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https://github.com/libretro/libretro-tyrquake.git
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![Kevin Shanahan](/assets/img/avatar_default.png)
On each invocation of CL_SetSolidEntities, the previous state gets overwritten, so only the last call matters. So it should be safe to lift out from CL_ParseServerMessage, then out of the loop in CL_ReadPackets and finally up into Host_Frame in cl_main.c. Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
1497 lines
31 KiB
C
1497 lines
31 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_main.c -- client main loop
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#include <ctype.h>
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#ifdef _WIN32
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#include <windows.h>
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#include <winsock2.h>
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#include "winquake.h"
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#else
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#include <sys/types.h>
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#include <netinet/in.h>
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#endif
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#include "cdaudio.h"
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#include "client.h"
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#include "cmd.h"
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#include "console.h"
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#include "draw.h"
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#include "input.h"
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#include "keys.h"
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#include "menu.h"
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#include "model.h"
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#include "pmove.h"
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#include "quakedef.h"
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#include "sbar.h"
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#include "screen.h"
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#include "sys.h"
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#include "view.h"
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#ifndef GLQUAKE
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#include "d_iface.h"
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#endif
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/* Argument completion function for the skin cvar */
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static struct stree_root * CL_Skin_Arg_f(const char *arg);
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// FIXME - header hacks
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extern cvar_t cl_hightrack;
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extern cvar_t baseskin;
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extern cvar_t noskins;
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// we need to declare some mouse variables here, because the menu system
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// references them even when on a unix system.
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qboolean noclip_anglehack; // remnant from old quake
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cvar_t rcon_password = { "rcon_password", "", false };
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cvar_t rcon_address = { "rcon_address", "" };
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cvar_t cl_timeout = { "cl_timeout", "60" };
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cvar_t cl_shownet = { "cl_shownet", "0" }; // can be 0, 1, or 2
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cvar_t cl_sbar = { "cl_sbar", "0", true };
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cvar_t cl_hudswap = { "cl_hudswap", "0", true };
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cvar_t cl_maxfps = { "cl_maxfps", "0", true };
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cvar_t lookspring = { "lookspring", "0", true };
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cvar_t lookstrafe = { "lookstrafe", "0", true };
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cvar_t sensitivity = { "sensitivity", "3", true };
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cvar_t m_pitch = { "m_pitch", "0.022", true };
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cvar_t m_yaw = { "m_yaw", "0.022" };
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cvar_t m_forward = { "m_forward", "1" };
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cvar_t m_side = { "m_side", "0.8" };
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cvar_t entlatency = { "entlatency", "20" };
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cvar_t cl_predict_players = { "cl_predict_players", "1" };
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cvar_t cl_predict_players2 = { "cl_predict_players2", "1" };
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cvar_t cl_solid_players = { "cl_solid_players", "1" };
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cvar_t localid = { "localid", "" };
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static qboolean allowremotecmd = true;
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//
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// info mirrors
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//
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cvar_t password = { "password", "", false, true };
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cvar_t spectator = { "spectator", "", false, true };
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cvar_t name = { "name", "unnamed", true, true };
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cvar_t team = { "team", "", true, true };
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cvar_t topcolor = { "topcolor", "0", true, true };
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cvar_t bottomcolor = { "bottomcolor", "0", true, true };
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cvar_t rate = { "rate", "2500", true, true };
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cvar_t noaim = { "noaim", "0", true, true };
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cvar_t msg = { "msg", "1", true, true };
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cvar_t skin = {
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.name = "skin",
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.string = "",
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.archive = true,
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.info = true,
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.completion = CL_Skin_Arg_f
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};
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client_static_t cls;
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client_state_t cl;
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entity_state_t cl_baselines[MAX_EDICTS];
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efrag_t cl_efrags[MAX_EFRAGS];
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entity_t cl_static_entities[MAX_STATIC_ENTITIES];
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lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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dlight_t cl_dlights[MAX_DLIGHTS];
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double connect_time = -1; // for connection retransmits
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quakeparms_t host_parms;
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qboolean host_initialized; // true if into command execution
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double host_frametime;
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double realtime; // without any filtering or bounding
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static double oldrealtime; // last frame run
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int host_framecount;
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int host_hunklevel;
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int minimum_memory;
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byte *host_basepal;
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byte *host_colormap;
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netadr_t master_adr; // address of the master server
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cvar_t host_speeds = { "host_speeds", "0" }; // set for running times
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cvar_t developer = { "developer", "0" };
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int fps_count;
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static jmp_buf host_abort;
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static float server_version = 0;// version of server we connected to
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/*
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==================
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CL_Quit_f
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==================
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*/
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void
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CL_Quit_f(void)
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{
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if (1 /* key_dest != key_console *//* && cls.state != ca_dedicated */ ) {
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M_Menu_Quit_f();
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return;
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}
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CL_Disconnect();
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Sys_Quit();
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}
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/*
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=======================
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CL_Version_f
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======================
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*/
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void
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CL_Version_f(void)
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{
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Con_Printf("Version TyrQuake-%s\n", stringify(TYR_VERSION));
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Con_Printf("Exe: " __TIME__ " " __DATE__ "\n");
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}
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/*
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=======================
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CL_SendConnectPacket
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called by CL_Connect_f and CL_CheckResend
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======================
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*/
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void
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CL_SendConnectPacket(void)
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{
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netadr_t adr;
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char data[2048];
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double t1, t2;
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// JACK: Fixed bug where DNS lookups would cause two connects real fast
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// Now, adds lookup time to the connect time.
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// Should I add it to realtime instead?!?!
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if (cls.state != ca_disconnected)
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return;
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t1 = Sys_DoubleTime();
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if (!NET_StringToAdr(cls.servername, &adr)) {
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Con_Printf("Bad server address\n");
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connect_time = -1;
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return;
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}
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if (adr.port == 0)
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adr.port = BigShort(27500);
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t2 = Sys_DoubleTime();
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connect_time = realtime + t2 - t1; // for retransmit requests
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cls.qport = Cvar_VariableValue("qport");
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Info_SetValueForStarKey(cls.userinfo, "*ip", NET_AdrToString(adr),
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MAX_INFO_STRING);
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// Con_Printf ("Connecting to %s...\n", cls.servername);
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sprintf(data, "%c%c%c%cconnect %i %i %i \"%s\"\n",
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255, 255, 255, 255, PROTOCOL_VERSION, cls.qport, cls.challenge,
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cls.userinfo);
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NET_SendPacket(strlen(data), data, adr);
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}
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/*
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=================
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CL_CheckForResend
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Resend a connect message if the last one has timed out
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=================
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*/
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void
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CL_CheckForResend(void)
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{
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netadr_t adr;
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char data[2048];
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double t1, t2;
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if (connect_time == -1)
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return;
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if (cls.state != ca_disconnected)
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return;
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if (connect_time && realtime - connect_time < 5.0)
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return;
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t1 = Sys_DoubleTime();
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if (!NET_StringToAdr(cls.servername, &adr)) {
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Con_Printf("Bad server address\n");
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connect_time = -1;
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return;
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}
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if (adr.port == 0)
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adr.port = BigShort(27500);
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t2 = Sys_DoubleTime();
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connect_time = realtime + t2 - t1; // for retransmit requests
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Con_Printf("Connecting to %s...\n", cls.servername);
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sprintf(data, "%c%c%c%cgetchallenge\n", 255, 255, 255, 255);
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NET_SendPacket(strlen(data), data, adr);
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}
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void
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CL_BeginServerConnect(void)
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{
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connect_time = 0;
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CL_CheckForResend();
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}
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/*
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================
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CL_Connect_f
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================
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*/
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void
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CL_Connect_f(void)
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{
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const char *server;
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if (Cmd_Argc() != 2) {
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Con_Printf("usage: connect <server>\n");
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return;
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}
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server = Cmd_Argv(1);
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CL_Disconnect();
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strncpy(cls.servername, server, sizeof(cls.servername) - 1);
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CL_BeginServerConnect();
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}
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/*
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=====================
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CL_Rcon_f
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Send the rest of the command line over as
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an unconnected command.
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=====================
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*/
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void
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CL_Rcon_f(void)
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{
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char message[1024];
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int i;
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netadr_t to;
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if (!rcon_password.string) {
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Con_Printf("You must set 'rcon_password' before\n"
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"issuing an rcon command.\n");
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return;
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}
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message[0] = 255;
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message[1] = 255;
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message[2] = 255;
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message[3] = 255;
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message[4] = 0;
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strcat(message, "rcon ");
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strcat(message, rcon_password.string);
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strcat(message, " ");
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for (i = 1; i < Cmd_Argc(); i++) {
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strcat(message, Cmd_Argv(i));
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strcat(message, " ");
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}
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if (cls.state >= ca_connected)
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to = cls.netchan.remote_address;
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else {
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if (!strlen(rcon_address.string)) {
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Con_Printf("You must either be connected,\n"
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"or set the 'rcon_address' cvar\n"
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"to issue rcon commands\n");
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return;
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}
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NET_StringToAdr(rcon_address.string, &to);
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}
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NET_SendPacket(strlen(message) + 1, message, to);
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}
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/*
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=====================
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CL_ClearState
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=====================
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*/
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void
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CL_ClearState(void)
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{
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int i;
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S_StopAllSounds(true);
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Con_DPrintf("Clearing memory\n");
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D_FlushCaches();
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Mod_ClearAll();
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if (host_hunklevel) // FIXME: check this...
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Hunk_FreeToLowMark(host_hunklevel);
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CL_ClearTEnts();
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// wipe the entire cl structure
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memset(&cl, 0, sizeof(cl));
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SZ_Clear(&cls.netchan.message);
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// clear other arrays
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memset(cl_efrags, 0, sizeof(cl_efrags));
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memset(cl_dlights, 0, sizeof(cl_dlights));
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memset(cl_lightstyle, 0, sizeof(cl_lightstyle));
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//
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// allocate the efrags and chain together into a free list
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//
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cl.free_efrags = cl_efrags;
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for (i = 0; i < MAX_EFRAGS - 1; i++)
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cl.free_efrags[i].entnext = &cl.free_efrags[i + 1];
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cl.free_efrags[i].entnext = NULL;
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}
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/*
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=====================
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CL_Disconnect
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Sends a disconnect message to the server
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This is also called on Host_Error, so it shouldn't cause any errors
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=====================
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*/
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void
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CL_Disconnect(void)
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{
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byte final[10];
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connect_time = -1;
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#ifdef _WIN32
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SetWindowText(mainwindow, "QuakeWorld: disconnected");
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#endif
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// stop sounds (especially looping!)
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S_StopAllSounds(true);
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// if running a local server, shut it down
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if (cls.demoplayback)
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CL_StopPlayback();
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else if (cls.state != ca_disconnected) {
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if (cls.demorecording)
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CL_Stop_f();
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final[0] = clc_stringcmd;
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strcpy((char *)final + 1, "drop");
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Netchan_Transmit(&cls.netchan, 6, final);
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Netchan_Transmit(&cls.netchan, 6, final);
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Netchan_Transmit(&cls.netchan, 6, final);
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cls.state = ca_disconnected;
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cls.demoplayback = cls.demorecording = cls.timedemo = false;
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}
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Cam_Reset();
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if (cls.download) {
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fclose(cls.download);
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cls.download = NULL;
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}
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CL_StopUpload();
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}
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void
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CL_Disconnect_f(void)
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{
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CL_Disconnect();
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}
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/*
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====================
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CL_User_f
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user <name or userid>
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Dump userdata / masterdata for a user
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====================
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*/
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void
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CL_User_f(void)
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{
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int uid;
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int i;
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if (Cmd_Argc() != 2) {
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Con_Printf("Usage: user <username / userid>\n");
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return;
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}
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uid = atoi(Cmd_Argv(1));
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for (i = 0; i < MAX_CLIENTS; i++) {
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if (!cl.players[i].name[0])
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continue;
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if (cl.players[i].userid == uid
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|| !strcmp(cl.players[i].name, Cmd_Argv(1))) {
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Info_Print(cl.players[i].userinfo);
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return;
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}
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}
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Con_Printf("User not in server.\n");
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}
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/*
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====================
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CL_Users_f
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Dump userids for all current players
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====================
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*/
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void
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CL_Users_f(void)
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{
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int i;
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int c;
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c = 0;
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Con_Printf("userid frags name\n");
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Con_Printf("------ ----- ----\n");
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for (i = 0; i < MAX_CLIENTS; i++) {
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if (cl.players[i].name[0]) {
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Con_Printf("%6i %4i %s\n", cl.players[i].userid,
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cl.players[i].frags, cl.players[i].name);
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c++;
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}
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}
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Con_Printf("%i total users\n", c);
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}
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void
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CL_Color_f(void)
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{
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// just for quake compatability...
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int top, bottom;
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char num[16];
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if (Cmd_Argc() == 1) {
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Con_Printf("\"color\" is \"%s %s\"\n",
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Info_ValueForKey(cls.userinfo, "topcolor"),
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Info_ValueForKey(cls.userinfo, "bottomcolor"));
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Con_Printf("color <0-13> [0-13]\n");
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return;
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}
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if (Cmd_Argc() == 2)
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top = bottom = atoi(Cmd_Argv(1));
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else {
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top = atoi(Cmd_Argv(1));
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bottom = atoi(Cmd_Argv(2));
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}
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top &= 15;
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if (top > 13)
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top = 13;
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bottom &= 15;
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if (bottom > 13)
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bottom = 13;
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sprintf(num, "%i", top);
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Cvar_Set("topcolor", num);
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sprintf(num, "%i", bottom);
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Cvar_Set("bottomcolor", num);
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}
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|
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/*
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==================
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CL_FullServerinfo_f
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Sent by server when serverinfo changes
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|
==================
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*/
|
|
void
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CL_FullServerinfo_f(void)
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{
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char *p;
|
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float v;
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|
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if (Cmd_Argc() != 2) {
|
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Con_Printf("usage: fullserverinfo <complete info string>\n");
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return;
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}
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|
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strcpy(cl.serverinfo, Cmd_Argv(1));
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|
if ((p = Info_ValueForKey(cl.serverinfo, "*vesion")) && *p) {
|
|
v = Q_atof(p);
|
|
if (v) {
|
|
if (!server_version)
|
|
Con_Printf("Version %1.2f Server\n", v);
|
|
server_version = v;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_FullInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
==================
|
|
Casey was here :)
|
|
*/
|
|
void
|
|
CL_FullInfo_f(void)
|
|
{
|
|
char key[512];
|
|
char value[512];
|
|
char *o;
|
|
const char *s;
|
|
|
|
if (Cmd_Argc() != 2) {
|
|
Con_Printf("fullinfo <complete info string>\n");
|
|
return;
|
|
}
|
|
|
|
s = Cmd_Argv(1);
|
|
if (*s == '\\')
|
|
s++;
|
|
while (*s) {
|
|
o = key;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (!*s) {
|
|
Con_Printf("MISSING VALUE\n");
|
|
return;
|
|
}
|
|
|
|
o = value;
|
|
s++;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (*s)
|
|
s++;
|
|
|
|
if (!strcasecmp(key, "pmodel") || !strcasecmp(key, "emodel"))
|
|
continue;
|
|
|
|
Info_SetValueForKey(cls.userinfo, key, value, MAX_INFO_STRING);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_SetInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
==================
|
|
*/
|
|
void
|
|
CL_SetInfo_f(void)
|
|
{
|
|
if (Cmd_Argc() == 1) {
|
|
Info_Print(cls.userinfo);
|
|
return;
|
|
}
|
|
if (Cmd_Argc() != 3) {
|
|
Con_Printf("usage: setinfo [ <key> <value> ]\n");
|
|
return;
|
|
}
|
|
if (!strcasecmp(Cmd_Argv(1), "pmodel") || !strcmp(Cmd_Argv(1), "emodel"))
|
|
return;
|
|
|
|
Info_SetValueForKey(cls.userinfo, Cmd_Argv(1), Cmd_Argv(2),
|
|
MAX_INFO_STRING);
|
|
if (cls.state >= ca_connected)
|
|
Cmd_ForwardToServer();
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_Packet_f
|
|
|
|
packet <destination> <contents>
|
|
|
|
Contents allows \n escape character
|
|
====================
|
|
*/
|
|
void
|
|
CL_Packet_f(void)
|
|
{
|
|
char send[2048];
|
|
int i, l;
|
|
const char *in;
|
|
char *out;
|
|
netadr_t adr;
|
|
|
|
if (Cmd_Argc() != 3) {
|
|
Con_Printf("packet <destination> <contents>\n");
|
|
return;
|
|
}
|
|
|
|
if (!NET_StringToAdr(Cmd_Argv(1), &adr)) {
|
|
Con_Printf("Bad address\n");
|
|
return;
|
|
}
|
|
|
|
in = Cmd_Argv(2);
|
|
out = send + 4;
|
|
send[0] = send[1] = send[2] = send[3] = 0xff;
|
|
|
|
l = strlen(in);
|
|
for (i = 0; i < l; i++) {
|
|
if (in[i] == '\\' && in[i + 1] == 'n') {
|
|
*out++ = '\n';
|
|
i++;
|
|
} else
|
|
*out++ = in[i];
|
|
}
|
|
*out = 0;
|
|
|
|
NET_SendPacket(out - send, send, adr);
|
|
}
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_NextDemo
|
|
|
|
Called to play the next demo in the demo loop
|
|
=====================
|
|
*/
|
|
void
|
|
CL_NextDemo(void)
|
|
{
|
|
char str[1024];
|
|
|
|
if (cls.demonum == -1)
|
|
return; // don't play demos
|
|
|
|
if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS) {
|
|
cls.demonum = 0;
|
|
if (!cls.demos[cls.demonum][0]) {
|
|
// Con_Printf ("No demos listed with startdemos\n");
|
|
cls.demonum = -1;
|
|
return;
|
|
}
|
|
}
|
|
|
|
sprintf(str, "playdemo %s\n", cls.demos[cls.demonum]);
|
|
Cbuf_InsertText(str);
|
|
cls.demonum++;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_Changing_f
|
|
|
|
Just sent as a hint to the client that they should
|
|
drop to full console
|
|
=================
|
|
*/
|
|
void
|
|
CL_Changing_f(void)
|
|
{
|
|
if (cls.download) // don't change when downloading
|
|
return;
|
|
|
|
S_StopAllSounds(true);
|
|
cl.intermission = 0;
|
|
cls.state = ca_connected; // not active anymore, but not disconnected
|
|
Con_Printf("\nChanging map...\n");
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_Reconnect_f
|
|
|
|
The server is changing levels
|
|
=================
|
|
*/
|
|
void
|
|
CL_Reconnect_f(void)
|
|
{
|
|
if (cls.download) // don't change when downloading
|
|
return;
|
|
|
|
S_StopAllSounds(true);
|
|
|
|
if (cls.state == ca_connected) {
|
|
Con_Printf("reconnecting...\n");
|
|
MSG_WriteChar(&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteString(&cls.netchan.message, "new");
|
|
return;
|
|
}
|
|
|
|
if (!*cls.servername) {
|
|
Con_Printf("No server to reconnect to...\n");
|
|
return;
|
|
}
|
|
|
|
CL_Disconnect();
|
|
CL_BeginServerConnect();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_ConnectionlessPacket
|
|
|
|
Responses to broadcasts, etc
|
|
=================
|
|
*/
|
|
void
|
|
CL_ConnectionlessPacket(void)
|
|
{
|
|
char *cmdtext, *idstring;
|
|
int c;
|
|
|
|
MSG_BeginReading();
|
|
MSG_ReadLong(); // skip the -1
|
|
|
|
c = MSG_ReadByte();
|
|
if (!cls.demoplayback)
|
|
Con_Printf("%s: ", NET_AdrToString(net_from));
|
|
// Con_DPrintf ("%s", net_message.data + 5);
|
|
if (c == S2C_CONNECTION) {
|
|
Con_Printf("connection\n");
|
|
if (cls.state >= ca_connected) {
|
|
if (!cls.demoplayback)
|
|
Con_Printf("Dup connect received. Ignored.\n");
|
|
return;
|
|
}
|
|
Netchan_Setup(&cls.netchan, net_from, cls.qport);
|
|
MSG_WriteChar(&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteString(&cls.netchan.message, "new");
|
|
cls.state = ca_connected;
|
|
Con_Printf("Connected.\n");
|
|
allowremotecmd = false; // localid required now for remote cmds
|
|
return;
|
|
}
|
|
// remote command from gui front end
|
|
if (c == A2C_CLIENT_COMMAND) {
|
|
Con_Printf("client command\n");
|
|
|
|
if (net_from.ip.l != net_local_adr.ip.l
|
|
&& net_from.ip.l != htonl(INADDR_LOOPBACK)) {
|
|
Con_Printf("Command packet from remote host. Ignored.\n");
|
|
return;
|
|
}
|
|
#ifdef _WIN32
|
|
ShowWindow(mainwindow, SW_RESTORE);
|
|
SetForegroundWindow(mainwindow);
|
|
#endif
|
|
cmdtext = MSG_ReadString();
|
|
idstring = MSG_ReadString();
|
|
|
|
/* Strip leading and trailing spaces */
|
|
while (*idstring && isspace(*idstring))
|
|
idstring++;
|
|
while (*idstring && isspace(idstring[strlen(idstring) - 1]))
|
|
idstring[strlen(idstring) - 1] = 0;
|
|
|
|
if (!allowremotecmd && !*localid.string) {
|
|
Con_Printf("===========================\n"
|
|
"Command packet received from local host, but no "
|
|
"localid has been set. You may need to upgrade your "
|
|
"server browser.\n"
|
|
"===========================\n");
|
|
return;
|
|
}
|
|
if (!allowremotecmd && strcmp(localid.string, idstring)) {
|
|
Con_Printf("===========================\n"
|
|
"Invalid localid on command packet received from local "
|
|
"host.\n"
|
|
" |%s| != |%s|\n"
|
|
"You may need to reload your server browser and "
|
|
"QuakeWorld.\n"
|
|
"===========================\n",
|
|
idstring, localid.string);
|
|
Cvar_Set("localid", "");
|
|
return;
|
|
}
|
|
|
|
Cbuf_AddText("%s", cmdtext);
|
|
allowremotecmd = false;
|
|
return;
|
|
}
|
|
// print command from somewhere
|
|
if (c == A2C_PRINT) {
|
|
Con_Printf("print\n");
|
|
Con_Print(MSG_ReadString());
|
|
return;
|
|
}
|
|
// ping from somewhere
|
|
if (c == A2A_PING) {
|
|
char data[6];
|
|
|
|
Con_Printf("ping\n");
|
|
|
|
data[0] = 0xff;
|
|
data[1] = 0xff;
|
|
data[2] = 0xff;
|
|
data[3] = 0xff;
|
|
data[4] = A2A_ACK;
|
|
data[5] = 0;
|
|
|
|
NET_SendPacket(6, &data, net_from);
|
|
return;
|
|
}
|
|
|
|
if (c == S2C_CHALLENGE) {
|
|
Con_Printf("challenge\n");
|
|
cls.challenge = atoi(MSG_ReadString());
|
|
CL_SendConnectPacket();
|
|
return;
|
|
}
|
|
#if 0
|
|
if (c == svc_disconnect) {
|
|
Con_Printf("disconnect\n");
|
|
Host_EndGame("Server disconnected");
|
|
}
|
|
#endif
|
|
|
|
Con_Printf("unknown: %c\n", c);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_ReadPackets
|
|
=================
|
|
*/
|
|
static void
|
|
CL_ReadPackets(void)
|
|
{
|
|
while (CL_GetMessage()) {
|
|
if (*(int *)net_message.data == -1) {
|
|
/* remote command packet */
|
|
CL_ConnectionlessPacket();
|
|
continue;
|
|
}
|
|
|
|
if (net_message.cursize < 8) {
|
|
Con_Printf("%s: Runt packet\n", NET_AdrToString(net_from));
|
|
continue;
|
|
}
|
|
|
|
/* packet from server */
|
|
if (!cls.demoplayback &&
|
|
!NET_CompareAdr(net_from, cls.netchan.remote_address)) {
|
|
Con_DPrintf("%s:sequenced packet without connection\n",
|
|
NET_AdrToString(net_from));
|
|
continue;
|
|
}
|
|
if (!Netchan_Process(&cls.netchan))
|
|
continue; /* wasn't accepted for some reason */
|
|
|
|
CL_ParseServerMessage();
|
|
}
|
|
|
|
/* check timeout */
|
|
if (cls.state >= ca_connected
|
|
&& realtime - cls.netchan.last_received > cl_timeout.value) {
|
|
Con_Printf("\nServer connection timed out.\n");
|
|
CL_Disconnect();
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
=====================
|
|
CL_Download_f
|
|
=====================
|
|
*/
|
|
void
|
|
CL_Download_f(void)
|
|
{
|
|
char *p, *q;
|
|
|
|
if (cls.state == ca_disconnected) {
|
|
Con_Printf("Must be connected.\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2) {
|
|
Con_Printf("Usage: download <datafile>\n");
|
|
return;
|
|
}
|
|
|
|
sprintf(cls.downloadname, "%s/%s", com_gamedir, Cmd_Argv(1));
|
|
|
|
p = cls.downloadname;
|
|
for (;;) {
|
|
if ((q = strchr(p, '/')) != NULL) {
|
|
*q = 0;
|
|
Sys_mkdir(cls.downloadname);
|
|
*q = '/';
|
|
p = q + 1;
|
|
} else
|
|
break;
|
|
}
|
|
|
|
strcpy(cls.downloadtempname, cls.downloadname);
|
|
cls.download = fopen(cls.downloadname, "wb");
|
|
cls.downloadtype = dl_single;
|
|
|
|
MSG_WriteByte(&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteStringf(&cls.netchan.message, "download %s\n", Cmd_Argv(1));
|
|
}
|
|
|
|
/* FIXME - more hacks... */
|
|
#ifdef _WIN32
|
|
#include <windows.h>
|
|
/*
|
|
=================
|
|
CL_Minimize_f
|
|
=================
|
|
*/
|
|
void
|
|
CL_Windows_f(void)
|
|
{
|
|
SendMessage(mainwindow, WM_SYSKEYUP, VK_TAB, 1 | (0x0F << 16) | (1 << 29));
|
|
}
|
|
#endif
|
|
|
|
static struct stree_root *
|
|
CL_Skin_Arg_f(const char *arg)
|
|
{
|
|
struct stree_root *root;
|
|
|
|
root = Z_Malloc(sizeof(struct stree_root));
|
|
if (root) {
|
|
*root = STREE_ROOT;
|
|
STree_AllocInit();
|
|
COM_ScanDir(root, "skins", arg, ".pcx", true);
|
|
}
|
|
|
|
return root;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_Init
|
|
=================
|
|
*/
|
|
void
|
|
CL_Init(void)
|
|
{
|
|
char st[80];
|
|
|
|
cls.state = ca_disconnected;
|
|
|
|
Info_SetValueForKey(cls.userinfo, "name", "unnamed", MAX_INFO_STRING);
|
|
Info_SetValueForKey(cls.userinfo, "topcolor", "0", MAX_INFO_STRING);
|
|
Info_SetValueForKey(cls.userinfo, "bottomcolor", "0", MAX_INFO_STRING);
|
|
Info_SetValueForKey(cls.userinfo, "rate", "2500", MAX_INFO_STRING);
|
|
Info_SetValueForKey(cls.userinfo, "msg", "1", MAX_INFO_STRING);
|
|
sprintf(st, "TyrQuake-%s", stringify(TYR_VERSION));
|
|
Info_SetValueForStarKey(cls.userinfo, "*ver", st, MAX_INFO_STRING);
|
|
|
|
CL_InitInput();
|
|
CL_InitTEnts();
|
|
CL_InitPrediction();
|
|
CL_InitCam();
|
|
|
|
//
|
|
// register our commands
|
|
//
|
|
Cvar_RegisterVariable(&host_speeds);
|
|
Cvar_RegisterVariable(&cl_warncmd);
|
|
Cvar_RegisterVariable(&cl_upspeed);
|
|
Cvar_RegisterVariable(&cl_forwardspeed);
|
|
Cvar_RegisterVariable(&cl_backspeed);
|
|
Cvar_RegisterVariable(&cl_sidespeed);
|
|
Cvar_RegisterVariable(&cl_movespeedkey);
|
|
Cvar_RegisterVariable(&cl_yawspeed);
|
|
Cvar_RegisterVariable(&cl_pitchspeed);
|
|
Cvar_RegisterVariable(&cl_anglespeedkey);
|
|
Cvar_RegisterVariable(&cl_shownet);
|
|
Cvar_RegisterVariable(&cl_sbar);
|
|
Cvar_RegisterVariable(&cl_hudswap);
|
|
Cvar_RegisterVariable(&cl_maxfps);
|
|
Cvar_RegisterVariable(&cl_timeout);
|
|
Cvar_RegisterVariable(&lookspring);
|
|
Cvar_RegisterVariable(&lookstrafe);
|
|
Cvar_RegisterVariable(&sensitivity);
|
|
|
|
Cvar_RegisterVariable(&m_pitch);
|
|
Cvar_RegisterVariable(&m_yaw);
|
|
Cvar_RegisterVariable(&m_forward);
|
|
Cvar_RegisterVariable(&m_side);
|
|
|
|
Cvar_RegisterVariable(&rcon_password);
|
|
Cvar_RegisterVariable(&rcon_address);
|
|
|
|
Cvar_RegisterVariable(&entlatency);
|
|
Cvar_RegisterVariable(&cl_predict_players2);
|
|
Cvar_RegisterVariable(&cl_predict_players);
|
|
Cvar_RegisterVariable(&cl_solid_players);
|
|
|
|
Cvar_RegisterVariable(&localid);
|
|
|
|
Cvar_RegisterVariable(&baseskin);
|
|
Cvar_RegisterVariable(&noskins);
|
|
|
|
//
|
|
// info mirrors
|
|
//
|
|
Cvar_RegisterVariable(&name);
|
|
Cvar_RegisterVariable(&password);
|
|
Cvar_RegisterVariable(&spectator);
|
|
Cvar_RegisterVariable(&skin);
|
|
Cvar_RegisterVariable(&team);
|
|
Cvar_RegisterVariable(&topcolor);
|
|
Cvar_RegisterVariable(&bottomcolor);
|
|
Cvar_RegisterVariable(&rate);
|
|
Cvar_RegisterVariable(&msg);
|
|
Cvar_RegisterVariable(&noaim);
|
|
|
|
Cvar_RegisterVariable(&developer);
|
|
if (COM_CheckParm("-developer"))
|
|
Cvar_SetValue("developer", 1);
|
|
|
|
Cmd_AddCommand("version", CL_Version_f);
|
|
|
|
Cmd_AddCommand("changing", CL_Changing_f);
|
|
Cmd_AddCommand("disconnect", CL_Disconnect_f);
|
|
Cmd_AddCommand("record", CL_Record_f);
|
|
Cmd_AddCommand("rerecord", CL_ReRecord_f);
|
|
Cmd_AddCommand("stop", CL_Stop_f);
|
|
Cmd_AddCommand("playdemo", CL_PlayDemo_f);
|
|
Cmd_SetCompletion("playdemo", CL_Demo_Arg_f);
|
|
Cmd_AddCommand("timedemo", CL_TimeDemo_f);
|
|
Cmd_SetCompletion("timedemo", CL_Demo_Arg_f);
|
|
|
|
Cmd_AddCommand("skins", Skin_Skins_f);
|
|
Cmd_AddCommand("allskins", Skin_AllSkins_f);
|
|
|
|
Cmd_AddCommand("quit", CL_Quit_f);
|
|
|
|
Cmd_AddCommand("connect", CL_Connect_f);
|
|
Cmd_AddCommand("reconnect", CL_Reconnect_f);
|
|
|
|
Cmd_AddCommand("rcon", CL_Rcon_f);
|
|
Cmd_AddCommand("packet", CL_Packet_f);
|
|
Cmd_AddCommand("user", CL_User_f);
|
|
Cmd_AddCommand("users", CL_Users_f);
|
|
|
|
Cmd_AddCommand("setinfo", CL_SetInfo_f);
|
|
Cmd_AddCommand("fullinfo", CL_FullInfo_f);
|
|
Cmd_AddCommand("fullserverinfo", CL_FullServerinfo_f);
|
|
|
|
Cmd_AddCommand("color", CL_Color_f);
|
|
Cmd_AddCommand("download", CL_Download_f);
|
|
|
|
Cmd_AddCommand("nextul", CL_NextUpload);
|
|
Cmd_AddCommand("stopul", CL_StopUpload);
|
|
|
|
Cmd_AddCommand("mcache", Mod_Print);
|
|
|
|
//
|
|
// forward to server commands
|
|
//
|
|
Cmd_AddCommand("kill", NULL);
|
|
Cmd_AddCommand("pause", NULL);
|
|
Cmd_AddCommand("say", NULL);
|
|
Cmd_AddCommand("say_team", NULL);
|
|
Cmd_AddCommand("serverinfo", NULL);
|
|
|
|
/* FIXME - more hacks... */
|
|
//
|
|
// Windows commands
|
|
//
|
|
#ifdef _WIN32
|
|
Cmd_AddCommand("windows", CL_Windows_f);
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Host_EndGame
|
|
|
|
Call this to drop to a console without exiting the qwcl
|
|
================
|
|
*/
|
|
void
|
|
Host_EndGame(const char *message, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[MAX_PRINTMSG];
|
|
|
|
va_start(argptr, message);
|
|
vsnprintf(string, sizeof(string), message, argptr);
|
|
va_end(argptr);
|
|
Con_Printf("\n===========================\n");
|
|
Con_Printf("Host_EndGame: %s\n", string);
|
|
Con_Printf("===========================\n\n");
|
|
|
|
CL_Disconnect();
|
|
|
|
longjmp(host_abort, 1);
|
|
}
|
|
|
|
/*
|
|
================
|
|
Host_Error
|
|
|
|
This shuts down the client and exits qwcl
|
|
================
|
|
*/
|
|
void
|
|
Host_Error(const char *error, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[MAX_PRINTMSG];
|
|
static qboolean inerror = false;
|
|
|
|
if (inerror)
|
|
Sys_Error("Host_Error: recursively entered");
|
|
inerror = true;
|
|
|
|
va_start(argptr, error);
|
|
vsnprintf(string, sizeof(string), error, argptr);
|
|
va_end(argptr);
|
|
Con_Printf("Host_Error: %s\n", string);
|
|
|
|
CL_Disconnect();
|
|
cls.demonum = -1;
|
|
|
|
inerror = false;
|
|
|
|
// FIXME
|
|
Sys_Error("Host_Error: %s", string);
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Host_WriteConfiguration
|
|
|
|
Writes key bindings and archived cvars to config.cfg
|
|
===============
|
|
*/
|
|
void
|
|
Host_WriteConfiguration(void)
|
|
{
|
|
FILE *f;
|
|
|
|
if (host_initialized) {
|
|
f = fopen(va("%s/config.cfg", com_gamedir), "w");
|
|
if (!f) {
|
|
Con_Printf("Couldn't write config.cfg.\n");
|
|
return;
|
|
}
|
|
|
|
Key_WriteBindings(f);
|
|
Cvar_WriteVariables(f);
|
|
|
|
/* Save the mlook state (rarely used as an actual key binding) */
|
|
if (in_mlook.state & 1)
|
|
fprintf(f, "+mlook\n");
|
|
|
|
fclose(f);
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
#if 0
|
|
/*
|
|
==================
|
|
Host_SimulationTime
|
|
|
|
This determines if enough time has passed to run a simulation frame
|
|
==================
|
|
*/
|
|
qboolean
|
|
Host_SimulationTime(float time)
|
|
{
|
|
float fps;
|
|
|
|
if (oldrealtime > realtime)
|
|
oldrealtime = 0;
|
|
|
|
if (cl_maxfps.value)
|
|
fps = qmax(30.0, qmin(cl_maxfps.value, 72.0));
|
|
else
|
|
fps = qmax(30.0, qmin(rate.value / 80.0, 72.0));
|
|
|
|
if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0 / fps)
|
|
return false; // framerate is too high
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_Frame
|
|
|
|
Runs all active servers
|
|
==================
|
|
*/
|
|
void
|
|
Host_Frame(float time)
|
|
{
|
|
static double time1 = 0;
|
|
static double time2 = 0;
|
|
static double time3 = 0;
|
|
int pass1, pass2, pass3;
|
|
float fps;
|
|
|
|
/* something bad happened, or the server disconnected */
|
|
if (setjmp(host_abort))
|
|
return;
|
|
|
|
// decide the simulation time
|
|
realtime += time;
|
|
|
|
if (cl_maxfps.value)
|
|
fps = qmax(30.0f, qmin(cl_maxfps.value, 72.0f));
|
|
else
|
|
fps = qmax(30.0f, qmin(rate.value / 80.0f, 72.0f));
|
|
|
|
if (!cls.timedemo && realtime - oldrealtime < 1.0 / fps)
|
|
return; // framerate is too high
|
|
|
|
host_frametime = realtime - oldrealtime;
|
|
oldrealtime = realtime;
|
|
if (host_frametime > 0.2)
|
|
host_frametime = 0.2;
|
|
|
|
// get new key events
|
|
Sys_SendKeyEvents();
|
|
|
|
/* allow mice or other external controllers to add commands */
|
|
IN_Commands();
|
|
|
|
/* process console commands */
|
|
Cbuf_Execute();
|
|
|
|
// fetch results from server
|
|
CL_ReadPackets();
|
|
|
|
/* Set the pmove physents based on current state... */
|
|
CL_SetSolidEntities(&pmove);
|
|
|
|
// send intentions now
|
|
// resend a connection request if necessary
|
|
if (cls.state == ca_disconnected) {
|
|
CL_CheckForResend();
|
|
} else
|
|
CL_SendCmd();
|
|
|
|
// Set up prediction for other players
|
|
CL_SetUpPlayerPrediction(false);
|
|
|
|
// do client side motion prediction
|
|
CL_PredictMove();
|
|
|
|
// Set up prediction for other players
|
|
CL_SetUpPlayerPrediction(true);
|
|
|
|
// build a refresh entity list
|
|
CL_EmitEntities();
|
|
|
|
// update video
|
|
if (host_speeds.value)
|
|
time1 = Sys_DoubleTime();
|
|
|
|
SCR_UpdateScreen();
|
|
CL_RunParticles();
|
|
|
|
if (host_speeds.value)
|
|
time2 = Sys_DoubleTime();
|
|
|
|
/* update audio */
|
|
if (cls.state == ca_active) {
|
|
S_Update(r_origin, vpn, vright, vup);
|
|
CL_DecayLights();
|
|
} else
|
|
S_Update(vec3_origin, vec3_origin, vec3_origin, vec3_origin);
|
|
|
|
CDAudio_Update();
|
|
|
|
if (host_speeds.value) {
|
|
pass1 = (time1 - time3) * 1000;
|
|
time3 = Sys_DoubleTime();
|
|
pass2 = (time2 - time1) * 1000;
|
|
pass3 = (time3 - time2) * 1000;
|
|
Con_Printf("%3i tot %3i server %3i gfx %3i snd\n",
|
|
pass1 + pass2 + pass3, pass1, pass2, pass3);
|
|
}
|
|
|
|
host_framecount++;
|
|
fps_count++;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
====================
|
|
Host_Init
|
|
====================
|
|
*/
|
|
void
|
|
Host_Init(quakeparms_t *parms)
|
|
{
|
|
COM_InitArgv(parms->argc, parms->argv);
|
|
COM_AddParm("-game");
|
|
COM_AddParm("qw");
|
|
|
|
Sys_mkdir("qw");
|
|
|
|
minimum_memory = MINIMUM_MEMORY;
|
|
if (COM_CheckParm("-minmemory"))
|
|
parms->memsize = minimum_memory;
|
|
|
|
host_parms = *parms;
|
|
|
|
if (parms->memsize < minimum_memory)
|
|
Sys_Error("Only %4.1f megs of memory reported, can't execute game",
|
|
parms->memsize / (float)0x100000);
|
|
|
|
Memory_Init(parms->membase, parms->memsize);
|
|
Cbuf_Init();
|
|
Cmd_Init();
|
|
V_Init();
|
|
|
|
COM_Init();
|
|
|
|
NET_Init(PORT_CLIENT);
|
|
Netchan_Init();
|
|
|
|
W_LoadWadFile("gfx.wad");
|
|
Key_Init();
|
|
Con_Init();
|
|
M_Init();
|
|
Mod_Init(R_ModelLoader());
|
|
|
|
// Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
|
|
Con_Printf("%4.1f megs RAM used.\n", parms->memsize / (1024 * 1024.0));
|
|
|
|
R_InitTextures();
|
|
|
|
host_basepal = COM_LoadHunkFile("gfx/palette.lmp");
|
|
if (!host_basepal)
|
|
Sys_Error("Couldn't load gfx/palette.lmp");
|
|
host_colormap = COM_LoadHunkFile("gfx/colormap.lmp");
|
|
if (!host_colormap)
|
|
Sys_Error("Couldn't load gfx/colormap.lmp");
|
|
|
|
VID_Init(host_basepal);
|
|
Draw_Init();
|
|
SCR_Init();
|
|
R_Init();
|
|
Sbar_Init();
|
|
|
|
cls.state = ca_disconnected;
|
|
|
|
S_Init();
|
|
CDAudio_Init();
|
|
CL_Init();
|
|
IN_Init();
|
|
|
|
Hunk_AllocName(0, "-HOST_HUNKLEVEL-");
|
|
host_hunklevel = Hunk_LowMark();
|
|
|
|
host_initialized = true;
|
|
Con_Printf("\nClient Version TyrQuake-%s\n\n", stringify(TYR_VERSION));
|
|
Con_Printf("\200\201\201\201\201\201\201 QuakeWorld Initialized "
|
|
"\201\201\201\201\201\201\202\n");
|
|
|
|
/* In case exec of quake.rc fails */
|
|
if (!setjmp(host_abort)) {
|
|
Cbuf_InsertText("exec quake.rc\n");
|
|
Cbuf_Execute();
|
|
}
|
|
|
|
Cbuf_AddText("echo Type connect <internet address> or use GameSpy to "
|
|
"connect to a game.\n");
|
|
Cbuf_AddText("cl_warncmd 1\n");
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Host_Shutdown
|
|
|
|
FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
|
|
to run quit through here before the final handoff to the sys code.
|
|
===============
|
|
*/
|
|
void
|
|
Host_Shutdown(void)
|
|
{
|
|
static qboolean isdown = false;
|
|
|
|
if (isdown) {
|
|
printf("recursive shutdown\n");
|
|
return;
|
|
}
|
|
isdown = true;
|
|
|
|
Host_WriteConfiguration();
|
|
|
|
CDAudio_Shutdown();
|
|
NET_Shutdown();
|
|
S_Shutdown();
|
|
IN_Shutdown();
|
|
if (host_basepal)
|
|
VID_Shutdown();
|
|
}
|