mesh: trivial sprintf -> snprintf conversion

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
Kevin Shanahan 2012-12-21 16:23:08 +10:30
parent aa89ef294f
commit 35c41da3be

View File

@ -383,7 +383,7 @@ GL_LoadMeshData(const model_t *model, aliashdr_t *hdr, const mtriangle_t *tris,
// Maybe the directory wasn't present, try again
char gldir[MAX_OSPATH];
sprintf(gldir, "%s/glquake", com_gamedir);
snprintf(gldir, sizeof(gldir), "%s/glquake", com_gamedir);
Sys_mkdir(gldir);
f = fopen(cache, "wb");
}