[PATCH] Use MAX_QPATH to size gltexture identifier

the array size of gltexture_t->identifier should be MAX_QPATH (at least for
consistancy.)

Signed-off-by: O.Sezer <sezero@users.sourceforge.net>
Signed-off-by: Tyrann <tyrann@disenchant.net>
This commit is contained in:
Ozkan Sezer 2007-09-01 20:24:17 +09:30 committed by Tyrann
parent 5503f2ecbd
commit 8a488179e4

View File

@ -89,7 +89,7 @@ static int texels;
typedef struct {
GLuint texnum;
char identifier[64];
char identifier[MAX_QPATH];
int width, height;
qboolean mipmap;
unsigned short crc; // CRC for texture cache matching