skin: rename local variables sc -> player

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
Kevin Shanahan 2013-04-29 14:49:56 +09:30
parent 034da76617
commit 62a20b1574

View File

@ -44,7 +44,7 @@ Skin_Find
================
*/
void
Skin_Find(player_info_t * sc)
Skin_Find(player_info_t *player)
{
skin_t *skin;
int i;
@ -53,7 +53,7 @@ Skin_Find(player_info_t * sc)
skinname = allskins;
if (!skinname[0]) {
skinname = Info_ValueForKey(sc->userinfo, "skin");
skinname = Info_ValueForKey(player->userinfo, "skin");
if (!skinname || !skinname[0])
skinname = baseskin.string;
}
@ -64,8 +64,8 @@ Skin_Find(player_info_t * sc)
for (i = 0; i < numskins; i++) {
if (!strcmp(name, skins[i].name)) {
sc->skin = &skins[i];
Skin_Cache(sc->skin);
player->skin = &skins[i];
Skin_Cache(player->skin);
return;
}
}
@ -76,7 +76,7 @@ Skin_Find(player_info_t * sc)
}
skin = &skins[numskins];
sc->skin = skin;
player->skin = skin;
numskins++;
memset(skin, 0, sizeof(*skin));
@ -194,7 +194,7 @@ Skin_NextDownload
void
Skin_NextDownload(void)
{
player_info_t *sc;
player_info_t *player;
int i;
if (cls.downloadnumber == 0)
@ -202,13 +202,13 @@ Skin_NextDownload(void)
cls.downloadtype = dl_skin;
for (; cls.downloadnumber != MAX_CLIENTS; cls.downloadnumber++) {
sc = &cl.players[cls.downloadnumber];
if (!sc->name[0])
player = &cl.players[cls.downloadnumber];
if (!player->name[0])
continue;
Skin_Find(sc);
Skin_Find(player);
if (noskins.value)
continue;
if (!CL_CheckOrDownloadFile(va("skins/%s.pcx", sc->skin->name)))
if (!CL_CheckOrDownloadFile(va("skins/%s.pcx", player->skin->name)))
return; // started a download
}
@ -216,12 +216,12 @@ Skin_NextDownload(void)
// now load them in for real
for (i = 0; i < MAX_CLIENTS; i++) {
sc = &cl.players[i];
if (!sc->name[0])
player = &cl.players[i];
if (!player->name[0])
continue;
Skin_Cache(sc->skin);
Skin_Cache(player->skin);
#ifdef GLQUAKE
sc->skin = NULL;
player->skin = NULL;
#endif
}