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6ab27d2636
OpenBSD leaks it's RB_ROOT definition from <net/if.h>, so let's rename ours to QRB_ROOT. Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
268 lines
6.5 KiB
C
268 lines
6.5 KiB
C
/*
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Red Black Trees
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(C) 1999 Andrea Arcangeli <andrea@suse.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "rb_tree.h"
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static void
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__rb_rotate_left(struct rb_node *node, struct rb_root *root)
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{
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struct rb_node *right = node->rb_right;
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if ((node->rb_right = right->rb_left))
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right->rb_left->rb_parent = node;
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right->rb_left = node;
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if ((right->rb_parent = node->rb_parent)) {
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if (node == node->rb_parent->rb_left)
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node->rb_parent->rb_left = right;
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else
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node->rb_parent->rb_right = right;
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} else
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root->rb_node = right;
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node->rb_parent = right;
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}
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static void
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__rb_rotate_right(struct rb_node *node, struct rb_root *root)
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{
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struct rb_node *left = node->rb_left;
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if ((node->rb_left = left->rb_right))
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left->rb_right->rb_parent = node;
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left->rb_right = node;
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if ((left->rb_parent = node->rb_parent)) {
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if (node == node->rb_parent->rb_right)
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node->rb_parent->rb_right = left;
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else
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node->rb_parent->rb_left = left;
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} else
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root->rb_node = left;
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node->rb_parent = left;
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}
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void
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rb_insert_color(struct rb_node *node, struct rb_root *root)
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{
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struct rb_node *parent, *gparent;
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while ((parent = node->rb_parent) && parent->rb_color == QRB_RED) {
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gparent = parent->rb_parent;
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if (parent == gparent->rb_left) {
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{
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register struct rb_node *uncle = gparent->rb_right;
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if (uncle && uncle->rb_color == QRB_RED) {
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uncle->rb_color = QRB_BLACK;
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parent->rb_color = QRB_BLACK;
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gparent->rb_color = QRB_RED;
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node = gparent;
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continue;
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}
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}
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if (parent->rb_right == node) {
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register struct rb_node *tmp;
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__rb_rotate_left(parent, root);
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tmp = parent;
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parent = node;
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node = tmp;
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}
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parent->rb_color = QRB_BLACK;
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gparent->rb_color = QRB_RED;
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__rb_rotate_right(gparent, root);
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} else {
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{
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register struct rb_node *uncle = gparent->rb_left;
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if (uncle && uncle->rb_color == QRB_RED) {
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uncle->rb_color = QRB_BLACK;
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parent->rb_color = QRB_BLACK;
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gparent->rb_color = QRB_RED;
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node = gparent;
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continue;
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}
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}
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if (parent->rb_left == node) {
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register struct rb_node *tmp;
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__rb_rotate_right(parent, root);
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tmp = parent;
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parent = node;
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node = tmp;
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}
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parent->rb_color = QRB_BLACK;
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gparent->rb_color = QRB_RED;
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__rb_rotate_left(gparent, root);
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}
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}
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root->rb_node->rb_color = QRB_BLACK;
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}
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static void
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__rb_erase_color(struct rb_node *node, struct rb_node *parent, struct rb_root *root)
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{
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struct rb_node *other;
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while ((!node || node->rb_color == QRB_BLACK) && node != root->rb_node) {
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if (parent->rb_left == node) {
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other = parent->rb_right;
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if (other->rb_color == QRB_RED) {
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other->rb_color = QRB_BLACK;
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parent->rb_color = QRB_RED;
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__rb_rotate_left(parent, root);
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other = parent->rb_right;
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}
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if ((!other->rb_left ||
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other->rb_left->rb_color == QRB_BLACK)
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&& (!other->rb_right ||
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other->rb_right->rb_color == QRB_BLACK)) {
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other->rb_color = QRB_RED;
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node = parent;
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parent = node->rb_parent;
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} else {
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if (!other->rb_right ||
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other->rb_right->rb_color == QRB_BLACK) {
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register struct rb_node *o_left;
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if ((o_left = other->rb_left))
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o_left->rb_color = QRB_BLACK;
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other->rb_color = QRB_RED;
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__rb_rotate_right(other, root);
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other = parent->rb_right;
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}
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other->rb_color = parent->rb_color;
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parent->rb_color = QRB_BLACK;
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if (other->rb_right)
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other->rb_right->rb_color = QRB_BLACK;
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__rb_rotate_left(parent, root);
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node = root->rb_node;
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break;
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}
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} else {
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other = parent->rb_left;
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if (other->rb_color == QRB_RED) {
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other->rb_color = QRB_BLACK;
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parent->rb_color = QRB_RED;
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__rb_rotate_right(parent, root);
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other = parent->rb_left;
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}
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if ((!other->rb_left ||
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other->rb_left->rb_color == QRB_BLACK)
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&& (!other->rb_right ||
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other->rb_right->rb_color == QRB_BLACK)) {
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other->rb_color = QRB_RED;
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node = parent;
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parent = node->rb_parent;
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} else {
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if (!other->rb_left ||
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other->rb_left->rb_color == QRB_BLACK) {
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register struct rb_node *o_right;
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if ((o_right = other->rb_right))
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o_right->rb_color = QRB_BLACK;
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other->rb_color = QRB_RED;
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__rb_rotate_left(other, root);
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other = parent->rb_left;
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}
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other->rb_color = parent->rb_color;
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parent->rb_color = QRB_BLACK;
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if (other->rb_left)
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other->rb_left->rb_color = QRB_BLACK;
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__rb_rotate_right(parent, root);
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node = root->rb_node;
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break;
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}
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}
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}
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if (node)
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node->rb_color = QRB_BLACK;
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}
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void
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rb_erase(struct rb_node *node, struct rb_root *root)
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{
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struct rb_node *child, *parent;
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int color;
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if (!node->rb_left)
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child = node->rb_right;
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else if (!node->rb_right)
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child = node->rb_left;
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else {
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struct rb_node *old = node, *left;
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node = node->rb_right;
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while ((left = node->rb_left))
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node = left;
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child = node->rb_right;
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parent = node->rb_parent;
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color = node->rb_color;
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if (child)
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child->rb_parent = parent;
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if (parent) {
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if (parent->rb_left == node)
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parent->rb_left = child;
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else
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parent->rb_right = child;
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} else
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root->rb_node = child;
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if (node->rb_parent == old)
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parent = node;
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node->rb_parent = old->rb_parent;
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node->rb_color = old->rb_color;
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node->rb_right = old->rb_right;
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node->rb_left = old->rb_left;
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if (old->rb_parent) {
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if (old->rb_parent->rb_left == old)
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old->rb_parent->rb_left = node;
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else
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old->rb_parent->rb_right = node;
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} else
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root->rb_node = node;
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old->rb_left->rb_parent = node;
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if (old->rb_right)
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old->rb_right->rb_parent = node;
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goto color;
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}
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parent = node->rb_parent;
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color = node->rb_color;
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if (child)
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child->rb_parent = parent;
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if (parent) {
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if (parent->rb_left == node)
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parent->rb_left = child;
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else
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parent->rb_right = child;
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} else
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root->rb_node = child;
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color:
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if (color == QRB_BLACK)
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__rb_erase_color(child, parent, root);
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}
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