diff --git a/NQ/quakedef.h b/NQ/quakedef.h index 565b10f..831d371 100644 --- a/NQ/quakedef.h +++ b/NQ/quakedef.h @@ -38,13 +38,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define GAMENAME "id1" // directory to look in by default -/* UNALIGNED_OK - undef if unaligned accesses are not supported */ -#ifdef USE_X86_ASM -#define UNALIGNED_OK -#else -#undef UNALIGNED_OK -#endif - // !!! if this is changed, it must be changed in d_ifacea.h too !!! #define CACHE_SIZE 32 // used to align key data structures #define CACHE_PAD_ARRAY(elements, type) \ diff --git a/QW/client/bothdefs.h b/QW/client/bothdefs.h index bf821d1..a40f194 100644 --- a/QW/client/bothdefs.h +++ b/QW/client/bothdefs.h @@ -29,13 +29,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #undef USE_X86_ASM #endif -/* UNALIGNED_OK - undef if unaligned accesses are not supported */ -#ifdef USE_X86_ASM -#define UNALIGNED_OK -#else -#undef UNALIGNED_OK -#endif - // !!! if this is changed, it must be changed in d_ifacea.h too !!! #define CACHE_SIZE 32 // used to align key data structures #define CACHE_PAD_ARRAY(elements, type) \