libretro-tyrquake/common/d_surf.c
Kevin Shanahan 4053376008 win: various WIN64 build warning fixes
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-16 10:43:44 +10:30

340 lines
7.1 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* rasterization driver surface heap manager */
#include <stdint.h>
#include "console.h"
#include "d_local.h"
#include "quakedef.h"
#include "r_local.h"
#include "sys.h"
#ifdef NQ_HACK
#include "host.h"
#endif
float surfscale;
qboolean r_cache_thrash; // set if surface cache is thrashing
int sc_size;
surfcache_t *sc_rover, *sc_base;
#define GUARDSIZE 4
int
D_SurfaceCacheForRes(int width, int height)
{
int size, pix;
if (COM_CheckParm("-surfcachesize")) {
size = Q_atoi(com_argv[COM_CheckParm("-surfcachesize") + 1]) * 1024;
return size;
}
size = SURFCACHE_SIZE_AT_320X200;
pix = width * height;
if (pix > 64000)
size += (pix - 64000) * 3;
return size;
}
void
D_CheckCacheGuard(void)
{
byte *s;
int i;
s = (byte *)sc_base + sc_size;
for (i = 0; i < GUARDSIZE; i++)
if (s[i] != (byte)i)
Sys_Error("%s: failed", __func__);
}
void
D_ClearCacheGuard(void)
{
byte *s;
int i;
s = (byte *)sc_base + sc_size;
for (i = 0; i < GUARDSIZE; i++)
s[i] = (byte)i;
}
/*
================
D_InitCaches
================
*/
void
D_InitCaches(void *buffer, int size)
{
if (!msg_suppress_1)
Con_Printf("%ik surface cache\n", size / 1024);
sc_size = size - GUARDSIZE;
sc_base = (surfcache_t *)buffer;
sc_rover = sc_base;
sc_base->next = NULL;
sc_base->owner = NULL;
sc_base->size = sc_size;
D_ClearCacheGuard();
}
/*
==================
D_FlushCaches
==================
*/
void
D_FlushCaches(void)
{
surfcache_t *c;
if (!sc_base)
return;
for (c = sc_base; c; c = c->next) {
if (c->owner)
*c->owner = NULL;
}
sc_rover = sc_base;
sc_base->next = NULL;
sc_base->owner = NULL;
sc_base->size = sc_size;
}
/*
=================
D_SCAlloc
=================
*/
surfcache_t *
D_SCAlloc(int width, int size)
{
surfcache_t *new;
qboolean wrapped_this_time;
if ((width < 0) || (width > 256))
Sys_Error("%s: bad cache width %d", __func__, width);
if ((size <= 0) || (size > 0x10000))
Sys_Error("%s: bad cache size %d", __func__, size);
size = offsetof(surfcache_t, data[size]);
size = (size + 3) & ~3;
if (size > sc_size)
Sys_Error("%s: %i > cache size", __func__, size);
// if there is not size bytes after the rover, reset to the start
wrapped_this_time = false;
if (!sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size) {
if (sc_rover) {
wrapped_this_time = true;
}
sc_rover = sc_base;
}
// colect and free surfcache_t blocks until the rover block is large enough
new = sc_rover;
if (sc_rover->owner)
*sc_rover->owner = NULL;
while (new->size < size) {
// free another
sc_rover = sc_rover->next;
if (!sc_rover)
Sys_Error("%s: hit the end of memory", __func__);
if (sc_rover->owner)
*sc_rover->owner = NULL;
new->size += sc_rover->size;
new->next = sc_rover->next;
}
// create a fragment out of any leftovers
if (new->size - size > 256) {
sc_rover = (surfcache_t *)((byte *)new + size);
sc_rover->size = new->size - size;
sc_rover->next = new->next;
sc_rover->width = 0;
sc_rover->owner = NULL;
new->next = sc_rover;
new->size = size;
} else
sc_rover = new->next;
new->width = width;
// DEBUG
if (width > 0)
new->height = (size - sizeof(*new) + sizeof(new->data)) / width;
new->owner = NULL; // should be set properly after return
if (d_roverwrapped) {
if (wrapped_this_time || (sc_rover >= d_initial_rover))
r_cache_thrash = true;
} else if (wrapped_this_time) {
d_roverwrapped = true;
}
D_CheckCacheGuard(); // DEBUG
return new;
}
/*
=================
D_SCDump
=================
*/
void
D_SCDump(void)
{
surfcache_t *test;
for (test = sc_base; test; test = test->next) {
if (test == sc_rover)
Sys_Printf("ROVER:\n");
printf("%p : %i bytes %i width\n", test, test->size, test->width);
}
}
//=============================================================================
// if the num is not a power of 2, assume it will not repeat
int
MaskForNum(int num)
{
if (num == 128)
return 127;
if (num == 64)
return 63;
if (num == 32)
return 31;
if (num == 16)
return 15;
return 255;
}
int
D_log2(int num)
{
int c;
c = 0;
while (num >>= 1)
c++;
return c;
}
//=============================================================================
/*
================
D_CacheSurface
================
*/
surfcache_t *
D_CacheSurface(const entity_t *e, msurface_t *surface, int miplevel)
{
surfcache_t *cache;
//
// if the surface is animating or flashing, flush the cache
//
r_drawsurf.texture = R_TextureAnimation(e, surface->texinfo->texture);
r_drawsurf.lightadj[0] = d_lightstylevalue[surface->styles[0]];
r_drawsurf.lightadj[1] = d_lightstylevalue[surface->styles[1]];
r_drawsurf.lightadj[2] = d_lightstylevalue[surface->styles[2]];
r_drawsurf.lightadj[3] = d_lightstylevalue[surface->styles[3]];
//
// see if the cache holds apropriate data
//
cache = surface->cachespots[miplevel];
if (cache && !cache->dlight && surface->dlightframe != r_framecount
&& cache->texture == r_drawsurf.texture
&& cache->lightadj[0] == r_drawsurf.lightadj[0]
&& cache->lightadj[1] == r_drawsurf.lightadj[1]
&& cache->lightadj[2] == r_drawsurf.lightadj[2]
&& cache->lightadj[3] == r_drawsurf.lightadj[3])
return cache;
//
// determine shape of surface
//
surfscale = 1.0 / (1 << miplevel);
r_drawsurf.surfmip = miplevel;
r_drawsurf.surfwidth = surface->extents[0] >> miplevel;
r_drawsurf.rowbytes = r_drawsurf.surfwidth;
r_drawsurf.surfheight = surface->extents[1] >> miplevel;
//
// allocate memory if needed
//
if (!cache) // if a texture just animated, don't reallocate it
{
cache = D_SCAlloc(r_drawsurf.surfwidth,
r_drawsurf.surfwidth * r_drawsurf.surfheight);
surface->cachespots[miplevel] = cache;
cache->owner = &surface->cachespots[miplevel];
cache->mipscale = surfscale;
}
if (surface->dlightframe == r_framecount)
cache->dlight = 1;
else
cache->dlight = 0;
r_drawsurf.surfdat = (pixel_t *)cache->data;
cache->texture = r_drawsurf.texture;
cache->lightadj[0] = r_drawsurf.lightadj[0];
cache->lightadj[1] = r_drawsurf.lightadj[1];
cache->lightadj[2] = r_drawsurf.lightadj[2];
cache->lightadj[3] = r_drawsurf.lightadj[3];
//
// draw and light the surface texture
//
r_drawsurf.surf = surface;
c_surf++;
R_DrawSurface();
return surface->cachespots[miplevel];
}