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https://github.com/libretro/libretro-tyrquake.git
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794 lines
16 KiB
C
794 lines
16 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// console.c
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#include <string.h>
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#include "client.h"
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#include "cmd.h"
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#include "console.h"
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#include "draw.h"
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#include "keys.h"
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#include "quakedef.h"
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#include "screen.h"
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#include "sys.h"
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#include "zone.h"
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#ifdef NQ_HACK
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#include "host.h"
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#include "sound.h"
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#endif
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#define CON_TEXTSIZE 16384
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#define NUM_CON_TIMES 4
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console_t *con; // point to current console
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static console_t con_main;
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int con_ormask = 0;
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qboolean con_forcedup;
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int con_totallines; // total lines in console scrollback
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int con_notifylines; // scan lines to clear for notify lines
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static int con_linewidth; // characters across screen
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static int con_vislines;
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int
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Con_GetWidth(void)
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{
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return con_linewidth;
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}
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static float con_cursorspeed = 4;
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static cvar_t con_notifytime = { "con_notifytime", "3" }; //seconds
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static float con_times[NUM_CON_TIMES]; // realtime time the line was generated
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// for transparent notify lines
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static qboolean debuglog;
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qboolean con_initialized;
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/*
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====================
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Con_ToggleConsole_f
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====================
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*/
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void
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Con_ToggleConsole_f(void)
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{
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Key_ClearTyping();
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if (key_dest == key_console) {
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if (!con_forcedup) {
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key_dest = key_game;
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Key_ClearTyping();
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}
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} else
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key_dest = key_console;
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Con_ClearNotify();
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}
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/*
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================
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Con_Clear_f
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================
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*/
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void
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Con_Clear_f(void)
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{
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memset(con_main.text, ' ', CON_TEXTSIZE);
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}
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/*
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================
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Con_ClearNotify
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================
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*/
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void
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Con_ClearNotify(void)
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{
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int i;
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for (i = 0; i < NUM_CON_TIMES; i++)
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con_times[i] = 0;
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}
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/*
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================
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Con_MessageMode_f
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================
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*/
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void
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Con_MessageMode_f(void)
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{
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key_dest = key_message;
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chat_team = false;
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}
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/*
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================
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Con_MessageMode2_f
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================
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*/
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void
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Con_MessageMode2_f(void)
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{
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key_dest = key_message;
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chat_team = true;
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}
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/*
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================
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Con_Resize
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================
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*/
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static void
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Con_Resize(console_t * c)
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{
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int i, j, width, oldwidth, oldtotallines, numlines, numchars;
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char tbuf[CON_TEXTSIZE];
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width = (vid.width >> 3) - 2;
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if (width == con_linewidth)
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return;
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if (width < 1) // video hasn't been initialized yet
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{
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width = 38;
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con_linewidth = width;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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memset(c->text, ' ', CON_TEXTSIZE);
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} else {
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oldwidth = con_linewidth;
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con_linewidth = width;
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oldtotallines = con_totallines;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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numlines = oldtotallines;
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if (con_totallines < numlines)
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numlines = con_totallines;
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numchars = oldwidth;
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if (con_linewidth < numchars)
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numchars = con_linewidth;
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memcpy(tbuf, c->text, CON_TEXTSIZE);
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memset(c->text, ' ', CON_TEXTSIZE);
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for (i = 0; i < numlines; i++) {
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for (j = 0; j < numchars; j++) {
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c->text[(con_totallines - 1 - i) * con_linewidth + j] =
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tbuf[((c->current - i + oldtotallines) %
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oldtotallines) * oldwidth + j];
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}
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}
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Con_ClearNotify();
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}
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c->current = con_totallines - 1;
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c->display = c->current;
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}
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/*
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================
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Con_CheckResize
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If the line width has changed, reformat the buffer.
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================
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*/
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void
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Con_CheckResize(void)
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{
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Con_Resize(&con_main);
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}
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/*
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===============
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Con_Linefeed
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===============
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*/
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void
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Con_Linefeed(void)
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{
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con->x = 0;
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if (con->display == con->current)
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con->display++;
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con->current++;
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memset(&con->text[(con->current % con_totallines) * con_linewidth]
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, ' ', con_linewidth);
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}
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/*
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================
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Con_Print
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Handles cursor positioning, line wrapping, etc
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All console printing must go through this in order to be logged to disk
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If no console is visible, the notify window will pop up.
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================
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*/
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void
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Con_Print(const char *txt)
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{
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int y;
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int c, l;
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static int cr;
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int mask;
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if (txt[0] == 1 || txt[0] == 2) {
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mask = 128; // go to colored text
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txt++;
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#ifdef NQ_HACK
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if (txt[0] == 1)
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S_LocalSound("misc/talk.wav"); // play talk wav
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#endif
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} else
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mask = 0;
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while ((c = *txt)) {
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// count word length
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for (l = 0; l < con_linewidth; l++)
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if (txt[l] <= ' ')
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break;
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// word wrap
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if (l != con_linewidth && (con->x + l > con_linewidth))
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con->x = 0;
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txt++;
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if (cr) {
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con->current--;
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cr = false;
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}
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if (!con->x) {
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Con_Linefeed();
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// mark time for transparent overlay
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if (con->current >= 0)
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con_times[con->current % NUM_CON_TIMES] = realtime;
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}
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switch (c) {
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case '\n':
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con->x = 0;
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break;
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case '\r':
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con->x = 0;
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cr = 1;
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break;
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default: // display character and advance
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y = con->current % con_totallines;
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con->text[y * con_linewidth + con->x] = c | mask | con_ormask;
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con->x++;
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if (con->x >= con_linewidth)
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con->x = 0;
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break;
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}
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}
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}
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/*
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================
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Con_Printf
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Handles cursor positioning, line wrapping, etc
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================
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*/
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void
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Con_Printf(const char *fmt, ...)
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{
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va_list argptr;
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char msg[MAX_PRINTMSG];
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static qboolean inupdate;
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va_start(argptr, fmt);
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vsnprintf(msg, sizeof(msg), fmt, argptr);
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va_end(argptr);
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// also echo to debugging console
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Sys_Printf("%s", msg); // also echo to debugging console
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// log all messages to file
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if (debuglog)
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Sys_DebugLog(va("%s/qconsole.log", com_gamedir), "%s", msg);
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if (!con_initialized)
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return;
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#ifdef NQ_HACK
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if (cls.state == ca_dedicated)
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return; // no graphics mode
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#endif
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// write it to the scrollable buffer
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Con_Print(msg);
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/*
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* FIXME - not sure if this is ok, need to rework the screen update
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* criteria so it gets done once per frame unless explicitly flushed. For
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* now, don't update until we see a newline char.
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*/
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if (!strchr(msg, '\n'))
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return;
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// update the screen immediately if the console is displayed
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#ifdef NQ_HACK
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if (cls.state != ca_active && !scr_disabled_for_loading) {
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#else
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if (con_forcedup) {
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#endif
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// protect against infinite loop if something in SCR_UpdateScreen calls
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// Con_Printd
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if (!inupdate) {
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inupdate = true;
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SCR_UpdateScreen();
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inupdate = false;
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}
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}
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}
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/*
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================
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Con_DPrintf
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A Con_Printf that only shows up if the "developer" cvar is set
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================
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*/
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void
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Con_DPrintf(const char *fmt, ...)
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{
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va_list argptr;
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char msg[MAX_PRINTMSG];
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if (!developer.value) {
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if (debuglog) {
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strcpy(msg, "DEBUG: ");
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va_start(argptr, fmt);
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vsnprintf(msg + 7, sizeof(msg) - 7, fmt, argptr);
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va_end(argptr);
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Sys_DebugLog(va("%s/qconsole.log", com_gamedir), "%s", msg);
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}
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return;
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}
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va_start(argptr, fmt);
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vsnprintf(msg, sizeof(msg), fmt, argptr);
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va_end(argptr);
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Con_Printf("%s", msg);
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}
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/*
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==============================================================================
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DRAWING
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==============================================================================
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*/
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/*
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================
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Con_DrawInput
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The input line scrolls horizontally if typing goes beyond the right edge
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================
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*/
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void
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Con_DrawInput(void)
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{
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int y;
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int i;
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char *text;
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if (key_dest != key_console && !con_forcedup)
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return; // don't draw anything
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text = key_lines[edit_line];
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// add the cursor frame
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text[key_linepos] = 10 + ((int)(realtime * con_cursorspeed) & 1);
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// fill out remainder with spaces
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for (i = key_linepos + 1; i < con_linewidth; i++)
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text[i] = ' ';
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// prestep if horizontally scrolling
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if (key_linepos >= con_linewidth)
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text += 1 + key_linepos - con_linewidth;
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// draw it
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y = con_vislines - 22;
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for (i = 0; i < con_linewidth; i++)
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Draw_Character((i + 1) << 3, y, text[i]);
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// remove cursor
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key_lines[edit_line][key_linepos] = 0;
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}
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/*
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================
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Con_DrawNotify
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Draws the last few lines of output transparently over the game top
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================
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*/
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void
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Con_DrawNotify(void)
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{
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int x, v;
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char *text;
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int i;
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float time;
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char *s;
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int skip;
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v = 0;
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for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) {
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if (i < 0)
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continue;
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time = con_times[i % NUM_CON_TIMES];
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if (time == 0)
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continue;
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time = realtime - time;
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if (time > con_notifytime.value)
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continue;
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text = con->text + (i % con_totallines) * con_linewidth;
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clearnotify = 0;
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scr_copytop = 1;
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for (x = 0; x < con_linewidth; x++)
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Draw_Character((x + 1) << 3, v, text[x]);
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v += 8;
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}
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if (key_dest == key_message) {
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clearnotify = 0;
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scr_copytop = 1;
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if (chat_team) {
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Draw_String(8, v, "say_team:");
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skip = 11;
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} else {
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Draw_String(8, v, "say:");
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skip = 6;
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}
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s = chat_buffer;
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// FIXME = Truncating? should be while, not if?
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if (chat_bufferlen > (vid.width >> 3) - (skip + 1))
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s += chat_bufferlen - ((vid.width >> 3) - (skip + 1));
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x = 0;
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while (s[x]) {
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Draw_Character((x + skip) << 3, v, s[x]);
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x++;
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}
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Draw_Character((x + skip) << 3, v,
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10 + ((int)(realtime * con_cursorspeed) & 1));
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v += 8;
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}
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if (v > con_notifylines)
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con_notifylines = v;
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}
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static void
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Con_DrawDLBar(void)
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{
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#ifdef QW_HACK
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char dlbar[256];
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const char *dlname;
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char *buf;
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int bufspace;
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int namespace, len;
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int barchars, totalchars, markpos;
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int i;
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if (!cls.download)
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return;
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/*
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* totalchars = the space available for the whole bar + text
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* barchars = the space for just the bar
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*
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* Bar looks like this:
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* filename <====*====> 42%
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* longfilen... <==*======> 31%
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*/
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dlname = COM_SkipPath(cls.downloadname);
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buf = dlbar;
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bufspace = sizeof(dlbar) - 1;
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namespace = qmin(con_linewidth / 3, 20);
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totalchars = qmin(con_linewidth - 2, (int)sizeof(dlbar) - 1);
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if (strlen(dlname) > namespace) {
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len = snprintf(buf, bufspace, "%.*s... ", namespace - 2, dlname);
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} else {
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len = snprintf(buf, bufspace, "%-*s ", namespace + 1, dlname);
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}
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buf += len;
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totalchars -= len;
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barchars = totalchars - 7; /* 7 => 2 endcaps, space, "100%" */
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markpos = barchars * cls.downloadpercent / 100;
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*buf++ = '\x80';
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for (i = 0; i < barchars; i++) {
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if (i == markpos)
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*buf++ = '\x83';
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else
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*buf++ = '\x81';
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}
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*buf++ = '\x82';
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snprintf(buf, 6, " %3d%%", cls.downloadpercent);
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/* draw it */
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Draw_String(8, con_vislines - 22 + 8, dlbar);
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#endif
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}
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/*
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================
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Con_DrawConsole
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Draws the console with the solid background
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FIXME - The input line at the bottom should only be drawn if typing is allowed
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================
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*/
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void
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Con_DrawConsole(int lines)
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{
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int i, x, y;
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int rows;
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char *text;
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int row;
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if (lines <= 0)
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return;
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// draw the background
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Draw_ConsoleBackground(lines);
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// draw the text
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con_vislines = lines;
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rows = (lines - 22) >> 3; // rows of text to draw
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y = lines - 30;
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// draw from the bottom up
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if (con->display != con->current) {
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// draw arrows to show the buffer is backscrolled
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for (x = 0; x < con_linewidth; x += 4)
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Draw_Character((x + 1) << 3, y, '^');
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y -= 8;
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rows--;
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}
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row = con->display;
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for (i = 0; i < rows; i++, y -= 8, row--) {
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if (row < 0)
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break;
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if (con->current - row >= con_totallines)
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break; // past scrollback wrap point
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text = con->text + (row % con_totallines) * con_linewidth;
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for (x = 0; x < con_linewidth; x++)
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Draw_Character((x + 1) << 3, y, text[x]);
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}
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// draw the download bar, if needed
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Con_DrawDLBar();
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// draw the input prompt, user text, and cursor if desired
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Con_DrawInput();
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}
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|
|
|
/*
|
|
==================
|
|
Con_NotifyBox
|
|
==================
|
|
*/
|
|
void
|
|
Con_NotifyBox(char *text)
|
|
{
|
|
double t1, t2;
|
|
|
|
// during startup for sound / cd warnings
|
|
Con_Printf
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|
("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
|
|
|
|
Con_Printf("%s", text);
|
|
|
|
Con_Printf("Press a key.\n");
|
|
Con_Printf
|
|
("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
|
|
|
|
key_count = -2; // wait for a key down and up
|
|
key_dest = key_console;
|
|
|
|
do {
|
|
t1 = Sys_DoubleTime();
|
|
SCR_UpdateScreen();
|
|
Sys_SendKeyEvents();
|
|
t2 = Sys_DoubleTime();
|
|
realtime += t2 - t1; // make the cursor blink
|
|
} while (key_count < 0);
|
|
|
|
Con_Printf("\n");
|
|
key_dest = key_game;
|
|
realtime = 0; // put the cursor back to invisible
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Con_SafePrintf
|
|
|
|
Okay to call even when the screen can't be updated
|
|
==================
|
|
*/
|
|
void
|
|
Con_SafePrintf(const char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
char msg[MAX_PRINTMSG];
|
|
int temp;
|
|
|
|
va_start(argptr, fmt);
|
|
vsnprintf(msg, sizeof(msg), fmt, argptr);
|
|
va_end(argptr);
|
|
|
|
temp = scr_disabled_for_loading;
|
|
scr_disabled_for_loading = true;
|
|
Con_Printf("%s", msg);
|
|
scr_disabled_for_loading = temp;
|
|
}
|
|
|
|
void
|
|
Con_ShowList(const char **list, int cnt, int maxlen)
|
|
{
|
|
const char *s;
|
|
unsigned i, j, len, cols, rows;
|
|
char *line;
|
|
|
|
/* Lay them out in columns */
|
|
line = Z_Malloc(Con_GetWidth() + 1);
|
|
cols = Con_GetWidth() / (maxlen + 2);
|
|
rows = cnt / cols + ((cnt % cols) ? 1 : 0);
|
|
|
|
/* Looks better if we have a few rows before spreading out */
|
|
if (rows < 5) {
|
|
cols = cnt / 5 + ((cnt % 5) ? 1 : 0);
|
|
rows = cnt / cols + ((cnt % cols) ? 1 : 0);
|
|
}
|
|
|
|
for (i = 0; i < rows; ++i) {
|
|
line[0] = '\0';
|
|
for (j = 0; j < cols; ++j) {
|
|
if (j * rows + i >= cnt)
|
|
break;
|
|
s = list[j * rows + i];
|
|
len = strlen(s);
|
|
|
|
strcat(line, s);
|
|
if (j < cols - 1) {
|
|
while (len < maxlen) {
|
|
strcat(line, " ");
|
|
len++;
|
|
}
|
|
strcat(line, " ");
|
|
}
|
|
}
|
|
Con_Printf("%s\n", line);
|
|
}
|
|
Z_Free(line);
|
|
}
|
|
|
|
static const char **showtree_list;
|
|
static unsigned showtree_idx;
|
|
|
|
static void
|
|
Con_ShowTree_Populate(struct rb_node *n)
|
|
{
|
|
if (n) {
|
|
Con_ShowTree_Populate(n->rb_left);
|
|
showtree_list[showtree_idx++] = stree_entry(n)->string;
|
|
Con_ShowTree_Populate(n->rb_right);
|
|
}
|
|
}
|
|
|
|
void
|
|
Con_ShowTree(struct stree_root *root)
|
|
{
|
|
/* FIXME - cheating with malloc */
|
|
showtree_list = malloc(root->entries * sizeof(char *));
|
|
if (showtree_list) {
|
|
showtree_idx = 0;
|
|
Con_ShowTree_Populate(root->root.rb_node);
|
|
Con_ShowList(showtree_list, root->entries, root->maxlen);
|
|
free(showtree_list);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
Con_Maplist_f()
|
|
{
|
|
struct stree_root st_root = STREE_ROOT;
|
|
const char *pfx = NULL;
|
|
|
|
if (Cmd_Argc() == 2)
|
|
pfx = Cmd_Argv(1);
|
|
|
|
STree_AllocInit();
|
|
COM_ScanDir(&st_root, "maps", pfx, ".bsp", true);
|
|
Con_ShowTree(&st_root);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Con_Init
|
|
================
|
|
*/
|
|
void
|
|
Con_Init(void)
|
|
{
|
|
debuglog = COM_CheckParm("-condebug");
|
|
|
|
con_main.text = Hunk_AllocName(CON_TEXTSIZE, "conmain");
|
|
|
|
con = &con_main;
|
|
con_linewidth = -1;
|
|
Con_CheckResize();
|
|
|
|
Con_Printf("Console initialized.\n");
|
|
|
|
/* register our commands */
|
|
Cvar_RegisterVariable(&con_notifytime);
|
|
|
|
Cmd_AddCommand("toggleconsole", Con_ToggleConsole_f);
|
|
Cmd_AddCommand("messagemode", Con_MessageMode_f);
|
|
Cmd_AddCommand("messagemode2", Con_MessageMode2_f);
|
|
Cmd_AddCommand("clear", Con_Clear_f);
|
|
Cmd_AddCommand("maplist", Con_Maplist_f);
|
|
|
|
con_initialized = true;
|
|
}
|