trivial: comment/whitespace changes

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
Kevin Shanahan 2013-03-21 16:16:45 +10:30
parent b55c68e41b
commit e09b9c59c9

View File

@ -663,11 +663,14 @@ CheckWaterJump(playermove_t *pmove, const physent_stack_t *pestack)
if (pmove->waterjumptime)
return;
// ZOID, don't hop out if we just jumped in
/*
* Don't jump out if we just jumped in.
* Only jump out if we are moving up.
*/
if (pmove->velocity[2] < -180)
return; // only hop out if we are moving up
return;
// see if near an edge
/* see if near an edge */
AngleVectors(pmove->angles, forward, right, up);
forward[2] = 0;
VectorNormalize(forward);
@ -681,11 +684,12 @@ CheckWaterJump(playermove_t *pmove, const physent_stack_t *pestack)
cont = PM_PointContents(spot, pestack);
if (cont != CONTENTS_EMPTY)
return;
// jump out of water
/* jump out of water */
VectorScale(forward, 50, pmove->velocity);
pmove->velocity[2] = 310;
pmove->waterjumptime = 2; // safety net
pmove->oldbuttons |= BUTTON_JUMP; // don't jump again until released
pmove->waterjumptime = 2; /* safety net */
pmove->oldbuttons |= BUTTON_JUMP; /* don't jump again until released */
}
/*