menu: move some NQ specific bits next to the NQ only menus

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
Kevin Shanahan 2013-04-25 12:23:37 +09:30
parent 7f61754841
commit 748b2183b0

View File

@ -247,17 +247,6 @@ M_DrawTransPicTranslate(int x, int y, const qpic_t *pic)
static int m_save_demonum;
#ifdef NQ_HACK
qboolean m_return_onerror;
char m_return_reason[32];
int m_return_state;
#define StartingGame (m_multiplayer_cursor == 1)
#define JoiningGame (m_multiplayer_cursor == 0)
static void M_ConfigureNetSubsystem(void);
#endif
#ifdef QW_HACK
enum {
m_none, m_main, m_options, m_video, m_keys, m_quit
@ -1518,6 +1507,8 @@ M_Save_Key(knum_t keynum)
#define MULTIPLAYER_ITEMS 3
static int m_multiplayer_cursor;
#define StartingGame (m_multiplayer_cursor == 1)
#define JoiningGame (m_multiplayer_cursor == 0)
static void
M_Menu_MultiPlayer_f(void)
@ -1814,6 +1805,10 @@ M_Help_Key(knum_t keynum)
//=============================================================================
/* LAN CONFIG MENU */
qboolean m_return_onerror;
char m_return_reason[32];
int m_return_state;
static int lanConfig_cursor = -1;
static int lanConfig_cursor_table[] = { 72, 92, 124 };
@ -1823,6 +1818,14 @@ static int lanConfig_port;
static char lanConfig_portname[6];
static char lanConfig_joinname[22];
static void
M_ConfigureNetSubsystem(void)
{
/* enable/disable net systems to match desired config */
Cbuf_AddText("stopdemo\n");
net_hostport = lanConfig_port;
}
static void
M_Menu_LanConfig_f(void)
{
@ -2639,12 +2642,4 @@ M_ServerList_Key(knum_t keynum)
}
static void
M_ConfigureNetSubsystem(void)
{
/* enable/disable net systems to match desired config */
Cbuf_AddText("stopdemo\n");
net_hostport = lanConfig_port;
}
#endif /* NQ_HACK */