2006-09-10 09:32:51 +00:00
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "host.h"
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#include "keys.h"
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#include "client.h"
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#include "sys.h"
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#include "cmd.h"
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#include "server.h"
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#include "console.h"
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#include "menu.h"
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#include "net.h"
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#include "zone.h"
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#include "screen.h"
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#include "protocol.h"
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#include "world.h"
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#ifdef GLQUAKE
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# include "gl_model.h"
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#else
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# include "model.h"
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#endif
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int current_skill;
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/*
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==================
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Host_Quit_f
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==================
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*/
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void
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Host_Quit_f(void)
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{
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if (key_dest != key_console && cls.state != ca_dedicated) {
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M_Menu_Quit_f();
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return;
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}
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CL_Disconnect();
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Host_ShutdownServer(false);
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Sys_Quit();
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}
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/*
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==================
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Host_Status_f
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==================
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*/
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void
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Host_Status_f(void)
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{
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client_t *client;
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int seconds;
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int minutes;
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int hours = 0;
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int j;
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void (*print) (char *fmt, ...);
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if (cmd_source == src_command) {
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if (!sv.active) {
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Cmd_ForwardToServer();
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return;
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}
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print = Con_Printf;
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} else
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print = SV_ClientPrintf;
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print("host: %s\n", Cvar_VariableString("hostname"));
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print("version: %s\n", stringify(TYR_VERSION));
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if (tcpipAvailable)
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print("tcp/ip: %s\n", my_tcpip_address);
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if (ipxAvailable)
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print("ipx: %s\n", my_ipx_address);
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print("map: %s\n", sv.name);
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print("players: %i active (%i max)\n\n", net_activeconnections,
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svs.maxclients);
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for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) {
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if (!client->active)
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continue;
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seconds = (int)(net_time - client->netconnection->connecttime);
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minutes = seconds / 60;
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if (minutes) {
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seconds -= (minutes * 60);
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hours = minutes / 60;
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if (hours)
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minutes -= (hours * 60);
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} else
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hours = 0;
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print("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j + 1, client->name,
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(int)client->edict->v.frags, hours, minutes, seconds);
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print(" %s\n", client->netconnection->address);
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}
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}
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/*
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==================
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Host_God_f
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Sets client to godmode
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==================
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*/
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void
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Host_God_f(void)
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{
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if (cmd_source == src_command) {
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Cmd_ForwardToServer();
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return;
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}
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if (pr_global_struct->deathmatch && !host_client->privileged)
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return;
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sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE;
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if (!((int)sv_player->v.flags & FL_GODMODE))
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SV_ClientPrintf("godmode OFF\n");
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else
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SV_ClientPrintf("godmode ON\n");
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}
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void
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Host_Notarget_f(void)
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{
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if (cmd_source == src_command) {
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Cmd_ForwardToServer();
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return;
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}
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if (pr_global_struct->deathmatch && !host_client->privileged)
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return;
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sv_player->v.flags = (int)sv_player->v.flags ^ FL_NOTARGET;
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if (!((int)sv_player->v.flags & FL_NOTARGET))
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SV_ClientPrintf("notarget OFF\n");
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else
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SV_ClientPrintf("notarget ON\n");
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}
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qboolean noclip_anglehack;
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void
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Host_Noclip_f(void)
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{
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if (cmd_source == src_command) {
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Cmd_ForwardToServer();
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return;
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}
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if (pr_global_struct->deathmatch && !host_client->privileged)
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return;
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if (sv_player->v.movetype != MOVETYPE_NOCLIP) {
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noclip_anglehack = true;
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sv_player->v.movetype = MOVETYPE_NOCLIP;
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SV_ClientPrintf("noclip ON\n");
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} else {
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noclip_anglehack = false;
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sv_player->v.movetype = MOVETYPE_WALK;
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SV_ClientPrintf("noclip OFF\n");
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}
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}
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/*
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==================
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Host_Fly_f
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Sets client to flymode
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==================
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*/
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void
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Host_Fly_f(void)
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{
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if (cmd_source == src_command) {
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Cmd_ForwardToServer();
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return;
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}
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if (pr_global_struct->deathmatch && !host_client->privileged)
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return;
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if (sv_player->v.movetype != MOVETYPE_FLY) {
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sv_player->v.movetype = MOVETYPE_FLY;
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SV_ClientPrintf("flymode ON\n");
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} else {
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sv_player->v.movetype = MOVETYPE_WALK;
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SV_ClientPrintf("flymode OFF\n");
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}
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}
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/*
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==================
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Host_Ping_f
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==================
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*/
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void
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Host_Ping_f(void)
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{
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int i, j;
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float total;
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client_t *client;
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if (cmd_source == src_command) {
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Cmd_ForwardToServer();
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return;
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}
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SV_ClientPrintf("Client ping times:\n");
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for (i = 0, client = svs.clients; i < svs.maxclients; i++, client++) {
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if (!client->active)
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continue;
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total = 0;
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for (j = 0; j < NUM_PING_TIMES; j++)
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total += client->ping_times[j];
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total /= NUM_PING_TIMES;
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SV_ClientPrintf("%4i %s\n", (int)(total * 1000), client->name);
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}
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}
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/*
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===============================================================================
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SERVER TRANSITIONS
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===============================================================================
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*/
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/*
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======================
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Host_Map_f
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handle a
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map <servername>
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command from the console. Active clients are kicked off.
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======================
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*/
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void
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Host_Map_f(void)
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{
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int i;
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char name[MAX_QPATH];
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if (cmd_source != src_command)
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return;
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cls.demonum = -1; // stop demo loop in case this fails
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CL_Disconnect();
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Host_ShutdownServer(false);
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key_dest = key_game; // remove console or menu
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SCR_BeginLoadingPlaque();
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cls.mapstring[0] = 0;
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for (i = 0; i < Cmd_Argc(); i++) {
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strcat(cls.mapstring, Cmd_Argv(i));
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strcat(cls.mapstring, " ");
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}
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strcat(cls.mapstring, "\n");
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svs.serverflags = 0; // haven't completed an episode yet
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strcpy(name, Cmd_Argv(1));
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SV_SpawnServer(name);
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if (!sv.active)
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return;
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if (cls.state != ca_dedicated) {
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strcpy(cls.spawnparms, "");
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for (i = 2; i < Cmd_Argc(); i++) {
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strcat(cls.spawnparms, Cmd_Argv(i));
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strcat(cls.spawnparms, " ");
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}
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Cmd_ExecuteString("connect local", src_command);
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}
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}
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/*
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==================
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Host_Changelevel_f
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Goes to a new map, taking all clients along
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==================
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*/
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void
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Host_Changelevel_f(void)
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{
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char level[MAX_QPATH];
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if (Cmd_Argc() != 2) {
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Con_Printf
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("changelevel <levelname> : continue game on a new level\n");
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return;
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}
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if (!sv.active || cls.demoplayback) {
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Con_Printf("Only the server may changelevel\n");
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return;
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}
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SV_SaveSpawnparms();
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strcpy(level, Cmd_Argv(1));
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SV_SpawnServer(level);
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}
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/*
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==================
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Host_Restart_f
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Restarts the current server for a dead player
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==================
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*/
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void
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Host_Restart_f(void)
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{
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char mapname[MAX_QPATH];
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if (cls.demoplayback || !sv.active)
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return;
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if (cmd_source != src_command)
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return;
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strcpy(mapname, sv.name); // must copy out, because it gets cleared
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// in sv_spawnserver
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SV_SpawnServer(mapname);
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}
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/*
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==================
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Host_Reconnect_f
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This command causes the client to wait for the signon messages again.
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This is sent just before a server changes levels
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==================
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*/
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void
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Host_Reconnect_f(void)
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{
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SCR_BeginLoadingPlaque();
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cls.signon = 0; // need new connection messages
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// FIXME - this check is just paranoia until I understand it better
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if (cls.state < ca_connected)
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Host_Error("Host_Reconnect_f: cls.state < ca_connected");
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cls.state = ca_connected;
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}
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/*
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=====================
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Host_Connect_f
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User command to connect to server
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=====================
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*/
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void
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Host_Connect_f(void)
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{
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char name[MAX_QPATH];
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cls.demonum = -1; // stop demo loop in case this fails
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if (cls.demoplayback) {
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CL_StopPlayback();
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CL_Disconnect();
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}
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strcpy(name, Cmd_Argv(1));
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CL_EstablishConnection(name);
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Host_Reconnect_f();
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}
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/*
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===============================================================================
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LOAD / SAVE GAME
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===============================================================================
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*/
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#define SAVEGAME_VERSION 5
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/*
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===============
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Host_SavegameComment
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Writes a SAVEGAME_COMMENT_LENGTH character comment describing the current
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===============
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*/
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void
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Host_SavegameComment(char *text)
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{
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int i;
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char kills[20];
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for (i = 0; i < SAVEGAME_COMMENT_LENGTH; i++)
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text[i] = ' ';
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memcpy(text, cl.levelname, strlen(cl.levelname));
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sprintf(kills, "kills:%3i/%3i", cl.stats[STAT_MONSTERS],
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cl.stats[STAT_TOTALMONSTERS]);
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|
|
memcpy(text + 22, kills, strlen(kills));
|
|
|
|
// convert space to _ to make stdio happy
|
|
|
|
for (i = 0; i < SAVEGAME_COMMENT_LENGTH; i++)
|
|
|
|
if (text[i] == ' ')
|
|
|
|
text[i] = '_';
|
|
|
|
text[SAVEGAME_COMMENT_LENGTH] = '\0';
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Host_Savegame_f
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Savegame_f(void)
|
|
|
|
{
|
|
|
|
char name[256];
|
|
|
|
FILE *f;
|
|
|
|
int i;
|
|
|
|
char comment[SAVEGAME_COMMENT_LENGTH + 1];
|
|
|
|
|
|
|
|
if (cmd_source != src_command)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!sv.active) {
|
|
|
|
Con_Printf("Not playing a local game.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cl.intermission) {
|
|
|
|
Con_Printf("Can't save in intermission.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (svs.maxclients != 1) {
|
|
|
|
Con_Printf("Can't save multiplayer games.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Cmd_Argc() != 2) {
|
|
|
|
Con_Printf("save <savename> : save a game\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (strstr(Cmd_Argv(1), "..")) {
|
|
|
|
Con_Printf("Relative pathnames are not allowed.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < svs.maxclients; i++) {
|
|
|
|
if (svs.clients[i].active && (svs.clients[i].edict->v.health <= 0)) {
|
|
|
|
Con_Printf("Can't savegame with a dead player\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
sprintf(name, "%s/%s", com_gamedir, Cmd_Argv(1));
|
|
|
|
COM_DefaultExtension(name, ".sav");
|
|
|
|
|
|
|
|
Con_Printf("Saving game to %s...\n", name);
|
|
|
|
f = fopen(name, "w");
|
|
|
|
if (!f) {
|
|
|
|
Con_Printf("ERROR: couldn't open.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fprintf(f, "%i\n", SAVEGAME_VERSION);
|
|
|
|
Host_SavegameComment(comment);
|
|
|
|
fprintf(f, "%s\n", comment);
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
|
|
fprintf(f, "%f\n", svs.clients->spawn_parms[i]);
|
|
|
|
fprintf(f, "%d\n", current_skill);
|
|
|
|
fprintf(f, "%s\n", sv.name);
|
|
|
|
fprintf(f, "%f\n", sv.time);
|
|
|
|
|
|
|
|
// write the light styles
|
|
|
|
|
|
|
|
for (i = 0; i < MAX_LIGHTSTYLES; i++) {
|
|
|
|
if (sv.lightstyles[i])
|
|
|
|
fprintf(f, "%s\n", sv.lightstyles[i]);
|
|
|
|
else
|
|
|
|
fprintf(f, "m\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
ED_WriteGlobals(f);
|
|
|
|
for (i = 0; i < sv.num_edicts; i++) {
|
|
|
|
ED_Write(f, EDICT_NUM(i));
|
|
|
|
fflush(f);
|
|
|
|
}
|
|
|
|
fclose(f);
|
|
|
|
Con_Printf("done.\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Host_Loadgame_f
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Loadgame_f(void)
|
|
|
|
{
|
|
|
|
char name[MAX_OSPATH];
|
|
|
|
FILE *f;
|
|
|
|
char mapname[MAX_QPATH];
|
|
|
|
float time, tfloat;
|
|
|
|
char str[32768], *start;
|
|
|
|
int i, r;
|
|
|
|
edict_t *ent;
|
|
|
|
int entnum;
|
|
|
|
int version;
|
|
|
|
float spawn_parms[NUM_SPAWN_PARMS];
|
|
|
|
|
|
|
|
if (cmd_source != src_command)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (Cmd_Argc() != 2) {
|
|
|
|
Con_Printf("load <savename> : load a game\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cls.demonum = -1; // stop demo loop in case this fails
|
|
|
|
|
|
|
|
sprintf(name, "%s/%s", com_gamedir, Cmd_Argv(1));
|
|
|
|
COM_DefaultExtension(name, ".sav");
|
|
|
|
|
|
|
|
// we can't call SCR_BeginLoadingPlaque, because too much stack space has
|
|
|
|
// been used. The menu calls it before stuffing loadgame command
|
|
|
|
// SCR_BeginLoadingPlaque();
|
|
|
|
|
|
|
|
Con_Printf("Loading game from %s...\n", name);
|
|
|
|
f = fopen(name, "r");
|
|
|
|
if (!f) {
|
|
|
|
Con_Printf("ERROR: couldn't open.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fscanf(f, "%i\n", &version);
|
|
|
|
if (version != SAVEGAME_VERSION) {
|
|
|
|
fclose(f);
|
|
|
|
Con_Printf("Savegame is version %i, not %i\n", version,
|
|
|
|
SAVEGAME_VERSION);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
fscanf(f, "%s\n", str);
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
|
|
fscanf(f, "%f\n", &spawn_parms[i]);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* This silliness is so we can load 1.06 save files, which have float
|
|
|
|
* skill values
|
|
|
|
*/
|
|
|
|
fscanf(f, "%f\n", &tfloat);
|
|
|
|
current_skill = (int)(tfloat + 0.1);
|
|
|
|
Cvar_SetValue("skill", (float)current_skill);
|
|
|
|
|
|
|
|
fscanf(f, "%s\n", mapname);
|
|
|
|
fscanf(f, "%f\n", &time);
|
|
|
|
|
|
|
|
CL_Disconnect_f();
|
|
|
|
|
|
|
|
SV_SpawnServer(mapname);
|
|
|
|
|
|
|
|
if (!sv.active) {
|
|
|
|
Con_Printf("Couldn't load map\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
sv.paused = true; // pause until all clients connect
|
|
|
|
sv.loadgame = true;
|
|
|
|
|
|
|
|
// load the light styles
|
|
|
|
|
|
|
|
for (i = 0; i < MAX_LIGHTSTYLES; i++) {
|
|
|
|
fscanf(f, "%s\n", str);
|
|
|
|
sv.lightstyles[i] = Hunk_Alloc(strlen(str) + 1);
|
|
|
|
strcpy(sv.lightstyles[i], str);
|
|
|
|
}
|
|
|
|
|
|
|
|
// load the edicts out of the savegame file
|
|
|
|
entnum = -1; // -1 is the globals
|
|
|
|
while (!feof(f)) {
|
|
|
|
for (i = 0; i < sizeof(str) - 1; i++) {
|
|
|
|
r = fgetc(f);
|
|
|
|
if (r == EOF || !r)
|
|
|
|
break;
|
|
|
|
str[i] = r;
|
|
|
|
if (r == '}') {
|
|
|
|
i++;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (i == sizeof(str) - 1)
|
|
|
|
Sys_Error("Loadgame buffer overflow");
|
|
|
|
str[i] = 0;
|
|
|
|
start = str;
|
|
|
|
start = COM_Parse(str);
|
|
|
|
if (!com_token[0])
|
|
|
|
break; // end of file
|
|
|
|
if (strcmp(com_token, "{"))
|
|
|
|
Sys_Error("First token isn't a brace");
|
|
|
|
|
|
|
|
if (entnum == -1) { // parse the global vars
|
|
|
|
ED_ParseGlobals(start);
|
|
|
|
} else { // parse an edict
|
|
|
|
|
|
|
|
ent = EDICT_NUM(entnum);
|
|
|
|
memset(&ent->v, 0, progs->entityfields * 4);
|
|
|
|
ent->free = false;
|
|
|
|
ED_ParseEdict(start, ent);
|
|
|
|
|
|
|
|
// link it into the bsp tree
|
|
|
|
if (!ent->free)
|
|
|
|
SV_LinkEdict(ent, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
entnum++;
|
|
|
|
}
|
|
|
|
|
|
|
|
sv.num_edicts = entnum;
|
|
|
|
sv.time = time;
|
|
|
|
|
|
|
|
fclose(f);
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
|
|
svs.clients->spawn_parms[i] = spawn_parms[i];
|
|
|
|
|
|
|
|
if (cls.state != ca_dedicated) {
|
|
|
|
CL_EstablishConnection("local");
|
|
|
|
Host_Reconnect_f();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
======================
|
|
|
|
Host_Name_f
|
|
|
|
======================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Name_f(void)
|
|
|
|
{
|
|
|
|
char *newName;
|
|
|
|
|
|
|
|
if (Cmd_Argc() == 1) {
|
|
|
|
Con_Printf("\"name\" is \"%s\"\n", cl_name.string);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (Cmd_Argc() == 2)
|
|
|
|
newName = Cmd_Argv(1);
|
|
|
|
else
|
|
|
|
newName = Cmd_Args();
|
|
|
|
newName[15] = 0;
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
if (strcmp(cl_name.string, newName) == 0)
|
|
|
|
return;
|
|
|
|
Cvar_Set("_cl_name", newName);
|
|
|
|
if (cls.state >= ca_connected)
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (host_client->name[0] && strcmp(host_client->name, "unconnected"))
|
|
|
|
if (strcmp(host_client->name, newName) != 0)
|
|
|
|
Con_Printf("%s renamed to %s\n", host_client->name, newName);
|
|
|
|
strcpy(host_client->name, newName);
|
|
|
|
host_client->edict->v.netname = host_client->name - pr_strings;
|
|
|
|
|
|
|
|
// send notification to all clients
|
|
|
|
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, svc_updatename);
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);
|
|
|
|
MSG_WriteString(&sv.reliable_datagram, host_client->name);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
Host_Version_f(void)
|
|
|
|
{
|
|
|
|
Con_Printf("Version %s\n", stringify(TYR_VERSION));
|
|
|
|
Con_Printf("Exe: " __TIME__ " " __DATE__ "\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef IDGODS
|
|
|
|
void
|
|
|
|
Host_Please_f(void)
|
|
|
|
{
|
|
|
|
client_t *cl;
|
|
|
|
int j;
|
|
|
|
|
|
|
|
if (cmd_source != src_command)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if ((Cmd_Argc() == 3) && strcmp(Cmd_Argv(1), "#") == 0) {
|
|
|
|
j = Q_atof(Cmd_Argv(2)) - 1;
|
|
|
|
if (j < 0 || j >= svs.maxclients)
|
|
|
|
return;
|
|
|
|
if (!svs.clients[j].active)
|
|
|
|
return;
|
|
|
|
cl = &svs.clients[j];
|
|
|
|
if (cl->privileged) {
|
|
|
|
cl->privileged = false;
|
|
|
|
cl->edict->v.flags =
|
|
|
|
(int)cl->edict->v.flags & ~(FL_GODMODE | FL_NOTARGET);
|
|
|
|
cl->edict->v.movetype = MOVETYPE_WALK;
|
|
|
|
noclip_anglehack = false;
|
|
|
|
} else
|
|
|
|
cl->privileged = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Cmd_Argc() != 2)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (j = 0, cl = svs.clients; j < svs.maxclients; j++, cl++) {
|
|
|
|
if (!cl->active)
|
|
|
|
continue;
|
|
|
|
if (strcasecmp(cl->name, Cmd_Argv(1)) == 0) {
|
|
|
|
if (cl->privileged) {
|
|
|
|
cl->privileged = false;
|
|
|
|
cl->edict->v.flags =
|
|
|
|
(int)cl->edict->v.flags & ~(FL_GODMODE | FL_NOTARGET);
|
|
|
|
cl->edict->v.movetype = MOVETYPE_WALK;
|
|
|
|
noclip_anglehack = false;
|
|
|
|
} else
|
|
|
|
cl->privileged = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
Host_Say(qboolean teamonly)
|
|
|
|
{
|
|
|
|
client_t *client;
|
|
|
|
client_t *save;
|
|
|
|
int j;
|
|
|
|
char *p;
|
2006-09-10 09:35:56 +00:00
|
|
|
char text[64];
|
2006-09-10 09:32:51 +00:00
|
|
|
qboolean fromServer = false;
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
if (cls.state == ca_dedicated) {
|
|
|
|
fromServer = true;
|
|
|
|
teamonly = false;
|
|
|
|
} else {
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Cmd_Argc() < 2)
|
|
|
|
return;
|
|
|
|
|
|
|
|
save = host_client;
|
|
|
|
|
|
|
|
p = Cmd_Args();
|
|
|
|
// remove quotes if present
|
|
|
|
if (*p == '"') {
|
|
|
|
p++;
|
|
|
|
p[strlen(p) - 1] = 0;
|
|
|
|
}
|
|
|
|
// turn on color set 1
|
|
|
|
if (!fromServer)
|
|
|
|
sprintf(text, "%c%s: ", 1, save->name);
|
|
|
|
else
|
|
|
|
sprintf(text, "%c<%s> ", 1, hostname.string);
|
|
|
|
|
|
|
|
j = sizeof(text) - 2 - strlen(text); // -2 for /n and null terminator
|
|
|
|
if (strlen(p) > j)
|
|
|
|
p[j] = 0;
|
|
|
|
|
|
|
|
strcat(text, p);
|
|
|
|
strcat(text, "\n");
|
|
|
|
|
|
|
|
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) {
|
|
|
|
if (!client || !client->active || !client->spawned)
|
|
|
|
continue;
|
|
|
|
if (teamplay.value && teamonly
|
|
|
|
&& client->edict->v.team != save->edict->v.team)
|
|
|
|
continue;
|
|
|
|
host_client = client;
|
|
|
|
SV_ClientPrintf("%s", text);
|
|
|
|
}
|
|
|
|
host_client = save;
|
|
|
|
|
|
|
|
Sys_Printf("%s", &text[1]);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
Host_Say_f(void)
|
|
|
|
{
|
|
|
|
Host_Say(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
Host_Say_Team_f(void)
|
|
|
|
{
|
|
|
|
Host_Say(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
Host_Tell_f(void)
|
|
|
|
{
|
|
|
|
client_t *client;
|
|
|
|
client_t *save;
|
|
|
|
int j;
|
|
|
|
char *p;
|
|
|
|
char text[64];
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Cmd_Argc() < 3)
|
|
|
|
return;
|
|
|
|
|
|
|
|
strcpy(text, host_client->name);
|
|
|
|
strcat(text, ": ");
|
|
|
|
|
|
|
|
p = Cmd_Args();
|
|
|
|
|
|
|
|
// remove quotes if present
|
|
|
|
if (*p == '"') {
|
|
|
|
p++;
|
|
|
|
p[strlen(p) - 1] = 0;
|
|
|
|
}
|
|
|
|
// check length & truncate if necessary
|
|
|
|
j = sizeof(text) - 2 - strlen(text); // -2 for /n and null terminator
|
|
|
|
if (strlen(p) > j)
|
|
|
|
p[j] = 0;
|
|
|
|
|
|
|
|
strcat(text, p);
|
|
|
|
strcat(text, "\n");
|
|
|
|
|
|
|
|
save = host_client;
|
|
|
|
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) {
|
|
|
|
if (!client->active || !client->spawned)
|
|
|
|
continue;
|
|
|
|
if (strcasecmp(client->name, Cmd_Argv(1)))
|
|
|
|
continue;
|
|
|
|
host_client = client;
|
|
|
|
SV_ClientPrintf("%s", text);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
host_client = save;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Color_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Color_f(void)
|
|
|
|
{
|
|
|
|
int top, bottom;
|
|
|
|
int playercolor;
|
|
|
|
|
|
|
|
if (Cmd_Argc() == 1) {
|
|
|
|
Con_Printf("\"color\" is \"%i %i\"\n", ((int)cl_color.value) >> 4,
|
|
|
|
((int)cl_color.value) & 0x0f);
|
|
|
|
Con_Printf("color <0-13> [0-13]\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Cmd_Argc() == 2)
|
|
|
|
top = bottom = atoi(Cmd_Argv(1));
|
|
|
|
else {
|
|
|
|
top = atoi(Cmd_Argv(1));
|
|
|
|
bottom = atoi(Cmd_Argv(2));
|
|
|
|
}
|
|
|
|
|
|
|
|
top &= 15;
|
|
|
|
if (top > 13)
|
|
|
|
top = 13;
|
|
|
|
bottom &= 15;
|
|
|
|
if (bottom > 13)
|
|
|
|
bottom = 13;
|
|
|
|
|
|
|
|
playercolor = top * 16 + bottom;
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Cvar_SetValue("_cl_color", playercolor);
|
|
|
|
if (cls.state >= ca_connected)
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
host_client->colors = playercolor;
|
|
|
|
host_client->edict->v.team = bottom + 1;
|
|
|
|
|
|
|
|
// send notification to all clients
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, svc_updatecolors);
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, host_client->colors);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Kill_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Kill_f(void)
|
|
|
|
{
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sv_player->v.health <= 0) {
|
|
|
|
SV_ClientPrintf("Can't suicide -- allready dead!\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
pr_global_struct->time = sv.time;
|
|
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
|
|
PR_ExecuteProgram(pr_global_struct->ClientKill);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Pause_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Pause_f(void)
|
|
|
|
{
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (!pausable.value)
|
|
|
|
SV_ClientPrintf("Pause not allowed.\n");
|
|
|
|
else {
|
|
|
|
sv.paused ^= 1;
|
|
|
|
|
|
|
|
if (sv.paused) {
|
|
|
|
SV_BroadcastPrintf("%s paused the game\n",
|
|
|
|
pr_strings + sv_player->v.netname);
|
|
|
|
} else {
|
|
|
|
SV_BroadcastPrintf("%s unpaused the game\n",
|
|
|
|
pr_strings + sv_player->v.netname);
|
|
|
|
}
|
|
|
|
|
|
|
|
// send notification to all clients
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, sv.paused);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_PreSpawn_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_PreSpawn_f(void)
|
|
|
|
{
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Con_Printf("prespawn is not valid from the console\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (host_client->spawned) {
|
|
|
|
Con_Printf("prespawn not valid -- allready spawned\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
SZ_Write(&host_client->message, sv.signon.data, sv.signon.cursize);
|
|
|
|
MSG_WriteByte(&host_client->message, svc_signonnum);
|
|
|
|
MSG_WriteByte(&host_client->message, 2);
|
|
|
|
host_client->sendsignon = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Spawn_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Spawn_f(void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
client_t *client;
|
|
|
|
edict_t *ent;
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Con_Printf("spawn is not valid from the console\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (host_client->spawned) {
|
|
|
|
Con_Printf("Spawn not valid -- allready spawned\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// run the entrance script
|
|
|
|
if (sv.loadgame) { // loaded games are fully inited allready
|
|
|
|
// if this is the last client to be connected, unpause
|
|
|
|
sv.paused = false;
|
|
|
|
} else {
|
|
|
|
// set up the edict
|
|
|
|
ent = host_client->edict;
|
|
|
|
|
|
|
|
memset(&ent->v, 0, progs->entityfields * 4);
|
|
|
|
ent->v.colormap = NUM_FOR_EDICT(ent);
|
|
|
|
ent->v.team = (host_client->colors & 15) + 1;
|
|
|
|
ent->v.netname = host_client->name - pr_strings;
|
|
|
|
|
|
|
|
// copy spawn parms out of the client_t
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
|
|
(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
|
|
|
|
|
|
|
|
// call the spawn function
|
|
|
|
|
|
|
|
pr_global_struct->time = sv.time;
|
|
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
|
|
PR_ExecuteProgram(pr_global_struct->ClientConnect);
|
|
|
|
|
|
|
|
if ((Sys_DoubleTime() - host_client->netconnection->connecttime) <=
|
|
|
|
sv.time)
|
|
|
|
Sys_Printf("%s entered the game\n", host_client->name);
|
|
|
|
|
|
|
|
PR_ExecuteProgram(pr_global_struct->PutClientInServer);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// send all current names, colors, and frag counts
|
|
|
|
SZ_Clear(&host_client->message);
|
|
|
|
|
|
|
|
// send time of update
|
|
|
|
MSG_WriteByte(&host_client->message, svc_time);
|
|
|
|
MSG_WriteFloat(&host_client->message, sv.time);
|
|
|
|
|
|
|
|
for (i = 0, client = svs.clients; i < svs.maxclients; i++, client++) {
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatename);
|
|
|
|
MSG_WriteByte(&host_client->message, i);
|
|
|
|
MSG_WriteString(&host_client->message, client->name);
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatefrags);
|
|
|
|
MSG_WriteByte(&host_client->message, i);
|
|
|
|
MSG_WriteShort(&host_client->message, client->old_frags);
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatecolors);
|
|
|
|
MSG_WriteByte(&host_client->message, i);
|
|
|
|
MSG_WriteByte(&host_client->message, client->colors);
|
|
|
|
}
|
|
|
|
|
|
|
|
// send all current light styles
|
|
|
|
for (i = 0; i < MAX_LIGHTSTYLES; i++) {
|
|
|
|
MSG_WriteByte(&host_client->message, svc_lightstyle);
|
|
|
|
MSG_WriteByte(&host_client->message, (char)i);
|
|
|
|
MSG_WriteString(&host_client->message, sv.lightstyles[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// send some stats
|
|
|
|
//
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
|
|
MSG_WriteByte(&host_client->message, STAT_TOTALSECRETS);
|
|
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->total_secrets);
|
|
|
|
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
|
|
MSG_WriteByte(&host_client->message, STAT_TOTALMONSTERS);
|
|
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->total_monsters);
|
|
|
|
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
|
|
MSG_WriteByte(&host_client->message, STAT_SECRETS);
|
|
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->found_secrets);
|
|
|
|
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
|
|
MSG_WriteByte(&host_client->message, STAT_MONSTERS);
|
|
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->killed_monsters);
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// send a fixangle
|
|
|
|
// Never send a roll angle, because savegames can catch the server
|
|
|
|
// in a state where it is expecting the client to correct the angle
|
|
|
|
// and it won't happen if the game was just loaded, so you wind up
|
|
|
|
// with a permanent head tilt
|
|
|
|
ent = EDICT_NUM(1 + (host_client - svs.clients));
|
|
|
|
MSG_WriteByte(&host_client->message, svc_setangle);
|
|
|
|
for (i = 0; i < 2; i++)
|
|
|
|
MSG_WriteAngle(&host_client->message, ent->v.angles[i]);
|
|
|
|
MSG_WriteAngle(&host_client->message, 0);
|
|
|
|
|
|
|
|
SV_WriteClientdataToMessage(sv_player, &host_client->message);
|
|
|
|
|
|
|
|
MSG_WriteByte(&host_client->message, svc_signonnum);
|
|
|
|
MSG_WriteByte(&host_client->message, 3);
|
|
|
|
host_client->sendsignon = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Begin_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Begin_f(void)
|
|
|
|
{
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Con_Printf("begin is not valid from the console\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
host_client->spawned = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Kick_f
|
|
|
|
|
|
|
|
Kicks a user off of the server
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Kick_f(void)
|
|
|
|
{
|
|
|
|
char *who;
|
|
|
|
char *message = NULL;
|
|
|
|
client_t *save;
|
|
|
|
int i;
|
|
|
|
qboolean byNumber = false;
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
if (!sv.active) {
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} else if (pr_global_struct->deathmatch && !host_client->privileged)
|
|
|
|
return;
|
|
|
|
|
|
|
|
save = host_client;
|
|
|
|
|
|
|
|
if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0) {
|
|
|
|
i = Q_atof(Cmd_Argv(2)) - 1;
|
|
|
|
if (i < 0 || i >= svs.maxclients)
|
|
|
|
return;
|
|
|
|
if (!svs.clients[i].active)
|
|
|
|
return;
|
|
|
|
host_client = &svs.clients[i];
|
|
|
|
byNumber = true;
|
|
|
|
} else {
|
|
|
|
for (i = 0, host_client = svs.clients; i < svs.maxclients;
|
|
|
|
i++, host_client++) {
|
|
|
|
if (!host_client->active)
|
|
|
|
continue;
|
|
|
|
if (strcasecmp(host_client->name, Cmd_Argv(1)) == 0)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i < svs.maxclients) {
|
|
|
|
if (cmd_source == src_command)
|
|
|
|
if (cls.state == ca_dedicated)
|
|
|
|
who = "Console";
|
|
|
|
else
|
|
|
|
who = cl_name.string;
|
|
|
|
else
|
|
|
|
who = save->name;
|
|
|
|
|
|
|
|
// can't kick yourself!
|
|
|
|
if (host_client == save)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (Cmd_Argc() > 2) {
|
|
|
|
message = COM_Parse(Cmd_Args());
|
|
|
|
if (byNumber) {
|
|
|
|
message++; // skip the #
|
|
|
|
while (*message == ' ') // skip white space
|
|
|
|
message++;
|
|
|
|
message += strlen(Cmd_Argv(2)); // skip the number
|
|
|
|
}
|
|
|
|
while (*message && *message == ' ')
|
|
|
|
message++;
|
|
|
|
}
|
|
|
|
if (message)
|
|
|
|
SV_ClientPrintf("Kicked by %s: %s\n", who, message);
|
|
|
|
else
|
|
|
|
SV_ClientPrintf("Kicked by %s\n", who);
|
|
|
|
SV_DropClient(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
host_client = save;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============================================================================
|
|
|
|
|
|
|
|
DEBUGGING TOOLS
|
|
|
|
|
|
|
|
===============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Give_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Give_f(void)
|
|
|
|
{
|
|
|
|
char *t;
|
|
|
|
int v;
|
|
|
|
eval_t *val;
|
|
|
|
|
|
|
|
if (cmd_source == src_command) {
|
|
|
|
Cmd_ForwardToServer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pr_global_struct->deathmatch && !host_client->privileged)
|
|
|
|
return;
|
|
|
|
|
|
|
|
t = Cmd_Argv(1);
|
|
|
|
v = atoi(Cmd_Argv(2));
|
|
|
|
|
|
|
|
switch (t[0]) {
|
|
|
|
case '0':
|
|
|
|
case '1':
|
|
|
|
case '2':
|
|
|
|
case '3':
|
|
|
|
case '4':
|
|
|
|
case '5':
|
|
|
|
case '6':
|
|
|
|
case '7':
|
|
|
|
case '8':
|
|
|
|
case '9':
|
|
|
|
// MED 01/04/97 added hipnotic give stuff
|
|
|
|
if (hipnotic) {
|
|
|
|
if (t[0] == '6') {
|
|
|
|
if (t[1] == 'a')
|
|
|
|
sv_player->v.items =
|
|
|
|
(int)sv_player->v.items | HIT_PROXIMITY_GUN;
|
|
|
|
else
|
|
|
|
sv_player->v.items =
|
|
|
|
(int)sv_player->v.items | IT_GRENADE_LAUNCHER;
|
|
|
|
} else if (t[0] == '9')
|
|
|
|
sv_player->v.items =
|
|
|
|
(int)sv_player->v.items | HIT_LASER_CANNON;
|
|
|
|
else if (t[0] == '0')
|
|
|
|
sv_player->v.items = (int)sv_player->v.items | HIT_MJOLNIR;
|
|
|
|
else if (t[0] >= '2')
|
|
|
|
sv_player->v.items =
|
|
|
|
(int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));
|
|
|
|
} else {
|
|
|
|
if (t[0] >= '2')
|
|
|
|
sv_player->v.items =
|
|
|
|
(int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 's':
|
|
|
|
if (rogue) {
|
|
|
|
val = GetEdictFieldValue(sv_player, "ammo_shells1");
|
|
|
|
if (val)
|
|
|
|
val->_float = v;
|
|
|
|
}
|
|
|
|
|
|
|
|
sv_player->v.ammo_shells = v;
|
|
|
|
break;
|
|
|
|
case 'n':
|
|
|
|
if (rogue) {
|
|
|
|
val = GetEdictFieldValue(sv_player, "ammo_nails1");
|
|
|
|
if (val) {
|
|
|
|
val->_float = v;
|
|
|
|
if (sv_player->v.weapon <= IT_LIGHTNING)
|
|
|
|
sv_player->v.ammo_nails = v;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
sv_player->v.ammo_nails = v;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 'l':
|
|
|
|
if (rogue) {
|
|
|
|
val = GetEdictFieldValue(sv_player, "ammo_lava_nails");
|
|
|
|
if (val) {
|
|
|
|
val->_float = v;
|
|
|
|
if (sv_player->v.weapon > IT_LIGHTNING)
|
|
|
|
sv_player->v.ammo_nails = v;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 'r':
|
|
|
|
if (rogue) {
|
|
|
|
val = GetEdictFieldValue(sv_player, "ammo_rockets1");
|
|
|
|
if (val) {
|
|
|
|
val->_float = v;
|
|
|
|
if (sv_player->v.weapon <= IT_LIGHTNING)
|
|
|
|
sv_player->v.ammo_rockets = v;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
sv_player->v.ammo_rockets = v;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 'm':
|
|
|
|
if (rogue) {
|
|
|
|
val = GetEdictFieldValue(sv_player, "ammo_multi_rockets");
|
|
|
|
if (val) {
|
|
|
|
val->_float = v;
|
|
|
|
if (sv_player->v.weapon > IT_LIGHTNING)
|
|
|
|
sv_player->v.ammo_rockets = v;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 'h':
|
|
|
|
sv_player->v.health = v;
|
|
|
|
break;
|
|
|
|
case 'c':
|
|
|
|
if (rogue) {
|
|
|
|
val = GetEdictFieldValue(sv_player, "ammo_cells1");
|
|
|
|
if (val) {
|
|
|
|
val->_float = v;
|
|
|
|
if (sv_player->v.weapon <= IT_LIGHTNING)
|
|
|
|
sv_player->v.ammo_cells = v;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
sv_player->v.ammo_cells = v;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 'p':
|
|
|
|
if (rogue) {
|
|
|
|
val = GetEdictFieldValue(sv_player, "ammo_plasma");
|
|
|
|
if (val) {
|
|
|
|
val->_float = v;
|
|
|
|
if (sv_player->v.weapon > IT_LIGHTNING)
|
|
|
|
sv_player->v.ammo_cells = v;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
edict_t *
|
|
|
|
FindViewthing(void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
edict_t *e;
|
|
|
|
|
|
|
|
for (i = 0; i < sv.num_edicts; i++) {
|
|
|
|
e = EDICT_NUM(i);
|
|
|
|
if (!strcmp(pr_strings + e->v.classname, "viewthing"))
|
|
|
|
return e;
|
|
|
|
}
|
|
|
|
Con_Printf("No viewthing on map\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Viewmodel_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Viewmodel_f(void)
|
|
|
|
{
|
|
|
|
edict_t *e;
|
|
|
|
model_t *m;
|
|
|
|
|
|
|
|
e = FindViewthing();
|
|
|
|
if (!e)
|
|
|
|
return;
|
|
|
|
|
|
|
|
m = Mod_ForName(Cmd_Argv(1), false);
|
|
|
|
if (!m) {
|
|
|
|
Con_Printf("Can't load %s\n", Cmd_Argv(1));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
e->v.frame = 0;
|
|
|
|
cl.model_precache[(int)e->v.modelindex] = m;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Viewframe_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Viewframe_f(void)
|
|
|
|
{
|
|
|
|
edict_t *e;
|
|
|
|
int f;
|
|
|
|
model_t *m;
|
|
|
|
|
|
|
|
e = FindViewthing();
|
|
|
|
if (!e)
|
|
|
|
return;
|
|
|
|
m = cl.model_precache[(int)e->v.modelindex];
|
|
|
|
|
|
|
|
f = atoi(Cmd_Argv(1));
|
|
|
|
if (f >= m->numframes)
|
|
|
|
f = m->numframes - 1;
|
|
|
|
|
|
|
|
e->v.frame = f;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
PrintFrameName(model_t *m, int frame)
|
|
|
|
{
|
|
|
|
aliashdr_t *hdr;
|
|
|
|
maliasframedesc_t *pframedesc;
|
|
|
|
|
|
|
|
hdr = (aliashdr_t *)Mod_Extradata(m);
|
|
|
|
if (!hdr)
|
|
|
|
return;
|
|
|
|
pframedesc = &hdr->frames[frame];
|
|
|
|
|
|
|
|
Con_Printf("frame %i: %s\n", frame, pframedesc->name);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Viewnext_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Viewnext_f(void)
|
|
|
|
{
|
|
|
|
edict_t *e;
|
|
|
|
model_t *m;
|
|
|
|
|
|
|
|
e = FindViewthing();
|
|
|
|
if (!e)
|
|
|
|
return;
|
|
|
|
m = cl.model_precache[(int)e->v.modelindex];
|
|
|
|
|
|
|
|
e->v.frame = e->v.frame + 1;
|
|
|
|
if (e->v.frame >= m->numframes)
|
|
|
|
e->v.frame = m->numframes - 1;
|
|
|
|
|
|
|
|
PrintFrameName(m, e->v.frame);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Viewprev_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Viewprev_f(void)
|
|
|
|
{
|
|
|
|
edict_t *e;
|
|
|
|
model_t *m;
|
|
|
|
|
|
|
|
e = FindViewthing();
|
|
|
|
if (!e)
|
|
|
|
return;
|
|
|
|
|
|
|
|
m = cl.model_precache[(int)e->v.modelindex];
|
|
|
|
|
|
|
|
e->v.frame = e->v.frame - 1;
|
|
|
|
if (e->v.frame < 0)
|
|
|
|
e->v.frame = 0;
|
|
|
|
|
|
|
|
PrintFrameName(m, e->v.frame);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============================================================================
|
|
|
|
|
|
|
|
DEMO LOOP CONTROL
|
|
|
|
|
|
|
|
===============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Startdemos_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Startdemos_f(void)
|
|
|
|
{
|
|
|
|
int i, c;
|
|
|
|
|
|
|
|
if (cls.state == ca_dedicated) {
|
|
|
|
if (!sv.active)
|
|
|
|
Cbuf_AddText("map start\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
c = Cmd_Argc() - 1;
|
|
|
|
if (c > MAX_DEMOS) {
|
|
|
|
Con_Printf("Max %i demos in demoloop\n", MAX_DEMOS);
|
|
|
|
c = MAX_DEMOS;
|
|
|
|
}
|
|
|
|
Con_Printf("%i demo(s) in loop\n", c);
|
|
|
|
|
|
|
|
for (i = 1; i < c + 1; i++)
|
|
|
|
strncpy(cls.demos[i - 1], Cmd_Argv(i), sizeof(cls.demos[0]) - 1);
|
|
|
|
|
|
|
|
if (!sv.active && cls.demonum != -1 && !cls.demoplayback) {
|
|
|
|
cls.demonum = 0;
|
|
|
|
CL_NextDemo();
|
|
|
|
} else
|
|
|
|
cls.demonum = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Demos_f
|
|
|
|
|
|
|
|
Return to looping demos
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Demos_f(void)
|
|
|
|
{
|
|
|
|
if (cls.state == ca_dedicated)
|
|
|
|
return;
|
|
|
|
if (cls.demonum == -1)
|
|
|
|
cls.demonum = 1;
|
|
|
|
CL_Disconnect_f();
|
|
|
|
CL_NextDemo();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_Stopdemo_f
|
|
|
|
|
|
|
|
Return to looping demos
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_Stopdemo_f(void)
|
|
|
|
{
|
|
|
|
if (cls.state == ca_dedicated)
|
|
|
|
return;
|
|
|
|
if (!cls.demoplayback)
|
|
|
|
return;
|
|
|
|
CL_StopPlayback();
|
|
|
|
CL_Disconnect();
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Host_InitCommands
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
Host_InitCommands(void)
|
|
|
|
{
|
|
|
|
Cmd_AddCommand("status", Host_Status_f);
|
|
|
|
Cmd_AddCommand("quit", Host_Quit_f);
|
|
|
|
Cmd_AddCommand("god", Host_God_f);
|
|
|
|
Cmd_AddCommand("notarget", Host_Notarget_f);
|
|
|
|
Cmd_AddCommand("fly", Host_Fly_f);
|
|
|
|
Cmd_AddCommand("map", Host_Map_f);
|
|
|
|
Cmd_AddCommand("restart", Host_Restart_f);
|
|
|
|
Cmd_AddCommand("changelevel", Host_Changelevel_f);
|
|
|
|
|
|
|
|
Cmd_AddCommand("connect", Host_Connect_f);
|
|
|
|
Cmd_AddCommand("reconnect", Host_Reconnect_f);
|
|
|
|
Cmd_AddCommand("name", Host_Name_f);
|
|
|
|
Cmd_AddCommand("noclip", Host_Noclip_f);
|
|
|
|
Cmd_AddCommand("version", Host_Version_f);
|
|
|
|
#ifdef IDGODS
|
|
|
|
Cmd_AddCommand("please", Host_Please_f);
|
|
|
|
#endif
|
|
|
|
Cmd_AddCommand("say", Host_Say_f);
|
|
|
|
Cmd_AddCommand("say_team", Host_Say_Team_f);
|
|
|
|
Cmd_AddCommand("tell", Host_Tell_f);
|
|
|
|
Cmd_AddCommand("color", Host_Color_f);
|
|
|
|
Cmd_AddCommand("kill", Host_Kill_f);
|
|
|
|
Cmd_AddCommand("pause", Host_Pause_f);
|
|
|
|
Cmd_AddCommand("spawn", Host_Spawn_f);
|
|
|
|
Cmd_AddCommand("begin", Host_Begin_f);
|
|
|
|
Cmd_AddCommand("prespawn", Host_PreSpawn_f);
|
|
|
|
Cmd_AddCommand("kick", Host_Kick_f);
|
|
|
|
Cmd_AddCommand("ping", Host_Ping_f);
|
|
|
|
Cmd_AddCommand("load", Host_Loadgame_f);
|
|
|
|
Cmd_AddCommand("save", Host_Savegame_f);
|
|
|
|
Cmd_AddCommand("give", Host_Give_f);
|
|
|
|
|
|
|
|
Cmd_AddCommand("startdemos", Host_Startdemos_f);
|
|
|
|
Cmd_AddCommand("demos", Host_Demos_f);
|
|
|
|
Cmd_AddCommand("stopdemo", Host_Stopdemo_f);
|
|
|
|
|
|
|
|
Cmd_AddCommand("viewmodel", Host_Viewmodel_f);
|
|
|
|
Cmd_AddCommand("viewframe", Host_Viewframe_f);
|
|
|
|
Cmd_AddCommand("viewnext", Host_Viewnext_f);
|
|
|
|
Cmd_AddCommand("viewprev", Host_Viewprev_f);
|
|
|
|
|
|
|
|
Cmd_AddCommand("mcache", Mod_Print);
|
|
|
|
}
|