world: remove some #if 0'd debugging code

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
Kevin Shanahan 2012-11-12 12:00:11 +10:30
parent b29d95b927
commit 49ffa951e0
2 changed files with 0 additions and 12 deletions

View File

@ -835,11 +835,6 @@ void
SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end,
vec3_t boxmins, vec3_t boxmaxs)
{
#if 0
// debug to test against everything
boxmins[0] = boxmins[1] = boxmins[2] = -FLT_MAX;
boxmaxs[0] = boxmaxs[1] = boxmaxs[2] = FLT_MAX;
#else
int i;
for (i = 0; i < 3; i++) {
@ -851,7 +846,6 @@ SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end,
boxmaxs[i] = start[i] + maxs[i] + 1;
}
}
#endif
}
/*

View File

@ -898,11 +898,6 @@ void
SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end,
vec3_t boxmins, vec3_t boxmaxs)
{
#if 0
// debug to test against everything
boxmins[0] = boxmins[1] = boxmins[2] = -9999;
boxmaxs[0] = boxmaxs[1] = boxmaxs[2] = 9999;
#else
int i;
for (i = 0; i < 3; i++) {
@ -914,7 +909,6 @@ SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end,
boxmaxs[i] = start[i] + maxs[i] + 1;
}
}
#endif
}
/*