libretro-tyrquake/QW
Kevin Shanahan 163fafc39b pmove: use more appropriate types for pmove/pstate onground member
Make the playermove onground member a pointer to the physent - the
server wants to know which entity (edict) the player is standing
on. Make the onground member of the player_state_t a boolean, since
nobody cares what you're standing on, only if you are air/water bourne
or not (view.c).

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-22 11:53:17 +10:30
..
client pmove: use more appropriate types for pmove/pstate onground member 2013-03-22 11:53:17 +10:30
common pmove: use more appropriate types for pmove/pstate onground member 2013-03-22 11:53:17 +10:30
docs Import v0.47 sources 2006-09-10 19:02:51 +09:30
gas2masm Import v0.47 sources 2006-09-10 19:02:51 +09:30
progs Import v0.47 sources 2006-09-10 19:02:51 +09:30
qwfwd trivial: remove whitespace between type and varable for casts 2012-11-16 12:59:49 +10:30
server pmove: use more appropriate types for pmove/pstate onground member 2013-03-22 11:53:17 +10:30
cmds.txt Import v0.47 sources 2006-09-10 19:02:51 +09:30
quake.gif Import v0.47 sources 2006-09-10 19:02:51 +09:30
quakeworld.bmp Import v0.47 sources 2006-09-10 19:02:51 +09:30
qw2do.txt Import v0.47 sources 2006-09-10 19:02:51 +09:30
qwchangelog.txt Import v0.47 sources 2006-09-10 19:02:51 +09:30
qwrlnote.txt Import v0.47 sources 2006-09-10 19:02:51 +09:30
release233_notes.txt Import v0.47 sources 2006-09-10 19:02:51 +09:30