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world: re-order header includes for merging
Also include the correct model file for SW vs. GL. Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
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NQ/world.c
13
NQ/world.c
@ -19,14 +19,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// world.c -- world query functions
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#include "bspfile.h"
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#include "console.h"
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#include "host.h"
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#include "mathlib.h"
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#include "progs.h"
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#include "quakedef.h"
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#include "server.h"
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#include "sys.h"
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#include "world.h"
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#ifdef GLQUAKE
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#include "gl_model.h"
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#else
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#include "model.h"
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#endif
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#include "quakedef.h"
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#include "host.h"
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#include "sys.h"
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/* FIXME - quick hack to enable merging of NQ/QWSV shared code */
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#define SV_Error Sys_Error
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@ -22,12 +22,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "bspfile.h"
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#include "console.h"
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#include "mathlib.h"
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#include "model.h"
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#include "pmove.h"
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#include "qwsvdef.h"
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#include "progs.h"
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#include "server.h"
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#include "world.h"
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#include "model.h"
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#include "qwsvdef.h"
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#include "pmove.h"
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/*
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entities never clip against themselves, or their owner
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