream danprice142/Cemu-Libretro has been dead since January. There is also no project for it on git.libretro.com yet, so a mirror still has to be set up before anything can actually be built - happy to retarget the URL if the core gets a home under the libretro organisation.