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18 lines
837 B
Plaintext
18 lines
837 B
Plaintext
libretro2joy : A libretro core that emulates USB gamepads with uinput.
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This might be handy for remapping buttons on physical gamepads, or synchronizing
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gamepad data over the network using RetroArch's netplay code.
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Currently, it maps the libretro "gamepad" to the layout of Logitech RumblePad 2.
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TODO:
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* Launch a given executable with load_game_special.
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- This will make synchronizing native games easier when using netplay.
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- Distant future: optionally hook SDL calls and put the A/V into libretro.
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* Visual feedback of some sort for the emulator window.
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- Draw a controller for each one connected, perhaps.
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* Optional (#ifdef? somehow chosen at runtime?) Xbox-style button mappings.
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- Haven't looked into a Windows port yet, but it might be an easier target.
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- Games these days tend to assume Xbox button layout.
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