mirror of
https://github.com/libretro/libretro-tyrquake.git
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b758409f2e
This is a rather large patch which adds an experimental SDL rendering target for Win32 (software renderer only). Changes to support SDL input spilled over into a number of other areas - most notably the big churn in keys.h to match the key symbols to those of SDL. Credit to the Quakeforge project, whose sources were very helpful for me in working out how this all fits together. Compile with USE_SDL=Y to select the experimental target (tyr-quake.exe and tyr-qwcl.exe only). Expect that not everything works - e.g. A single 800x600 video mode is hard coded right now. Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
291 lines
5.5 KiB
C
291 lines
5.5 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef KEYS_H
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#define KEYS_H
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#include <stdio.h>
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#include "qtypes.h"
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/*
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* These are the key numbers that should be passed to Key_Event().
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* The keyboard syms have been chosed to map to ASCII.
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* Keysym names map closely to those defined in SDL
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* Numbering scheme taken from QuakeForge
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*/
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typedef enum {
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K_UNKNOWN = 0,
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K_BACKSPACE = 8,
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K_TAB = 9,
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K_CLEAR = 12,
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K_RETURN = 13,
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K_ENTER = 13,
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K_PAUSE = 19,
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K_ESCAPE = 27,
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K_SPACE = 32,
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K_EXCLAIM = 33,
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K_QUOTEDBL = 34,
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K_HASH = 35,
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K_DOLLAR = 36,
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K_PERCENT = 37,
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K_AMPERSAND = 38,
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K_QUOTE = 39,
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K_LEFTPAREN = 40,
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K_RIGHTPAREN = 41,
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K_ASTERISK = 42,
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K_PLUS = 43,
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K_COMMA = 44,
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K_MINUS = 45,
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K_PERIOD = 46,
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K_SLASH = 47,
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K_0 = 48,
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K_1 = 49,
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K_2 = 50,
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K_3 = 51,
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K_4 = 52,
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K_5 = 53,
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K_6 = 54,
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K_7 = 55,
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K_8 = 56,
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K_9 = 57,
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K_COLON = 58,
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K_SEMICOLON = 59,
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K_LESS = 60,
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K_EQUALS = 61,
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K_GREATER = 62,
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K_QUESTION = 63,
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K_AT = 64,
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/*
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* Skip uppercase, alpha keys passed as lowercase.
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*/
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K_LEFTBRACKET = 91,
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K_BACKSLASH = 92,
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K_RIGHTBRACKET = 93,
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K_CARET = 94,
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K_UNDERSCORE = 95,
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K_BACKQUOTE = 96,
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K_a = 97,
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K_b = 98,
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K_c = 99,
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K_d = 100,
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K_e = 101,
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K_f = 102,
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K_g = 103,
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K_h = 104,
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K_i = 105,
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K_j = 106,
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K_k = 107,
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K_l = 108,
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K_m = 109,
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K_n = 110,
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K_o = 111,
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K_p = 112,
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K_q = 113,
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K_r = 114,
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K_s = 115,
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K_t = 116,
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K_u = 117,
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K_v = 118,
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K_w = 119,
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K_x = 120,
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K_y = 121,
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K_z = 122,
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K_BRACELEFT = 123,
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K_BAR = 124,
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K_BRACERIGHT = 125,
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K_ASCIITILDE = 126,
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K_DEL = 127,
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/* End of ASCII mapped keysyms */
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/* Numeric keypad */
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K_KP0 = 256,
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K_KP1 = 257,
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K_KP2 = 258,
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K_KP3 = 259,
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K_KP4 = 260,
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K_KP5 = 261,
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K_KP6 = 262,
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K_KP7 = 263,
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K_KP8 = 264,
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K_KP9 = 265,
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K_KP_PERIOD = 266,
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K_KP_DIVIDE = 267,
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K_KP_MULTIPLY = 268,
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K_KP_MINUS = 269,
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K_KP_PLUS = 270,
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K_KP_ENTER = 271,
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K_KP_EQUALS = 272,
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/* Arrows + Home/End pad */
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K_UPARROW = 273,
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K_DOWNARROW = 274,
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K_LEFTARROW = 275,
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K_RIGHTARROW = 276,
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K_INS = 277,
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K_HOME = 278,
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K_END = 279,
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K_PGUP = 280,
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K_PGDN = 281,
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/* Function Keys */
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K_F1 = 282,
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K_F2 = 283,
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K_F3 = 284,
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K_F4 = 285,
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K_F5 = 286,
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K_F6 = 287,
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K_F7 = 288,
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K_F8 = 289,
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K_F9 = 290,
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K_F10 = 291,
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K_F11 = 292,
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K_F12 = 293,
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K_F13 = 294,
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K_F14 = 295,
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K_F15 = 296,
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/* Modifier Keys */
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K_NUMLOCK = 300,
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K_CAPSLOCK = 301,
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K_SCROLLOCK = 302,
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K_RSHIFT = 303,
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K_LSHIFT = 304,
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K_RCTRL = 305,
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K_LCTRL = 306,
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K_RALT = 307,
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K_LALT = 308,
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K_RMETA = 309,
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K_LMETA = 310,
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K_LSUPER = 311, /* Left "Windows" key */
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K_RSUPER = 312, /* Right "Windows" key */
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K_MODE = 313, /* "Alt Gr" key */
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K_COMPOSE = 314, /* Multi-key compose key */
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/* Misc. function keys */
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K_HELP = 315,
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K_PRINT = 316,
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K_SYSREQ = 317,
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K_BREAK = 318,
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K_MENU = 319,
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K_POWER = 320,
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K_EURO = 321,
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K_UNDO = 322,
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/* Japanese keys */
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/* Some multi-media/browser keys */
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/* Add any other keys here */
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/*
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* mouse buttons generate virtual keys
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* (mouse buttons 4-8 added below)
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*/
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K_MOUSE1,
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K_MOUSE2,
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K_MOUSE3,
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K_MOUSE4,
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K_MOUSE5,
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#define K_MWHEELUP K_MOUSE4
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#define K_MWHEELDOWN K_MOUSE5
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K_MOUSE6,
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K_MOUSE7,
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K_MOUSE8,
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/*
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* joystick buttons
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*/
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K_JOY1,
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K_JOY2,
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K_JOY3,
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K_JOY4,
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/*
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* aux keys are for multi-buttoned joysticks to generate so they can use
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* the normal binding process
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*/
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K_AUX1,
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K_AUX2,
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K_AUX3,
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K_AUX4,
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K_AUX5,
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K_AUX6,
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K_AUX7,
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K_AUX8,
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K_AUX9,
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K_AUX10,
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K_AUX11,
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K_AUX12,
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K_AUX13,
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K_AUX14,
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K_AUX15,
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K_AUX16,
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K_AUX17,
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K_AUX18,
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K_AUX19,
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K_AUX20,
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K_AUX21,
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K_AUX22,
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K_AUX23,
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K_AUX24,
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K_AUX25,
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K_AUX26,
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K_AUX27,
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K_AUX28,
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K_AUX29,
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K_AUX30,
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K_AUX31,
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K_AUX32,
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K_LAST
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} knum_t;
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typedef enum {
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key_game,
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key_console,
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key_message,
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key_menu,
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key_none
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} keydest_t;
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extern keydest_t key_dest;
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extern char *keybindings[K_LAST];
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extern int key_repeats[K_LAST];
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extern int key_count; // incremented every key event
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extern int key_lastpress;
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extern char chat_buffer[];
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extern int chat_bufferlen;
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extern qboolean chat_team;
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void Key_Event(knum_t key, qboolean down);
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void Key_Init(void);
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void Key_WriteBindings(FILE *f);
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void Key_SetBinding(knum_t keynum, char *binding);
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void Key_ClearStates(void);
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void Key_ClearTyping(void);
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#define MAXCMDLINE 256
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extern char key_lines[32][MAXCMDLINE];
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extern int edit_line;
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extern int key_linepos;
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#endif /* KEYS_H */
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