mirror of
https://github.com/libretro/libretro-tyrquake.git
synced 2024-12-05 06:57:48 +00:00
177 lines
5.0 KiB
C
177 lines
5.0 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#ifndef RENDER_H
|
|
#define RENDER_H
|
|
|
|
#include "mathlib.h"
|
|
#include "vid.h"
|
|
|
|
// render.h -- public interface to refresh functions
|
|
|
|
#define TOP_RANGE 16 // soldier uniform colors
|
|
#define BOTTOM_RANGE 96
|
|
|
|
//=============================================================================
|
|
|
|
typedef struct efrag_s {
|
|
struct mleaf_s *leaf;
|
|
struct efrag_s *leafnext;
|
|
struct entity_s *entity;
|
|
struct efrag_s *entnext;
|
|
} efrag_t;
|
|
|
|
|
|
typedef struct entity_s {
|
|
#ifdef NQ_HACK
|
|
qboolean forcelink; // model changed
|
|
|
|
int update_type;
|
|
|
|
entity_state_t baseline; // to fill in defaults in updates
|
|
|
|
double msgtime; // time of last update
|
|
vec3_t msg_origins[2]; // last two updates (0 is newest)
|
|
vec3_t msg_angles[2]; // last two updates (0 is newest)
|
|
#endif
|
|
#ifdef QW_HACK
|
|
int keynum; // for matching entities in different frames
|
|
#endif
|
|
vec3_t origin;
|
|
vec3_t angles;
|
|
struct model_s *model; // NULL = no model
|
|
int frame;
|
|
byte *colormap;
|
|
int skinnum; // for Alias models
|
|
#ifdef QW_HACK
|
|
struct player_info_s *scoreboard; // identify player
|
|
#endif
|
|
float syncbase; // for client-side animations
|
|
|
|
struct efrag_s *efrag; // linked list of efrags (FIXME)
|
|
int visframe; // last frame this entity was
|
|
// found in an active leaf
|
|
|
|
#ifdef NQ_HACK
|
|
int effects; // light, particals, etc
|
|
#endif
|
|
int dlightframe; // dynamic lighting
|
|
int dlightbits;
|
|
|
|
// FIXME: could turn these into a union
|
|
int trivial_accept;
|
|
struct mnode_s *topnode; // for bmodels, first world node
|
|
// that splits bmodel, or NULL if
|
|
// not split
|
|
} entity_t;
|
|
|
|
// !!! if this is changed, it must be changed in asm_draw.h too !!!
|
|
typedef struct {
|
|
vrect_t vrect; // subwindow in video for refresh
|
|
// FIXME: not need vrect next field here?
|
|
vrect_t aliasvrect; // scaled Alias version
|
|
int vrectright, vrectbottom; // right & bottom screen coords
|
|
int aliasvrectright, aliasvrectbottom; // scaled Alias versions
|
|
float vrectrightedge; // rightmost right edge we care about,
|
|
// for use in edge list
|
|
float fvrectx, fvrecty; // for floating-point compares
|
|
float fvrectx_adj, fvrecty_adj; // left and top edges, for clamping
|
|
int vrect_x_adj_shift20; // (vrect.x + 0.5 - epsilon) << 20
|
|
int vrectright_adj_shift20; // (vrectright + 0.5 - epsilon) << 20
|
|
float fvrectright_adj, fvrectbottom_adj;
|
|
// right and bottom edges, for clamping
|
|
float fvrectright; // rightmost edge, for Alias clamping
|
|
float fvrectbottom; // bottommost edge, for Alias clamping
|
|
float horizontalFieldOfView; // at Z = 1.0, this many X is visible
|
|
// 2.0 = 90 degrees
|
|
float xOrigin; // should probably allways be 0.5
|
|
float yOrigin; // between be around 0.3 to 0.5
|
|
|
|
vec3_t vieworg;
|
|
vec3_t viewangles;
|
|
|
|
float fov_x, fov_y;
|
|
|
|
int ambientlight;
|
|
} refdef_t;
|
|
|
|
|
|
//
|
|
// refresh
|
|
//
|
|
|
|
extern refdef_t r_refdef;
|
|
extern vec3_t r_origin, vpn, vright, vup;
|
|
|
|
extern struct texture_s *r_notexture_mip;
|
|
|
|
extern entity_t r_worldentity;
|
|
|
|
void R_Init(void);
|
|
void R_InitTextures(void);
|
|
void R_InitEfrags(void);
|
|
void R_RenderView(void); // must set r_refdef first
|
|
void R_ViewChanged(vrect_t *pvrect, int lineadj, float aspect);
|
|
// called whenever r_refdef or vid change
|
|
|
|
void R_InitSky(struct texture_s *mt); // called at level load
|
|
|
|
void R_AddEfrags(entity_t *ent);
|
|
void R_RemoveEfrags(entity_t *ent);
|
|
|
|
void R_NewMap(void);
|
|
|
|
#ifdef QW_HACK
|
|
void R_NetGraph(void);
|
|
void R_ZGraph(void);
|
|
#endif
|
|
|
|
void R_ParseParticleEffect(void);
|
|
void R_RunParticleEffect(vec3_t org, vec3_t dir, int color, int count);
|
|
void R_RocketTrail(vec3_t start, vec3_t end, int type);
|
|
void R_BlobExplosion(vec3_t org);
|
|
void R_ParticleExplosion(vec3_t org);
|
|
void R_LavaSplash(vec3_t org);
|
|
void R_TeleportSplash(vec3_t org);
|
|
|
|
#ifdef NQ_HACK
|
|
void R_EntityParticles(entity_t *ent);
|
|
void R_ParticleExplosion2(vec3_t org, int colorStart, int colorLength);
|
|
#endif
|
|
|
|
void R_PushDlights(void);
|
|
|
|
void R_InitParticles(void);
|
|
void R_ClearParticles(void);
|
|
void R_DrawParticles(void);
|
|
|
|
//
|
|
// surface cache related
|
|
//
|
|
extern qboolean r_cache_thrash; // set if thrashing the surface cache
|
|
|
|
int D_SurfaceCacheForRes(int width, int height);
|
|
void D_FlushCaches(void);
|
|
void D_DeleteSurfaceCache(void);
|
|
void D_InitCaches(void *buffer, int size);
|
|
void R_SetVrect(vrect_t *pvrect, vrect_t *pvrectin, int lineadj);
|
|
|
|
#endif /* RENDER_H */
|